Commit Graph

17 Commits

Author SHA1 Message Date
Disco DeDisco
f6093136f1 fix: shop tooltip price flex-pinned right (cross-file #id_tooltip_portal .tt-title { display: block } was clobbering the flex h4) + My Sign page collapses to read-only card+stat-block when sig is saved + My Sign applet card gets proper 5:8 shell + Game Kit row space-evenly. Five visual polish items batched.
(1) **Shop tooltip price right-align — root-cause fix.** Earlier today's `feat: shop tooltip price moves to the title row` (commit e90f10f) left `.tt-price` visually adjacent to the name instead of pinned right despite `<h4 class="tt-title">` carrying flex+space-between in `_tooltips.scss:38-46`'s `.token-tooltip, .tt { h4 { ... } }` block. **The bug was in a totally unrelated file**: `_palette-picker.scss:88-95` opens `#id_tooltip_portal { .tt-title, .tt-description, .tt-date, .tt-lock { display: block; } }` for the palette swatch tooltip — `#id_tooltip_portal .tt-title` has specificity **1,1,0** which beats `.token-tooltip h4`'s **0,1,1**, ID wins regardless of source order. The palette tooltip's h4 only carries a text node (no flex children) so `block` vs `flex` looked identical for that surface + the rule sat there as quiet defensive scaffolding for months. The wallet Shop's two-`<span>` h4 finally exercised it. Fix: drop `.tt-title` from the palette override list (left `.tt-description`/`.tt-date`/`.tt-lock` alone — those are `<p>` siblings, already block, redundant but harmless). Also keeps `margin-left: auto !important` on `.tt-price` (today's earlier failed-first-attempt fix) — now redundant w. the flex parent's space-between but documents intent + survives any future flex-direction tweak. Generalizable trap: an ID-scoped child rule in any consumer's SCSS file can silently override shared base rules for every consumer of that portal.

(2) **Game Kit row space-evenly.** `#id_game_kit` in `_gameboard.scss:61-72` was `justify-content: center` + `gap: 0.75rem` so 7 trinket icons clumped left-of-center. Switched to `justify-content: space-evenly` (no gap) — matches the established convention in `.token-row` (`_wallet-tokens.scss:46`) + `.shop-grid` (`_wallet-tokens.scss:92`) which both space-evenly the wallet's parallel rows. Items now spread across the applet width same as the wallet's tokens row + shop row.

(3) **My Sign page collapses to read-only when sig is committed.** Per user spec — once a sig is saved, the SCAN SIGN btn + table hex + chair are meaningless (you can't draw a new sig until you DEL the current one) so the landing renders only the saved-sig preview on the stage + the DEL btn pinned bottom-right. `my_sign.html:91-110` wraps the `.room-shell > .room-table > ... > #id_scan_sign_btn + .table-seat` chain in `{% if not current_significator %}`. `.my-sign-clear-form` stays unconditional (its own `{% if current_significator %}` block) — its `position: absolute; bottom: 0.75rem; right: 1rem` against the now-empty `.my-sign-landing` (which keeps `position: relative` from `_card-deck.scss:671`) lands the DEL in the same bottom-right corner whether the hex is present or not.

(4) **Stat block reveals next to saved-sig preview on landing.** `_populateStage(savedCardEl)` on init was filling the stage card data but `.sig-stat-block` stayed `display: none` because only `.sig-stage--frozen` (added by JS on OK-confirm in picker phase) reveals it via `_card-deck.scss:609`'s `&.sig-stage--frozen .sig-stat-block { display: block; }`. Added `stage.classList.add('sig-stage--frozen');` after the saved-sig `_populateStage` call at `my_sign.html:386`. Stat block now sits flex-row-adjacent to the stage card (stage's `flex-direction: row` + `gap: 0.75rem` from `_card-deck.scss:505-508` does the layout work) — emanation keywords + SPIN + FYI all visible alongside the saved card.

