**(1) `_stat_face.html` partial** — extracted to `templates/core/_partials/_stat_face.html` per user 2026-05-25 PM: "Why are there so many individual instances of this feature? Couldn't we call the same DRY partial for each?". One partial covers all 4 stat-block surfaces (sig-stat-block / sea-stat-block / fan-stage-block / my-sign-applet-stat-block) — ~80 lines of duplicated markup collapse to 7 `{% include %}` sites (3 surfaces × 2 faces + applet × 1 face). Args: `face_modifier` (required: "upright"|"reversed"), `label_text` (required: "Emanation"|"Reversal"), `card` (optional TarotCard for applet's server-render path), `keywords_ul_id` (optional id attr on the keyword `<ul>` — sea_stage + fan need `id_sea_stat_upright/reversed` + `id_fan_stat_upright/reversed` for stage-card.js's `populateKeywords` surface-specific selector overrides). The `.stat-face` wrapper that the partial introduces is a no-op for the applet — applet's bespoke `.my-sign-applet-stat-block` rule doesn't `@include stat-block-shared` so `.stat-face` inherits no padding / display-none from the shared mixin.
**(2) FLIP-btn `@mixin flip-btn-base` + `%flip-btn-revealed` + `%flip-btn-mid-flip` primitives** — `_card-deck.scss` head per user 2026-05-25 PM: "unify the many disparate calculations we use for when we allow that FLIP btn to appear and where it appears". Each surface's flip-btn declaration now `@include`s the base (position absolute + zero margin + hidden default opacity 0 + 0.3s transition) and `@extend`s `%flip-btn-revealed` on its surface-specific reveal trigger + `%flip-btn-mid-flip` on its surface-specific `[data-flipping]` selector chain. ~30 lines of duplication collapsed to 6 lines of mixin/placeholder + 3 `@include` + 4 `@extend` calls.
**(3) my_sign FLIP btn moved INSIDE `.sig-stage-card`** + `.my-sign-flip-btn` + `.my-sign-applet-flip-btn` share one positioning rule (`bottom: 0.6rem; left: 0.6rem`) — was a sibling under `.my-sign-stage` positioned via stage-padding-relative `calc(1.5rem + 0.4rem)`. Polish-5 nests it INSIDE the card so positioning is naturally card-relative + the separate `.my-sign-page[data-current-card-id]` centered-mode geometric override (re-deriving offsets from the centred-row layout) is DROPPED entirely. The applet was already inside-card positioned; same `bottom: 0.6rem; left: 0.6rem` rule combines both surfaces in a single `_card-deck.scss` declaration. The applet's `_billboard.scss` flip-btn rule is now just a shim `@include` + `@extend` (the positioning got DRY'd up to the shared rule).
**(4) Hover-reveal everywhere** + instant mid-flip vanish — user-spec 2026-05-25 PM: "The .btn-reveal behavior here should now (1) disappear much earlier, so no independent ease-in/-out logic needed on clicking FLIP; (2) calculate its position more dynamically; be mirrored in the gameboard's My Sign applet. In all places does the hover-to-reveal-FLIP-.btn-reveal effect abate while the card is finishing a FLIP". my_sign main flipped from `display: none → display: inline-flex` (frozen-gated) to opacity-based hover-reveal on `.sig-stage-card:hover` (still gated by `.sig-stage--frozen`). Applet flipped from always-visible to opacity-based hover-reveal on `.my-sign-applet-card:hover`. Fan kept its existing hover-reveal. Mid-flip-hide changed from `opacity: 0 + pointer-events: none` (faded out over the 0.3s transition, which competed w. the click) to `display: none` — INSTANT vanish, no ease-out animation. All 3 surfaces consolidated into one combined `[data-flipping] -> flip-btn` selector list extending `%flip-btn-mid-flip`. The `:has(.flip-btn:hover)` self-pin clause (already present on fan) added to my_sign + applet too — keeps the btn visible while the cursor is on it, otherwise the btn (z-index 25, on top of the card) steals `:hover` from the card the moment the cursor moves onto it + retracts the reveal mid-click.
**(5) `.sea-stage--levity .sea-stage-card` image-mode bg fix** — user-reported 2026-05-25 PM: "the card preview stage in my_sea.html still sports the old card bg (the --secUser here) behind the card img (with the --quiUser box-shadow border)". Same source-order collision pattern as the sea-sig-card fix in polish-4: `.sea-stage--levity .sea-stage-card`'s `@include stage-card-polarity($invert-frame: true)` sets `background: rgba(var(--secUser), 1) + border-color: rgba(var(--priUser), 1)` at specificity 0,2,0 — matches the shared `.sig-stage-card.sig-stage-card--image` comma-list rule's specificity but source-loses to it (levity rule lives at line 2150, comma-list at line 705). Fix: add a `&.sig-stage-card--image { background: transparent; border: 0; }` nested override (0,3,0 specificity) — re-states the transparency under the levity polarity branch so image-mode drawn cards (Minchiate today) don't show a beige card-shape behind the PNG art. The gravity branch was already fine (its mixin call doesn't pass `$invert-frame`).
**(6) Multi-line `{# #}` comment syntax cleanup** — user-spotted 2026-05-25 PM after my polish-5 partial extraction caused visible comment text to leak into rendered HTML on 4 templates (per [[feedback-django-multiline-comments]] / [[feedback-django-comments-single-line-only]] traps the user has flagged before). All multi-line block comments I added in this polish converted to `{% comment %}...{% endcomment %}` form — covers the `_stat_face.html` partial header + 4 template include sites (my_sign.html × 2 blocks, _applet-my-sign.html, _sea_stage.html, game_kit.html).
Tests: 1314/1314 IT+UT total green (72s). No new tests — existing chip-presence + image-mode ITs from polish-4 still pass through the partial extraction. Visual verify 2026-05-25 PM via Claudezilla: my_sign main page (Queen of Coins) renders cleanly via partial w. card+stat-block; applet renders cleanly w. server-filled chip + title; carousel + sea_stage modal work via JS-populated partial includes; my_sign FLIP btn moved into card + hover-reveals + vanishes instantly on FLIP click; sea-stage-card no longer shows --secUser bg behind image-mode PNG art under levity. DRY partial extraction was held out of polish-4 as user-requested separate concern: "hold it for a separate commit, but fold the FLIP btn unification into it as the styling cleanup part" — done.
**Follow-up parked for next sprint**: user-flagged 2026-05-25 PM "If it's interfering to have bespoke rules, just allow the FLIP btn everywhere, including in my_sea.html". This needs (a) dropping the `not card.deck_variant.is_polarized` server-render gate in the applet template, (b) adding a FLIP btn + back-img element to the `_sea_stage.html` modal scaffold, (c) wiring a JS handler in sea.js (currently has no FLIP behavior for drawn-card stage). Out of scope for the polish-5 commit since it's template + JS scope; will pick up as polish-6 or a fresh sprint.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2235 lines
88 KiB
SCSS
2235 lines
88 KiB
SCSS
// ─── Card deck primitives — fan cards + sig-select overlay ─────────────────────
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//
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// Shared card display classes (.fan-card, .fan-card-corner, .fan-card-face, .fan-nav)
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// extracted from _game-kit.scss; sig-select overlay extracted from _room.scss.
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// ── Shared FLIP-btn primitives ───────────────────────────────────────────────
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//
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// The FLIP btn lives on 3 surfaces (my_sign main stage, my_sign applet, game
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// kit fan). Polish-5 2026-05-25 PM unification per user spec: hover-reveal
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// everywhere (was display-toggle on my_sign + always-visible on applet);
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// `display: none` mid-flip for INSTANT vanish (was opacity-fade — felt sluggish
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// since clicks happen faster than the 0.3s ease). The reveal-on-hover transition
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// stays smooth for everyday hover, but the moment a FLIP starts the btn pops
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// out of layout entirely so it can't visually interfere w. the rotateY mid-spin.
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//
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// @mixin flip-btn-base Position absolute + zero margin + hidden default
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// (opacity:0 + pointer-events:none) + 0.3s opacity
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// transition for the smooth hover-reveal. Surfaces
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// add z-index + position offsets (most use bottom-
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// left-of-card; fan uses transform-based carousel-
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// shift since its btn is at wrap-level).
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// %flip-btn-revealed opacity:1 + pointer-events:auto — applied by
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// each surface's hover-trigger selector chain.
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// %flip-btn-mid-flip display:none — applied by each surface's
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// `[data-flipping]` selector chain. Instant vanish
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// (display isn't animatable); supersedes the
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// hover-reveal entirely while rotation is in
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// flight. Each surface's selector chain differs
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// because the btn-to-card DOM relationship varies
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// (inside the card on my_sign + applet post-polish-
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// 5; sibling under common wrap for the fan).
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@mixin flip-btn-base {
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position: absolute;
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margin: 0;
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opacity: 0;
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pointer-events: none;
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transition: opacity 0.3s ease;
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}
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%flip-btn-revealed {
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opacity: 1;
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pointer-events: auto;
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}
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%flip-btn-mid-flip {
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display: none;
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}
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// ── Shared stage-card polarity rules ─────────────────────────────────────────
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//
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// Used by .sea-stage-card (Sea Select polarity is fixed by the deck-stack the
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// gamer drew from) and .fan-card[data-polarity="..."] (Game Kit fan, FLIP-able).
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// Sets title/qualifier color uniformly across both upright and reversal slots;
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// optionally inverts the card frame (bg ⇄ border) for levity polarity, and
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// applies an optional text-shadow (Sea uses one for the deeper card-art look;
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// Fan does not).
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@mixin stage-card-polarity($titles-color, $text-shadow: null, $invert-frame: false) {
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@if $invert-frame {
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background: rgba(var(--secUser), 1);
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border-color: rgba(var(--priUser), 1);
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}
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.fan-card-name,
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.sig-qualifier-above,
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.sig-qualifier-below,
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.fan-card-reversal-name,
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.fan-card-reversal-qualifier {
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color: $titles-color;
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@if $text-shadow { text-shadow: $text-shadow; }
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}
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}
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// ── Shared stat-block contents ───────────────────────────────────────────────
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//
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// Used by .sig-stat-block (Sig Select), .sea-stat-block (Sea Select), and
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// .fan-stage-block (Game Kit fan). The mixin emits the *inner* rules — stat-face
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// padding/swap, stat-keywords, sig-info tooltip + header/title/type/effect/index.
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// Each call site keeps its own outer rule (background, border, animation, button
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// positioning + class hooks, visibility triggers).
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@mixin stat-block-shared {
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// SPIN / FYI buttons — pinned to the top-right edge
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.spin-btn { position: absolute; top: -1rem; right: -1rem; margin: 0; z-index: 50; }
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.fyi-btn { position: absolute; top: 1.25rem; right: -1rem; margin: 0; z-index: 50; }
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// PRV / NXT — pinned to bottom corners; hidden by default. Sig + fan reveal
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// them on .fyi-open (see each site's outer rule). Sea overrides to always
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// visible (its FYI panel is permanent, not hover-toggled).
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.fyi-prev, .fyi-next {
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display: none;
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position: absolute;
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bottom: -1rem;
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margin: 0;
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z-index: 70;
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}
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.fyi-prev { left: -1rem; }
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.fyi-next { right: -1rem; }
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.stat-face {
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display: none;
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// Sprint A.7.5-polish-4 — top-pinned content per user-spec 2026-05-25 PM
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// ("pin the number/alphanumeric at the top and the rest of the content
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// cascades down from it, instead of pinning the arcana type in the center
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// and stacking the rest of the content atop it"). Was top: 0.37 of card-w
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// (visually-centered the arcana mid-stat-block); now uniform 0.1 so the
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// chip header sits at the actual top edge + cascade flows down.
