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4e07fcf38bf051eb0e7818631e02e4347ec64ff8
python-tdd
/
src
/
apps
/
epic
History
Disco DeDisco
4e07fcf38b
fixed several animation & transition problems plaguing the inventory tray
2026-04-04 14:51:49 -04:00
..
migrations
new migrations in apps.epic for further refinements made to Pope card nomenclature
2026-04-02 14:15:00 -04:00
static/apps
/epic
fixed several animation & transition problems plaguing the inventory tray
2026-04-04 14:51:49 -04:00
tests
pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
2026-04-04 14:33:35 -04:00
__init__.py
…
admin.py
added default Earthman 108-card tarot deck, 78-card Minchiate Fiorentine deck, admin tests for each; DeckVariant model governs deck toggle; ran new migrations for apps.epic, apps.lyric; seeded DeckVariant migration to ensure Earthman is default deck; added min. tarot url; most new FTs passing
2026-03-24 21:07:01 -04:00
apps.py
…
consumers.py
pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
2026-04-04 14:33:35 -04:00
forms.py
…
models.py
renamed the Popes/0-card trumps from Earthman deck (feat. new apps.epic migrations to reseed); fixes to card deck horizontal scroll speed, game_kit.html, to make scrolling feel more natural
2026-04-01 14:45:53 -04:00
routing.py
Django Channels role-select sprint: turn_changed, roles_revealed, role_select_start consumer handlers; WS URL changed from room_slug to room_id UUID; TableSeat model - room, gamer, slot_number, role, role_revealed, seat_position fields; Room.table_status field with ROLE_SELECT, SIG_SELECT, IN_GAME choices; migration 0006_table_status_and_table_seat; pick_roles and select_role views; _role_select_context helper; _notify_turn_changed, _notify_roles_revealed, _notify_role_select_start notifiers; all gate-mutation views now call _notify_gate_update; ChannelsFunctionalTest base class with serve_static, screenshot, dump helpers; SQLite TEST NAME set to file path for ChannelsLiveServerTestCase; InMemoryChannelLayer added to test CHANNEL_LAYERS settings; FT 5 and FT 6 now passing - active seat arc and turn advance via WS, no page refresh; room.js, gatekeeper.js, role-select.js added to apps/epic/static; applets.js, game-kit.js, dashboard.js, wallet.js relocated to app-scoped static dirs; room.html: hex table, table-seat arcs, card-stack, inventory panel, role-card hand, WS scripts; _room.scss: room-shell flex layout, .table-hex polygon clip-path, .table-seat and .seat-card-arc, .card-stack eligible/ineligible states, .card flip animation, .inv-role-card stacked hand, .role-select-backdrop; gear btn and room menu always position: fixed; 375 tests, 0 skipped
2026-03-17 00:24:23 -04:00
urls.py
pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
2026-04-04 14:33:35 -04:00
views.py
pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
2026-04-04 14:33:35 -04:00
voronoi.py
…