(5) **My Sign applet card — proper 5:8 card shell.** The applet's `<div class="my-sign-applet-card">` markup (corner-rank top-left + name) was rendering bg-less + collapsed to the applet's top-left corner because **no SCSS rule existed** for `.my-sign-applet-card` / `.my-sign-applet-body` / `.my-sign-applet-empty`. Added `#id_applet_my_sign` block at `_billboard.scss:434+` — scaled-down clone of `.sig-stage-card`'s shape language: `--applet-card-w: 5rem` knob drives all child sizing via the same calc-fractions used by `.sig-stage-card`'s `--sig-card-w`, 5:8 aspect-ratio, `--priUser` bg, `--secUser` border, corner-rank absolute top-left, `.fan-card-name` flex-centered, `&.stage-card--reversed { transform: rotate(180deg); }` for the reversed-sig case. `.my-sign-applet-body` flex-centers the card in the 4×6 applet aperture; `.my-sign-applet-empty` flex-centers the 'No sign chosen yet.' empty state. Layered visually consistent w. the room sig-select card + Shop tiles.

(6) **Misc visual cleanup bundled in.** `#id_scan_sign_btn` in `_card-deck.scss:677` lost its `font-size: 0.75rem` + `line-height: 1.1` overrides — the default `.btn-primary` sizing scales fine w. the 4rem circle now that the SCAN/SIGN wordmark fits cleanly w. just `white-space: normal`. `.tt-buy-btn` lost `line-height: 1.1` in `_wallet-tokens.scss:156` — Shop microbutton renders cleanly w. the default.

