Files
python-tdd/src/static_src/scss/_wallet-tokens.scss
Disco DeDisco 25f55f728a feat: wallet Shop polish — microtooltip extraction, Shop-first ordering, DRY tooltip styling, writs rebalance, "no expiry" on all items. Visual-pass tweaks landing atop the 5-chunk Shop rollout (commits 8e476f5d28cf7b). **Microtooltip extraction**: .tt-microbutton-portal (Chunk 4's wrap-inside-.tt) replaced w. a sibling .tt-micro div on each .shop-tile. wallet.js's initWalletTooltips clones BOTH into separate portals on hover — .tt#id_tooltip_portal (main card), .tt-micro#id_mini_tooltip_portal (small italic pill at bottom-right of main, mirroring Game Kit's Equipped/Unequipped/In-Use mini portal). Hover persistence covers both portals + the source tile w. a 200ms grace timer cancelled by mouseenter on any of the 3 zones. Capped items (BAND-owned) render NO btn at all — just "Already owned" microtext (mirrors Game Kit's status-only "Equipped" pill rather than the disabled-× pattern that lived in Chunk 4). **Tooltip-pin on guard open**: WalletTooltips.pin() / .unpin() exposed on window; wallet-shop.js's BUY click calls pin() before showGuard() + both onConfirm / onDismiss callbacks call unpin() → the item tooltip stays visible behind the guard's "Buy {name} for ${price}?" prompt instead of orphaning. **Shop-first applet ordering**: new Applet.display_order field (default 100, lower = earlier; PK tie-break preserves legacy insertion-order for the existing 3 applets); seed migration sets wallet-shop.display_order=10 so Shop renders atop Balances/Tokens/Payment. applet_context() updated to .order_by("display_order", "pk"). New WalletAppletOrderTest (2 ITs) pins Shop-first DOM order + view-context list. **DRY tooltip styling**: shop tooltip now uses the same 4-slot .tt-title / .tt-description / .tt-shoptalk / .tt-expiry classes as the Tokens row. New ShopItem.shoptalk field for the italic flavor line (band-1 = "Unlimited free entry (BYOB)" split out of description; tithes blank). New ShopItem.tooltip_expiry() method returns "no expiry" — eternal-stock convention (all current items; seasonal listings could override later). **Writs rebalance**: locked 2026-05-22 — tithe-1 144→12 writs, tithe-5 750→60 writs. Description text updated in lockstep ("1 Tithe Token + 12 Writs" / "5 Tithe Tokens + 60 Writs"). **Badge tweak**: ×N badge shrunk 2rem → 1.5rem + nudged further off-tile (top: -0.7rem, right: -1rem) so most of the underlying icon stays visible. **SCSS**: .tt-micro hidden in source DOM (portal-only); #id_mini_tooltip_portal mostly mirrors gameboard's mini at _gameboard.scss:140 but allows BUY-btn label to wrap onto multiple lines (white-space: normal on .tt-buy-btn); .tt-already-owned styled w. --secUser italic at 0.85rem to match Game Kit pills. **Migrations** — 5 new: lyric/0010_repricing_tithe_writs (writs + description), lyric/0011_shopitem_shoptalk (schema), lyric/0012_seed_shop_shoptalk (band split), applets/0012_applet_display_order (schema), applets/0013_wallet_shop_display_order (Shop atop). All idempotent. **TDD** — 5 new ITs across test_shop_models.py (shoptalk default + per-item assertions, tooltip_expiry method, updated tithe writs values, WalletAppletOrderTest), 1 new FT (test_shop_buy_guard_portal_pins_item_tooltip — programmatically dispatches mouseenter/mouseleave to exercise the pin/unpin race), 3 new Jasmine specs (T6 pin-on-click, T7 unpin-on-confirm, T8 unpin-on-dismiss). Existing FT band-owned assertion switched to .tt-micro (no .tt-buy-btn present), Jasmine T2 rewritten to assert no btn renders. **3 traps caught** mid-build: (a) multi-line {# #} comment leaked into DOM again (cf [[feedback-django-comments-single-line-only]]) — pinned the trap; (b) spyOn(window, 'fetch') Jasmine double-spy collision (cf trapped previously); (c) async pollution where afterEach restores window.Stripe=undefined before _doBuy's continuation hits it — fixed by per-test never-resolving fetch mock. 1211 IT/UT + 9 wallet FTs green; Jasmine SpecRunner verified visually (FT hangs Selenium-side on spec count). Pipeline will sweep all FTs
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 02:21:10 -04:00

177 lines
4.5 KiB
SCSS
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

.token {
position: relative;
display: inline-block;
cursor: help;
color: rgba(var(--terUser), 1);
.token-tooltip {
position: absolute;
bottom: 125%;
left: 50%;
transform: translateX(-50%);
}
&:hover .token-tooltip {
display: block; // legacy fallback; .tt is JS-portal-only (no CSS hover)
}
}
.token--empty {
cursor: help;
> i { opacity: 0.4; }
}
// Aperture foundation lives universally in _base.scss; nothing
// wallet-specific to override.