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padding: calc(var(--sig-card-w, 120px) * 0.1)
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calc(var(--sig-card-w, 120px) * 0.1)
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calc(var(--sig-card-w, 120px) * 0.08);
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}
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.stat-face--upright { display: block; }
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&.is-reversed {
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opacity: 1;
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.stat-face--upright { display: none; }
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.stat-face--reversed { display: block; }
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}
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.stat-face-label {
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font-size: calc(var(--sig-card-w, 120px) * 0.063);
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text-transform: uppercase;
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letter-spacing: 0.09em;
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opacity: 0.7;
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// Sprint A.7.5 user-spec 2026-05-25 PM — label color flipped from
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// --terUser to --secUser so EMANATION/REVERSAL recedes visually and
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// lets the title stay the focal text. Gravity-polarity overrides
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// below still flip to --quiUser since the gravity stat-block bg is
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// --secUser (a --secUser label would be invisible).
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color: rgba(var(--secUser), 1);
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margin: 0;
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// text-decoration: underline dropped in polish-4 — the new
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// `.stat-face-header` border-bottom underscores the whole header
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// (chip + icon + label) as a single visual unit, separating it
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// from the title block below.
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}
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// Sprint A.7.5-polish-4 — header is now a two-row vertical stack so
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// long Roman numerals (e.g. XXVIII) get their own line w. room to
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// breathe; row-2 holds the suit-icon + EMANATION/REVERSAL label
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// inline (the icon is always 1 char so it never overflows). The
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// border-bottom underscores both rows as one header unit, replacing
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// the prior per-label text-decoration: underline.
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.stat-face-header {
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display: flex;
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flex-direction: column;
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align-items: flex-start;
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gap: calc(var(--sig-card-w, 120px) * 0.02);
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margin: 0 0 calc(var(--sig-card-w, 120px) * 0.07);
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padding-bottom: calc(var(--sig-card-w, 120px) * 0.04);
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border-bottom: 0.05rem solid rgba(var(--secUser), 0.4);
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}
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.stat-chip-rank {
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font-size: calc(var(--sig-card-w, 120px) * 0.105);
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font-weight: bold;
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line-height: 1;
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color: rgba(var(--secUser), 1);
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&:empty { display: none; }
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}
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.stat-chip-tag {
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display: inline-flex;
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align-items: baseline;
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gap: calc(var(--sig-card-w, 120px) * 0.04);
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line-height: 1;
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i {
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font-size: calc(var(--sig-card-w, 120px) * 0.083);
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color: rgba(var(--secUser), 1);
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}
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}
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// Sprint A.7-polish-3 — title + arcana fields per locked Q3 spec.
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// Title color keys off the stat-block's `data-arcana-key` attr (set by
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// stage-card.js populateStatExtras OR server-side in the applet partial):
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// - MAJOR → --terUser (gold)
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// - MINOR / MIDDLE → --quaUser (bright yellow-gold, user-spec 2026-
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// 05-25 PM "only the My Sign applet has --quaUser as a font color;
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// the rest are --quiUser. Let's change the latter to match the
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// former" — applet's `.stat-face-title` was already --quaUser;
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// shared mixin now matches so all 4 stat-block surfaces unify).
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.stat-face-title {
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font-size: calc(var(--sig-card-w, 120px) * 0.105);
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font-weight: 700;
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line-height: 1.15;
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margin: 0 0 calc(var(--sig-card-w, 120px) * 0.03);
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text-wrap: balance;
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color: rgba(var(--quaUser), 1);
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}
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[data-arcana-key="MAJOR"] .stat-face-title {
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color: rgba(var(--terUser), 1);
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}
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.stat-face-arcana {
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font-size: calc(var(--sig-card-w, 120px) * 0.063);
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text-transform: uppercase;
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letter-spacing: 0.06em;
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opacity: 0.6;
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margin: 0 0 calc(var(--sig-card-w, 120px) * 0.07);
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}
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// `:empty` rule hides title + arcana when stage-card.js hasn't populated
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// them yet (rest state) — prevents zero-height paragraphs from inflating
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// the stat block vertical layout.
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.stat-face-title:empty,
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.stat-face-arcana:empty { display: none; }
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.stat-keywords {
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list-style: none;
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padding: 0;
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margin: 0;
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li {
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font-size: calc(var(--sig-card-w, 120px) * 0.083);
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padding: calc(var(--sig-card-w, 120px) * 0.042) 0;
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opacity: 1;
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border-bottom: 0.05rem solid rgba(var(--terUser), 0.18);
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&:last-child { border-bottom: none; }
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}
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}
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// FYI tooltip — covers the entire stat block when open
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.sig-info {
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display: none;
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position: absolute;
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inset: 0;
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z-index: 60;
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background-color: rgba(var(--tooltip-bg), 0.6);
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backdrop-filter: blur(6px);
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border-radius: 0.4rem;
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border: 0.1rem solid rgba(var(--priYl), 0.35);
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padding: 0.75rem;
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flex-direction: column;
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gap: 0.4rem;
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overflow-y: auto;
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}
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.sig-info-header { display: flex; flex-direction: column; gap: 0.1rem; }
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.sig-info-title {
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font-size: calc(var(--sig-card-w, 120px) * 0.093);
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font-weight: 700;
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margin: 0;
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&--energies, &--operations { color: rgba(var(--quaUser), 1); }
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}
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.sig-info-type {
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font-size: calc(var(--sig-card-w, 120px) * 0.058);
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opacity: 0.7;
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text-transform: uppercase;
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letter-spacing: 0.05em;
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flex-shrink: 0;
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}
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.sig-info-effect {
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flex: 1;
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font-size: calc(var(--sig-card-w, 120px) * 0.075);
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margin: 0;
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line-height: 1.55;
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.card-ref { color: rgba(var(--terUser), 1); font-weight: 600; }
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}
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.sig-info-index {
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font-size: calc(var(--sig-card-w, 120px) * 0.063);
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opacity: 0.55;
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}
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}
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// ── Tarot fan modal ──────────────────────────────────────────────────────────
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#id_tarot_fan_dialog {
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position: fixed;
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inset: 0;
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width: 100%;
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height: 100%;
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max-width: none;
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max-height: none;
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margin: 0;
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padding: 0;
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border: none;
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background: rgba(0, 0, 0, 0.88);
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overflow: hidden;
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&::backdrop { display: none; } // Dialog IS the backdrop
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}
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.tarot-fan-wrap {
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// Fan card dimensions + carousel layout — overrideable per breakpoint via
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// @media rules. game-kit.js reads --fan-carousel-step at runtime so the JS
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// transform stack stays in sync with the CSS-driven sizing.
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--fan-card-w: 220px;
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--fan-card-h: 340px;
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--fan-stage-shift: 130px;
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--fan-carousel-step: 200px;
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position: relative;
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width: 100%;
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height: 100%;
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display: flex;
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align-items: center;
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justify-content: center;
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perspective: 900px;
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button {
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box-shadow: none;
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&:hover, &.active {
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box-shadow: none;
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}
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}
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}
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.tarot-fan {
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position: relative;
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width: var(--fan-card-w);
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height: var(--fan-card-h);
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// Shift the whole carousel left so the focused card sits left-of-center,
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// making symmetric room on the right for .fan-stage-block.
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transform: translateX(calc(-1 * var(--fan-stage-shift)));
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transition: transform 0.3s ease;
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}
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// ── Mobile breakpoints ───────────────────────────────────────────────────────
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// Override the four geometry vars on .tarot-fan-wrap; everything downstream
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// (.tarot-fan size, .fan-card size, carousel stride read by JS, .fan-stage-block
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// width via --sig-card-w, stat-face / stat-keywords typography) scales from them.
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// Portrait mobile — true phone widths (≤ 480px). Narrow desktop windows in
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// portrait orientation stay on the desktop default.
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@media (orientation: portrait) and (max-width: 480px) {
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.tarot-fan-wrap {
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--fan-card-w: 150px;
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--fan-card-h: 230px;
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--fan-stage-shift: 90px;
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--fan-carousel-step: 130px;
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}
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}
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// Landscape mobile — short viewport, fan needs to stay above the fold
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@media (orientation: landscape) and (max-height: 500px) {
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.tarot-fan-wrap {
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--fan-card-w: 150px;
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--fan-card-h: 235px;
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--fan-stage-shift: 90px;
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--fan-carousel-step: 130px;
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}
|
||
}
|
||
|
||
// ── Fan stage block — symmetric right-of-focused-card stat panel ───────────
|
||
//
|
||
// Visual styling mirrors .sig-stat-block / .sea-stat-block (see Step-6 DRY note).
|
||
// Uses --sig-card-w: 220px so the cascaded font-size / padding calc() rules in
|
||
// the sea-stat-block block (which key off --sig-card-w) produce fan-card-sized
|
||
// typography. Animation/positioning is fan-specific (carousel symmetric slot,
|
||
// careen-out on nav, idle-reveal).
|
||
.fan-stage-block {
|
||
--sig-card-w: var(--fan-card-w);
|
||
|
||
position: absolute;
|
||
top: 50%;
|
||
left: 50%;
|
||
width: var(--sig-card-w);
|
||
height: calc(var(--sig-card-w) * 8 / 5);
|
||
// Fallback bg when no `.tarot-fan-wrap[data-polarity]` parent (test
|
||
// fixtures, etc.). Live polarity inversion lives in the parent rule
|
||
// below — `.tarot-fan-wrap[data-polarity=...] .fan-stage-block`.
|
||
background: rgba(var(--priUser), 1);
|
||
border-radius: 0.4rem;
|
||
border: 0.1rem solid rgba(var(--terUser), 0.15);
|
||
color: rgba(var(--secUser), 1);
|
||
z-index: 15;
|
||
|
||
// Symmetric counterpart to the carousel shift: stat block lives at +stage-shift
|
||
// from screen-center, mirroring the focused card at -stage-shift.
|
||
transform: translate(calc(-50% + var(--fan-stage-shift)), -50%) translateX(120vw);
|
||
opacity: 0;
|
||
pointer-events: none;
|
||
// Careen-out (default → no .is-revealed): swift exit, fade trails the slide
|
||
transition: transform 0.2s cubic-bezier(.5,0,.75,0),
|
||
opacity 0.2s ease 0.1s;
|
||
|
||
&.is-revealed {
|
||
transform: translate(calc(-50% + var(--fan-stage-shift)), -50%) translateX(0);
|
||
opacity: 1;
|
||
pointer-events: auto;
|
||
// Reveal: gentler ease-out, opacity leads slightly
|
||
transition: transform 0.6s ease-out,
|
||
opacity 0.5s ease-out 0.1s;
|
||
}
|
||
|
||
@include stat-block-shared;
|
||
|
||
&.fyi-open {
|
||
.sig-info { display: flex; }
|
||
.fyi-prev,
|
||
.fyi-next { display: inline-flex; }
|
||
}
|
||
}
|
||
|
||
// Fan-stage-block polarity inversion — sig convention applied to Game Kit
|
||
// (user-spec 2026-05-23). The active card's polarity is mirrored onto the
|
||
// shared `.tarot-fan-wrap` ancestor by `game-kit.js:_populateStage` and
|
||
// `_flipActive` so the stat block can pick up the opposite-polarity bg
|
||
// without JS having to touch the stat block directly.
|
||
// Sprint A.7.5 user-spec 2026-05-25 PM — gravity polarity stat-block bg
|
||
// flipped from --secUser to --priUser to match the applet's pattern (which
|
||
// keeps the stat-block bg as --priUser under both polarities). User
|
||
// observation: "polarity seems to be reversed everywhere but the My Sign
|
||
// applet". Card + stat-block now share the SAME polarity bg (--priUser
|
||
// under gravity) — explicit revision of the prior opposite-polarity rule.
|
||
// Inner color overrides (label/chip/keywords) collapse to match the levity
|
||
// branch since both now sit on --priUser bg.
|
||
.tarot-fan-wrap[data-polarity="gravity"] .fan-stage-block,
|
||
.tarot-fan-wrap[data-polarity="levity"] .fan-stage-block {
|
||
// Sprint A.7.5-polish-3 — alpha bumped to 1.0 unified across all 4 stat-
|
||
// block surfaces (user-spec 2026-05-25 PM, supersedes polish-2's 0.5).
