Disco DeDisco dd99364b78 A.6 + A.7 billboard My Sign applet + gameboard My Sea applet image-rendering + applet-level FLIP-to-back — TDD. Sprints A.6 + A.7 of [[project-image-based-deck-face-rendering]]: rolls image-mode out to the two card-rendering applets (My Sign on /billboard/, My Sea on /gameboard/). Both reuse the shared .sig-stage-card.sig-stage-card--image SCSS contract via a comma-list selector extension covering the parallel container classes (.my-sign-applet-card.my-sign-applet-card--image + .my-sea-slot.my-sea-slot--image) — single source of truth for the contour-stroke drop-shadow chain + tray-card silhouette black depth shadow + .is-flipped-to-back visibility toggle + the --img-stroke-color arcana-keyed CSS prop. Templates branch server-side on card.deck_variant.has_card_images: image-mode renders <img class="sig-stage-card-img" src="{{ card.image_url }}"> w. the marker class + data-arcana-key attr; text mode keeps the existing fan-card-corner + fan-card-face scaffold unchanged. SCSS import-order quirk: _card-deck.scss imports BEFORE both _billboard.scss (which nests .my-sign-applet-card inside .my-sign-applet-body for container queries) and _gameboard.scss (which nests .my-sea-slot--filled.--gravity/--levity inside #id_applet_my_sea w. specificity 1,2,0). The shared top-level image-mode rule at 0,2,0 loses on bg/border/padding to those nested base rules, so each app's stylesheet gets a parallel &.--image { background: transparent; border: 0; padding: 0 } override inside its own nest. The filter-chain rules on .sig-stage-card-img (descendant selector inside the shared rule) DO win since the apps don't restyle that class — only the outer container needs the parallel override. Sprint A.6 bonus: applet-level FLIP btn for non-polarized image-equipped decks (Minchiate today). Mirrors the my_sign.html main page A.5-polish-2 FLIP-to-back contract — .my-sign-applet-flip-btn nested inside the .--image card so absolute positioning anchors to the card bounds; inline <script> IIFE (gated inside the sig-present {% with card %} scope to keep card in lexical reach + prevent the JS selector string leaking into the no-sig DOM where assertNotContains "my-sign-applet-card" ITs catch it) attaches a click handler that runs the same rotateY 0→90→0 animation, toggles .is-flipped-to-back at the halfway point, and clears data-flipping at end; SCSS .my-sign-applet-card[data-flipping] .my-sign-applet-flip-btn { opacity: 0; pointer-events: none } hides the btn mid-spin. Critical scope bug caught + fixed during browser verify: initial draft had the script BLOCK + its {% if card.deck_variant.has_card_images %} gate placed AFTER the {% endwith %} closing tag — card was out of scope at the {% if %} evaluation, Django treats undefined vars as empty string, the gate evaluated falsy, and the script NEVER rendered (the FLIP btn rendered fine since it was inside the with block, but no JS handler → click did nothing but the CSS depress animation). Fix: move {% endwith %} to AFTER the script gate so card is still in scope. 7 new ITs total: 2 in BillboardAppletMySignTest (image-equipped Minchiate renders --image class + img + correct asset URL + lacks text scaffold; Earthman keeps the text scaffold + lacks --image); 3 in BillboardMySignViewTest (data-deck-polarized attr present; back-img element renders for non-polarized image deck; polarized deck omits it); 1 in GameboardViewTest (image-equipped Minchiate slot renders --image + img + lacks text scaffold); plus regression coverage on the no-sig empty-state assertion that originally caught the script-scope bug (assertNotContains validates the script doesn't leak in the no-sig case). Tests: 6 new ITs green; 1306/1306 IT+UT total green (72s; +6 from bdf6a25's 1303 — minus 3 dups since some ITs were counted across both A.6 + A.5-polish-2 runs). Visual verify by user 2026-05-25 PM: stage card image renders cleanly; FLIP cycles to back image + back via animation; FLIP btn hides during 500ms spin; placeholder dim styling correctly distinguishes no-deck state
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 01:58:36 -04:00
A.6 + A.7 billboard My Sign applet + gameboard My Sea applet image-rendering + applet-level FLIP-to-back — TDD. Sprints A.6 + A.7 of [[project-image-based-deck-face-rendering]]: rolls image-mode out to the two card-rendering applets (My Sign on /billboard/, My Sea on /gameboard/). Both reuse the shared .sig-stage-card.sig-stage-card--image SCSS contract via a comma-list selector extension covering the parallel container classes (.my-sign-applet-card.my-sign-applet-card--image + .my-sea-slot.my-sea-slot--image) — single source of truth for the contour-stroke drop-shadow chain + tray-card silhouette black depth shadow + .is-flipped-to-back visibility toggle + the --img-stroke-color arcana-keyed CSS prop. Templates branch server-side on card.deck_variant.has_card_images: image-mode renders <img class="sig-stage-card-img" src="{{ card.image_url }}"> w. the marker class + data-arcana-key attr; text mode keeps the existing fan-card-corner + fan-card-face scaffold unchanged. SCSS import-order quirk: _card-deck.scss imports BEFORE both _billboard.scss (which nests .my-sign-applet-card inside .my-sign-applet-body for container queries) and _gameboard.scss (which nests .my-sea-slot--filled.--gravity/--levity inside #id_applet_my_sea w. specificity 1,2,0). The shared top-level image-mode rule at 0,2,0 loses on bg/border/padding to those nested base rules, so each app's stylesheet gets a parallel &.