Disco DeDisco 7c6ab39635 A.7-polish-3 stat-block title + arcana fields across 3 surfaces + spread-switch unlock after DEL — TDD. End-of-session 2026-05-25 PM. Two changes bundled (both user-requested as round-out work for tonight's final push):
1. Stat-block restructure per [[project-image-based-deck-face-rendering]]'s locked Q3 spec. User noticed during browser verify that image-mode card surfaces (Minchiate-equipped on my_sign main stage + My Sign applet + Sea Stage modal in my_sea) show only the EMANATION label in the stat-block — no title, no arcana type, no keywords (Minchiate keywords are empty per A.1 seed). For text-mode decks (Earthman, RWS) the title + arcana render ON the card; for image-mode the card is just an image so all textual metadata MUST move to the stat-block. Spec was originally written for image-mode only but user explicitly asked for it universally so non-image cards also get the info in the stat-block (visible duplicates w. card content — acceptable tradeoff per user). Implementation: added `<p class="stat-face-title">` + `<p class="stat-face-arcana">` to both upright + reversed `.stat-face` blocks in `my_sign.html` (line ~58) + `_sea_stage.html` (the modal). For `_applet-my-sign.html` (no SPIN btn, no reversed face), rendered server-side from `card.name` + `card.get_arcana_display` + the new `data-arcana-key="{{ card.arcana }}"` attr on the stat-block wrapper. New JS helper `StageCard.populateStatExtras(statBlock, card, opts)` in `stage-card.js` parallels the existing `populateKeywords` — fills `.stat-face-title` (card name minus any "Title, Qualifier" Earthman pattern stripping) + `.stat-face-arcana` (`_arcanaDisplay(card)` reused) + sets `data-arcana-key` on the stat-block parent for SCSS color-keying. Exported alongside populateKeywords; called from `my_sign.html` inline + `sea.js`'s `_populate` (the 2 dynamic stat-block sites). `sig-select.js` (room sig select) intentionally NOT updated — that's A.8 territory + its stat block markup differs. SCSS: extended `stat-block-shared` mixin in `_card-deck.scss` w. `.stat-face-title` (font-weight 700, color --quiUser default; `[data-arcana-key="MAJOR"]` selector flips to --terUser matching the contour-stroke arcana-color convention) + `.stat-face-arcana` (uppercase letter-spaced like `.stat-face-label`). Same rules duplicated in `_billboard.scss` `.my-sign-applet-stat-block` block (different sizing via `--applet-card-w` container query). `:empty` rule hides both title + arcana when JS hasn't populated yet (rest state — prevents zero-height paragraphs inflating the stat block). Also added user-spec'd underline to `.stat-face-label` (text-decoration: underline + 0.15em offset).

2. Spread-switch policy unlock after DEL. User-reported AUTO DRAW failure ("only works with default SOA spread, others give visual click feedback but no cards") + spread-switch failure ("won't persist with a partial draw either, only SAO will"). Investigated: root cause is `views.my_sea_lock` line 372 returning `409 spread_mismatch` whenever the POST's spread != the existing `MySeaDraw` row's spread. The row spread is committed at first-card moment and `active_draw_for` returns rows for 24h regardless of hand state (even empty post-DEL rows still hold the spread lock). Combobox switches visually but every subsequent POST 409s. Refined policy: spread is locked only during an ACTIVE non-empty draw. Once the user DELs (clears hand to []), the spread lock lifts — a POST w. a different spread UPDATES the existing row's spread + populates the new hand. The 24h quota window (created_at + paid_through_at) is preserved so the cooldown clock stays put. Sneaky-POST mitigation is still in effect for mid-non-empty-draw spread switches (those still 409). Server-side: 4-line change in `views.my_sea_lock` — `spread_changed = existing.spread != spread`; `if spread_changed and existing.hand: return 409` (preserves prior behavior for non-empty hands); `if spread_changed: existing.spread = spread; update_fields.append("spread")` in the update block. New IT `MySeaLockHandViewTest.test_lock_post_spread_switch_after_del_succeeds` exercises the full flow: first POST creates row w. spread=SAO + 1 card; DEL clears hand; second POST w. spread=waite-smith + different card → 200 + row.spread is now "waite-smith" + row.created_at unchanged. Existing `test_lock_post_spread_mismatch_within_quota_returns_409` test docstring updated to clarify the new policy ("for the duration of an ACTIVE non-empty draw"); the 409 assertion still holds for its specific scenario (mid-non-empty-draw switch).

