Files
8a56ebff2c20f339d81678d77297a7f4929b60c1
unlocked_decks + buds M2M widgets from SelectMultiple to filter_horizontal (dual-listbox). The default SelectMultiple widget renders ALL DeckVariant/User rows in a single listbox with only the currently-selected ones blue-highlighted — visually indistinguishable from "all of these are unlocked" if the reader doesn't notice the highlight state. This cost a half-hour staging bug investigation: Fiorentine Minchiate appeared in the listbox for admin disco and was read as "unlocked", but the Game Kit + Card Decks applets correctly rendered only Earthman because only Earthman was actually in unlocked_decks (Fiorentine was an *available option*, not a selected value). filter_horizontal splits into "Available" (left) + "Chosen" (right) panes with explicit arrows between — selected vs available is unambiguous. Same trap applies to buds (also a bare M2M per [[project-deck-contribution-spec]] adjacent note), so fixing both. No model/template/test changes — just the admin widget. UserAdminTest only exercises the changelist (/admin/lyric/user/), not the change form, so no test impact
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
feat: wallet Shop polish — microtooltip extraction, Shop-first ordering, DRY tooltip styling, writs rebalance, "no expiry" on all items. Visual-pass tweaks landing atop the 5-chunk Shop rollout (commits
8e476f5 → d28cf7b). **Microtooltip extraction**: .tt-microbutton-portal (Chunk 4's wrap-inside-.tt) replaced w. a sibling .tt-micro div on each .shop-tile. wallet.js's initWalletTooltips clones BOTH into separate portals on hover — .tt → #id_tooltip_portal (main card), .tt-micro → #id_mini_tooltip_portal (small italic pill at bottom-right of main, mirroring Game Kit's Equipped/Unequipped/In-Use mini portal). Hover persistence covers both portals + the source tile w. a 200ms grace timer cancelled by mouseenter on any of the 3 zones. Capped items (BAND-owned) render NO btn at all — just "Already owned" microtext (mirrors Game Kit's status-only "Equipped" pill rather than the disabled-× pattern that lived in Chunk 4). **Tooltip-pin on guard open**: WalletTooltips.pin() / .unpin() exposed on window; wallet-shop.js's BUY click calls pin() before showGuard() + both onConfirm / onDismiss callbacks call unpin() → the item tooltip stays visible behind the guard's "Buy {name} for ${price}?" prompt instead of orphaning. **Shop-first applet ordering**: new Applet.display_order field (default 100, lower = earlier; PK tie-break preserves legacy insertion-order for the existing 3 applets); seed migration sets wallet-shop.display_order=10 so Shop renders atop Balances/Tokens/Payment. applet_context() updated to .order_by("display_order", "pk"). New WalletAppletOrderTest (2 ITs) pins Shop-first DOM order + view-context list. **DRY tooltip styling**: shop tooltip now uses the same 4-slot .tt-title / .tt-description / .tt-shoptalk / .tt-expiry classes as the Tokens row. New ShopItem.shoptalk field for the italic flavor line (band-1 = "Unlimited free entry (BYOB)" split out of description; tithes blank). New ShopItem.tooltip_expiry() method returns "no expiry" — eternal-stock convention (all current items; seasonal listings could override later). **Writs rebalance**: locked 2026-05-22 — tithe-1 144→12 writs, tithe-5 750→60 writs. Description text updated in lockstep ("1 Tithe Token + 12 Writs" / "5 Tithe Tokens + 60 Writs"). **Badge tweak**: ×N badge shrunk 2rem → 1.5rem + nudged further off-tile (top: -0.7rem, right: -1rem) so most of the underlying icon stays visible. **SCSS**: .tt-micro hidden in source DOM (portal-only); #id_mini_tooltip_portal mostly mirrors gameboard's mini at _gameboard.scss:140 but allows BUY-btn label to wrap onto multiple lines (white-space: normal on .tt-buy-btn); .tt-already-owned styled w. --secUser italic at 0.85rem to match Game Kit pills. **Migrations** — 5 new: lyric/0010_repricing_tithe_writs (writs + description), lyric/0011_shopitem_shoptalk (schema), lyric/0012_seed_shop_shoptalk (band split), applets/0012_applet_display_order (schema), applets/0013_wallet_shop_display_order (Shop atop). All idempotent. **TDD** — 5 new ITs across test_shop_models.py (shoptalk default + per-item assertions, tooltip_expiry method, updated tithe writs values, WalletAppletOrderTest), 1 new FT (test_shop_buy_guard_portal_pins_item_tooltip — programmatically dispatches mouseenter/mouseleave to exercise the pin/unpin race), 3 new Jasmine specs (T6 pin-on-click, T7 unpin-on-confirm, T8 unpin-on-dismiss). Existing FT band-owned assertion switched to .tt-micro (no .tt-buy-btn present), Jasmine T2 rewritten to assert no btn renders. **3 traps caught** mid-build: (a) multi-line {# #} comment leaked into DOM again (cf [[feedback-django-comments-single-line-only]]) — pinned the trap; (b) spyOn(window, 'fetch') Jasmine double-spy collision (cf trapped previously); (c) async pollution where afterEach restores window.Stripe=undefined before _doBuy's continuation hits it — fixed by per-test never-resolving fetch mock. 1211 IT/UT + 9 wallet FTs green; Jasmine SpecRunner verified visually (FT hangs Selenium-side on spec count). Pipeline will sweep all FTs
feat: wallet Shop polish — microtooltip extraction, Shop-first ordering, DRY tooltip styling, writs rebalance, "no expiry" on all items. Visual-pass tweaks landing atop the 5-chunk Shop rollout (commits
8e476f5 → d28cf7b). **Microtooltip extraction**: .tt-microbutton-portal (Chunk 4's wrap-inside-.tt) replaced w. a sibling .tt-micro div on each .shop-tile. wallet.js's initWalletTooltips clones BOTH into separate portals on hover — .tt → #id_tooltip_portal (main card), .tt-micro → #id_mini_tooltip_portal (small italic pill at bottom-right of main, mirroring Game Kit's Equipped/Unequipped/In-Use mini portal). Hover persistence covers both portals + the source tile w. a 200ms grace timer cancelled by mouseenter on any of the 3 zones. Capped items (BAND-owned) render NO btn at all — just "Already owned" microtext (mirrors Game Kit's status-only "Equipped" pill rather than the disabled-× pattern that lived in Chunk 4). **Tooltip-pin on guard open**: WalletTooltips.pin() / .unpin() exposed on window; wallet-shop.js's BUY click calls pin() before showGuard() + both onConfirm / onDismiss callbacks call unpin() → the item tooltip stays visible behind the guard's "Buy {name} for ${price}?" prompt instead of orphaning. **Shop-first applet ordering**: new Applet.display_order field (default 100, lower = earlier; PK tie-break preserves legacy insertion-order for the existing 3 applets); seed migration sets wallet-shop.display_order=10 so Shop renders atop Balances/Tokens/Payment. applet_context() updated to .order_by("display_order", "pk"). New WalletAppletOrderTest (2 ITs) pins Shop-first DOM order + view-context list. **DRY tooltip styling**: shop tooltip now uses the same 4-slot .tt-title / .tt-description / .tt-shoptalk / .tt-expiry classes as the Tokens row. New ShopItem.shoptalk field for the italic flavor line (band-1 = "Unlimited free entry (BYOB)" split out of description; tithes blank). New ShopItem.tooltip_expiry() method returns "no expiry" — eternal-stock convention (all current items; seasonal listings could override later). **Writs rebalance**: locked 2026-05-22 — tithe-1 144→12 writs, tithe-5 750→60 writs. Description text updated in lockstep ("1 Tithe Token + 12 Writs" / "5 Tithe Tokens + 60 Writs"). **Badge tweak**: ×N badge shrunk 2rem → 1.5rem + nudged further off-tile (top: -0.7rem, right: -1rem) so most of the underlying icon stays visible. **SCSS**: .tt-micro hidden in source DOM (portal-only); #id_mini_tooltip_portal mostly mirrors gameboard's mini at _gameboard.scss:140 but allows BUY-btn label to wrap onto multiple lines (white-space: normal on .tt-buy-btn); .tt-already-owned styled w. --secUser italic at 0.85rem to match Game Kit pills. **Migrations** — 5 new: lyric/0010_repricing_tithe_writs (writs + description), lyric/0011_shopitem_shoptalk (schema), lyric/0012_seed_shop_shoptalk (band split), applets/0012_applet_display_order (schema), applets/0013_wallet_shop_display_order (Shop atop). All idempotent. **TDD** — 5 new ITs across test_shop_models.py (shoptalk default + per-item assertions, tooltip_expiry method, updated tithe writs values, WalletAppletOrderTest), 1 new FT (test_shop_buy_guard_portal_pins_item_tooltip — programmatically dispatches mouseenter/mouseleave to exercise the pin/unpin race), 3 new Jasmine specs (T6 pin-on-click, T7 unpin-on-confirm, T8 unpin-on-dismiss). Existing FT band-owned assertion switched to .tt-micro (no .tt-buy-btn present), Jasmine T2 rewritten to assert no btn renders. **3 traps caught** mid-build: (a) multi-line {# #} comment leaked into DOM again (cf [[feedback-django-comments-single-line-only]]) — pinned the trap; (b) spyOn(window, 'fetch') Jasmine double-spy collision (cf trapped previously); (c) async pollution where afterEach restores window.Stripe=undefined before _doBuy's continuation hits it — fixed by per-test never-resolving fetch mock. 1211 IT/UT + 9 wallet FTs green; Jasmine SpecRunner verified visually (FT hangs Selenium-side on spec count). Pipeline will sweep all FTs