--image { background: transparent; border: 0; padding: 0 } override inside its own nest. The filter-chain rules on .sig-stage-card-img (descendant selector inside the shared rule) DO win since the apps don't restyle that class — only the outer container needs the parallel override. Sprint A.6 bonus: applet-level FLIP btn for non-polarized image-equipped decks (Minchiate today). Mirrors the my_sign.html main page A.5-polish-2 FLIP-to-back contract — .my-sign-applet-flip-btn nested inside the .--image card so absolute positioning anchors to the card bounds; inline <script> IIFE (gated inside the sig-present {% with card %} scope to keep card in lexical reach + prevent the JS selector string leaking into the no-sig DOM where assertNotContains "my-sign-applet-card" ITs catch it) attaches a click handler that runs the same rotateY 0→90→0 animation, toggles .is-flipped-to-back at the halfway point, and clears data-flipping at end; SCSS .my-sign-applet-card[data-flipping] .my-sign-applet-flip-btn { opacity: 0; pointer-events: none } hides the btn mid-spin. Critical scope bug caught + fixed during browser verify: initial draft had the script BLOCK + its {% if card.deck_variant.has_card_images %} gate placed AFTER the {% endwith %} closing tag — card was out of scope at the {% if %} evaluation, Django treats undefined vars as empty string, the gate evaluated falsy, and the script NEVER rendered (the FLIP btn rendered fine since it was inside the with block, but no JS handler → click did nothing but the CSS depress animation). Fix: move {% endwith %} to AFTER the script gate so card is still in scope. 7 new ITs total: 2 in BillboardAppletMySignTest (image-equipped Minchiate renders --image class + img + correct asset URL + lacks text scaffold; Earthman keeps the text scaffold + lacks --image); 3 in BillboardMySignViewTest (data-deck-polarized attr present; back-img element renders for non-polarized image deck; polarized deck omits it); 1 in GameboardViewTest (image-equipped Minchiate slot renders --image + img + lacks text scaffold); plus regression coverage on the no-sig empty-state assertion that originally caught the script-scope bug (assertNotContains validates the script doesn't leak in the no-sig case). Tests: 6 new ITs green; 1306/1306 IT+UT total green (72s; +6 from bdf6a25's 1303 — minus 3 dups since some ITs were counted across both A.6 + A.5-polish-2 runs). Visual verify by user 2026-05-25 PM: stage card image renders cleanly; FLIP cycles to back image + back via animation; FLIP btn hides during 500ms spin; placeholder dim styling correctly distinguishes no-deck state
2026-05-25 01:58:36 -04:00
feat: import Minchiate Fiorentine 1860-1890 deck assets (98 PNGs, alpha-channel transparent bg) + naming convention v2 + pngquant optimization tooling. Public-domain 1860-1890 lithograph scans sourced from Wikimedia (single download series + trump 11 Il Gobbo individually-sourced from same era series); user removed white backgrounds in Photoshop to leave irregular card-shape with transparent canvas. Filenames v2-conformant per [[reference-card-image-naming-convention]] (revised from v1 of 2026-05-24): deck slug carries -1860-1890 publication-year suffix so future Minchiate Fiorentine variants from different publishers/eras coexist cleanly; courts use rank-number-prefix (batons-11-page not batons-page) for linear sort key; trumps carry both numeric rank AND italian-name suffix (trumps-01-papa-uno, trumps-11-il-gobbo) for forensic identification across variant decks the user plans to sell. Il Matto (unnumbered Fool in Minchiate tradition) assigned rank 00 to give it a sortable position. Five trump filenames had elided-apostrophe slugs restored from the download source (-lacqua-l-acqua etc.). Card-back at <deck-slug>-back.png sorts alphabetically before all suit categories — no separate card-back/ subdir needed. pngquant 2.17.0 installed at C:\Users\adamc\AppData\Local\Programs\pngquant\, added to user PATH (effective next session) for future deck imports; ran with --quality=65-85 --speed=1 --strip --skip-if-larger for 57.6% size reduction (86.6 MB → 36.7 MB total, 935 KB → 383 KB avg). Second pass at --quality=40-65 hit pngquant's floor (only 0.5% further reduction — re-quantizing an already-quantized image has little headroom). Il Gobbo from Wikimedia was a dimensional outlier (1426x2366 vs siblings ~620x1024) — resized via System.Drawing HighQualityBicubic to 620x1029 before optimization. Format32bppArgb alpha channel verified intact across samples after optimization pass. Visually validated by user: cards must fill entire screen before any pixelization visible. Sprint A precursor — DeckVariant.has_card_images toggle + image-rendering template branch per [[project-image-based-deck-face-rendering]] follows in subsequent commits, will consume these assets in 6 surfaces (my_sign, my_sea, both billboard applets, room, game_kit). Asset set also unblocks downstream Sprint C+B [[project-deck-segment-model]] (admin form will require image upload + enforce naming convention) and Sprint D [[project-card-deck-icon]] (uses -back.png as the deck-stack icon's repeating card-face). Future: when Sprint B's admin form ships, wire pngquant into an optimize_card_images management command so admin uploads auto-optimize on save. Gitignore line src/apps/epic/static/apps/epic/images/cards-faces/minchiate-fiorentine/ dropped — v1 staging dir deleted (was only ever the rename-staging set; superseded by v2-named optimized set). Total disk delta: +36.7 MB binary content. No code changes — pure asset + convention import
2026-05-24 22:39:21 -04:00
2026-01-13 20:58:25 -05:00
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