**TDD coverage**: `test_landing_previews_saved_sig_on_stage` in `test_bill_my_sign.py` rewritten to match the new contract (stage frozen → stat block visible, no SCAN SIGN btn, no `.table-hex` when sig is saved); other 28 my-sign FTs unaffected (they exercise the no-sig path which still renders the hex + SCAN SIGN). 3 traps caught + linked in memory: [[feedback-cross-file-id-scoped-override]] (this commit's #1), the pre-existing [[feedback-margin-auto-needs-flex-parent]] (correctly predicted today's bug — `!important` ladder was a tell to audit the parent's cascade), [[feedback-scss-import-order-specificity]] (related but different: same-specificity source order; this one was specificity-driven w. source order irrelevant).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 12:42:03 -04:00
Disco DeDisco
25f55f728a feat: wallet Shop polish — microtooltip extraction, Shop-first ordering, DRY tooltip styling, writs rebalance, "no expiry" on all items. Visual-pass tweaks landing atop the 5-chunk Shop rollout (commits 8e476f5d28cf7b). **Microtooltip extraction**: .tt-microbutton-portal (Chunk 4's wrap-inside-.tt) replaced w. a sibling .tt-micro div on each .shop-tile. wallet.js's initWalletTooltips clones BOTH into separate portals on hover — .tt#id_tooltip_portal (main card), .tt-micro#id_mini_tooltip_portal (small italic pill at bottom-right of main, mirroring Game Kit's Equipped/Unequipped/In-Use mini portal). Hover persistence covers both portals + the source tile w. a 200ms grace timer cancelled by mouseenter on any of the 3 zones. Capped items (BAND-owned) render NO btn at all — just "Already owned" microtext (mirrors Game Kit's status-only "Equipped" pill rather than the disabled-× pattern that lived in Chunk 4). **Tooltip-pin on guard open**: WalletTooltips.pin() / .unpin() exposed on window; wallet-shop.js's BUY click calls pin() before showGuard() + both onConfirm / onDismiss callbacks call unpin() → the item tooltip stays visible behind the guard's "Buy {name} for ${price}?" prompt instead of orphaning. **Shop-first applet ordering**: new Applet.display_order field (default 100, lower = earlier; PK tie-break preserves legacy insertion-order for the existing 3 applets); seed migration sets wallet-shop.display_order=10 so Shop renders atop Balances/Tokens/Payment. applet_context() updated to .order_by("display_order", "pk"). New WalletAppletOrderTest (2 ITs) pins Shop-first DOM order + view-context list. **DRY tooltip styling**: shop tooltip now uses the same 4-slot .tt-title / .tt-description / .tt-shoptalk / .tt-expiry classes as the Tokens row. New ShopItem.shoptalk field for the italic flavor line (band-1 = "Unlimited free entry (BYOB)" split out of description; tithes blank). New ShopItem.tooltip_expiry() method returns "no expiry" — eternal-stock convention (all current items; seasonal listings could override later). **Writs rebalance**: locked 2026-05-22 — tithe-1 144→12 writs, tithe-5 750→60 writs. Description text updated in lockstep ("1 Tithe Token + 12 Writs" / "5 Tithe Tokens + 60 Writs"). **Badge tweak**: ×N badge shrunk 2rem → 1.5rem + nudged further off-tile (top: -0.7rem, right: -1rem) so most of the underlying icon stays visible. **SCSS**: .tt-micro hidden in source DOM (portal-only); #id_mini_tooltip_portal mostly mirrors gameboard's mini at _gameboard.scss:140 but allows BUY-btn label to wrap onto multiple lines (white-space: normal on .tt-buy-btn); .tt-already-owned styled w. --secUser italic at 0.85rem to match Game Kit pills. **Migrations** — 5 new: lyric/0010_repricing_tithe_writs (writs + description), lyric/0011_shopitem_shoptalk (schema), lyric/0012_seed_shop_shoptalk (band split), applets/0012_applet_display_order (schema), applets/0013_wallet_shop_display_order (Shop atop). All idempotent. **TDD** — 5 new ITs across test_shop_models.py (shoptalk default + per-item assertions, tooltip_expiry method, updated tithe writs values, WalletAppletOrderTest), 1 new FT (test_shop_buy_guard_portal_pins_item_tooltip — programmatically dispatches mouseenter/mouseleave to exercise the pin/unpin race), 3 new Jasmine specs (T6 pin-on-click, T7 unpin-on-confirm, T8 unpin-on-dismiss). Existing FT band-owned assertion switched to .tt-micro (no .tt-buy-btn present), Jasmine T2 rewritten to assert no btn renders. **3 traps caught** mid-build: (a) multi-line {# #} comment leaked into DOM again (cf [[feedback-django-comments-single-line-only]]) — pinned the trap; (b) spyOn(window, 'fetch') Jasmine double-spy collision (cf trapped previously); (c) async pollution where afterEach restores window.Stripe=undefined before _doBuy's continuation hits it — fixed by per-test never-resolving fetch mock. 1211 IT/UT + 9 wallet FTs green; Jasmine SpecRunner verified visually (FT hangs Selenium-side on spec count). Pipeline will sweep all FTs
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 02:21:10 -04:00
Disco DeDisco
81b3c112b4 feat: wallet Shop applet — tile grid + BUY-ITEM microbutton + Stripe.js wiring — Chunk 4 of [[project-wallet-shop-expansion]]. The shop applet (slug wallet-shop, seeded in Chunk 2) now renders the catalog as a horizontal grid of .shop-tile icons: tithe-1 ($1, fa-piggy-bank), tithe-5 ($4, fa-piggy-bank w. ×5 badge), band-1 ($20, fa-ring). Each tile hosts a hover-portaled tooltip carrying name + description + price + a .tt-microbutton-portal w. a .btn-primary BUY ITEM button — clicking opens #id_guard_portal w. "Buy {name} for ${price}?" prompt; confirming triggers Stripe.js confirmCardPayment then POSTs to /shop/confirm + reloads. Items where the user's owned-count has hit max_owned (eg. BAND, owned=1, cap=1) render w. .btn-disabled + × glyph + "Already owned" microtooltip text — visible-but-unbuyable per the locked decision. View context — wallet view + toggle_wallet_applets view both pass shop_items (decorated w. per-user .available via the new _shop_items_for(user) helper) + default_payment_method_id + stripe_publishable_key. SCSS — .wallet-shop (flex column wrapping .shop-grid