.wallet-page {
position: relative;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
}
.wallet-tokens {
display: flex;
flex-direction: column;
overflow: visible;
.token-row {
flex: 1;
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-evenly;
overflow: visible;
}
.token {
font-size: 1.5rem;
}
.token:hover .token-tooltip { display: none; }
}
#id_payment_methods {
overflow-y: auto;
}
@media (max-width: 768px) {
.token .token-tooltip {
width: 13rem;
max-width: 90vw;
left: 0;
transform: none;
}
.wallet-tokens .token-tooltip {
left: 50%;
transform: translateX(-50%);
}
}
// ── Wallet Shop applet ───────────────────────────────────────────────────────
// Mimics `.wallet-tokens` (horizontal row of tooltipped icons) but each tile
// carries an admin-defined catalog item + an optional `.shop-badge` (eg "×5"
// for the bundle) + a BUY-ITEM microbutton hosted in the tooltip portal.
// JS wiring lives in `apps/dashboard/static/apps/dashboard/wallet-shop.js`.
.wallet-shop {
display: flex;
flex-direction: column;
overflow: visible;
.shop-grid {
flex: 1;
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-evenly;
gap: 1rem;
overflow: visible;
}
}
.shop-tile {
position: relative;
display: inline-flex;
align-items: center;
justify-content: center;
font-size: 1.5rem;
color: rgba(var(--terUser), 1);
cursor: help;
}
// ×N quantity badge — top-right corner, --quaUser glyph on --quiUser bg.
// User-tweaked 2026-05-22: shrunk from 2rem → 1.5rem + nudged further up
// + right so most of the underlying tile icon stays visible.
.shop-badge {
position: absolute;
top: -0.8rem;
right: -1.2rem;
width: 1.5rem;
height: 1.5rem;
border-radius: 50%;
background: rgba(var(--secUser), 1);
color: rgba(var(--priUser), 1);
display: flex;
align-items: center;
justify-content: center;
font-size: 0.75rem;
font-weight: 900;
pointer-events: none;
}
// `.tt-micro` — sibling of `.tt` on each `.shop-tile`. Holds the BUY-ITEM
// btn (or × + 'Already owned' when capped). wallet.js's tooltip handler
// clones this into `#id_mini_tooltip_portal` on hover so the btn appears
// as a small floating bubble adjacent to the main tooltip card —
// mirroring Game Kit's Equipped/Unequipped/In-Use microtooltip pattern.
// Hidden in the source DOM; only the portal clone is visible.
.tt-micro {
display: none;
}
// Wallet-side mini portal — pinned to the bottom-right of the main
// portal by wallet.js (mirrors gameboard.js's gameKit positioning).
// Mostly mirrors gameboard's mini at `_gameboard.scss:140` but allows
// the BUY-ITEM btn label to wrap onto multiple lines (gameboard's
// mini holds short status text like "In-Use: X" which wants nowrap;
// our buy btn is round + needs the label to break onto 2 lines).
#id_mini_tooltip_portal {
position: fixed;
z-index: 9999;
width: fit-content;
text-align: center;
padding: 0.5rem 0.75rem;
display: none;
flex-direction: column;
align-items: center;
gap: 0.25rem;
.tt-buy-btn {
padding: 0.25rem 0.75rem;
white-space: normal;
word-break: normal;
line-height: 1.1;
}
// `.tt-already-owned` text — match Game Kit's "Equipped" / "In-Use: X"
// microtext styling (--secUser at full alpha, slightly bigger than
// 0.75rem) so the wallet shop's "Already owned" pill reads as the
// same widget as the gameboard's status pills.
.tt-already-owned {
font-size: 0.85rem;
margin: 0;
font-style: italic;
color: rgba(var(--secUser), 1);
white-space: nowrap;
}
&.active { display: flex; }
}