deck contribution + game invite: write all FTs red — TDD
5-sprint outside-in FT suite. Each FT class drives one sprint: Sprint 1 (DeckContributionTest): role confirmation sets TableSeat.deck_variant to the gamer's equipped deck; Game Kit tooltip shows game name + In-Use status. Sprint 2 (DeckInUseGameKitTest): DON btn-disabled w.o DOFF toggle for in-use deck; tooltip names the game; non-contributing deck retains normal DON/DOFF. Sprint 3 (GameInviteNotificationTest, @two-browser): invite_gamer() creates BillPost(kind=INVITE) for invitee; INVITE: <room> link appears in My Posts. Sprint 4 (GameInviteBillPostTest): /billboard/post/<pk>/ renders _billpost_invite partial; BYE dismisses; OK shows join-guard when valid deck is equipped. Sprint 5 (GameInviteDeckValidationTest): OK btn-disabled + tooltip when no valid deck; confirming join assigns deck to seat and locks Game Kit DON. New model surface: billboard.BillPost (kind, recipient, room, invite, dismissed) New field: epic.TableSeat.deck_variant FK → DeckVariant Code architected by Disco DeDisco <discodedisco@outlook.com> Git commit message Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
216
src/functional_tests/test_deck_contribution.py
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216
src/functional_tests/test_deck_contribution.py
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"""
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Functional tests: deck-to-seat contribution mechanics.
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Sprint 1 (DeckContributionTest):
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Confirming a role in ROLE SELECT assigns the gamer's equipped deck to the
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TableSeat. The Game Kit immediately reflects the in-use state: the deck
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card gains the game name in its tooltip and the micro-status reads "In-Use".
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Sprint 2 (DeckInUseGameKitTest):
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With a deck already assigned to an active seat the Game Kit DON button is
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btn-disabled and no DOFF toggle is shown (unlike the normal equipped state
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where DOFF is visible). Clicking the card shows a tooltip naming the game.
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A second deck that is NOT assigned to any active seat has normal DON/DOFF
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behaviour.
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"""
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import time
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from django.test import tag
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from selenium.webdriver.common.by import By
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from apps.applets.models import Applet
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from apps.epic.models import DeckVariant, GateSlot, Room, TableSeat
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from apps.lyric.models import User
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from functional_tests.base import FunctionalTest
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from functional_tests.test_room_role_select import _fill_room_via_orm
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from functional_tests.test_room_sig_select import _assign_all_roles
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FOUNDER_EMAIL = "founder@test.io"
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GAMER_EMAIL = "gamer@test.io"
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def _equip_earthman(user):
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earthman = DeckVariant.objects.get(slug="earthman")
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user.equipped_deck = earthman
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user.save(update_fields=["equipped_deck"])
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return earthman
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def _room_at_role_select(name="Wildfire"):
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"""Create a room filled to 6 and at ROLE_SELECT table status."""
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founder, _ = User.objects.get_or_create(email=FOUNDER_EMAIL)
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room = Room.objects.create(name=name, owner=founder)
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emails = [FOUNDER_EMAIL, GAMER_EMAIL,
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"b@test.io", "c@test.io", "d@test.io", "e@test.io"]
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_fill_room_via_orm(room, emails)
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for slot in room.gate_slots.all():
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if slot.gamer:
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_equip_earthman(slot.gamer)
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room.table_status = Room.ROLE_SELECT
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room.save()
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return room, founder
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# ── Sprint 1 ─────────────────────────────────────────────────────────────────
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class DeckContributionTest(FunctionalTest):
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"""Sprint 1: role confirmation → TableSeat.deck_variant set; Game Kit shows In-Use."""
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def setUp(self):
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super().setUp()
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self.browser.set_window_size(800, 1200)
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for slug, name, ctx in [
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("game-kit", "Game Kit", "gameboard"),
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("gk-decks", "Card Decks","game-kit"),
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]:
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Applet.objects.get_or_create(slug=slug, defaults={"name": name, "context": ctx})
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def test_confirming_role_assigns_equipped_deck_to_seat(self):
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"""After the gamer confirms a role, Game Kit shows the Earthman deck as 'In-Use'
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with the game name in the deck tooltip, and the micro-status changes from
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'Equipped' to 'In-Use'.
