Sprint 2 UI (game kit applet):
- _applet-game-kit.html: in-use deck → two disabled × buttons, .tt-deck-game-name;
in-use Carte Blanche → two disabled × buttons, data-current-room-name,
.tt-token-room-name; tooltip content mirrors kit bag panel (Default, card count,
description, Stock version)
- gameboard.js buildMiniContent: 'In-Use' for tokens w. data-current-room-name set
- _kit_bag_panel.html: Deck section always renders (placeholder when unequipped)
View safeguards:
- select_role: look up existing deck from prior seat in same room before
equipped_deck (Carte Blanche multi-seat); only unequip when using equipped_deck
- drop_token Carte: reject 409 if token.current_room is a different room;
unequip from equipped_trinket on drop
ITs: SelectRoleMultiSeatTest (2), DropTokenViewTest +3 (carte drop, unequip, lock)
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>