bud page sea-btn cascade: live-invite window + accept-on-GET + glow handoff; my-buds tooltip clamp + row hover/lock — TDD

Fixes the Bill Bud invite cascade so the sea sub-btn actually lights + leads
to the bud's my_sea, and gives the My Buds row tooltip viewport clamping +
hover/lock styling.

SeaInvite.invitee_access_open (gameboard/models.py): new invitee-facing
access window — a non-terminal invite (PENDING/ACCEPTED) within 24h of being
proffered OR within 24h of the invitee's last gate token deposit. Re-arms on
each deposit; DECLINED/LEFT/EXPIRED stay shut. Distinct from is_expired
(which only models the PENDING lapse). 8 UTs.

bud_page (billboard/views.py): sea_btn_active / sea_first_draw_pending now key
on invitee_access_open across PENDING + ACCEPTED, not PENDING-only. Old design
darkened the btn the instant the user accepted, so they could never reach the
bud's sea from here post-accept — that was the red .fa-ban the user saw. ITs
updated: accepted-within-window now lights; added stale-accepted-dark +
recent-deposit-relights cases.

my_sea_visit (gameboard/views.py): accept-on-GET — a still-pending, non-expired
invite from the owner to the visitor is accepted implicitly on arrival (the
sea-btn cascade + @mailman post-attribution anchor both land here, so the click
IS the acceptance). Previously PENDING → 403, so the cascade dead-ended. ITs:
pending-invitee now auto-accepts (200); expired-pending still 403s; stranger
still 403s.

bud.html: burger → sea_btn glow-handoff machine (the my_sea.html cascade minus
the spread-modal stage) so the glow rides the affordance chain to the click
target; active sea click clears glow, preserves .active, navigates.

my-buds-tooltip.js: clamp the position:fixed #id_tooltip_portal to the viewport
on row-lock — same 1rem-inset shape as game-kit.js / sky-wheel.js / wallet.js
(measure after .active, clamp left, prefer above / flip below). Reset on clear.

_billboard.scss: .bud-entry hover + .row-locked highlight (rows aren't
.row-3col so the existing rule missed them) — fill --secUser, flip the
--terUser handle to --quiUser, trailing title to readable --priUser.

520 billboard+gameboard ITs/UTs green; affected sea-btn-cascade FT green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-05-29 11:36:25 -04:00
parent d87f26003b
commit f5ee83be0a
9 changed files with 268 additions and 25 deletions

View File

@@ -896,11 +896,26 @@ def my_sea_visit(request, owner_id):
their own my_sea. Renders the table hex (seat 1C = owner-drawn, seat 2C =
this visitor once present) + the owner's draw read-only via
`latest_draw_slots`. No AUTO DRAW / DEL / FLIP-to-deposit on the owner's
hand — `sea_btn_active` forced False."""
hand — `sea_btn_active` forced False.
Accept-on-GET (user-spec 2026-05-29): a still-pending, non-expired invite
from `owner` to this user is accepted implicitly on arrival — the bud-page
sea-btn cascade (+ the @mailman post-attribution anchor) both land here,
and the click IS the acceptance. A stranger with no invite still 403s."""
from apps.lyric.models import User
from .models import SeaInvite
owner = get_object_or_404(User, id=owner_id)
if owner == request.user:
return redirect("my_sea")
pending = (
SeaInvite.objects
.filter(owner=owner, invitee=request.user, status=SeaInvite.PENDING)
.order_by("-created_at").first()
)
if pending is not None and not pending.is_expired:
pending.status = SeaInvite.ACCEPTED
pending.accepted_at = timezone.now()
pending.save(update_fields=["status", "accepted_at"])
invite = _accepted_visit_invite(owner, request.user)
if invite is None:
return HttpResponseForbidden()