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"""
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room, founder = _room_at_role_select()
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gamer = User.objects.get(email=GAMER_EMAIL)
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# Gamer logs in and navigates to the role-select room
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session_key = self.create_pre_authenticated_session(GAMER_EMAIL)
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self.browser.get(self.live_server_url)
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self.browser.add_cookie({"name": "sessionid", "value": session_key})
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self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
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# Gamer confirms a role (NC — slot 2 is theirs)
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role_btn = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".role-card[data-role='NC'] .btn-confirm")
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)
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role_btn.click()
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# Deck is now assigned to the seat in the DB
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self.wait_for(lambda: self.assertTrue(
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TableSeat.objects.filter(
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gamer=gamer,
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room=room,
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deck_variant=gamer.equipped_deck,
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).exists(),
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"TableSeat.deck_variant was not set after role confirmation",
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))
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# Navigate to Game Kit → Card Decks to verify UI state
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self.browser.get(self.live_server_url + "/gameboard/game-kit/")
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decks_btn = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_card_deck")
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)
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decks_btn.click()
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earthman_card = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_earthman_deck")
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)
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earthman_card.click() # open tooltip
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# Tooltip shows the game name
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tooltip = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".tt-deck-game-name")
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)
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self.assertIn(room.name.upper(), tooltip.text.upper())
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# Micro-status reads "In-Use", not "Equipped"
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micro_status = self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR, "#id_kit_earthman_deck .deck-micro-status"
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)
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)
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self.assertIn("IN-USE", micro_status.text.upper())
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self.assertNotIn("EQUIPPED", micro_status.text.upper())
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# ── Sprint 2 ─────────────────────────────────────────────────────────────────
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class DeckInUseGameKitTest(FunctionalTest):
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"""Sprint 2: DON disabled + no DOFF toggle for in-use deck; second deck unaffected."""
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def setUp(self):
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super().setUp()
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self.browser.set_window_size(800, 1200)
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for slug, name, ctx in [
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("game-kit", "Game Kit", "gameboard"),
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("gk-decks", "Card Decks","game-kit"),
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]:
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Applet.objects.get_or_create(slug=slug, defaults={"name": name, "context": ctx})
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def _setup_in_use_deck(self):
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"""Create a seated gamer whose Earthman deck is already assigned to a seat."""
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room, founder = _room_at_role_select()
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gamer = User.objects.get(email=GAMER_EMAIL)
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earthman = _equip_earthman(gamer)
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# Assign deck directly (Sprint 1 must be green first)
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seat = TableSeat.objects.create(gamer=gamer, room=room, role="NC", deck_variant=earthman)
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return gamer, earthman, room, seat
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def test_don_is_disabled_and_doff_absent_for_in_use_deck(self):
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"""DON button carries btn-disabled; DOFF is not rendered at all (not just disabled)."""
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gamer, earthman, room, seat = self._setup_in_use_deck()
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session_key = self.create_pre_authenticated_session(GAMER_EMAIL)
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self.browser.get(self.live_server_url)
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self.browser.add_cookie({"name": "sessionid", "value": session_key})
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self.browser.get(self.live_server_url + "/gameboard/game-kit/")
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_card_deck")
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).click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_earthman_deck")
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).click()
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# DON is disabled
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don_btn = self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR, f"#id_kit_earthman_deck .btn-equip"
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)
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)
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self.assertIn("btn-disabled", don_btn.get_attribute("class"))
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# DOFF button is not present (not just disabled — entirely absent)
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doff_btns = self.browser.find_elements(
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By.CSS_SELECTOR, f"#id_kit_earthman_deck .btn-unequip:not(.btn-disabled)"
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)
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self.assertEqual(len(doff_btns), 0, "DOFF button should not be shown for an in-use deck")
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def test_tooltip_names_the_game_for_in_use_deck(self):
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"""Opening an in-use deck's tooltip shows the room name it is contributing to."""
