buds rename + applet-list shell — Buddies → Buds everywhere (model field, slug, URL, view, DOM, CSS); my_buds.html + my_posts.html share new _applet-list-shell.html partial — vertical-title applet-scroll card; my_posts hosts two side-by-side in landscape, stacked in portrait — TDD
- lyric/0005 RemoveField+AddField (RenameField doesn't rename the implicit M2M through table; field was new in 0004 so no data loss). Lyric.User.buddies → User.buds; related_name added_as_buddy → added_as_bud.
- applets/0007 renames Applet slug my-buddies → my-buds + name 'My Buddies' → 'My Buds'. UI rationale: BILLBUDDIES overflowed the page-header band; in-game term collapses to BILLBUDS.
- billboard/0006 alter Line.Meta.ordering = ('created_at', 'id') — was already in models.py, just generates the corresponding migration (formalizing the ordering decision from the May-8b refactor).
- global rename via sed: buddies → buds, buddy → bud across 16 files (templates, SCSS, JS, ITs, FTs, page object, view code). 4 file renames via git mv: my_buddies.html → my_buds.html, _applet-my-buddies.html → _applet-my-buds.html, _buddy_panel.html → _bud_panel.html, _buddy_add_panel.html → _bud_add_panel.html, _buddy.scss → _bud.scss. Test files renamed too: test_buddies.py → test_buds.py, test_my_buddies.py → test_my_buds.py, test_buddy_btn.py → test_bud_btn.py. core.scss @import 'buddy' → 'bud'.
- new shared partial templates/apps/applets/_partials/_applet-list-shell.html — vertical-rotated <h2> + scrollable <ul> aperture, parameterised via {% include %} so a single page can invoke it more than once. Params: shell_title, shell_items, shell_item_template, shell_list_id, shell_empty.
- my_buds.html: single shell invocation w. add-bud panel below (page_class page-billbuds).
- my_posts.html: two shell invocations (own posts + posts shared with me) inside .applet-list-page--two-up — portrait stacks them; landscape lays side-by-side via @media (orientation: landscape) flex-direction: row (page_class page-billposts).
- SCSS: drop the bottom-anchored .buds-page block; new shared .applet-list-page (extends %billboard-page-base, flex-column + padding) w. .applet-scroll inside (extends %applet-box) and .applet-list inside that (flex: 1, overflow-y: auto). .applet-list-page--two-up flips to row layout in landscape. Body class trio gains page-billposts.
- 841 ITs + 5 my_buds/my_posts FTs green.
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
381
src/functional_tests/test_bud_btn.py
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381
src/functional_tests/test_bud_btn.py
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@@ -0,0 +1,381 @@
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"""FT spec for the Bud btn sprint — post.html bottom-left handshake button.
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Written red BEFORE implementation as a TDD handoff so the post-compaction
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agent (or future Disco) can land the feature without losing intent. Run:
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python src/manage.py test functional_tests.test_bud_btn
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All tests should be RED initially. Implementation lands when they go green.
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────────────────────────────────────────────────────────────────────────────
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SPEC SUMMARY
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────────────────────────────────────────────────────────────────────────────
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• A new #id_bud_btn (<i class="fa-solid fa-handshake">) sits bottom-left
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of the viewport — mirror of #id_kit_btn (bottom-right). Shares the same
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fixed/circular/secUser-bordered look + .active-state styling.
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• Lives in a partial template, e.g. apps/billboard/_partials/_bud_panel.html,
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included only by post.html (NOT the global base.html — bud is post-only).
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• Replaces the inline share form on post.html: typing the recipient now
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happens in a slide-out under the bud btn.
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• Click #id_bud_btn → recipient field grows L→R under it, spanning
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`100vw - 3rem` (1.5rem padding each side). The field is vertically
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centred on the bud btn's centre, w. healthy left padding so the typed
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text + placeholder don't overlap the btn glyph.
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• An OK btn (.btn.btn-confirm) is tacked on the trailing edge of the
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field (replaces the legacy big SHARE .btn-primary).
