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a15d91dfe609d692704e01c86766c8a0a751aa35
python-tdd
/
src
/
static_src
/
scss
History
Disco DeDisco
a15d91dfe6
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ci/woodpecker/push/woodpecker
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Details
wrapped the _gatekeeper.html partial modal to split each function into four different panels; removed deviant landscape styling to unify it with default styling (much more robust now)
2026-04-05 19:10:02 -04:00
..
_applets.scss
pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
2026-04-04 14:33:35 -04:00
_base.scss
landscape navbar centering: reset portrait margin-right on .container-fluid + margin-left on .navbar-brand so sidebar contents align to horizontal centre; showGuard gains invertY option for modal-grid callers (role-select cards fly away from centre); gameboard.js showPortals gains viewport-half detection so game-kit tooltips show below when tokens are in upper half (landscape clip fix); position-strip top: 0; tighten gear-btn btn-abandon selector to #id_room_menu scope
2026-04-05 16:54:03 -04:00
_billboard.scss
new core.middleware sets cookie for scroll timestamp view to local browser time, w. new corresponding tests in core.tests.UTs.test_middleware; apps.lyric.templatetags.lyric_extras determines timestamp format based on duration elapsed since timestamp; apps.bill.tests.ITs.test_views renamed, now also asserts scroll renders event body and time in columns
2026-04-02 14:51:08 -04:00
_button-pad.scss
new _room_gear.html to manage room actions for various gamers (e.g., founders & guests); new _room.scss for gatekeeper styling (still flimsy); added new .btn-abandon Bl-btn palette to _button-pad.scss; new FTs & epic view ITs assert functionality (100 percent coverage, fully passing test suite)
2026-03-14 00:10:40 -04:00
_dashboard.scss
committing uncommitted styling changes from static_src/scss/
2026-03-24 00:28:50 -04:00
_game-kit.scss
more refinements to Earthman deck names and allegories; tweaks to navbar alignment in landscape media queries
2026-04-05 17:23:51 -04:00
_gameboard.scss
several fixes, incl. location of templates/apps/epic/tarot_deck.html to apps/gameboard/tarot_deck.html; added this convention to CLAUDE.md; Game Kit applet items now plentiful enough to bother w. text wrapping in _gameboard.scss; unlocked_decks differentiates from equipped_deck in apps.lyric.models; new migrations accordingly; apps.gameboard.views accounts for only unlocked_decks in deck_variants now; apps.epic.views redirected to new tarot_deck.html location
2026-03-24 22:25:25 -04:00
_palette-picker.scss
significant palette overhaul, w. addition of +3 new palettes; new swatch preview appearance; expanded palette toggle functionality; repaired test suite accordingly
2026-03-15 18:52:09 -04:00
_room.scss
wrapped the _gatekeeper.html partial modal to split each function into four different panels; removed deviant landscape styling to unify it with default styling (much more robust now)
2026-04-05 19:10:02 -04:00
_tray.scss
fixed several animation & transition problems plaguing the inventory tray
2026-04-04 14:51:49 -04:00
_wallet-tokens.scss
tolltips added to card deck; supported in game-kit.js, _wallet-tokens.js (we should rename this for broader concept than just wallet)
2026-03-24 23:29:32 -04:00
core.scss
styles related to #id_tray & apparatus separated out into _tray.scss; new tray.js computes the cell size of the tray grid for item organization; room.html now sports the grid as a separate div so as not to interfere w. tray styling or size; new tests in FTs.test_room_tray
2026-03-29 13:36:44 -04:00
rootvars.scss
small tweaks to h2 text-shadow attr rootvars values
2026-04-02 00:00:14 -04:00