|
||
background: rgba(var(--priUser), 1);
|
||
border-color: rgba(var(--terUser), 0.15);
|
||
color: rgba(var(--secUser), 1);
|
||
.stat-face-label { color: rgba(var(--secUser), 1); }
|
||
.stat-keywords li {
|
||
color: rgba(var(--quiUser), 1);
|
||
border-bottom-color: rgba(var(--terUser), 0.18);
|
||
}
|
||
}
|
||
// Levity rule above (combined w. gravity since both now use --priUser bg).
|
||
|
||
.fan-card {
|
||
position: absolute;
|
||
inset: 0;
|
||
width: var(--fan-card-w);
|
||
height: var(--fan-card-h);
|
||
border-radius: 0.75rem;
|
||
background: rgba(var(--priUser), 1);
|
||
border: 0.1rem solid rgba(var(--secUser), 0.4);
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
transition: transform 0.25s ease, opacity 0.25s ease;
|
||
transform-style: preserve-3d;
|
||
|
||
&--active {
|
||
border-color: rgba(var(--secUser), 1);
|
||
box-shadow: 0 0 2rem rgba(var(--secUser), 0.3);
|
||
}
|
||
|
||
// SPIN — whole card rotates (carousel transform + rotate(180deg) is combined
|
||
// in JS via updateFan/spinBtn handler, since the inline transform owns the
|
||
// carousel layout). Inner spans swap opacity so the upright fades and the
|
||
// reversal pops — matches sig/sea pattern.
|
||
&.stage-card--reversed {
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name { opacity: 1; }
|
||
.fan-card-name,
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below { opacity: 0.25; }
|
||
}
|
||
|
||
// FLIP — polarity-aware coloring. Default (no data-polarity) is gravity:
|
||
// priUser bg, secUser border. Levity inverts to secUser bg + priUser border.
|
||
&[data-polarity="levity"] {
|
||
@include stage-card-polarity(
|
||
$titles-color: rgba(var(--quiUser), 1),
|
||
$invert-frame: true,
|
||
);
|
||
.fan-card-corner { color: rgba(var(--priUser), 0.75); }
|
||
.fan-card-arcana,
|
||
.fan-card-name-group { color: rgba(var(--priUser), 0.85); }
|
||
}
|
||
|
||
// FLIP — animation runs via Element.animate() in JS (game-kit.js _flipActive)
|
||
// so the rotateY layer stacks on top of the carousel inline transform
|
||
// (translateX/rotateY/scale + optional SPIN rotate(180deg)).
|
||
|
||
.fan-card-corner { padding-top: 0.25rem; }
|
||
}
|
||
|
||
.fan-card-corner {
|
||
position: absolute;
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
gap: 0.15rem;
|
||
line-height: 1;
|
||
color: rgba(var(--secUser), 0.75);
|
||
padding-left: 0.5rem; // outer-edge breathing room; --br rotation makes this right-side
|
||
|
||
&--tl { top: 0.4rem; left: 0.4rem; }
|
||
&--br { bottom: 0.4rem; right: 0.4rem; transform: rotate(180deg); }
|
||
|
||
// Corner rank + suit icon scale with the card so they shrink on mobile
|
||
// breakpoints alongside .fan-card. 0.109 of card-width ≈ 24px @ 220px (the
|
||
// original 1.5rem default).
|
||
.fan-corner-rank {
|
||
font-size: calc(var(--fan-card-w, 220px) * 0.109);
|
||
font-weight: bold;
|
||
padding: 0.18rem 0;
|
||
}
|
||
// Icon always at the outer card edge regardless of rank width
|
||
i {
|
||
font-size: calc(var(--fan-card-w, 220px) * 0.109);
|
||
align-self: flex-start;
|
||
}
|
||
}
|
||
|
||
.fan-card-face {
|
||
// Padding + gaps scale with card width so they stay proportional on mobile.
|
||
padding: calc(var(--fan-card-w) * 0.057);
|
||
text-align: center;
|
||
display: flex;
|
||
flex-direction: column;
|
||
gap: calc(var(--fan-card-w) * 0.023);
|
||
// Face flips on SPIN; corners stay put because they live outside .fan-card-face
|
||
transition: transform 0.4s ease;
|
||
|
||
.fan-card-face-upright,
|
||
.fan-card-face-reversal {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
gap: calc(var(--fan-card-w) * 0.007);
|
||
// Ghost-line: reserve at least two title-line-heights of vertical space
|
||
// on each face so emanation + reversal stay symmetric even when one
|
||
// side has a single-line title (e.g. trumps 6–9 reversal "Indulged
|
||
// Folly" vs upright "Losing Self-Importance, / Sublimating").
|
||
min-height: calc(var(--fan-card-w) * 0.21);
|
||
}
|
||
|
||
// Qualifier shares the name's typography — same line, different content.
|
||
// Sizes scale with --fan-card-w so they stay proportional on mobile.
|
||
// `text-wrap: balance` distributes lines evenly so a borderline-long title
|
||
// breaks at the natural midpoint instead of greedy first-fit (e.g. trump
|
||
// 9 wraps as "Erasing / Personal History," instead of "Erasing Personal /
|
||
// History,"). Base size lowered from 0.1 → 0.087 (~13%) so all the long
|
||
// titles (trumps 8/9/18/36/41 + Queen of Crowns) fit without per-card
|
||
// hacks and without asymmetry between upright (h3) and reversal (p).
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below,
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name,
|
||
.fan-card-name {
|
||
font-size: calc(var(--fan-card-w) * 0.087);
|
||
font-weight: bold;
|
||
margin: 0;
|
||
color: rgba(var(--terUser), 1);
|
||
transition: opacity 0.2s;
|
||
text-wrap: balance;
|
||
}
|
||
|
||
// Reversal-face spans pre-rotated so they read forward once the card spins
|
||
// 180deg via .stage-card--reversed. Matches sig/sea convention (rotation +
|
||
// base opacity live on the inner spans, NOT the wrapping .fan-card-face-reversal
|
||
// div — otherwise the outer div's transform stacks with sig/sea's scoped rule
|
||
// and double-rotates back to upright).
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name {
|
||
transform: rotate(180deg);
|
||
opacity: 0.25;
|
||
}
|
||
|
||
.fan-card-number { font-size: calc(var(--fan-card-w) * 0.043); }
|
||
.fan-card-name-group { font-size: calc(var(--fan-card-w) * 0.043); margin: 0; text-transform: uppercase; letter-spacing: 0.08em; color: rgba(var(--secUser), 1); }
|
||
.fan-card-arcana { font-size: calc(var(--fan-card-w) * 0.043); text-transform: uppercase; letter-spacing: 0.1em; color: rgba(var(--secUser), 1); }
|
||
.fan-card-correspondence { font-size: calc(var(--fan-card-w) * 0.04); font-style: italic; color: rgba(var(--secUser), 0.5); }
|
||
}
|
||
|
||
// FLIP button — invisible at rest, fades in when the user hovers/taps the wrap.
|
||
// Positioned at bottom-left of the focused card slot (carousel-shifted, so its
|
||
// translateX matches .tarot-fan's leftward shift).
|
||
.fan-flip-btn {
|
||
@include flip-btn-base;
|
||
z-index: 25;
|
||
top: 50%;
|
||
left: 50%;
|
||
// Carousel-shifted bottom-left-of-focused-card. The btn sits at wrap level
|
||
// (not inside any card) so positioning has to derive from the carousel
|
||
// geometry vars rather than the bottom-left-of-card pattern the other 2
|
||
// surfaces use. --fan-stage-shift + --fan-card-w/h scale w. breakpoint
|
||
// via the parent `.tarot-fan-wrap`.
|
||
transform: translate(calc(-50% - var(--fan-stage-shift) - var(--fan-card-w) / 2 + 1.5rem),
|
||
calc(-50% + var(--fan-card-h) / 2 - 1.5rem));
|
||
}
|
||
// Hover-reveal. The `.fan-flip-btn:hover` clause pins the btn visible while
|
||
// the cursor is on it — without it, the btn (z-index 25, on top of the card)
|
||
// steals :hover from the card the moment the cursor moves onto it, retracting
|
||
// the reveal + letting the in-flight click pass through to the dialog backdrop
|
||
// (which closes the modal). `.fan-touch-revealed` is the touch-device fallback
|
||
// (no :hover on touchscreens) — game-kit.js toggles it on first card tap.
|
||
.tarot-fan-wrap:has(.fan-card--active:hover) .fan-flip-btn,
|
||
.tarot-fan-wrap:has(.fan-flip-btn:hover) .fan-flip-btn,
|
||
.tarot-fan-wrap.fan-touch-revealed .fan-flip-btn {
|
||
@extend %flip-btn-revealed;
|
||
}
|
||
// Mid-flip-hide selector for the fan is consolidated into the unified
|
||
// 3-surface rule below the `.my-sign-flip-btn` / `.my-sign-applet-flip-btn`
|
||
// declarations. See `_card-deck.scss` polish-5 FLIP-btn block.
|
||
|
||
.fan-nav {
|
||
position: absolute;
|
||
z-index: 20;
|
||
font-size: 3rem;
|
||
line-height: 1;
|
||
background: none;
|
||
border: none;
|
||
text-shadow: 0 0 1px rgba(0, 0, 0, 1);
|
||
color: rgba(var(--terUser), 0.6);
|
||
cursor: pointer;
|
||
padding: 1rem;
|
||
transition: color 0.15s;
|
||
pointer-events: auto;
|
||
outline: none;
|
||
box-shadow: none;
|
||
|
||
&:hover { color: rgba(var(--ninUser), 1); }
|
||
// Suppress browser focus ring on mouse/touch clicks; retain it for keyboard nav
|
||
&--prev { left: 1rem; }
|
||
&--next { right: 1rem; }
|
||
}
|
||
|
||
// ─── Sig Select overlay (SIG_SELECT phase) ────────────────────────────────────
|
||
//
|
||
// Two overlays (levity / gravity) run in parallel, one per polarity group.
|
||
// Layout mirrors the gatekeeper: dark Gaussian backdrop + centred modal.
|
||
// Inside the modal: upper stage (card preview) + lower mini card grid (no scroll).
|
||
|
||
html:has(.sig-backdrop) {
|
||
overflow: hidden;
|
||
}
|
||
|
||
.sig-backdrop {
|
||
position: fixed;
|
||
inset: 0;
|
||
background: rgba(0, 0, 0, 0.75);
|
||
backdrop-filter: blur(5px);
|
||
z-index: 100;
|
||
pointer-events: none;
|
||
}
|
||
|
||
.sig-overlay {
|
||
position: fixed;
|
||
inset: 0;
|
||
display: flex;
|
||
align-items: stretch;
|
||
justify-content: center;
|
||
z-index: 120;
|
||
pointer-events: none;
|
||
}
|
||
|
||
.sig-modal {
|
||
pointer-events: auto;
|
||
display: flex;
|
||
flex-direction: column;
|
||
width: 100%; // respects overlay padding-right set by JS
|
||
max-width: 420px;
|
||
max-height: 100%; // respects overlay padding-bottom set by JS
|
||
}
|
||
|
||
// ─── Stage ────────────────────────────────────────────────────────────────────
|
||
// flex: 1 — fills all space above the card grid; no background (backdrop blur).
|
||
// Row layout: preview card bottom-left, stat block fills the right.
|
||
// Card width is set by sizeSigCard() in room.js (smaller of 40% stage width or
|
||
// 80% stage height × 5/8) via --sig-card-w CSS variable — libsass can't handle
|
||
// container query units inside min().
|
||
|
||
.sig-stage {
|
||
flex: 1;
|
||
min-height: 0;
|
||
position: relative;
|
||
display: flex;
|
||
flex-direction: row;
|
||
align-items: flex-end;
|
||
padding-left: 1.5rem;
|
||
gap: 0.75rem;
|
||
// Preview card — width driven by JS via --sig-card-w; aspect-ratio derives height.
|
||
.sig-stage-card {
|
||
flex-shrink: 0;
|
||
width: var(--sig-card-w, 120px);
|
||
height: auto;
|
||
aspect-ratio: 5 / 8;
|
||
border-radius: 0.5rem;
|
||
background: rgba(var(--priUser), 1);
|
||
border: 0.15rem solid rgba(var(--secUser), 0.6);
|
||
display: flex;
|
||
flex-direction: column;
|
||
position: relative;
|
||
padding: 0.25rem;
|
||
overflow: hidden;
|
||
transition: transform 0.4s ease;
|
||
|
||
// game-kit sets .fan-card-corner { position: absolute; top/left offsets }
|
||
// so these just need display/font overrides; the corners land at the card edges.
|
||
// All font-sizes scale with --sig-card-w (ratio = original-rem × 16 / 120).
|
||
.fan-card-corner--tl {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
line-height: 1.1;
|
||
gap: 0.1rem;
|
||
|
||
.fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.133); font-weight: 700; }
|
||
i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
|
||
}
|
||
|
||
.fan-card-corner--br {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
line-height: 1.1;
|
||
gap: 0.1rem;
|
||
|
||
.fan-corner-rank { font-size: calc(var(--sig-card-w, 120px) * 0.12); font-weight: 700; }
|
||
i { font-size: calc(var(--sig-card-w, 120px) * 0.1); }
|
||
}
|
||
|
||
.fan-card-face {
|
||
flex: 1;
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
text-align: center;
|
||
padding: 0.25rem 0.15rem;
|
||
gap: 0.2rem;
|
||
|
||
.fan-card-face-upright { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; }
|
||
.fan-card-face-reversal { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; padding-top: 0.1rem; }
|
||
.fan-card-name-group { font-size: calc(var(--sig-card-w, 120px) * 0.073); opacity: 0.6; }
|
||
// Upright qualifier + name share sizing/weight/color with their reversed counterparts.
|
||
// text-wrap: balance distributes lines evenly so longer titles wrap symmetrically;
|
||
// base size 0.08 (was 0.093) gives long titles room to fit without per-card hacks.