flex row), .shop-tile (inline-flex tooltip target), .shop-badge (2rem circle, --quaUser glyph on --quiUser bg, top-right corner per spec), .tt-microbutton-portal (column-flex, BUY btn + 'Already owned' caption styling). JS in wallet-shop.js exposes a singleton WalletShop module (matching the project's Brief / SeaDeal / StageCard module pattern) w. a tested initWalletShop() method — uses event delegation on the shop root (so portal-relocated buy btns still hit the handler) + a DOM-keyed data-shop-wired flag (not a module-level boolean) so per-test fixture rebuilds re-wire cleanly. Wired into wallet.html after wallet.js. **TDD** — 5 Jasmine specs in WalletShopSpec.js: T1 click-on-enabled-BUY opens guard w. correct prompt; T2 click-on-disabled-BUY no-op; T3 onConfirm POSTs shop_item_slug to /shop/buy; T4 init idempotent (calling twice doesn't double-wire); T5 missing-root no-throw. **2 Jasmine traps caught**: (a) spyOn(window, 'fetch') collides if another spec already spied on fetch — switched to save+restore via per-test _origFetch capture; (b) T3 async pollution — sync assertion passed, afterEach restored window.Stripe=undefined, then _doBuy's async continuation hit Stripe(pubKey) and threw "Unhandled promise rejection". Fixed by T3-local fetch mock returning a never-resolving promise so the chain pauses at the first await. **3 new FTs** in test_dash_wallet.py: tiles + icons + ×5 badge + tooltip prose; BUY click opens guard portal + NVM dismisses; BAND-already-owned shows disabled BUY w. 'Already owned' microtext (reads via textContent since .tt is display: none). FT trap caught: TransactionTestCase wipes both migration-seeded Applets + ShopItems → setUp must re-seed both manually (mirrors test_shop_views.py's _seed_starting_items pattern). 1208 IT/UT + 9 wallet FTs + 5 Jasmine specs green
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 01:15:05 -04:00
Disco DeDisco
3932b17256 aperture architecture: lift the page-locking foundation (html/body/.container overflow:hidden + flex-column + min-height:0; .row flex-shrink:0) from 5 per-page SCSS files into _base.scss — was opt-in per page via body.page-billboard / page-dashboard / page-gameboard / page-sky / page-wallet etc., with 5 near-identical html:has(body.page-X) { overflow: hidden } + body.page-X { … } blocks duplicating the same rules; any page that forgot to set page_class in its view context (e.g. epic.tarot_deck — never set) rendered without the aperture, letting applet borders + titles clip past the fixed navbar/footer sidebars at narrower viewports; foundation now universal, page-specific overrides stay scoped — gameboard keeps .container { overflow: clip } (Firefox seat-tooltip scroll-anchoring quirk) + billboard/dashboard/gameboard keep .row { margin-bottom: -1rem } (h2-row tightening); page_class context vars + body class hooks preserved (FTs at test_bud_btn.py:370 / :379 still assert on them); regression gate: 60 layout-sensitive FTs (billboard, my_buds, bud_btn, applet_my_posts, dashboard, wallet, gameboard, layout_and_styling, jasmine) + 43 room FTs (gatekeeper_bud_btn, room_gatekeeper, room_sky_select, sharing) all green
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 17:16:12 -04:00
Disco DeDisco
127f4a092d TOOLTIPS: extract .tt base to _tooltips.scss + natus element/planet title colours
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- New _tooltips.scss: .token-tooltip/.tt base block extracted from _wallet-tokens.scss
- core.scss: import order …billboard → tooltips → game-kit → wallet-tokens
- _natus.scss: .tt-title--au/ag/…/pu (--six* dark, --pri* light) + .tt-title--el-* for element ring (--pri* dark, --ter* light) via body[class*="-light"] selector
- natus-wheel.js: element tooltip title switched from inline style to .tt-title--el-{key} CSS class; PLANET_ELEMENTS map drives .tt-title--{el} class on planet titles
- _game-kit.scss: kit bag .tt child font-size rules added (1rem title, 0.75rem desc/shoptalk/expiry)
- CLAUDE.md: SCSS import order updated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 02:36:24 -04:00
Disco DeDisco
db9ac9cb24 GAME KIT: DON|DOFF equip system — portal tooltips, kit bag sync, btn-disabled fix
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- DON/DOFF buttons on left edge of game kit applet portal tooltip (mirroring FLIP/FYI)
- equip-trinket/unequip-trinket/equip-deck/unequip-deck views + URLs
- Portal stays open after DON/DOFF; buttons swap state in-place (_setEquipState)
- _syncTokenButtons: updates all .tt DON/DOFF buttons after equip state change
- _syncKitBagDialog (DOFF): replaces card with grayed placeholder icon in-place
- _refreshKitDialog (DON): re-fetches kit content so newly-equipped card appears immediately
- kit-content-refreshed event: game-kit.js re-attaches card listeners after re-fetch
- Bounding box expanded 24px left so buttons at portal edge don't trigger close
- mini-portal pinned with right (not left) so text width changes grow/shrink leftward
- btn-disabled moved dead last in .btn block — wins by source order, no !important needed
- Kit bag panel: trinket + token sections always render (placeholder when empty)
- Backstage Pass in GameKitEquipTest setUp (is_staff, natural unequipped state)
- Portal padding 0.75rem / 1.5rem; tt-description/shoptalk smaller; tt-expiry --priRd
- Wallet tokens CSS hover rule for .tt removed (portal-only now)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 00:14:47 -04:00
Disco DeDisco
de4ac60aec tooltips app TDD spike + kit bag refactor to .tt
- New apps.tooltips: TooltipContent model, {% tooltip data %} inclusion
  tag, _tooltip.html partial with .tt/.tt-title/.tt-description etc.
  class contract; 34 tests green
- Kit bag panel (_kit_bag_panel.html): .token-tooltip → .tt + child
  class renames (tt-title, tt-description, tt-shoptalk, tt-expiry)
- game-kit.js attachTooltip: .token-tooltip → .tt selector
- SCSS: .tt added alongside .token-tooltip for display:none default +
  hover rules in _wallet-tokens.scss and _game-kit.scss