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• While the recipient field is open: html.bud-open is set; #id_kit_btn
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quickly eases to opacity 0. Symmetric: when html.kit-open is set,
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#id_bud_btn eases to opacity 0.
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• Click OK → POST share-post async (existing C3.b endpoint), clears the
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field, closes the slide-out, slide-down Brief banner appears.
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• Click outside the field/btn → closes the slide-out, clears the field
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(no Brief). Reopening shows the placeholder, not the prior typed value.
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• Escape key closes the slide-out (same as kit btn pattern).
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• post.html + my_posts.html should be aperture-styled (body.page-billboard
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or new body.page-post if needed; the user noted post.html isn't
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currently in the base/applet scss aperture group).
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────────────────────────────────────────────────────────────────────────────
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IMPLEMENTATION CHECKLIST (post-compaction)
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────────────────────────────────────────────────────────────────────────────
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1. Create templates/apps/billboard/_partials/_bud_panel.html w. the btn
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+ slide-out form + inline JS.
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2. Edit templates/apps/billboard/post.html:
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- Drop the inline `<form id=id_share_form>` + #id_recipient + SHARE btn
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block (the share JS moves into _bud_panel.html).
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- Add `{% include "apps/billboard/_partials/_bud_panel.html" %}`.
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3. Edit billboard.views.view_post (or my_posts) context:
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- "page_class": "page-billboard" (or new page-post) so the body class
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picks up the aperture SCSS.
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4. SCSS — add to _game-kit.scss neighbour or new _bud.scss:
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- #id_bud_btn: position fixed bottom-left, mirror of #id_kit_btn
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(3rem circle, secUser border, .active state, etc.)
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- #id_bud_panel (the slide-out wrapper): position fixed,
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left: 1.5rem, right: 1.5rem (or 1.5rem + #id_kit_btn width when
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kit btn visible — but mutual-exclusion makes that moot), bottom-
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aligned w. the btn centre, transition transform/width L→R.
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- html.bud-open #id_kit_btn { opacity: 0; transition: opacity 0.15s; }
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- html.kit-open #id_bud_btn { opacity: 0; transition: opacity 0.15s; }
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- The OK .btn-confirm gets normal btn-pad styling; flex-shrink:0 on
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the trailing edge of the slide-out.
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5. JS in _bud_panel.html:
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- Mirror game-kit.js click/escape/click-outside pattern.
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- Toggle html.bud-open + #id_bud_btn.active.
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- On submit/OK: fetch POST share-post w. Accept:application/json,
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reuse the C3.b response handling (line append, banner via
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Brief.showBanner, recipient_display chip append).
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- On dismiss-without-OK: clear input.value.
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6. post.html + my_posts.html: add the body class hook so the aperture
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SCSS engages (probably page-billboard already, just need to confirm).
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7. Update functional_tests.post_page.PostPage.share_post_with() to
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drive the bud-btn flow (click btn → type → click OK → wait for chip).
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8. Re-run test_sharing.SharingTest — should still pass once the page-
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object mirrors the new flow.
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────────────────────────────────────────────────────────────────────────────
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KNOWN AT TIME OF WRITING
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────────────────────────────────────────────────────────────────────────────
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- #id_kit_btn lives in templates/core/base.html (line ~55), styled in
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static_src/scss/_game-kit.scss; toggled by apps/dashboard/static/.../game-kit.js.
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- The C3.b share-post async endpoint accepts Accept: application/json,
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returns {brief, line_text, recipient_display}; intercepted by the
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inline JS in post.html's existing #id_share_form. That JS moves into
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_bud_panel.html.
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- body.page-billboard class is set by billboard:billboard view; post.html
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needs it (or its own class) added in billboard.views.view_post.
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"""
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from selenium.webdriver.common.by import By
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from selenium.webdriver.common.keys import Keys
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from apps.applets.models import Applet
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from apps.billboard.models import Brief, Line, Post
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from apps.lyric.models import User
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from .base import FunctionalTest
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def _seed_a_post(user):
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"""Create a Post w. one Line so view_post renders w/o redirect."""