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below,
|
||
.fan-card-reversal-qualifier { font-size: calc(var(--sig-card-w, 120px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
|
||
.fan-card-name,
|
||
.fan-card-reversal-name { font-size: calc(var(--sig-card-w, 120px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
|
||
.fan-card-arcana { font-size: calc(var(--sig-card-w, 120px) * 0.067); text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
|
||
.fan-card-correspondence{ display: none; } // Minchiate equivalence shown in game-kit only
|
||
// Reversed face elements — pre-rotated so they read forward after card spins
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name {
|
||
transform: rotate(180deg);
|
||
opacity: 0.25;
|
||
}
|
||
}
|
||
|
||
&.stage-card--reversed {
|
||
transform: rotate(180deg);
|
||
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name { opacity: 1; }
|
||
.fan-card-name,
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below { opacity: 0.25; }
|
||
}
|
||
|
||
}
|
||
|
||
// Stat block — same dimensions as the preview card (width × 5:8 aspect).
|
||
// flex: 0 0 auto so it doesn't stretch to fill the stage; the rest of the
|
||
// stage row is simply empty, giving the card room to breathe.
|
||
.sig-stat-block {
|
||
flex: 0 0 auto;
|
||
width: var(--sig-card-w, 120px);
|
||
height: calc(var(--sig-card-w, 120px) * 8 / 5);
|
||
align-self: flex-end;
|
||
// Sprint A.7.5-polish-3 — alpha bumped to 1.0 to unify w. the applet
|
||
// + sea_stage + fan_stage at full opacity per user spec 2026-05-25 PM
|
||
// ("set all of them to the higher opacity that My Sign just had").
|
||
background: rgba(var(--priUser), 1);
|
||
border-radius: 0.4rem;
|
||
border: 0.1rem solid rgba(var(--terUser), 0.15);
|
||
display: none;
|
||
position: relative;
|
||
|
||
@include stat-block-shared;
|
||
}
|
||
|
||
&.sig-stage--frozen .sig-stat-block { display: block; }
|
||
|
||
// Unified .fyi-open class — opens the FYI panel + reveals PRV/NXT nav.
|
||
.sig-stat-block.fyi-open {
|
||
.sig-info { display: flex; }
|
||
.fyi-prev, .fyi-next { display: inline-flex; }
|
||
}
|
||
}
|
||
|
||
// Sprint A.3 / A.5 — image-rendering mode for decks w. DeckVariant.has_card_images=True
|
||
// (Minchiate Fiorentine 1860-1890 today; future image-equipped decks flip
|
||
// the flag to opt in). LIFTED OUT of the `.sig-stage` nest in A.5 polish so
|
||
// the same rule applies wherever `.sig-stage-card.sig-stage-card--image`
|
||
// renders — my_sign.html's stage card (inside .sig-stage), my_sea.html's
|
||
// central sig card (.sea-sig-card inside .sea-pos-core, NOT in .sig-stage),
|
||
// future surface drops. When `.sig-stage-card--image` is set (either by
|
||
// stage-card.js _setImageMode or server-side template branch), the text
|
||
// scaffold (fan-card-* + .fan-corner-rank text children) hides and an
|
||
// <img.sig-stage-card-img> renders inside the same shell. Card bg + border
|
||
// go away — the transparent PNG carries its own irregular outline; four
|
||
// cardinal-direction drop-shadows on the <img> render a stroke-like outline
|
||
// that FOLLOWS the alpha contour (user spec 2026-05-25 PM — NOT a rectangular
|
||
// border around the bounding box). Color is arcana-driven: `--quiUser` (cream)
|
||
// for minor + middle, `--terUser` (gold) for major per
|
||
// [[project-image-based-deck-face-rendering]]'s Q2 lock.
|
||
.sig-stage-card.sig-stage-card--image,
|
||
.my-sign-applet-card.my-sign-applet-card--image,
|
||
.my-sea-slot.my-sea-slot--image,
|
||
.sea-card-slot.sea-card-slot--image,
|
||
.fan-card.fan-card--image {
|
||
--img-stroke-color: rgba(var(--quiUser), 1);
|
||
background: transparent;
|
||
border: 0;
|
||
padding: 0;
|
||
overflow: visible;
|
||
|
||
&[data-arcana-key="MAJOR"] {
|
||
--img-stroke-color: rgba(var(--terUser), 1);
|
||
}
|
||
|
||
.fan-card-corner,
|
||
.fan-card-face,
|
||
.fan-corner-rank,
|
||
> i.fa-solid {
|
||
display: none;
|
||
}
|
||
|
||
.sig-stage-card-img,
|
||
.sig-stage-card-back-img {
|
||
display: block;
|
||
width: 100%;
|
||
height: 100%;
|
||
object-fit: contain;
|
||
// Filter chain (order matters — each drop-shadow operates on
|
||
// the prior result):
|
||
// 1-4: 4 cardinal-direction drop-shadows at 0.2rem (~3.2px)
|
||
// each → contour-following stroke. Combined apparent width
|
||
// ~6.4px. Bump to 8-direction stack if we ever go past
|
||
// ~0.5rem so curved edges stay even.
|
||
// 5: down-right black 1,1 offset 2px-blur drop-shadow
|
||
// matches the silhouette shadow `.tray-cell > img` carries
|
||
// (`_tray.scss:272`) — "lifted off the felt" depth cue.
|
||
// Comes AFTER the strokes so it traces the stroked
|
||
// silhouette, not just the original PNG alpha.
|
||
// Mobile-safe: filter on raster images works fine cross-browser
|
||
// (the [[feedback-mobile-svg-glow]] dead-end was specifically
|
||
// SVG glow, not raster drop-shadow).
|
||
filter:
|
||
drop-shadow( 0.2rem 0 0 var(--img-stroke-color))
|
||
drop-shadow(-0.2rem 0 0 var(--img-stroke-color))
|
||
drop-shadow( 0 0.2rem 0 var(--img-stroke-color))
|
||
drop-shadow( 0 -0.2rem 0 var(--img-stroke-color))
|
||
drop-shadow( 1px 1px 2px rgba(0, 0, 0, 1));
|
||
}
|
||
.sig-stage-card-back-img { display: none; } // shown only when flipped
|
||
|
||
// Sprint A.5 — FLIP-to-back behavior for non-polarized image-equipped
|
||
// decks (Minchiate today). When `.is-flipped-to-back` is toggled by
|
||
// my_sign's flip-btn handler, the front face img hides + the deck
|
||
// card-back img shows. Stat block + arcana-key stroke color stay put —
|
||
// FLIP is purely a visual reveal of the card's back, no polarity-cycle
|
||
// or content swap. User spec 2026-05-25 PM.
|
||
&.is-flipped-to-back {
|
||
.sig-stage-card-img { display: none; }
|
||
.sig-stage-card-back-img { display: block; }
|
||
}
|
||
}
|
||
|
||
// ─── My Sign picker — sizing + state-gated reveal ────────────────────────────
|
||
// Two-phase layout: landing (DRY 1-chair hex w. SCAN SIGN center) → picker
|
||
// (sig-card grid below an always-present stage frame). SAVE SIGN rides
|
||
// inside .my-sign-stage to its right, sig-select-style. FLIP btn + stat
|
||
// block hidden at rest; revealed by `.sig-stage--frozen` (added by JS on
|
||
// OK confirm, cleared by NVM). SPIN (orientation 180°) stays in
|
||
// `.sig-stat-block`; FLIP toggles polarity (data-polarity on .my-sign-page).
|
||
// .my-sign-page mirrors .room-page's flex-column-fill-aperture pattern so
|
||
// the DRY hex inside .my-sign-landing gets a non-zero #id_game_table size
|
||
// for room.js's scaleTable() to compute against. Without flex:1 + min-height:0
|
||
// the container chain collapses + the hex renders unscaled (200×231 inside
|
||
// a 360×320 scene, looking elongated/portrait).
|
||
.my-sign-page {
|
||
--sig-card-w: clamp(140px, 36vw, 220px);
|
||
flex: 1;
|
||
min-height: 0;
|
||
display: flex;
|
||
flex-direction: column;
|
||
position: relative;
|
||
}
|
||
|
||
// Saved-sig read-only state — page bg shifts to --duoUser so the now-
|
||
// hexless aperture reads as a distinct mode (mirrors how `.my-sea-page
|
||
// [data-phase="picker"]` swaps bg in `_gameboard.scss`). Keyed on the
|
||
// presence of `data-current-card-id` since that attribute renders only
|
||
// when the user has a saved significator. Stage card + stat block also
|
||
// center in the now-empty page aperture (default landing keeps stage
|
||
// natural-sized at the top above the hex; here there's no hex so the
|
||
// stage gets to grow + middle itself).
|
||
.my-sign-page[data-current-card-id] {
|
||
background-color: rgba(var(--duoUser), 1);
|
||
|
||
// Stage grows to fill the available column space + centres its card
|
||
// row both horizontally + vertically. Override `.sig-stage`'s default
|
||
// `align-items: flex-end` + `padding-left: 1.5rem` so card + stat
|
||
// block land truly centred.
|
||
.my-sign-stage {
|
||
flex: 1;
|
||
min-height: 0;
|
||
justify-content: center;
|
||
align-items: center;
|
||
padding-left: 0;
|
||
}
|
||
|
||
// `.sig-stat-block`'s default `align-self: flex-end` (line 599)
|
||
// overrides the parent's `align-items: center` on the cross axis,
|
||
// so the stat block was floating to the bottom of the stage while
|
||
// the card sat at vertical-centre. Force `center` here to keep the
|
||
// pair aligned in the centred row.
|
||
.sig-stat-block { align-self: center; }
|
||
|
||
// Polish-5: FLIP-btn centered-mode offset override DROPPED. The btn is
|
||
// now positioned INSIDE the card (`.sig-stage-card { position: relative }`
|
||
// + btn `bottom: 0.6rem; left: 0.6rem`), so it follows the card naturally
|
||
// wherever the stage positions it — no per-layout-mode geometric calc.
|
||
|
||
// Landing collapses since the hex is server-side gone — just DEL is
|
||
// left + that's `position: absolute`. `position: static` here drops
|
||
// landing's positioning context so DEL walks up to `.my-sign-page`
|
||
// (already `position: relative`) + pins to the page corner.
|
||
.my-sign-landing {
|
||
flex: 0 0 auto;
|
||
min-height: 0;
|
||
position: static;
|
||
}
|
||
}
|
||
|
||
// Stage frame — fixed slice in picker phase, natural-sized on landing.