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gamer, earthman, room, seat = self._setup_in_use_deck()
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session_key = self.create_pre_authenticated_session(GAMER_EMAIL)
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self.browser.get(self.live_server_url)
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self.browser.add_cookie({"name": "sessionid", "value": session_key})
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self.browser.get(self.live_server_url + "/gameboard/game-kit/")
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_card_deck")
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).click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_earthman_deck")
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).click()
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game_label = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".tt-deck-game-name")
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)
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self.assertIn(room.name.upper(), game_label.text.upper())
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def test_non_contributing_deck_has_normal_don_doff(self):
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"""A deck not assigned to any active seat shows the normal DON/DOFF apparatus."""
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gamer, earthman, room, seat = self._setup_in_use_deck()
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# Unlock Fiorentine for the gamer so it appears in Game Kit
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fiorentine = DeckVariant.objects.get(slug="fiorentine-minchiate")
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gamer.unlocked_decks.add(fiorentine)
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session_key = self.create_pre_authenticated_session(GAMER_EMAIL)
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self.browser.get(self.live_server_url)
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self.browser.add_cookie({"name": "sessionid", "value": session_key})
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self.browser.get(self.live_server_url + "/gameboard/game-kit/")
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_card_deck")
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).click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_fiorentine_deck")
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).click()
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don_btn = self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR, "#id_kit_fiorentine_deck .btn-equip"
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)
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)
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self.assertNotIn("btn-disabled", don_btn.get_attribute("class"))
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354
src/functional_tests/test_game_invite.py
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354
src/functional_tests/test_game_invite.py
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"""
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Functional tests: game-room invite flow via BillPost.
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BillPost is a new billboard.BillPost model (kind=INVITE for this sprint;
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more kinds to follow in later feature sprints). It is the first of a series
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of Post-types that will grow through coming sprints. The existing
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dashboard.Post model will be renamed (to Message or similar) when the WS
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messaging sprint lands; this new system's naming takes precedence.
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Sprint 3 (GameInviteNotificationTest) — @two-browser:
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Founder sends an email invite from the room page. invite_gamer() creates a
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BillPost(kind=INVITE) for the invitee. Invitee sees "INVITE: <room>" as a
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link in the My Posts applet on the billboard page.
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Sprint 4 (GameInviteBillPostTest):
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Clicking the invite post navigates to /billboard/post/<pk>/. The page
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renders a _billpost_invite.html partial with room info. OK and BYE
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(.btn-confirm / .btn-abandon) appear next to the title.
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BYE marks the BillPost dismissed; the post is no longer listed in My Posts.
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OK shows a Log-Out-style confirm guard ("Join game? OK / NVM") if the
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invitee has a valid (non-contributing) deck equipped.
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Sprint 5 (GameInviteDeckValidationTest):
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If the invitee has no deck equipped, or their equipped deck is already
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assigned to an active seat, the OK button is immediately btn-disabled
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(no guard shown) and a tooltip explains the situation.
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When a valid deck is equipped and the invitee confirms, they are redirected
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to the room and their deck is assigned to a seat.
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"""
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import os
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import time
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from django.test import tag
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from selenium import webdriver
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from selenium.webdriver.common.by import By
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from apps.applets.models import Applet
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from apps.billboard.models import BillPost
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from apps.epic.models import DeckVariant, GateSlot, Room, RoomInvite, TableSeat
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from apps.lyric.models import User
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from functional_tests.base import FunctionalTest
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from functional_tests.test_room_role_select import _fill_room_via_orm
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FOUNDER_EMAIL = "founder@test.io"
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INVITEE_EMAIL = "invitee@test.io"
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def _applets():
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for slug, name, ctx in [
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("my-posts", "My Posts", "billboard"),
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("billboard-my-scrolls", "My Scrolls","billboard"),
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]:
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Applet.objects.get_or_create(slug=slug, defaults={"name": name, "context": ctx})
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def _make_open_room(name="Wildfire"):
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founder, _ = User.objects.get_or_create(email=FOUNDER_EMAIL)
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room = Room.objects.create(name=name, owner=founder)
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_fill_room_via_orm(room, [FOUNDER_EMAIL,
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"b@test.io", "c@test.io", "d@test.io", "e@test.io", "f@test.io"])
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return room, founder
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def _make_second_browser():
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opts = webdriver.FirefoxOptions()
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if os.environ.get("HEADLESS"):
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opts.add_argument("--headless")
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b = webdriver.Firefox(options=opts)
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b.set_window_size(800, 1200)
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return b
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# ── Sprint 3 ─────────────────────────────────────────────────────────────────
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@tag("two-browser")
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class GameInviteNotificationTest(FunctionalTest):
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"""Sprint 3: founder sends invite → INVITE: BillPost appears in invitee's My Posts."""
