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python-tdd/src/apps/gameboard/views.py
Disco DeDisco cd0add1e3c
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My Sea sign-gate — Sprint 4b of My Sea roadmap — TDD
/gameboard/my-sea/ standalone page + /gameboard/ My Sea applet gated behind User.significator. When no sig is saved, render a Look!-formatted Brief-style line — "Look!—pick your sign before drawing the Sea." — w. BACK (.btn-cancel → /gameboard/) + FYI (.btn-info → /billboard/my-sign/) action buttons in `--terUser` ink ; gate is inline content (not portaled like .note-banner) — it IS the page content until a sig is picked, not a transient nudge ; applet partial mirrors the gate via `{% if not request.user.significator_id %}` w. a `.my-sea-sign-gate--applet` denser variant (just FYI, no BACK — user's already on the gameboard); .my-sea-sign-gate__line shrinks from 1.1rem → 0.85rem + padding from 1.5rem → 0.5rem ; my_sea view passes `user_has_sig = request.user.significator_id is not None` so the standalone template branches at server side (avoids a request.user template-context-processor dependency in the standalone page) ; .woodpecker/main.yaml routes test_game_my_sea.py to the test-FTs-non-room stage by default (FT doesn't yet touch the table hex — Sprint 5+ will bring the hex into my_sea via the same DRY .room-shell stack as my_sign, at which point the file gets moved to test-FTs-room) ; TDD trail — 6 FTs in test_game_my_sea.py covering standalone gate copy + FYI/BACK href targets (T1-T3), with-sig skips gate + renders draw shell (T4), applet mirrors gate w. FYI (T5), applet w. sig falls back to .my-sea-empty (T6); all written red against the un-implemented gate before view/template/SCSS landed ; KNOWN: visual verification on existing admin user (@disco) blocked by lack of a clear-sign affordance (he has a sig saved from Sprint 4a testing); adjacent feature spec'd in [[sprint_my_sea_sign_gate_may19]] memory — likely lands as a CLEAR btn in the picker's saved-sig stage state, deferred to next session