|
||
// The picker min-height reserves real estate so hover-preview cards don't
|
||
// shift adjacent layout; on landing the stage shrinks to its actual content
|
||
// (empty or saved-sig preview) so the DRY hex below gets fair vertical
|
||
// space. SAVE SIGN form is absolutely positioned (see below) so it stays
|
||
// pinned when the stat block reveals on OK confirm.
|
||
.my-sign-stage {
|
||
flex: 0 0 auto;
|
||
position: relative;
|
||
}
|
||
|
||
.my-sign-page[data-phase="picker"] .my-sign-stage {
|
||
min-height: calc(var(--sig-card-w, 140px) * 8 / 5 + 1.5rem);
|
||
}
|
||
|
||
// SAVE SIGN form — pinned to the bottom-right of the stage so it stays in
|
||
// place across hover/lock states (the stat block reveal would otherwise
|
||
// shove a flex-positioned btn around the stage row).
|
||
#id_save_sign_form {
|
||
position: absolute;
|
||
bottom: 0.75rem;
|
||
right: 1rem;
|
||
margin: 0;
|
||
z-index: 6;
|
||
}
|
||
|
||
// Landing phase — DRY hex container. flex:1 + min-height:0 propagates the
|
||
// available vertical space into .room-shell → #id_game_table → scaleTable().
|
||
.my-sign-landing {
|
||
flex: 1;
|
||
min-height: 0;
|
||
display: flex;
|
||
position: relative;
|
||
|
||
// SCAN SIGN btn — centered in the hex. Default .btn-primary text
|
||
// (0.875rem) scales tighter than the room's PICK SIGS btn font; this
|
||
// bumps it down a notch so the 2-line "SCAN/SIGN" label sits cleanly
|
||
// inside the 4rem circle without crowding the border.
|
||
#id_scan_sign_btn {
|
||
white-space: normal;
|
||
}
|
||
|
||
// DEL btn — destructive secondary action, only rendered when a sig
|
||
// is saved. Anchored bottom-right of the landing area so it doesn't
|
||
// compete w. the centered SCAN SIGN hex for visual weight. .btn-danger
|
||
// for the destructive treatment (mirrors post.html gear menu DEL).
|
||
.my-sign-clear-form {
|
||
position: absolute;
|
||
bottom: 0.75rem;
|
||
right: 1rem;
|
||
margin: 0;
|
||
}
|
||
}
|
||
|
||
// Hide SAVE SIGN on landing — the form only makes sense once the user
|
||
// has entered the picker. Saved-sig preview on landing is read-only.
|
||
.my-sign-page[data-phase="landing"] #id_save_sign_form {
|
||
display: none;
|
||
}
|
||
|
||
// Picker phase — bg matches the table hex's interior (--duoUser) so the
|
||
// transition from "hex face" → "card pile on felt" reads as a continuous
|
||
// surface rather than a context swap. Landing phase keeps the body bg.
|
||
.my-sign-page[data-phase="picker"] {
|
||
background: rgba(var(--duoUser), 1);
|
||
}
|
||
|
||
// Polish-5: my_sign main + applet FLIP btns share one positioning rule.
|
||
// Both live INSIDE their card (`.sig-stage-card` / `.my-sign-applet-card`,
|
||
// both `position: relative`) so `bottom: 0.6rem; left: 0.6rem` anchors
|
||
// universally to card-bottom-left w/o needing surface-specific calc().
|
||
.my-sign-flip-btn,
|
||
.my-sign-applet-flip-btn {
|
||
@include flip-btn-base;
|
||
z-index: 25;
|
||
bottom: 0.6rem;
|
||
left: 0.6rem;
|
||
}
|
||
|
||
// Hover-reveal on the parent card. `:has(.flip-btn:hover)` pins the btn
|
||
// visible while the cursor is on it — without this clause, the btn (z-index
|
||
// 25, on top of the card) steals :hover from the card the moment the cursor
|
||
// moves onto it, retracting the reveal + breaking the click flow. Same
|
||
// pattern the fan carousel uses.
|
||
//
|
||
// my_sign main still gates on `.sig-stage--frozen` — hover-only previews
|
||
// don't reveal the polarity toggle until the user has committed a sig.
|
||
.my-sign-stage.sig-stage--frozen .sig-stage-card:hover .my-sign-flip-btn,
|
||
.my-sign-stage.sig-stage--frozen .sig-stage-card:has(.my-sign-flip-btn:hover) .my-sign-flip-btn,
|
||
.my-sign-applet-card:hover .my-sign-applet-flip-btn,
|
||
.my-sign-applet-card:has(.my-sign-applet-flip-btn:hover) .my-sign-applet-flip-btn {
|
||
@extend %flip-btn-revealed;
|
||
}
|
||
|
||
// Unified mid-flip-hide across all 3 surfaces. `[data-flipping]="1"` is set on
|
||
// the card by each surface's FLIP handler for the 500ms rotation duration;
|
||
// `%flip-btn-mid-flip`'s `display: none` makes the btn vanish INSTANTLY (per
|
||
// user spec — no ease-out logic competing w. the click). Selector chains
|
||
// differ per surface because the btn-to-card DOM relationship varies (btn is
|
||
// INSIDE the card on my_sign + applet post-polish-5; sibling under .tarot-
|
||
// fan-wrap for the fan).
|
||
.sig-stage-card[data-flipping] .my-sign-flip-btn,
|
||
.my-sign-applet-card[data-flipping] .my-sign-applet-flip-btn,
|
||
.tarot-fan-wrap:has(.fan-card[data-flipping]) .fan-flip-btn {
|
||
@extend %flip-btn-mid-flip;
|
||
}
|
||
|
||
// ─── Mini card grid ───────────────────────────────────────────────────────────
|
||
// flex: 0 0 auto — shrinks to card content; no background (backdrop blur).
|
||
// align-content: start prevents CSS grid from distributing extra height between rows.
|
||
|
||
.sig-deck-grid {
|
||
flex: 0 0 auto;
|
||
display: grid;
|
||
grid-template-columns: repeat(6, 1fr);
|
||
align-content: start;
|
||
gap: 2px;
|
||
padding: 4px;
|
||
overflow: hidden;
|
||
margin: 0 1rem 5rem 4rem;
|
||
}
|
||
|
||
.sig-card {
|
||
aspect-ratio: 5 / 8;
|
||
border-radius: 0.4rem;
|
||
background: rgba(var(--priUser), 0.97);
|
||
border: 1px solid rgba(var(--secUser), 0.3);
|
||
position: relative;
|
||
cursor: grab;
|
||
transition: border-color 0.15s, box-shadow 0.15s;
|
||
overflow: hidden;
|
||
|
||
// game-kit sets .fan-card-corner { position:absolute; top:0.4rem; left:0.4rem;
|
||
// padding-left:0.5rem }. Sig thumbnails reset position to dead-center; we
|
||
// also zero the inherited padding-left (it's there for game-kit fan corners
|
||
// that need outer-edge breathing room — at thumb size it nudges the rank +
|
||
// icon visibly off-center after the translate).
|
||
.fan-card-corner--tl {
|
||
top: 50%;
|
||
left: 50%;
|
||
transform: translate(-50%, -50%);
|
||
padding-left: 0;
|
||
gap: 0; // game-kit has gap:0.15rem — too large at 0.5rem font-size
|
||
|
||
.fan-corner-rank { font-size: 1rem; font-weight: 700; }
|
||
i { font-size: 0.75rem; }
|
||
}
|
||
|
||
// OK / NVM overlay — appears on click (focused) or own reservation
|
||
.sig-card-actions {
|
||
position: absolute;
|
||
inset: 0;
|
||
display: none;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
gap: 3px;
|
||
background: rgba(var(--priUser), 0.92);
|
||
border-radius: inherit;
|
||
|
||
.sig-nvm-btn { display: none; }
|
||
}
|
||
|
||
&.sig-focused .sig-card-actions { display: flex; }
|
||
&.sig-reserved--own .sig-card-actions {
|
||
display: flex;
|
||
.sig-ok-btn { display: none; }
|
||
.sig-nvm-btn { display: flex; }
|
||
}
|
||
|
||
// Cursor strip — hangs below the card bottom edge; overflow: visible allows this.
|
||
.sig-card-cursors {
|
||
position: absolute;
|
||
bottom: -0.6rem;
|
||
left: 0;
|
||
right: 0;
|
||
display: flex;
|
||
justify-content: space-between;
|
||
padding: 0 2px;
|
||
}
|
||
|
||
// Rise above DOM-order siblings when a peer's cursor is active on this card.
|
||
// Without this, later cards in the grid paint over the overflowing cursor icons.
|
||
&:has(.sig-cursor.active) { z-index: 5; }
|
||
|
||
&:hover:not([data-reserved-by]) {
|
||
border-color: rgba(var(--secUser), 0.8);
|
||
box-shadow: 0 0 4px rgba(var(--secUser), 0.25);
|
||
}
|
||
|
||
&.sig-reserved {
|
||
cursor: not-allowed;
|
||
}
|
||
|
||
// Role-coloured reservation glow — border/shadow matches the reserving gamer's role.
|
||
// data-reserved-by is set by applyReservation() in sig-select.js.
|
||
// Own reservation also shows role colour (same as peers see), not a separate style.
|
||
&.sig-reserved {
|
||
&[data-reserved-by="PC"] { border-color: rgba(var(--priRd), 1); box-shadow: 0 0 0 2px rgba(var(--priRd), 1); }
|
||
&[data-reserved-by="NC"] { border-color: rgba(var(--priYl), 1); box-shadow: 0 0 0 2px rgba(var(--priYl), 1); }
|
||
&[data-reserved-by="EC"] { border-color: rgba(var(--priGn), 1); box-shadow: 0 0 0 2px rgba(var(--priGn), 1); }
|
||
&[data-reserved-by="SC"] { border-color: rgba(var(--priCy), 1); box-shadow: 0 0 0 2px rgba(var(--priCy), 1); }
|
||
&[data-reserved-by="AC"] { border-color: rgba(var(--priId), 1); box-shadow: 0 0 0 2px rgba(var(--priId), 1); }
|
||
&[data-reserved-by="BC"] { border-color: rgba(var(--priFs), 1); box-shadow: 0 0 0 2px rgba(var(--priFs), 1); }
|
||
}
|
||
|
||
&.sig-reserved--own {
|
||
cursor: grabbing;
|
||
}
|
||
}
|
||
|
||
// ─── Cursor anchors ───────────────────────────────────────────────────────────
|
||
//
|
||
// Three tiny dots along the bottom of each mini card, one per role in the group.
|
||
// Inactive: invisible. Active (another gamer is hovering): role-coloured dot.
|
||
// Position order is fixed per polarity (POLARITY_ROLES in sig-select.js):
|
||
// levity (PC / NC / SC) → left / mid / right
|
||
// gravity (BC / EC / AC) → left / mid / right
|
||
|
||
// In-card cursor elements — invisible anchors only.
|
||
// Visible icons are portaled to document root by applyHover() in sig-select.js.
|
||
.sig-cursor {
|
||
display: block;
|
||
font-size: 0; // zero-size: no layout impact, just carries .active class
|
||
color: transparent;
|
||
pointer-events: none;
|
||
}
|
||
|
||
// ─── Floating cursor portal ───────────────────────────────────────────────────
|
||
//
|
||
// sig-select.js creates these <i> elements inside #id_sig_cursor_portal, a
|
||
// position:fixed root-level container, so they escape all overflow/clip contexts.
|
||
// Positioned via getBoundingClientRect() on the card element.