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def setUp(self):
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super().setUp()
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self.browser.set_window_size(800, 1200)
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self.second_browser = _make_second_browser()
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_applets()
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User.objects.get_or_create(email=INVITEE_EMAIL)
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def tearDown(self):
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self.second_browser.quit()
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super().tearDown()
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def test_invite_creates_bill_post_in_my_posts(self):
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"""Founder sends email invite; invitee sees 'INVITE: Wildfire' link in My Posts."""
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room, founder = _make_open_room()
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# Founder: log in, navigate to room, send invite
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founder_session = self.create_pre_authenticated_session(FOUNDER_EMAIL)
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self.browser.get(self.live_server_url)
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self.browser.add_cookie({"name": "sessionid", "value": founder_session})
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self.browser.get(self.live_server_url + f"/gameboard/room/{room.pk}/")
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invite_input = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, "input[name='invitee_email']")
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)
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invite_input.send_keys(INVITEE_EMAIL)
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self.browser.find_element(By.CSS_SELECTOR, "#id_invite_btn").click()
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# A BillPost(kind=INVITE) is created for the invitee
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self.wait_for(lambda: self.assertTrue(
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BillPost.objects.filter(
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kind=BillPost.INVITE,
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recipient__email=INVITEE_EMAIL,
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room=room,
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dismissed=False,
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).exists(),
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"BillPost(kind=INVITE) was not created for the invitee",
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))
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# Invitee: log in to billboard, see "INVITE: Wildfire" in My Posts applet
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invitee = User.objects.get(email=INVITEE_EMAIL)
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invitee_session = self.create_pre_authenticated_session(INVITEE_EMAIL)
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self.second_browser.get(self.live_server_url)
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self.second_browser.add_cookie({"name": "sessionid", "value": invitee_session})
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self.second_browser.get(self.live_server_url + "/billboard/")
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my_posts = self.wait_for(
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lambda: self.second_browser.find_element(By.CSS_SELECTOR, "#id_applet_my_posts")
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)
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invite_link = self.wait_for(
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lambda: my_posts.find_element(By.PARTIAL_LINK_TEXT, "INVITE:")
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)
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self.assertIn("WILDFIRE", invite_link.text.upper())
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# Link goes to /billboard/post/<pk>/
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post = BillPost.objects.get(kind=BillPost.INVITE, recipient__email=INVITEE_EMAIL)
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self.assertIn(f"/billboard/post/{post.pk}/", invite_link.get_attribute("href"))
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# ── Sprint 4 ─────────────────────────────────────────────────────────────────
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class GameInviteBillPostTest(FunctionalTest):
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"""Sprint 4: BillPost invite page — _billpost_invite.html partial, OK/BYE, BYE dismisses."""