Tests: 1 new IT green (lock-view spread-switch-after-DEL); 14/14 MySeaLockHandViewTest class green; 1307/1307 IT+UT total green (74s; +1 from 26cdf0d's 1306). Memory: `project_image_based_deck_face_rendering.md` has the detailed AUTO DRAW root-cause writeup; tomorrow's A.8 work is the only remaining image-rendering surface

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 02:43:00 -04:00
feat: import Minchiate Fiorentine 1860-1890 deck assets (98 PNGs, alpha-channel transparent bg) + naming convention v2 + pngquant optimization tooling. Public-domain 1860-1890 lithograph scans sourced from Wikimedia (single download series + trump 11 Il Gobbo individually-sourced from same era series); user removed white backgrounds in Photoshop to leave irregular card-shape with transparent canvas. Filenames v2-conformant per [[reference-card-image-naming-convention]] (revised from v1 of 2026-05-24): deck slug carries -1860-1890 publication-year suffix so future Minchiate Fiorentine variants from different publishers/eras coexist cleanly; courts use rank-number-prefix (batons-11-page not batons-page) for linear sort key; trumps carry both numeric rank AND italian-name suffix (trumps-01-papa-uno, trumps-11-il-gobbo) for forensic identification across variant decks the user plans to sell. Il Matto (unnumbered Fool in Minchiate tradition) assigned rank 00 to give it a sortable position. Five trump filenames had elided-apostrophe slugs restored from the download source (-lacqua-l-acqua etc.). Card-back at <deck-slug>-back.png sorts alphabetically before all suit categories — no separate card-back/ subdir needed. pngquant 2.17.0 installed at C:\Users\adamc\AppData\Local\Programs\pngquant\, added to user PATH (effective next session) for future deck imports; ran with --quality=65-85 --speed=1 --strip --skip-if-larger for 57.6% size reduction (86.6 MB → 36.7 MB total, 935 KB → 383 KB avg). Second pass at --quality=40-65 hit pngquant's floor (only 0.5% further reduction — re-quantizing an already-quantized image has little headroom). Il Gobbo from Wikimedia was a dimensional outlier (1426x2366 vs siblings ~620x1024) — resized via System.Drawing HighQualityBicubic to 620x1029 before optimization. Format32bppArgb alpha channel verified intact across samples after optimization pass. Visually validated by user: cards must fill entire screen before any pixelization visible. Sprint A precursor — DeckVariant.has_card_images toggle + image-rendering template branch per [[project-image-based-deck-face-rendering]] follows in subsequent commits, will consume these assets in 6 surfaces (my_sign, my_sea, both billboard applets, room, game_kit). Asset set also unblocks downstream Sprint C+B [[project-deck-segment-model]] (admin form will require image upload + enforce naming convention) and Sprint D [[project-card-deck-icon]] (uses -back.png as the deck-stack icon's repeating card-face). Future: when Sprint B's admin form ships, wire pngquant into an optimize_card_images management command so admin uploads auto-optimize on save. Gitignore line src/apps/epic/static/apps/epic/images/cards-faces/minchiate-fiorentine/ dropped — v1 staging dir deleted (was only ever the rename-staging set; superseded by v2-named optimized set). Total disk delta: +36.7 MB binary content. No code changes — pure asset + convention import
2026-05-24 22:39:21 -04:00
2026-01-13 20:58:25 -05:00
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