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p = Post.objects.create(owner=user, title="seed line")
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Line.objects.create(post=p, text="seed line", author=user)
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return p
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class BudBtnPresenceTest(FunctionalTest):
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"""The bud btn is post-only — present on post.html, absent elsewhere."""
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def setUp(self):
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super().setUp()
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Applet.objects.get_or_create(
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slug="my-posts",
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defaults={"name": "My Posts", "grid_cols": 4, "grid_rows": 3, "context": "billboard"},
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)
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self.gamer = User.objects.create(email="bud@test.io")
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self.post = _seed_a_post(self.gamer)
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self.create_pre_authenticated_session("bud@test.io")
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# ── B1 ──────────────────────────────────────────────────────────────────
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def test_bud_btn_renders_on_post_html(self):
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self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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icon = btn.find_element(By.CSS_SELECTOR, "i.fa-solid.fa-handshake")
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self.assertIsNotNone(icon)
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# ── B2 ──────────────────────────────────────────────────────────────────
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def test_bud_btn_absent_on_dashboard(self):
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self.browser.get(self.live_server_url + "/")
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# Allow page to settle
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_kit_btn"))
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self.assertFalse(self.browser.find_elements(By.ID, "id_bud_btn"))
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# ── B3 ──────────────────────────────────────────────────────────────────
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def test_bud_btn_absent_on_billboard_index(self):
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self.browser.get(self.live_server_url + "/billboard/")
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_kit_btn"))
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self.assertFalse(self.browser.find_elements(By.ID, "id_bud_btn"))
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class BudBtnPositionTest(FunctionalTest):
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"""The btn sits bottom-left, mirror of #id_kit_btn's bottom-right."""
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def setUp(self):
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super().setUp()
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self.gamer = User.objects.create(email="bud@test.io")
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self.post = _seed_a_post(self.gamer)
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self.create_pre_authenticated_session("bud@test.io")
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self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
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def test_bud_btn_is_fixed_bottom_left(self):
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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cs = self.browser.execute_script(
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"var s = getComputedStyle(arguments[0]); "
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"return {position: s.position, bottom: s.bottom, left: s.left, right: s.right};",
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btn,
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)
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self.assertEqual(cs["position"], "fixed")
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# bottom + left are non-auto/0; right is auto (or large) so the btn
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# hugs the bottom-left corner.
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self.assertNotEqual(cs["bottom"], "auto")
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self.assertNotEqual(cs["left"], "auto")
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def test_bud_btn_size_matches_kit_btn(self):
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"""Same circular-3rem look — visually a mirror pair."""
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btn = self.browser.find_element(By.ID, "id_bud_btn")
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kit = self.browser.find_element(By.ID, "id_kit_btn")
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b_box = btn.size
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k_box = kit.size
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self.assertEqual(b_box["width"], k_box["width"])
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self.assertEqual(b_box["height"], k_box["height"])
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class BudBtnSlideOutTest(FunctionalTest):
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"""Click the bud btn → recipient field + OK btn slide out under it."""
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def setUp(self):
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super().setUp()
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self.gamer = User.objects.create(email="bud@test.io")
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self.post = _seed_a_post(self.gamer)
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self.create_pre_authenticated_session("bud@test.io")
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self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
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def test_recipient_field_hidden_until_click(self):
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"""Pre-click: the field is in DOM but visually closed (e.g. width 0
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or transform scaleX(0)) — assertion checks it doesn't take its full
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viewport-spanning width yet."""
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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# The field+OK panel is rendered (so JS can transition it) but should
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# be in a closed state — assert the panel container exists and the
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# input is not displayed at full width (a CSS-driven slide-out).