|
||
|
||
#id_sig_cursor_portal {
|
||
position: fixed;
|
||
inset: 0;
|
||
pointer-events: none;
|
||
z-index: 200; // above sig-overlay (120), below tray (310)
|
||
overflow: visible;
|
||
}
|
||
|
||
.sig-cursor-float {
|
||
position: absolute;
|
||
font-size: 1.5rem;
|
||
line-height: 1;
|
||
transform: translateX(-50%); // centre on the x coordinate from JS
|
||
pointer-events: none;
|
||
}
|
||
|
||
// Role-specific colour + outline shadow + ninUser glow
|
||
.sig-cursor-float[data-role="PC"] {
|
||
color: rgba(var(--priRd), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priOr),1), -2px 0 0 rgba(var(--priOr),1),
|
||
0 2px 0 rgba(var(--priOr),1), 0 -2px 0 rgba(var(--priOr),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
.sig-cursor-float[data-role="NC"] {
|
||
color: rgba(var(--priYl), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priLm),1), -2px 0 0 rgba(var(--priLm),1),
|
||
0 2px 0 rgba(var(--priLm),1), 0 -2px 0 rgba(var(--priLm),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
.sig-cursor-float[data-role="EC"] {
|
||
color: rgba(var(--priGn), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priTk),1), -2px 0 0 rgba(var(--priTk),1),
|
||
0 2px 0 rgba(var(--priTk),1), 0 -2px 0 rgba(var(--priTk),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
.sig-cursor-float[data-role="SC"] {
|
||
color: rgba(var(--priCy), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priBl),1), -2px 0 0 rgba(var(--priBl),1),
|
||
0 2px 0 rgba(var(--priBl),1), 0 -2px 0 rgba(var(--priBl),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
.sig-cursor-float[data-role="AC"] {
|
||
color: rgba(var(--priId), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priVt),1), -2px 0 0 rgba(var(--priVt),1),
|
||
0 2px 0 rgba(var(--priVt),1), 0 -2px 0 rgba(var(--priVt),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
.sig-cursor-float[data-role="BC"] {
|
||
color: rgba(var(--priFs), 1);
|
||
text-shadow: 2px 0 0 rgba(var(--priMe),1), -2px 0 0 rgba(var(--priMe),1),
|
||
0 2px 0 rgba(var(--priMe),1), 0 -2px 0 rgba(var(--priMe),1),
|
||
0 0 6px rgba(0, 0, 0, 0.5);
|
||
}
|
||
|
||
// ─── Polarity theming — card colour inversion ────────────────────────────────
|
||
//
|
||
// Gravity (Graven): --priUser bg / --secUser text — standard dark palette.
|
||
// Levity (Leavened): --secUser bg / --priUser text — inverted, lighter feel.
|
||
// Both mini-cards and the stage preview card follow the same rule.
|
||
|
||
// `.my-sign-page[data-polarity]` parallels `.sig-overlay[data-polarity]` —
|
||
// same polarity-themed colour rules apply to the standalone Game Sign picker.
|
||
// data-polarity lives on the page wrapper (not on .my-sign-stage) so descendant
|
||
// `.sig-card` (in the grid, sibling to the stage) inherits the rules.
|
||
// NOTE: `.my-sea-page[data-polarity="..."]` deliberately NOT in this shared
|
||
// selector list (was bitten 2026-05-21 by drawn-card stage bleed). My-sea's
|
||
// drawn cards open into the `.sea-stage` modal whose `.sig-stage-card.sea-
|
||
// stage-card` element has BOTH classes — so a `.my-sea-page[data-polarity]
|
||
// .sig-stage-card` rule (0,3,0) silently overrides the proper card-specific
|
||
// `.sea-stage--levity/--gravity .sea-stage-card` polarity (0,2,0), forcing
|
||
// every drawn card's stage to inherit the user's sig polarity. My-sea's own
|
||
// page polarity rules live below + target ONLY `.sea-sig-card` (the spread-
|
||
// center sig). See [[feedback-page-polarity-scope-trap]].
|
||
.sig-overlay[data-polarity="levity"],
|
||
.my-sign-page[data-polarity="levity"] {
|
||
// Mini card: inverted palette. game-kit sets explicit colours on .fan-card-name
|
||
// and .fan-card-corner that out-specifc the parent color, so re-target them here.
|
||
.sig-card {
|
||
background: rgba(var(--secUser), 0.97);
|
||
border-color: rgba(var(--priUser), 0.3);
|
||
color: rgba(var(--priUser), 1);
|
||
.fan-card-corner { color: rgba(var(--priUser), 0.75); }
|
||
.fan-card-name { color: rgba(var(--quiUser), 1); }
|
||
// OK / NVM overlay — must match the inverted card background
|
||
.sig-card-actions { background: rgba(var(--secUser), 0.92); }
|
||
}
|
||
// Stage preview card: same inversion + title colour.
|
||
// .fan-card-name-group and .fan-card-arcana have explicit color in the base
|
||
// .fan-card-face rule (specificity 0,2,0) — must re-target them here (0,3,0).
|
||
// Opacity dim is still applied by the nested sig-stage-card rule.
|
||
.sig-stage-card {
|
||
background: rgba(var(--secUser), 1);
|
||
border-color: rgba(var(--priUser), 0.6);
|
||
color: rgba(var(--priUser), 1);
|
||
.fan-card-corner { color: rgba(var(--priUser), 0.75); }
|
||
.fan-card-name-group{ color: rgba(var(--priUser), 1); }
|
||
.fan-card-name { color: rgba(var(--quiUser), 1); }
|
||
.fan-card-arcana { color: rgba(var(--priUser), 1); }
|
||
}
|
||
// Polarity title + qualifier text: --quiUser for levity (paired w. gravity's --terUser).
|
||
// All five selectors prefixed w. .sig-stage-card to match (or beat) the 0,4,0 specificity
|
||
// of the default `.sig-stage .sig-stage-card .fan-card-face .sig-qualifier-*` rule —
|
||
// without the prefix the polarity color loses the cascade on .sig-qualifier-*.
|
||
.sig-stage-card .fan-card-name,
|
||
.sig-stage-card .fan-card-reversal-name,
|
||
.sig-stage-card .fan-card-reversal-qualifier,
|
||
.sig-stage-card .sig-qualifier-above,
|
||
.sig-stage-card .sig-qualifier-below { color: rgba(var(--quiUser), 1); }
|
||
// Stat-face label: levity stat-block bg is --priUser. Per A.7.5 user-spec
|
||
// 2026-05-25 PM the label uses --secUser (was --terUser) so EMANATION /
|
||
// REVERSAL recedes against the title — same convention as the applet.
|
||
.sig-stat-block .stat-face-label { color: rgba(var(--secUser), 1); }
|
||
// Upright + reversal title glow — levity. Drop-shadow is WHITE here (was 0,0,0
|
||
// at 0.55) because the inverted-frame levity card uses a light --secUser bg,
|
||
// so a dark drop shadow reads as harsh smudge under the --quiUser title text.
|
||
.sig-stage-card .fan-card-name,
|
||
.sig-stage-card .sig-qualifier-above,
|
||
.sig-stage-card .sig-qualifier-below,
|
||
.sig-stage-card .fan-card-reversal-name,
|
||
.sig-stage-card .fan-card-reversal-qualifier {
|
||
text-shadow: 0 1px 1px rgba(255,255,255,0.55), 0 0 0.55rem rgba(var(--ninUser), 0.7);
|
||
}
|
||
// card-ref spans inside the caution tooltip — must match the base rule's
|
||
// .sig-stat-block .sig-info-effect .card-ref specificity (0,3,0) to win.
|
||
.sig-info-effect .card-ref { color: rgba(var(--quiUser), 1); }
|
||
// Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
|
||
}
|
||
.sig-overlay[data-polarity="gravity"],
|
||
.my-sign-page[data-polarity="gravity"] {
|
||
// Sprint A.7.5 user-spec 2026-05-25 PM — stat-block bg under gravity
|
||
// collapses to the default --priUser (was --secUser w. inverted
|
||
// priUser/secUser), matching the My Sign applet's universal --priUser
|
||
// stat-block. Label/chip/keyword overrides below collapse too — the
|
||
// default rules (tuned for --priUser bg) cover both polarities now.
|
||
.sig-stat-block {
|
||
// bg falls through to the default `rgba(var(--priUser), 0.5)` set
|
||
// at `.sig-stage .sig-stat-block` above; no per-polarity override.
|
||
}
|
||
// Caution tooltip: --tooltip-bg is black so priUser text (dark) would be invisible —
|
||
// override to secUser (light) so body text reads against the dark backdrop.
|
||
.sig-info { color: rgba(var(--secUser), 1); }
|
||
// Polarity title + qualifier text: --terUser for gravity (paired w. levity's --quiUser).
|
||
// All five selectors prefixed w. .sig-stage-card to meet the 0,4,0 specificity of the
|
||
// default `.sig-stage .sig-stage-card .fan-card-face .sig-qualifier-*` rule.
|
||
.sig-stage-card .fan-card-name,
|
||
.sig-stage-card .fan-card-reversal-name,
|
||
.sig-stage-card .fan-card-reversal-qualifier,
|
||
.sig-stage-card .sig-qualifier-above,
|
||
.sig-stage-card .sig-qualifier-below { color: rgba(var(--terUser), 1); }
|
||
// Sprint A.7.5 — label + chip overrides under gravity dropped; the
|
||
// shared --secUser default (tuned for --priUser bg) applies in both
|
||
// polarities now that gravity stat-block bg = --priUser.
|
||
// Upright + reversal title glow — gravity
|
||
.sig-stage-card .fan-card-name,
|
||
.sig-stage-card .sig-qualifier-above,
|
||
.sig-stage-card .sig-qualifier-below,
|
||
.sig-stage-card .fan-card-reversal-name,
|
||
.sig-stage-card .fan-card-reversal-qualifier {
|
||
text-shadow: 1px 1px 0 rgba(0,0,0,1), 0 0 0.25rem rgba(var(--ninUser), 0.25);
|
||
}
|
||
// Cursor colours live in .sig-cursor-float[data-role] rules (portal elements)
|
||
}
|
||
|
||
// ── My-sea page polarity: scoped to `.sea-sig-card` only ──────────────────────
|
||
// The user's chosen sig (rendered as `.sig-stage-card.sea-sig-card` in the
|
||
// spread-center cell) is the ONLY element on my-sea whose colours track the
|
||
// page-level `data-polarity` (= `User.significator_reversed`). Drawn cards
|
||
// belong to their own polarity from the deck-stack they were pulled from +
|
||
// must NOT inherit the user's sig polarity — see big NOTE above the shared
|
||
// `.sig-overlay`/`.my-sign-page` block for the bleed trap that prompted this
|
||
// scoping (2026-05-21 bug).
|
||
//
|
||
// Gravity is the default rendering (`.sig-stage-card.sea-sig-card` base rule
|
||
// sets `background: --priUser, color: --secUser` at `_card-deck.scss:1379`)
|
||
// so we only need an override for the LEVITY case here — same idea as the
|
||
// `.sig-overlay[data-polarity="levity"] .sig-stage-card` block above.
|
||
.my-sea-page[data-polarity="levity"] .sig-stage-card.sea-sig-card {
|
||
background: rgba(var(--secUser), 1);
|
||
border-color: rgba(var(--priUser), 0.6);
|
||
color: rgba(var(--priUser), 1); // currentColor propagates to .fan-corner-rank + i
|
||
|
||
// Sprint A.7.5-polish-4 — same image-mode override as the base rule
|
||
// above. Without this the 0,3,0 levity rule's --secUser bg would
|
||
// re-clothe the sea-sig-card under levity even in image mode.
|
||
&.sig-stage-card--image {
|
||
background: transparent;
|
||
border: 0;
|
||
}
|
||
}
|
||
|
||
// ─── Sig select: landscape overrides ─────────────────────────────────────────
|
||
// Cascade (each step is a SUPERSET of the prior):
|
||
// narrow landscape → 6 cols × 2.5rem, row layout (stage beside grid)
|
||
// ≥ 900px → 9×2 grid of 3rem cards, column layout (stage above)
|
||
// ≥ 1400px → 18×1 row of 3rem cards (wide enough that 18×3rem
|
||
// + ~7rem modal margins clears even at rem=22)
|
||
// ≥ 1800px → 18×1 row of 5rem cards + doubled sidebar padding
|
||
// Grid margins reset to 0 — overlay padding handles all edge clearance.