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def setUp(self):
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super().setUp()
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self.browser.set_window_size(800, 1200)
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_applets()
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def _make_invite_post(self, equip_deck=False):
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room, founder = _make_open_room()
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invitee, _ = User.objects.get_or_create(email=INVITEE_EMAIL)
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invite = RoomInvite.objects.create(
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room=room, inviter=founder, invitee_email=INVITEE_EMAIL,
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status=RoomInvite.PENDING,
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)
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post = BillPost.objects.create(
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kind=BillPost.INVITE, recipient=invitee, room=room, invite=invite,
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)
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if equip_deck:
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earthman = DeckVariant.objects.get(slug="earthman")
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invitee.equipped_deck = earthman
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invitee.unlocked_decks.add(earthman)
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invitee.save(update_fields=["equipped_deck"])
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return invitee, post, room
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def test_billpost_page_shows_invite_partial(self):
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"""The BillPost page at /billboard/post/<pk>/ renders the invite partial with room info."""
|
||||
invitee, post, room = self._make_invite_post()
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
# Page title / heading shows "INVITE: Wildfire"
|
||||
heading = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".billpost-title")
|
||||
)
|
||||
self.assertIn("INVITE", heading.text.upper())
|
||||
self.assertIn(room.name.upper(), heading.text.upper())
|
||||
|
||||
# Invite partial is present
|
||||
self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".billpost-invite")
|
||||
)
|
||||
|
||||
# OK and BYE buttons are present
|
||||
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm"))
|
||||
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon"))
|
||||
|
||||
def test_bye_dismisses_invite_and_removes_from_my_posts(self):
|
||||
"""Clicking BYE marks the BillPost dismissed and it no longer appears in My Posts."""
|
||||
invitee, post, room = self._make_invite_post()
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
bye_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon")
|
||||
)
|
||||
bye_btn.click()
|
||||
|
||||
# BillPost is now dismissed in DB
|
||||
post.refresh_from_db()
|
||||
self.assertTrue(post.dismissed)
|
||||
|
||||
# Redirected to billboard; post no longer in My Posts
|
||||
self.wait_for(lambda: self.assertIn("/billboard/", self.browser.current_url))
|
||||
my_posts = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_applet_my_posts")
|
||||
)
|
||||
invite_links = my_posts.find_elements(By.PARTIAL_LINK_TEXT, "INVITE:")
|
||||
self.assertEqual(len(invite_links), 0, "Dismissed invite should not appear in My Posts")
|
||||
|
||||
def test_ok_with_valid_deck_shows_confirm_guard(self):
|
||||
"""With a valid deck equipped, OK shows a Log-Out-style confirm guard."""
|
||||
invitee, post, room = self._make_invite_post(equip_deck=True)
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
ok_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
|
||||
)
|
||||
self.assertNotIn("btn-disabled", ok_btn.get_attribute("class"))
|
||||
ok_btn.click()
|
||||
|
||||
# Confirm guard appears ("Join game?" with OK / NVM)
|
||||
guard = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".join-guard")
|
||||
)
|
||||
self.assertIn("JOIN", guard.text.upper())
|
||||
self.wait_for(lambda: guard.find_element(By.CSS_SELECTOR, ".btn-confirm"))
|
||||
self.wait_for(lambda: guard.find_element(By.CSS_SELECTOR, ".btn-nvm"))
|
||||
|
||||
|
||||
# ── Sprint 5 ─────────────────────────────────────────────────────────────────
|
||||
|
||||
class GameInviteDeckValidationTest(FunctionalTest):
|
||||
"""Sprint 5: OK deck validation — disabled without valid deck; on join, deck locked."""
|
||||
|
||||
def setUp(self):
|
||||
super().setUp()
|
||||
self.browser.set_window_size(800, 1200)
|
||||
_applets()
|
||||
for slug, name, ctx in [
|
||||
("game-kit", "Game Kit", "gameboard"),
|
||||
("gk-decks", "Card Decks","game-kit"),
|
||||
]:
|
||||
Applet.objects.get_or_create(slug=slug, defaults={"name": name, "context": ctx})
|
||||
|
||||
def _make_invite_post(self, equip_deck=False, deck_in_use=False):
|
||||
room, founder = _make_open_room()
|
||||
invitee, _ = User.objects.get_or_create(email=INVITEE_EMAIL)
|
||||
invite = RoomInvite.objects.create(
|
||||
room=room, inviter=founder, invitee_email=INVITEE_EMAIL,
|
||||
status=RoomInvite.PENDING,
|
||||
)
|
||||
post = BillPost.objects.create(
|
||||
kind=BillPost.INVITE, recipient=invitee, room=room, invite=invite,
|
||||
)
|
||||
earthman = DeckVariant.objects.get(slug="earthman")
|
||||
if equip_deck or deck_in_use:
|
||||
invitee.equipped_deck = earthman
|
||||
invitee.unlocked_decks.add(earthman)
|
||||
invitee.save(update_fields=["equipped_deck"])
|
||||
if deck_in_use:
|
||||
# Simulate the deck already being assigned to another active seat
|
||||
other_room = Room.objects.create(name="Other Game", owner=invitee)
|
||||
TableSeat.objects.create(
|
||||
gamer=invitee, room=other_room, role="PC", deck_variant=earthman,
|
||||
)
|
||||
return invitee, post, room, earthman
|
||||
|
||||
def test_ok_immediately_disabled_without_equipped_deck(self):
|
||||
"""OK is btn-disabled on load when invitee has no deck equipped."""