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panel = self.browser.find_element(By.ID, "id_bud_panel")
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# Before click, panel visible-width should be < viewport / 2 (closed)
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viewport_w = self.browser.execute_script("return window.innerWidth;")
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self.assertLess(panel.size["width"], viewport_w / 2)
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def test_click_bud_btn_reveals_recipient_field_and_ok_btn(self):
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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btn.click()
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recipient = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
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self.assertTrue(recipient.is_displayed())
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# OK btn is .btn.btn-confirm tacked onto the panel — not a big SHARE
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ok = self.browser.find_element(By.CSS_SELECTOR, "#id_bud_panel .btn.btn-confirm")
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self.assertEqual(ok.text.strip().upper(), "OK")
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# Bud btn picks up .active when open (mirror kit-btn pattern)
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self.assertIn("active", btn.get_attribute("class"))
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def test_panel_spans_almost_full_viewport_when_open(self):
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"""When open, the panel spans 100vw - 3rem (1.5rem each side)."""
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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btn.click()
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panel = self.browser.find_element(By.ID, "id_bud_panel")
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# Wait for the slide-out transition to settle
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self.wait_for(lambda: self.assertGreater(
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panel.size["width"],
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self.browser.execute_script("return window.innerWidth;") * 0.7,
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))
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def test_recipient_input_has_left_padding_so_glyph_doesnt_overlap(self):
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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btn.click()
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recipient = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
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pad = self.browser.execute_script(
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"return parseFloat(getComputedStyle(arguments[0]).paddingLeft);",
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recipient,
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)
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# At least 2.5rem (40px-ish) so the bud glyph (3rem circle) doesn't
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# overlap the placeholder/typed text.
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self.assertGreaterEqual(pad, 32)
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class BudKitMutualExclusionTest(FunctionalTest):
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"""When kit btn is active, bud btn fades to 0 — and vice-versa."""
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def setUp(self):
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super().setUp()
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self.gamer = User.objects.create(email="bud@test.io")
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self.post = _seed_a_post(self.gamer)
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self.create_pre_authenticated_session("bud@test.io")
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self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
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def test_bud_active_fades_kit_btn(self):
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bud = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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kit = self.browser.find_element(By.ID, "id_kit_btn")
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bud.click()
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self.wait_for(lambda: self.assertEqual(
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self.browser.execute_script(
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"return parseFloat(getComputedStyle(arguments[0]).opacity);",
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kit,
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),
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0.0,
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))
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def test_kit_active_fades_bud_btn(self):
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kit = self.wait_for(lambda: self.browser.find_element(By.ID, "id_kit_btn"))
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bud = self.browser.find_element(By.ID, "id_bud_btn")
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kit.click()
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self.wait_for(lambda: self.assertEqual(
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self.browser.execute_script(
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"return parseFloat(getComputedStyle(arguments[0]).opacity);",
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bud,
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),
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0.0,
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))
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class BudBtnDismissTest(FunctionalTest):
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"""Click outside / Escape closes the panel; field is cleared; reopening
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shows the placeholder, not the previously-typed value."""
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def setUp(self):
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super().setUp()
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self.gamer = User.objects.create(email="bud@test.io")
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self.post = _seed_a_post(self.gamer)
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self.create_pre_authenticated_session("bud@test.io")
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self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
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def _open_and_type(self, text):
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btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
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btn.click()
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recipient = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
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recipient.send_keys(text)
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return btn, recipient
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def test_click_outside_dismisses_and_clears(self):
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btn, recipient = self._open_and_type("alice@test.io")
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# Click somewhere far from the panel + btn
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body = self.browser.find_element(By.TAG_NAME, "body")
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self.browser.execute_script(
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"var e = new MouseEvent('click', {bubbles:true, clientX: 100, clientY: 100});"
|
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"document.querySelector('h2').dispatchEvent(e);"
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)
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self.wait_for(lambda: self.assertNotIn("active", btn.get_attribute("class")))
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# Reopening: input value should be cleared
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btn.click()
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recipient = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
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self.assertEqual(recipient.get_attribute("value"), "")
|
||||
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def test_escape_dismisses_and_clears(self):
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btn, recipient = self._open_and_type("alice@test.io")
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recipient.send_keys(Keys.ESCAPE)
|
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self.wait_for(lambda: self.assertNotIn("active", btn.get_attribute("class")))
|
||||
btn.click()
|
||||
recipient = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
|
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self.assertEqual(recipient.get_attribute("value"), "")
|
||||
|
||||
|
||||
class BudBtnOkSubmitsAsyncShareTest(FunctionalTest):
|
||||
"""OK → POST share-post (Accept:application/json) → Brief banner +
|
||||
recipient chip appended; field clears; panel closes."""