|
||
|
||
@media (orientation: landscape) {
|
||
.sig-modal {
|
||
max-width: none;
|
||
flex-direction: row; // grid to the right, stage + card preview to the left
|
||
margin-left: 4rem;
|
||
margin-right: 3rem;
|
||
}
|
||
.sig-overlay .sig-stage {
|
||
min-width: 0; // allow shrinking in row layout; align-items:flex-end already set
|
||
}
|
||
// Scoped to .sig-overlay — the room sig-select modal has its own width
|
||
// budget. .my-sign-page gets its own breakpoints below (different col
|
||
// counts + thresholds tuned for the full content area).
|
||
.sig-overlay .sig-deck-grid {
|
||
grid-template-columns: repeat(6, 2.5rem);
|
||
margin: 0;
|
||
align-self: flex-end; // sit at the bottom of the modal row
|
||
}
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 900px) {
|
||
// Middling landscape: stacked layout (stage top, 9×2 grid bottom).
|
||
.sig-modal {
|
||
flex-direction: column;
|
||
align-items: stretch;
|
||
}
|
||
.sig-overlay .sig-stage {
|
||
min-width: auto;
|
||
align-self: stretch; // fill full modal width so JS sizeSigCard() gets correct stageWidth
|
||
margin-left: 3rem;
|
||
}
|
||
.sig-overlay .sig-deck-grid {
|
||
grid-template-columns: repeat(9, 3rem);
|
||
align-self: center;
|
||
}
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 1400px) {
|
||
// Wide landscape: 18-card single-row grid. 18×3rem + ~7rem modal margins
|
||
// clears the viewport here even at the fluid-rem ceiling (rem=22 → ~1376px).
|
||
.sig-overlay .sig-deck-grid {
|
||
grid-template-columns: repeat(18, 3rem);
|
||
}
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 1800px) {
|
||
// Sig overlay: clear doubled sidebars (8rem each instead of 4rem/6rem)
|
||
.sig-overlay { padding-left: 8rem; padding-right: 8rem; }
|
||
.sig-overlay .sig-stage {
|
||
align-self: stretch; // fill full modal width so JS sizeSigCard() gets correct stageWidth
|
||
margin-left: 3rem;
|
||
}
|
||
.sig-overlay .sig-deck-grid {
|
||
grid-template-columns: repeat(18, 5rem);
|
||
align-self: center;
|
||
}
|
||
|
||
// Room menu: base right: 0.5rem (same-specificity ID rule) overrides _applets.scss
|
||
// XL block because _card-deck.scss is imported after _applets.scss. Re-declare here to win the cascade.
|
||
#id_room_menu { right: 2.5rem; }
|
||
}
|
||
|
||
// ─── My Sign picker grid ────────────────────────────────────────────────────
|
||
// align-self:center horizontally centers the shrink-to-content grid in
|
||
// .my-sign-page's flex column; overflow:visible avoids the modal's hidden
|
||
// clip. Col counts ramp up at wider viewports — sig-select's breakpoints
|
||
// are tuned for the modal's width budget so we use our own thresholds that
|
||
// account for the navbar/footer sidebars (~5rem each) eating viewport width.
|
||
// Portrait: fixed rem cols (default repeat(6, 1fr) collapses to 0 width
|
||
// w. align-self:center because 1fr has no defined parent to fr against).
|
||
.my-sign-deck-grid {
|
||
align-self: center;
|
||
margin: 1rem auto;
|
||
overflow: visible;
|
||
grid-template-columns: repeat(6, 3rem);
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 900px) {
|
||
// Middling landscape: 9-card row × 2 (mirrors sig-select's middling step).
|
||
.my-sign-deck-grid {
|
||
grid-template-columns: repeat(9, 3rem);
|
||
}
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 1600px) {
|
||
// Wide landscape: 18-card single row. Bumped from sig-select's 1400px so
|
||
// 18×3rem + the doubled-sidebar margins (~10rem) still clears the viewport
|
||
// at the fluid-rem ceiling (rem=22 → 18×3rem=1188px + 220px margins = 1408,
|
||
// safe with 1600px floor).
|
||
.my-sign-deck-grid {
|
||
grid-template-columns: repeat(18, 3rem);
|
||
}
|
||
}
|
||
|
||
@media (orientation: landscape) and (min-width: 2200px) {
|
||
// XL landscape: 18×5rem. Bumped from sig-select's 1800px — 18×5rem=1980px
|
||
// at rem=22 needs ~2200px viewport after sidebar/footer clearance.
|
||
.my-sign-deck-grid {
|
||
grid-template-columns: repeat(18, 5rem);
|
||
}
|
||
}
|
||
|
||
// ── DRAW SEA overlay ─────────────────────────────────────────────────────────
|
||
// Mirrors .sky-* structure but with columns reversed:
|
||
// left = transparent (Celtic Cross card positions)
|
||
// right = rgba(--priUser) opaque (spread select)
|
||
|
||
.sea-backdrop {
|
||
display: none;
|
||
position: fixed;
|
||
inset: 0;
|
||
background: rgba(0, 0, 0, 0.75);
|
||
backdrop-filter: blur(4px);
|
||
z-index: 200;
|
||
}
|
||
|
||
html.sea-open .sea-backdrop { display: block; }
|
||
|
||
.sea-overlay {
|
||
display: none;
|
||
position: fixed;
|
||
inset: 0;
|
||
z-index: 201;
|
||
overflow-y: auto;
|
||
align-items: center;
|
||
justify-content: center;
|
||
}
|
||
|
||
html.sea-open .sea-overlay { display: flex; }
|
||
|
||
.sea-modal-wrap {
|
||
position: relative;
|
||
width: 90vw;
|
||
max-width: 60rem;
|
||
max-height: 90vh;
|
||
margin: auto;
|
||
opacity: 0;
|
||
transform: translateY(1.5rem);
|
||
transition: opacity 0.25s, transform 0.25s;
|
||
}
|
||
|
||
html.sea-open .sea-modal-wrap {
|
||
opacity: 1;
|
||
transform: translateY(0);
|
||
}
|
||
|
||
.sea-modal {
|
||
border-radius: 0.5rem;
|
||
overflow: hidden;
|
||
width: 100%;
|
||
}
|
||
|
||
.sea-modal-header {
|
||
padding: 0.75rem 1.25rem;
|
||
background: rgba(var(--priUser), 1);
|
||
|
||
h2 { font-size: 1.4rem; margin: 0; }
|
||
p { margin: 0.2rem 0 0; font-size: 0.85rem; opacity: 0.8; }
|
||
}
|
||
|
||
.sea-modal-body {
|
||
display: flex;
|
||
min-height: 20rem;
|
||
}
|
||
|
||
// ── Cards column (transparent / left) ────────────────────────────────────────
|
||
|
||
.sea-cards-col {
|
||
flex: 1 1 55%;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
padding: 1.5rem;
|
||
}
|
||
|
||
.sea-cross {
|
||
display: grid;
|
||
grid-template-areas:
|
||
". crown . "
|
||
"leave core loom "
|
||
". lay . ";
|
||
grid-template-columns: 1fr 1fr 1fr;
|
||
grid-template-rows: auto auto auto;
|
||
gap: 0.5rem;
|
||
align-items: center;
|
||
justify-items: center;
|
||
}
|
||
|
||
.sea-crucifix-cell { display: flex; align-items: center; justify-content: center; }
|
||
.sea-pos-crown { grid-area: crown; }
|
||
.sea-pos-leave { grid-area: leave; }
|
||
.sea-pos-core { grid-area: core; }
|
||
.sea-pos-loom { grid-area: loom; }
|
||
.sea-pos-lay { grid-area: lay; }
|
||
|
||
$sea-card-w: 4rem;
|
||
$sea-card-h: 6.5rem;
|
||
|
||
.sea-card-slot {
|
||
width: $sea-card-w;
|
||
height: $sea-card-h;
|
||
background-color: rgba(var(--duoUser), 1);
|
||
border: 0.15rem dashed rgba(var(--terUser), 1);
|
||
box-shadow: 0 0 2px rgba(var(--priUser), 0.5);
|
||
border-radius: 0.3rem;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
font-size: 0.6rem;
|
||
color: rgba(var(--terUser), 0.6);
|
||
}
|
||
|
||
.sea-card-slot--crossing {
|
||
// Keep portrait dimensions; rotate(90deg) in .sea-pos-cross supplies the landscape visual.
|
||
// Swapping w/h here caused flex-shrink to squish the longer edge to fit the 4rem container.
|
||
width: $sea-card-w;
|
||
height: $sea-card-h;
|
||
}
|
||
|
||
.sea-card-slot--filled {
|
||
// Start invisible; transition to .sea-card-slot--visible on deposit
|
||
opacity: 0;
|
||
transition: opacity 1s ease;
|
||
border: 0.15rem solid transparent;
|
||
border-radius: 0.3rem;
|
||
flex-direction: column;
|
||
gap: 0.15rem;
|
||
|
||
.fan-corner-rank { font-size: 1.15rem; font-weight: 700; line-height: 1; }
|
||
i { font-size: 0.9rem; }
|
||
}
|
||
|
||
// Levity drawn card — secUser bg, priUser text + border (matches stage card polarity)
|
||
.sea-card-slot--filled.sea-card-slot--levity {
|
||
color: rgba(var(--priUser), 0.9);
|
||
background: rgba(var(--secUser), 1);
|
||
border-color: rgba(var(--priUser), 1);
|
||
}
|
||
// Gravity drawn card — priUser bg, secUser text + border
|
||
.sea-card-slot--filled.sea-card-slot--gravity {
|
||
color: rgba(var(--secUser), 0.9);
|
||
background: rgba(var(--priUser), 1);
|
||
border-color: rgba(var(--secUser), 0.6);
|
||
}
|
||
|
||
// Reversed — pre-rolled by sea_deck server-side. Rotate the whole slot
|
||
// (background + border + content) so the rank/icon stacking order also
|
||
// flips (rank-top + icon-bottom upright → icon-top + rank-bottom reversed),
|
||
// not just each character upside-down in place.
|
||
.sea-card-slot--reversed { transform: rotate(180deg); }
|
||
|
||
// Cross-position adds 90° already; reversed cross combines to 270°. Higher
|
||
// specificity than the .sea-pos-cross .sea-card-slot rule so it wins.
|
||
.sea-pos-cross .sea-card-slot--reversed { transform: rotate(270deg); }
|
||
|
||
// Long Roman numerals (≥ 5 chars: XVIII, XXIII, XXVIII, XXXIII, XXXVIII,
|
||
// XLIII, XLVIII) — squeeze horizontally via scaleX so they fit the slot
|
||
// without dropping font-size (height stays the same). Class added in
|
||
// _fillSlot when card.corner_rank.length >= 5. Slot-level reversed rotation
|
||
// already carries the rank along, so scaleX is the only inner transform
|
||
// regardless of reversal state.
