Files
ace861209978ff4352c52f5edd0dca2daf7e5edd
$handle-exposed was 48px fixed while #id_tray_btn is 3rem, so on big-rem viewports (clamp(14px, 2.4vmin, 22px) → up to 22px on tall screens, btn=66) the btn's flex parent (#id_tray_handle) shrank the btn from 66×66 → 48×66 via default flex-shrink:1 in portrait (elongated tall ellipse), and in landscape the btn overflowed the 48px-tall handle vertically (extending 9px past viewport top in closed state); fix: $handle-exposed: 3rem matches the btn so it fills the exposed area at every rem; $handle-rect-h: 4.5rem (was 72px) gives the visible rail thickness a touch of breathing room around the btn at every scale; landscape rules in the same partial that hard-coded 48px / 72px (#id_tray_handle { height: 48px }, #id_tray_grip { bottom: calc(48px/2 - 0.125rem); width: 72px }) now reference the variables so they track in sync — tray.js _computeBounds() swapped from _btn.offsetWidth/Height → _handle.offsetWidth/Height for the same reason: even with the SCSS fix, measuring the btn would re-introduce the offset when btn and handle drift (which they shouldn't now, but the handle is the layout-defining element so measure it directly); id_kit_btn added as fallback for id_gear_btn (which no longer renders on the room page) so the open-state landscape wrap height anchors to the bottom-right kit btn instead of the full viewport — id_tray_handle cached on the module via _handle ref alongside _btn and cleared in reset() ; sig-select grid jumped straight from 6 cols (narrow landscape) → 18 cols × 3rem at min-width: 900px, but 18×3rem + 7rem modal margins needs ~1376px to clear at rem=22 so the cards spilled off the sides on common 1280-wide laptops + the previous-era 9×2 middling layout had simply been dropped; new cascade in _card-deck.scss mirrors the comment's documented intent: 6 cols default landscape (row layout, stage beside grid) → 9 cols × 3rem at min-width: 900px (column layout, stage above grid) → 18 cols × 3rem at min-width: 1400px → 18 × 5rem at min-width: 1800px (unchanged) — verified in Claudezilla across iphone-14 portrait (rem=14, btn=42 square, handle right edge at viewport right), 816×826 portrait near-landscape (rem=19.6, btn=58.75 square no longer elongated), 1149×751 landscape mid (rem=18, btn=54 square at viewport top, 9×2 grid), 1789×1111 desktop XL (rem=22, btn=66 square at viewport top, 18×1 grid)
Code architected by Disco DeDisco <discodedisco@outlook.com> Git commit message Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
CI: FT stages run in parallel, --parallel dropped intra-stage — bud-btn click sites bypass scroll-into-view ; .woodpecker/main.yaml restructures the FT split — test-FTs-non-room + test-FTs-room now both
depends_on: test-two-browser-FTs (instead of room serially depending on non-room) so they fan out + run concurrently, each w. its own DATABASE_URL: sqlite:////tmp/test_db_{non_room,room}.sqlite3 outside the shared workspace mount so the two stages can't see each other's SQLite file + the #296 EOFError-on-half-created-test-db blocker is gone; --parallel flag dropped from both manage.py test invocations because the empirical wall-clock from #302-304 (151 tests in ~42 min, 83 tests in ~16 min — ~16-17s/test avg either way) shows ~1-1.5x speedup at best — Firefox spawn cost (~3-5s cold-start × 38 tests/worker) + RAM pressure (4 headless Firefoxes ≈ 1.5-2GB working set on a quadcore DO droplet) + SQLite file-lock contention eat most of the gain the cores would otherwise give, while the contention amplifies every transient-DOM flake we've spent the last 2 days chasing (login-race in #300/303 → 054b0aa + ad0041d, gecko-perms in #302/303 → ad0041d, ElementNotInteractable in #304 → this commit, Jasmine-timeout in #303 → ad0041d); stage-level parallelism gets back the wall-clock reduction (~16min savings vs serial stages) w.o. amplifying within-stage contention — net wall clock should be ~60-65min for both FT stages running concurrently vs ~58min today, but flake exposure drops dramatically; downstream screendumps + build-and-push already list both FT steps in their depends_on so they naturally gate on the slower of the two ; test_core_bud_btn.py wraps 4 unwrapped find_element(...).click() sites in wait_for(execute_script("arguments[0].click()", btn)) — the _open_panel_and_invite helper feeding 6 GatekeeperBudBtnAsyncInviteTest tests + the standalone GatekeeperBudBtnDuplicateInviteErrorTest test_duplicate_invite_shows_error_brief_and_fyi_flashes_slot click + both .note-banner--duplicate .note-banner__fyi clicks (one on the share-flow at line 433, one on the gatekeeper-invite-flow at line 622) — pipeline #304 errored on the OK button click w. ElementNotInteractableException: Element <button id="id_bud_ok"> could not be scrolled into view because the post-send_keys autocomplete dropdown on _bud_invite_panel.html briefly overlapped the OK button under CI contention so Firefox refused the scroll-into-view; same pattern + same fix shape as confirm_guard in base.py — execute_script bypasses Selenium's scroll-into-view gate entirely + wait_for absorbs any leftover transient state via WebDriverException retry ; commit only ships the test-side fix + CI restructure; if the CI changes work as intended (green pipeline #305) the docker-rebuild option for python-tdd-ci:latest still stands as the next ~5min/pipeline win, separately filed in project_ci_remove_pip_install_deferred.md — TDD