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python-tdd
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b35c9b483e2165cd1a070fc8111cb8bd6055f3fd
python-tdd
/
src
/
templates
/
apps
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dashboard
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Disco DeDisco
2f6fc1ff20
horizontal scrolling where applicable can now be done via vertical mousewheel movement
2026-03-25 00:05:52 -04:00
..
_partials
horizontal scrolling where applicable can now be done via vertical mousewheel movement
2026-03-25 00:05:52 -04:00
home.html
narrow desktop breakpoint constraint relaxed somewhat to accomodate more fringe-case window aspect ratios; #id_gear_btn now, like #id_kit_btn, restyles to contain --quaUser rgb value when menu is active; dashboard.html include ordering switched for #id_dash_applet_menu & #id_gear_btn, to fix an issue causing the menu to overlay the btn instead of the other way around
2026-03-15 16:39:14 -04:00
my_notes.html
unified header_title template values across dashboard applet destination pages; styled &/ added applet titles across all applets
2026-03-11 14:50:08 -04:00
note.html
unified header_title template values across dashboard applet destination pages; styled &/ added applet titles across all applets
2026-03-11 14:50:08 -04:00
wallet.html
Django Channels role-select sprint: turn_changed, roles_revealed, role_select_start consumer handlers; WS URL changed from room_slug to room_id UUID; TableSeat model - room, gamer, slot_number, role, role_revealed, seat_position fields; Room.table_status field with ROLE_SELECT, SIG_SELECT, IN_GAME choices; migration 0006_table_status_and_table_seat; pick_roles and select_role views; _role_select_context helper; _notify_turn_changed, _notify_roles_revealed, _notify_role_select_start notifiers; all gate-mutation views now call _notify_gate_update; ChannelsFunctionalTest base class with serve_static, screenshot, dump helpers; SQLite TEST NAME set to file path for ChannelsLiveServerTestCase; InMemoryChannelLayer added to test CHANNEL_LAYERS settings; FT 5 and FT 6 now passing - active seat arc and turn advance via WS, no page refresh; room.js, gatekeeper.js, role-select.js added to apps/epic/static; applets.js, game-kit.js, dashboard.js, wallet.js relocated to app-scoped static dirs; room.html: hex table, table-seat arcs, card-stack, inventory panel, role-card hand, WS scripts; _room.scss: room-shell flex layout, .table-hex polygon clip-path, .table-seat and .seat-card-arc, .card-stack eligible/ineligible states, .card flip animation, .inv-role-card stacked hand, .role-select-backdrop; gear btn and room menu always position: fixed; 375 tests, 0 skipped
2026-03-17 00:24:23 -04:00