Files
python-tdd/src/templates/apps/gameboard/_partials/_gatekeeper.html
Disco DeDisco 0bcc7567bb
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XL landscape polish: btn-primary sizing, tray from right, footer bg, layout fixes
- .btn-xl removed; .btn-primary absorbs 4rem sizing (same as PICK SIGS/PICK ROLES)
- Landscape navbar .btn-primary: 3rem → 4rem to match base; XL stays 4rem (consistent)
- _button-pad.scss XL: base .btn ×1.2 (2.4rem); .btn-xl block deleted
- _tray.scss XL (≥1800px): portrait-style tray (slides from right, z-95)
- tray.js: _isLandscape() returns false at ≥1800px; portrait code paths run throughout
- Footer sidebar: background-color added so opaque footer masks tray sliding behind it
- Copyright .footer-container: bottom → top in landscape sidebar
- #id_room_menu: right: 2.5rem override in _room.scss XL block (cascade fix)
- navbar-text XL: 0.65rem × 1.2 = 0.78rem
- All landscape media queries: max-width: 1440px cutoff removed (already done prior)
- btn-xl class stripped from all 5 templates; test_navbar.py assertion updated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 03:02:37 -04:00

90 lines
4.3 KiB
HTML

<div
id="id_gate_wrapper"
data-gate-status-url="{% url 'epic:gate_status' room.id %}"
>
<div class="gate-backdrop"></div>
<div class="gate-overlay">
<div class="gate-modal" role="dialog" aria-label="Gatekeeper">
<div class="gate-title-panel">
<header class="gate-header">
<h1>{{ room.name }}</h1>
<div class="gate-status-wrap">
<span class="gate-status-text">{{ room.get_gate_status_display }}</span>
<span class="status-dots" aria-hidden="true">
<span></span><span></span><span></span><span></span>
</span>
</div>
</header>
</div>
<div class="gate-top-row">
<div class="gate-main-panel">
<div class="token-slot{% if can_drop %} active{% elif user_reserved_slot %} pending{% elif user_filled_slot or carte_active %} claimed{% elif token_depleted %} depleted{% else %} locked{% endif %}">
{% if can_drop %}
<form method="POST" action="{% url 'epic:drop_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-rails" aria-label="Insert token to play">
<span class="rail"></span>
<span class="rail"></span>
</button>
</form>
{% else %}
<div class="token-rails">
<span class="rail"></span>
<span class="rail"></span>
</div>
{% endif %}
<div class="token-panel">
<div class="token-denomination">1</div>
<span class="token-insert-label">INSERT TOKEN TO PLAY</span>
<span class="token-return-label">PUSH TO RETURN</span>
</div>
{% if user_can_reject %}
<form method="POST" action="{% url 'epic:return_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="token-return-btn" aria-label="Push to return"></button>
</form>
{% endif %}
</div>
</div>
<div class="gate-roles-panel">
{% if room.gate_status == 'OPEN' %}
<form method="POST" action="{% url 'epic:pick_roles' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit" class="launch-game-btn btn btn-primary">PICK ROLES</button>
</form>
{% endif %}
</div>
</div>
{% if request.user == room.owner %}
<div class="gate-invite-panel">
<h3>Invite Friend</h3>
<form method="POST" action="{% url 'epic:invite_gamer' room.id %}" style="display:flex; gap:0.5rem; align-items:center;">
{% csrf_token %}
<input type="email" name="invitee_email" id="id_invite_email" class="form-control form-control-lg" placeholder="friend@example.com" style="flex:1; min-width:0;" hx-preserve>
<button type="submit" id="id_invite_btn" class="btn btn-confirm">OK</button>
</form>
</div>
{% endif %}
</div>
</div>
</div>
<script>
(function () {
clearInterval(window._gateDots);
var wrap = document.querySelector('.status-dots');
if (!wrap) return;
var dots = wrap.querySelectorAll('span');
var n = 0;
window._gateDots = setInterval(function () {
if (!document.contains(wrap)) { clearInterval(window._gateDots); return; }
dots.forEach(function (d, i) { d.textContent = i < n ? '.' : ''; });
n = (n + 1) % 5;
}, 400);
}());
</script>