|
||||
|
||||
def setUp(self):
|
||||
super().setUp()
|
||||
self.sharer = User.objects.create(email="bud@test.io")
|
||||
self.recipient = User.objects.create(email="alice@test.io")
|
||||
self.post = _seed_a_post(self.sharer)
|
||||
self.create_pre_authenticated_session("bud@test.io")
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
|
||||
|
||||
def test_ok_creates_brief_appends_line_and_chip(self):
|
||||
btn = self.wait_for(lambda: self.browser.find_element(By.ID, "id_bud_btn"))
|
||||
btn.click()
|
||||
recipient_input = self.wait_for(lambda: self.browser.find_element(By.ID, "id_recipient"))
|
||||
recipient_input.send_keys("alice@test.io")
|
||||
ok = self.browser.find_element(By.CSS_SELECTOR, "#id_bud_panel .btn.btn-confirm")
|
||||
ok.click()
|
||||
|
||||
# 1. Brief is created server-side
|
||||
self.wait_for(lambda: self.assertEqual(
|
||||
Brief.objects.filter(owner=self.sharer, kind=Brief.KIND_SHARE_INVITE).count(),
|
||||
1,
|
||||
))
|
||||
# 2. Banner appears
|
||||
self.wait_for(lambda: self.browser.find_element(By.CSS_SELECTOR, ".note-banner"))
|
||||
# 3. .post-recipient chip appended
|
||||
self.wait_for(lambda: self.assertTrue(
|
||||
self.browser.find_elements(By.CSS_SELECTOR, ".post-recipient")
|
||||
))
|
||||
# 4. Field cleared
|
||||
recipient_input = self.browser.find_element(By.ID, "id_recipient")
|
||||
self.assertEqual(recipient_input.get_attribute("value"), "")
|
||||
# 5. Panel closed (btn no longer .active)
|
||||
self.wait_for(lambda: self.assertNotIn("active", btn.get_attribute("class")))
|
||||
|
||||
|
||||
class PostHtmlAperturePageClassTest(FunctionalTest):
|
||||
"""post.html and my_posts.html should pick up the aperture body class
|
||||
so they share the navbar/footer scroll-lock pattern w. sky.html etc."""
|
||||
|
||||
def setUp(self):
|
||||
super().setUp()
|
||||
Applet.objects.get_or_create(
|
||||
slug="my-posts",
|
||||
defaults={"name": "My Posts", "grid_cols": 4, "grid_rows": 3, "context": "billboard"},
|
||||
)
|
||||
self.gamer = User.objects.create(email="bud@test.io")
|
||||
self.post = _seed_a_post(self.gamer)
|
||||
self.create_pre_authenticated_session("bud@test.io")
|
||||
|
||||
def test_post_html_body_carries_billboard_or_post_page_class(self):
|
||||
self.browser.get(self.live_server_url + f"/billboard/post/{self.post.id}/")
|
||||
body = self.wait_for(lambda: self.browser.find_element(By.TAG_NAME, "body"))
|
||||
cls = body.get_attribute("class")
|
||||
self.assertTrue(
|
||||
"page-billboard" in cls or "page-billpost" in cls,
|
||||
f"post.html body class missing aperture marker: {cls!r}",
|
||||
)
|
||||
|
||||
def test_my_posts_html_body_carries_billboard_or_post_page_class(self):
|
||||
self.browser.get(self.live_server_url + f"/billboard/users/{self.gamer.id}/")
|
||||
body = self.wait_for(lambda: self.browser.find_element(By.TAG_NAME, "body"))
|
||||
cls = body.get_attribute("class")
|
||||
self.assertTrue(
|
||||
"page-billboard" in cls or "page-billpost" in cls,
|
||||
f"my_posts.html body class missing aperture marker: {cls!r}",
|
||||
)
|
||||
Reference in New Issue
Block a user