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-19 01:38:55 -04:00

203 lines
7.7 KiB
Python

from django.contrib.auth.decorators import login_required
from django.http import HttpResponse
from django.shortcuts import get_object_or_404, redirect, render
from django.utils import timezone
from apps.applets.utils import applet_context, apply_applet_toggle
def _annotate_deck_in_use(decks, user):
"""Attach .in_use_room_name to each deck — the name of the active room using it, or None."""
active = {
ts.deck_variant_id: ts.room.name
for ts in TableSeat.objects.filter(
gamer=user, deck_variant__isnull=False,
).select_related("room")
}
for deck in decks:
deck.in_use_room_name = active.get(deck.pk)
return decks
from apps.epic.models import DeckVariant, Room, TableSeat
from apps.epic.utils import annotate_latest_event, rooms_for_user
from apps.lyric.models import Token
GAMEBOARD_APPLET_ORDER = [
"new-game",
"my-games",
"game-kit",
]
@login_required(login_url="/")
def gameboard(request):
pass_token = request.user.tokens.filter(token_type=Token.PASS).first() if request.user.is_staff else None
coin = request.user.tokens.filter(token_type=Token.COIN).first()
carte = request.user.tokens.filter(token_type=Token.CARTE).first()
free_tokens = list(request.user.tokens.filter(
token_type=Token.FREE, expires_at__gt=timezone.now()
).order_by("expires_at"))
return render(
request, "apps/gameboard/gameboard.html", {
"pass_token": pass_token,
"coin": coin,
"carte": carte,
"equipped_trinket_id": request.user.equipped_trinket_id,
"equipped_deck_id": request.user.equipped_deck_id,
"deck_variants": _annotate_deck_in_use(list(request.user.unlocked_decks.all()), request.user),
"free_tokens": free_tokens,
"free_count": len(free_tokens),
"applets": applet_context(request.user, "gameboard"),
"page_class": "page-gameboard",
"my_games": annotate_latest_event(rooms_for_user(request.user)),
}
)
@login_required(login_url="/")
def toggle_game_applets(request):
checked = request.POST.getlist("applets")
apply_applet_toggle(request.user, "gameboard", checked)
if request.headers.get("HX-Request"):
free_tokens = list(request.user.tokens.filter(
token_type=Token.FREE, expires_at__gt=timezone.now()
).order_by("expires_at"))
return render(request, "apps/gameboard/_partials/_applets.html", {
"applets": applet_context(request.user, "gameboard"),
"pass_token": request.user.tokens.filter(token_type=Token.PASS).first() if request.user.is_staff else None,
"coin": request.user.tokens.filter(token_type=Token.COIN).first(),
"carte": request.user.tokens.filter(token_type=Token.CARTE).first(),
"equipped_trinket_id": request.user.equipped_trinket_id,
"equipped_deck_id": request.user.equipped_deck_id,
"deck_variants": _annotate_deck_in_use(list(request.user.unlocked_decks.all()), request.user),
"free_tokens": free_tokens,
"free_count": len(free_tokens),
"my_games": annotate_latest_event(rooms_for_user(request.user)),
})
return redirect("gameboard")
@login_required(login_url="/")
def equip_trinket(request, token_id):
token = get_object_or_404(Token, pk=token_id, user=request.user)
if request.method == "POST":
request.user.equipped_trinket = token
request.user.save(update_fields=["equipped_trinket"])
return HttpResponse(status=204)
return render(
request,
"apps/gameboard/_partials/_equip_trinket_btn.html",
{"token": token},
)
@login_required(login_url="/")
def equip_deck(request, deck_id):
deck = get_object_or_404(DeckVariant, pk=deck_id)
if request.method == "POST":
request.user.equipped_deck = deck
request.user.save(update_fields=["equipped_deck"])
return HttpResponse(status=204)
return HttpResponse(status=405)
@login_required(login_url="/")
def unequip_trinket(request, token_id):
token = get_object_or_404(Token, pk=token_id, user=request.user)
if request.method == "POST":
if request.user.equipped_trinket_id == token.pk:
request.user.equipped_trinket = None
request.user.save(update_fields=["equipped_trinket"])
return HttpResponse(status=204)
return HttpResponse(status=405)
@login_required(login_url="/")
def unequip_deck(request, deck_id):
get_object_or_404(DeckVariant, pk=deck_id)
if request.method == "POST":
if request.user.equipped_deck_id == deck_id:
request.user.equipped_deck = None
request.user.save(update_fields=["equipped_deck"])
return HttpResponse(status=204)
return HttpResponse(status=405)
def _game_kit_context(user):
from apps.lyric.models import PRONOUN_CHOICES
coin = user.tokens.filter(token_type=Token.COIN).first()
pass_token = user.tokens.filter(token_type=Token.PASS).first() if user.is_staff else None
carte = user.tokens.filter(token_type=Token.CARTE).first()
free_tokens = list(user.tokens.filter(
token_type=Token.FREE, expires_at__gt=timezone.now()
).order_by("expires_at"))
tithe_tokens = list(user.tokens.filter(token_type=Token.TITHE))
pronoun_options = [
{"key": k, "label": label, "active": (k == user.pronouns)}
for (k, label) in PRONOUN_CHOICES
]
return {
"coin": coin,
"pass_token": pass_token,
"carte": carte,
"free_tokens": free_tokens,
"tithe_tokens": tithe_tokens,
"unlocked_decks": list(user.unlocked_decks.all()),
"applets": applet_context(user, "game-kit"),
"pronoun_options": pronoun_options,
"current_pronouns": user.pronouns,
}
@login_required(login_url="/")
def game_kit(request):
return render(request, "apps/gameboard/game_kit.html", {
**_game_kit_context(request.user),
"page_class": "page-gameboard",
})
@login_required(login_url="/")
def toggle_game_kit_sections(request):
checked = request.POST.getlist("applets")
apply_applet_toggle(request.user, "game-kit", checked)
if request.headers.get("HX-Request"):
return render(request, "apps/gameboard/_partials/_game_kit_sections.html",
_game_kit_context(request.user))
return redirect("game_kit")
@login_required(login_url="/")
def my_sea(request):
"""Shell view for the My Sea standalone page.
Sprint 3 scaffolding + Sprint 4b sign-gate. The gate fires when the
user has no saved significator — a Look!-formatted Brief-style line
nudges them to /billboard/my-sign/ (FYI) or back to /gameboard/
(BACK) before the draw UX can be reached. With a sig set, the draw
shell renders normally (gatekeeper / sig-select / sea-select land
in Sprints 5-9).
"""
user_has_sig = request.user.significator_id is not None
return render(request, "apps/gameboard/my_sea.html", {
"user_has_sig": user_has_sig,
"page_class": "page-gameboard page-my-sea",
})
@login_required(login_url="/")
def tarot_fan(request, deck_id):
from apps.epic.models import TarotCard
deck = get_object_or_404(DeckVariant, pk=deck_id)
if not request.user.unlocked_decks.filter(pk=deck_id).exists():
return HttpResponse(status=403)
_suit_order = {"BRANDS": 0, "GRAILS": 1, "BLADES": 2, "CROWNS": 3,
"WANDS": 0, "CUPS": 1, "SWORDS": 2, "PENTACLES": 3}
cards = sorted(
TarotCard.objects.filter(deck_variant=deck),
key=lambda c: (0 if c.arcana == "MAJOR" else 1, _suit_order.get(c.suit or "", 9), c.number),
)
return render(request, "apps/gameboard/_partials/_tarot_fan.html", {
"deck": deck,
"cards": cards,
})