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:16:50 -04:00
Disco DeDisco
7370fd611f tolltips added to card deck; supported in game-kit.js, _wallet-tokens.js (we should rename this for broader concept than just wallet) 2026-03-24 23:29:32 -04:00
Disco DeDisco
62f6c27806 many styling changes to applets and palettes applet esp.; all applets seeded w. < 3rows bumped to 3 w. new migration in apps.applets; setting palette no longer reloads entire page, only preset background-color vars; two new ITs in apps.dash.tests.ITs.test_views.SetPaletteTest to ensure dash.views functionality fires; unified h2 applet title html structure & styled its text vertically to waste less applet space
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2026-03-24 00:26:22 -04:00
Disco DeDisco
ffb374c81c updated palette-classes ending in .*-light to switch the rgb values of their tooltip background-color attrs from black to white (better accessibility); changed 'monochrome-light' & its cognates to 'oblivion-light', since it's hardly monochrome at all anymore
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2026-03-21 23:57:05 -04:00
Disco DeDisco
ff7b71792f narrow desktop breakpoint constraint relaxed somewhat to accomodate more fringe-case window aspect ratios; #id_gear_btn now, like #id_kit_btn, restyles to contain --quaUser rgb value when menu is active; dashboard.html include ordering switched for #id_dash_applet_menu & #id_gear_btn, to fix an issue causing the menu to overlay the btn instead of the other way around
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2026-03-15 16:39:14 -04:00
Disco DeDisco
8807d31274 unified header_title template values across dashboard applet destination pages; styled &/ added applet titles across all applets
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2026-03-11 14:50:08 -04:00
Disco DeDisco
aa1cef6e7b new migration in apps.applets to seed wallet applet models; many expanded styles in wallet.js, chiefly concerned w. wallet-oriented FTs tbh; some intermittent Windows cache errors quashed in dash view ITs; apps.dash.views & .urls now support wallet applets; apps.lyric.models now discerns tithe coins (available for purchase soon); new styles across many scss files, again many concerning wallet applets but also applets more generally and also unorthodox media query parameters to make UX more usable; a slew of new wallet partials
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2026-03-11 00:58:24 -04:00
Disco DeDisco
791510b46d many styling fixes, esp. for both landscape & portrait mobile UX tooltips & navbar; core.settings now permits another device on local net to access dev server
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2026-03-10 14:11:53 -04:00
Disco DeDisco
d2861077a4 tooltips now fully styled, appearing above applet container to avoid clipping issues; new methods added to apps.lyric.models.Token 2026-03-09 23:48:20 -04:00
Disco DeDisco
645b265c80 several user QoL styling improvements, incl. footer icon .active color painting 2026-03-09 22:42:30 -04:00
Disco DeDisco
251b3bf778 commenced wallet styling; much of site now holds font-awesome placeholders until proprietary svg files apprpriated
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2026-03-09 14:40:34 -04:00