Disco DeDisco 1c799d35ca
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room-stage FTs: realign 4 fails to new my-sea NVM + spread-modal + landscape kit-bag UX — TDD
CI #346 test-FTs-room had 4 consistent fails (failed on both the first run
AND the retry, so real, not flakes). All 4 are test-side — the shipped
features are correct; the FTs lagged behind deliberate UX changes + a
race they never needed to depend on.

test_game_my_sea.py
- test_nvm_navigates_back_to_gameboard → renamed test_nvm_navigates_back_to_
  my_sea_hex; asserts /gameboard/my-sea/$ now. NVM on the gatekeeper navigates
  to the table hex, not out to /gameboard/ (changed 5cade51: gatekeeper +
  picker NVM → hex; only landing + sign-gate eject to /gameboard/). Sibling
  test_gear_btn_opens_menu_with_nvm_only still passes (only checks the onclick
  contains /gameboard/).
- test_default_spread_is_situation_action_outcome → add _open_spread_modal(self).
  The spread combobox moved into #id_sea_spread_modal (burger Sea sub-btn
  sprint); .sea-select-current .text returned '' while the modal was hidden.
  Mirrors the already-updated sibling test_picking_spread_swaps_*.

test_trinket_carte_blanche.py (the recurring #344/#345/#346 carte fail)
- Sign-gate Brief: replace the hard wait_for_slow(find .my-sea-sign-gate-brief)
  + NVM-click with dismiss_brief_if_present(). The Brief fires via
  Brief.showBanner on DOM-ready; its appearance is a DOM-ready-vs-note.js-load
  race, so under CI contention it sometimes never lands in-window and ANY hard
  wait throws NoSuchElement. a39053d misdiagnosed this as a timeout (→
  wait_for_slow); it is not. The test never asserts the Brief — it only clears
  it to unblock a later click. dismiss_brief_if_present removes it if present +
  no-ops if absent: robust to the race.
- Kit-bag token select: JS-click the #id_kit_bag_dialog CARTE token. In
  landscape (CI default viewport) the kit-bag dialog is a vertical bar that
  slides in via a max-width transition (burger landscape refactor), so a
  Selenium .click races the animation + can't scroll the token into the
  overflow container ("could not be scrolled into view"). execute_script fires
  the bound handler directly. Applied in both carte tests
  (open_kit_and_select_carte + the in-use attribution flow); token-rails stays
  a normal click (it lives on the gate page, not in the dialog).

Verification: all 4 methods green locally (landscape viewport) —
test_carte_in_use_game_kit_shows_room_attribution 10.8s; the multi-slot carte
+ both my-sea methods 35.5s.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 02:00:35 -04:00
feat: import Minchiate Fiorentine 1860-1890 deck assets (98 PNGs, alpha-channel transparent bg) + naming convention v2 + pngquant optimization tooling. Public-domain 1860-1890 lithograph scans sourced from Wikimedia (single download series + trump 11 Il Gobbo individually-sourced from same era series); user removed white backgrounds in Photoshop to leave irregular card-shape with transparent canvas. Filenames v2-conformant per [[reference-card-image-naming-convention]] (revised from v1 of 2026-05-24): deck slug carries -1860-1890 publication-year suffix so future Minchiate Fiorentine variants from different publishers/eras coexist cleanly; courts use rank-number-prefix (batons-11-page not batons-page) for linear sort key; trumps carry both numeric rank AND italian-name suffix (trumps-01-papa-uno, trumps-11-il-gobbo) for forensic identification across variant decks the user plans to sell. Il Matto (unnumbered Fool in Minchiate tradition) assigned rank 00 to give it a sortable position. Five trump filenames had elided-apostrophe slugs restored from the download source (-lacqua-l-acqua etc.). Card-back at <deck-slug>-back.png sorts alphabetically before all suit categories — no separate card-back/ subdir needed. pngquant 2.17.0 installed at C:\Users\adamc\AppData\Local\Programs\pngquant\, added to user PATH (effective next session) for future deck imports; ran with --quality=65-85 --speed=1 --strip --skip-if-larger for 57.6% size reduction (86.6 MB → 36.7 MB total, 935 KB → 383 KB avg). Second pass at --quality=40-65 hit pngquant's floor (only 0.5% further reduction — re-quantizing an already-quantized image has little headroom). Il Gobbo from Wikimedia was a dimensional outlier (1426x2366 vs siblings ~620x1024) — resized via System.Drawing HighQualityBicubic to 620x1029 before optimization. Format32bppArgb alpha channel verified intact across samples after optimization pass. Visually validated by user: cards must fill entire screen before any pixelization visible. Sprint A precursor — DeckVariant.has_card_images toggle + image-rendering template branch per [[project-image-based-deck-face-rendering]] follows in subsequent commits, will consume these assets in 6 surfaces (my_sign, my_sea, both billboard applets, room, game_kit). Asset set also unblocks downstream Sprint C+B [[project-deck-segment-model]] (admin form will require image upload + enforce naming convention) and Sprint D [[project-card-deck-icon]] (uses -back.png as the deck-stack icon's repeating card-face). Future: when Sprint B's admin form ships, wire pngquant into an optimize_card_images management command so admin uploads auto-optimize on save. Gitignore line src/apps/epic/static/apps/epic/images/cards-faces/minchiate-fiorentine/ dropped — v1 staging dir deleted (was only ever the rename-staging set; superseded by v2-named optimized set). Total disk delta: +36.7 MB binary content. No code changes — pure asset + convention import
2026-05-24 22:39:21 -04:00
2026-01-13 20:58:25 -05:00
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