|
||||
invitee, post, room, _ = self._make_invite_post(equip_deck=False)
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
ok_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
|
||||
)
|
||||
self.assertIn("btn-disabled", ok_btn.get_attribute("class"),
|
||||
"OK should be disabled when invitee has no deck equipped")
|
||||
|
||||
# Tooltip explains the situation
|
||||
ok_btn.click()
|
||||
tooltip = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".invite-no-deck-tooltip")
|
||||
)
|
||||
self.assertTrue(tooltip.is_displayed())
|
||||
|
||||
def test_ok_immediately_disabled_when_deck_in_use(self):
|
||||
"""OK is btn-disabled when invitee's equipped deck is already assigned to another game."""
|
||||
invitee, post, room, _ = self._make_invite_post(deck_in_use=True)
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
ok_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
|
||||
)
|
||||
self.assertIn("btn-disabled", ok_btn.get_attribute("class"),
|
||||
"OK should be disabled when invitee's deck is already in use")
|
||||
|
||||
def test_confirming_join_assigns_deck_to_seat_and_locks_game_kit(self):
|
||||
"""After confirming join, invitee's deck is assigned to their new seat and
|
||||
the Game Kit DON button for that deck becomes btn-disabled."""
|
||||
invitee, post, room, earthman = self._make_invite_post(equip_deck=True)
|
||||
session_key = self.create_pre_authenticated_session(INVITEE_EMAIL)
|
||||
self.browser.get(self.live_server_url)
|
||||
self.browser.add_cookie({"name": "sessionid", "value": session_key})
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{post.pk}/")
|
||||
|
||||
# OK → guard → confirm
|
||||
ok_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-confirm")
|
||||
)
|
||||
ok_btn.click()
|
||||
guard_ok = self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, ".join-guard .btn-confirm")
|
||||
)
|
||||
guard_ok.click()
|
||||
|
||||
# Redirected into the room
|
||||
self.wait_for(
|
||||
lambda: self.assertIn(f"/gameboard/room/{room.pk}/", self.browser.current_url)
|
||||
)
|
||||
|
||||
# Invitee's seat has their deck assigned
|
||||
self.wait_for(lambda: self.assertTrue(
|
||||
TableSeat.objects.filter(
|
||||
gamer=invitee, room=room, deck_variant=earthman,
|
||||
).exists(),
|
||||
"TableSeat.deck_variant was not set on join",
|
||||
))
|
||||
|
||||
# Game Kit reflects in-use state
|
||||
self.browser.get(self.live_server_url + "/gameboard/game-kit/")
|
||||
self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_card_deck")
|
||||
).click()
|
||||
self.wait_for(
|
||||
lambda: self.browser.find_element(By.CSS_SELECTOR, "#id_kit_earthman_deck")
|
||||
).click()
|
||||
don_btn = self.wait_for(
|
||||
lambda: self.browser.find_element(
|
||||
By.CSS_SELECTOR, "#id_kit_earthman_deck .btn-equip"
|
||||
)
|
||||
)
|
||||
self.assertIn("btn-disabled", don_btn.get_attribute("class"))
|
||||
Reference in New Issue
Block a user