Baltimorean "Ard!" → "Baltimorean" rename across inline surfaces (banner / scroll line / my-notes Title row); navbar DON greeting keeps "Ayo, Ard!" as the sole Ard! flair — and a companion PronounsAppletFlowTest sync-point fix for the 200/Brief response path introduced by the Baltimorean unlock loop in
435a192 ; FT fix (functional_tests/test_game_kit.py) — PronounsAppletFlowTest.test_pronoun_flip_propagates_to_billscroll_and_most_recent was written pre-Baltimorean when set_pronouns always returned 204 → reload; the Baltimorean loop split the response into 200-w-brief (first-bawlmorese, no reload — Brief banner would be lost) vs 204-reload (other pronouns), so the test's step-4 wait_for(.gk-pronoun-card.active[data-pronoun='bawlmorese']) hung indefinitely on the Brief banner because the active class only updates after the reload that no longer happens; sync point swapped to wait_for(.note-banner) — the Brief banner's appearance is the natural post-commit signal that the server saved the pronoun (after which step-5/6 navigate to billboard + scroll to verify "yos" prose) ; rename core (drama/models.py) — Note.grant_if_new else branch's attr_combo inline attribution now uses note.display_name instead of note.display_title, so the scroll line reads "Look!—new Note unlocked. Baltimorean recognizes @disco the Baltimorean." instead of "…the Ard!." (for stargazer/schizo/nomad display_name == display_title so the line is unchanged; only baltimorean's two values diverge — display_title="Ard!" for navbar flair, display_name="Baltimorean" for everywhere else); Brief.title field also swapped from display_title to display_name so the banner title slot reads "Baltimorean" not "Ard!" — admin-grant branch (_ADMIN_NOTE_SLUGS: super-schizo, super-nomad) still uses display_title for the "honorary title of {X}" phrase because that branch DOES want the don-able title there ("Schizoid Man" / "Stranger") ; my-notes card "Title:" row rename — added card_title key to _NOTE_DISPLAY["baltimorean"] ({"greeting": "Ayo,", "title": "Ard!", "card_title": "Baltimorean"}) + new Note.card_title property that falls through _NOTE_DISPLAY[slug]["card_title"] then defaults to display_title; billboard/views.py _my_notes_context swaps "recognition_title": n.display_title → n.card_title so the my-notes Baltimorean card shows "Title: Baltimorean" instead of "Title: Ard!" — super-schizo's card still reads "Title: Schizoid Man" because card_title falls back to display_title for slugs w.o an override ; ONLY Ard! surface remaining: navbar DON greeting via User.active_title.display_title (lyric/models.py:158) — display_title itself was deliberately untouched so the navbar still flips Welcome, Earthman → Ayo, Ard! after DON, which is the entire point of the Baltimorean flair ; existing DB rows w. stored "the Ard!" Line.text + Brief.title="Ard!" from prior dev-DB grants will NOT update — those columns are persisted at grant_if_new time, not computed live; user has accepted dev-DB wipe-and-re-acquire as the path forward, so no data migration ; tests — drama/tests/unit/test_models.py +2 UTs (test_baltimorean_card_title_is_baltimorean pins the override, test_stargazer_card_title_falls_back_to_display_title pins the fallback for non-overridden slugs); drama/tests/integrated/test_note_brief.py test_first_grant_creates_post_line_and_brief updated assertion brief.title == note.display_name (was display_title) to reflect the new contract; dashboard/tests/integrated/test_views.py test_brief_payload_carries_baltimorean_title expects "Baltimorean" not "Ard!"; functional_tests/test_bill_baltimorean.py T1 banner title check swapped "Ard!" → "Baltimorean" + module docstring line 10 updated — T4 (navbar DON greeting flip to "Ayo, Ard!") preserved verbatim, the one surface where Ard! still lives ; full FT suite for baltimorean 6/6 green in 53s; drama + dashboard + billboard ITs/UTs 290 green in 16.5s — TDD