|
||
.sea-card-slot--rank-long .fan-corner-rank {
|
||
display: inline-block;
|
||
transform: scaleX(0.7);
|
||
letter-spacing: -0.05em;
|
||
}
|
||
|
||
// Deposited — fully opaque by default; Cover/Cross are semi-transparent
|
||
.sea-card-slot--visible { opacity: 1; transition: opacity 1s ease, box-shadow 0.15s ease; }
|
||
|
||
@keyframes sea-cover-appear {
|
||
0% { opacity: 0; }
|
||
50% { opacity: 1; }
|
||
100% { opacity: 0.3; }
|
||
}
|
||
|
||
@keyframes sea-cross-appear {
|
||
0% { opacity: 0; }
|
||
50% { opacity: 1; }
|
||
100% { opacity: 0.15; }
|
||
}
|
||
|
||
.sea-pos-cover .sea-card-slot--visible { opacity: 0.3; animation: sea-cover-appear 2s ease; }
|
||
.sea-pos-cross .sea-card-slot--visible { opacity: 0.15; animation: sea-cross-appear 2s ease; }
|
||
|
||
// Hover: reveal fully (snappy)
|
||
.sea-pos-cover .sea-card-slot--visible:hover,
|
||
.sea-pos-cross .sea-card-slot--visible:hover { opacity: 1; transition: opacity 0.15s ease; }
|
||
|
||
// Focused (first tap): persist at opacity 1 + selection glow until modal opens
|
||
.sea-card-slot--focused {
|
||
opacity: 1 !important;
|
||
transition: opacity 0.15s ease, box-shadow 0.15s ease;
|
||
box-shadow: 0 0 0.5rem 0.25rem rgba(var(--ninUser), 0.35), 0 0 0.4rem rgba(0, 0, 0, 0.85);
|
||
}
|
||
|
||
// Cover + Cross — absolutely overlaid on the Sig card in .sea-pos-core
|
||
.sea-pos-core { position: relative; }
|
||
|
||
.sea-pos-cover,
|
||
.sea-pos-cross {
|
||
position: absolute;
|
||
inset: 0;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
pointer-events: none;
|
||
|
||
.sea-card-slot { pointer-events: auto; }
|
||
}
|
||
|
||
.sea-pos-cover { z-index: 3; } // above sig (z-index: 2)
|
||
.sea-pos-cross { z-index: 4; } // above cover
|
||
// Empty Cover/Cross slots — subtle dotted outline (no fill) so the
|
||
// underlying Sig card shows through. Hovering/touching reveals the
|
||
// full --duoUser mask, opaquing the slot + obscuring the Sig behind.
|
||
// Border + label dim to 0.25 alpha default; bounce to full on hover.
|
||
// The filled-slot hover behavior (opacity 0.3/0.15 → 1) at lines 1300-
|
||
// 1301 is untouched — this only restyles the EMPTY state.
|
||
.sea-pos-cover .sea-card-slot--empty,
|
||
.sea-pos-cross .sea-card-slot--empty {
|
||
background-color: transparent;
|
||
border-color: rgba(var(--terUser), 0.25);
|
||
box-shadow: none;
|
||
pointer-events: auto;
|
||
transition: background-color 0.15s ease, border-color 0.15s ease;
|
||
|
||
.sea-pos-label { opacity: 0.25; }
|
||
}
|
||
|
||
.sea-pos-cover .sea-card-slot--empty:hover,
|
||
.sea-pos-cross .sea-card-slot--empty:hover {
|
||
background-color: rgba(var(--duoUser), 1);
|
||
border-color: rgba(var(--terUser), 1);
|
||
|
||
.sea-pos-label { opacity: 0.6; }
|
||
}
|
||
|
||
.sea-pos-cross .sea-card-slot { transform: rotate(90deg); }
|
||
|
||
// Sig card in center slot — compact rank + icon display; tilted CCW so Cover slot peeks through
|
||
.sea-sig-card {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
gap: 0.2rem;
|
||
transform: rotate(-5deg);
|
||
position: relative;
|
||
z-index: 2;
|
||
|
||
// Corner-rank + suit-icon track `color` so the polarity rules below
|
||
// (which set `.sig-stage-card { color: ... }` to --priUser for levity)
|
||
// flip the contrast w. the card's bg. The default (gravity, --priUser
|
||
// bg) inherits --secUser from the `.sig-stage-card.sea-sig-card` rule
|
||
// below; the levity polarity rule overrides `.sig-stage-card { color }`
|
||
// to --priUser, which propagates down through currentColor.
|
||
.fan-corner-rank {
|
||
font-size: 1.2rem;
|
||
font-weight: 700;
|
||
line-height: 1;
|
||
color: currentColor;
|
||
opacity: 0.85;
|
||
}
|
||
i { font-size: 1rem; color: currentColor; opacity: 0.75; }
|
||
}
|
||
|
||
// .sig-stage-card is normally scoped inside .sig-stage — re-apply the card shell
|
||
// here so it renders correctly outside that context. Class-based selector so it
|
||
// also applies in the tray (.tray-sig-card .sig-stage-card.sea-sig-card).
|
||
.sig-stage-card.sea-sig-card {
|
||
flex-shrink: 0;
|
||
width: var(--sig-card-w, #{$sea-card-w});
|
||
height: auto;
|
||
aspect-ratio: 5 / 8;
|
||
border-radius: 0.5rem;
|
||
background: rgba(var(--priUser), 1);
|
||
border: 0.15rem solid rgba(var(--secUser), 0.6);
|
||
color: rgba(var(--secUser), 1); // default (gravity) text color; `[data-polarity="levity"] .sig-stage-card { color: --priUser }` overrides for levity. Corner-rank + suit-icon track currentColor.
|
||
display: flex;
|
||
flex-direction: column;
|
||
position: relative;
|
||
padding: 0.25rem;
|
||
overflow: hidden;
|
||
|
||
// Sprint A.7.5-polish-4 — image-mode override. `.sig-stage-card.sea-sig-
|
||
// card` (0,2,0) matches the shared `.sig-stage-card.sig-stage-card--image`
|
||
// comma-list rule's specificity but source-loses to it — so we re-state
|
||
// the transparency here AT 0,3,0 (parent + 2 sibling classes). Mirrors
|
||
// the my_sign-applet pattern in `_billboard.scss`. Filter chain on
|
||
// `.sig-stage-card-img` is still inherited from the shared rule (the
|
||
// image-mode rule's img descendant selector doesn't lose anywhere).
|
||
&.sig-stage-card--image {
|
||
background: transparent;
|
||
border: 0;
|
||
padding: 0;
|
||
}
|
||
|
||
.fan-card-face {
|
||
flex: 1;
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
text-align: center;
|
||
padding: 0.25rem 0.15rem;
|
||
|
||
.fan-card-name,
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below { font-size: 0.5rem; font-weight: 600; white-space: normal; word-break: break-word; line-height: 1.3; margin: 0; }
|
||
}
|
||
}
|
||
|
||
// ── Form column (priUser / opaque / right) ────────────────────────────────────
|
||
|
||
.sea-form-col {
|
||
flex: 0 0 auto;
|
||
width: 16rem;
|
||
display: flex;
|
||
flex-direction: column;
|
||
padding: 1.25rem;
|
||
background: rgba(var(--priUser), 1);
|
||
}
|
||
|
||
// Mobile: stack crucifix on top, form (select / stacks / LOCK HAND / DEL) below
|
||
@media (max-width: 600px) {
|
||
.sea-modal-body { flex-direction: column; }
|
||
.sea-cards-col { flex: 0 0 auto; padding: 1.25rem 1rem; }
|
||
.sea-form-col { width: 100%; }
|
||
}
|
||
|
||
.sea-form-main {
|
||
flex: 1;
|
||
overflow-y: auto;
|
||
}
|
||
|
||
.sea-field {
|
||
display: flex;
|
||
flex-direction: column;
|
||
gap: 0.35rem;
|
||
margin-bottom: 1rem;
|
||
|
||
label { font-size: 0.75rem; text-transform: uppercase; letter-spacing: 0.05em; opacity: 0.7; }
|
||
}
|
||
|
||
// Forthcoming-feature hint between SPREAD label and the combobox; rendered
|
||
// value comes from apps.epic.utils.stack_reversal_probability via the view
|
||
// context.
|
||
.sea-reversal-hint {
|
||
font-size: 0.7rem;
|
||
opacity: 0.55;
|
||
margin: -0.1rem 0 0;
|
||
font-style: italic;
|
||
}
|
||
|
||
// Custom combobox replacement for native <select>. See combobox.js for the
|
||
// expected markup; SCSS owns all visuals because the OS-native dropdown ignored
|
||
// option background/color anyway.
|
||
.sea-select {
|
||
position: relative;
|
||
cursor: pointer;
|
||
user-select: none;
|
||
background: rgba(var(--duoUser), 0.6);
|
||
border: 1px solid rgba(var(--terUser), 0.3);
|
||
border-radius: 0.3rem;
|
||
color: inherit;
|
||
padding: 0.4rem 0.5rem;
|
||
font-size: 0.85rem;
|
||
width: 100%;
|
||
max-width: 12.5rem;
|
||
outline: none;
|
||
|
||
&:focus-visible { box-shadow: 0 0 0 2px rgba(var(--terUser), 0.5); }
|
||
|
||
.sea-select-current {
|
||
display: block;
|
||
padding-right: 1.1rem; // room for the arrow
|
||
white-space: nowrap;
|
||
overflow: hidden;
|
||
text-overflow: ellipsis;
|
||
}
|
||
.sea-select-arrow {
|
||
position: absolute;
|
||
right: 0.5rem;
|
||
top: 50%;
|
||
transform: translateY(-50%);
|
||
opacity: 0.6;
|
||
pointer-events: none;
|
||
font-size: 0.75rem;
|
||
}
|
||
|
||
.sea-select-list {
|
||
display: none;
|
||
list-style: none;
|
||
margin: 0.2rem 0 0;
|
||
padding: 0.15rem;
|
||
position: absolute;
|
||
top: 100%;
|
||
left: 0;
|
||
right: 0;
|
||
z-index: 100;
|
||
background: rgba(var(--undUser), 1);
|
||
border: 1px solid rgba(var(--terUser), 0.5);
|
||
border-radius: 0.3rem;
|
||
box-shadow: 0 0.5rem 1rem rgba(0, 0, 0, 0.4);
|
||
|
||
li[role="option"] {
|
||
padding: 0.4rem 0.5rem;
|
||
border-radius: 0.2rem;
|
||
color: rgba(var(--priUser), 1);
|
||
cursor: pointer;
|
||
transition: background 0.1s, color 0.1s;
|
||
}
|
||
// Hover + keyboard-focus + selected all share the inverted scheme so
|
||
// the visual feedback stays consistent regardless of input device.
|
||
li[role="option"]:hover,
|
||
li[role="option"].sea-select-option--focus,
|
||
li[role="option"][aria-selected="true"] {
|
||
background: rgba(var(--priUser), 1);
|
||
color: rgba(var(--secUser), 1);
|
||
}
|
||
}
|
||
|
||
&[aria-expanded="true"] {
|
||
.sea-select-list { display: block; }
|
||
.sea-select-arrow { transform: translateY(-50%) rotate(180deg); }
|
||
}
|
||
}
|
||
|
||
// Deck stacks — DECKS label + gravity + levity piles
|
||
.sea-stacks {
|
||
display: flex;
|
||
align-items: center;
|
||
gap: 0.75rem;
|
||
margin: 1rem 0;
|
||
}
|
||
|
||
.sea-stacks-label {
|
||
writing-mode: vertical-rl;
|
||
transform: rotate(180deg);
|
||
text-transform: uppercase;
|
||
// Fill the full card height ($sea-card-h: 6.5rem) with 5 letters
|
||
font-size: 1rem;
|
||
letter-spacing: 0.32em;
|
||
font-weight: 700;
|
||
opacity: 0.5;
|
||
white-space: nowrap;
|
||
flex-shrink: 0;
|
||
align-self: center;
|
||
}
|
||
|
||
.sea-deck-stack {
|
||
position: relative;
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
gap: 0.35rem;
|
||
cursor: pointer;
|
||
}
|
||
|
||
.sea-stack-face {
|
||
position: relative;
|
||
width: $sea-card-w;
|
||
height: $sea-card-h;
|
||
border-radius: 0.3rem;
|
||
border: 0.15rem solid;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
transition: box-shadow 0.15s;
|
||
z-index: 1; // sits above the name label
|
||
}
|
||
|
||
.sea-stack-ok {
|
||
position: absolute;
|
||
top: 50%;
|
||
left: 0;
|
||
right: 0;
|
||
margin: 0 auto;
|
||
transform: translateY(-50%);
|
||
z-index: 5;
|
||
}
|
||
|
||
.sea-deck-stack { gap: 0; } // remove gap so name slides under the face
|
||
|
||
.sea-stack-name {
|
||
font-size: 0.65rem;
|
||
letter-spacing: 0.08em;
|
||
text-transform: uppercase;
|
||
font-weight: 600;
|
||
opacity: 0.6;
|
||
// Pull top of label partially under the stack face
|
||
// margin-top: -0.1rem;
|
||
transform: scaleY(1.2);
|
||
transform-origin: top center;
|
||
z-index: 0;
|
||
}
|
||
.sea-deck-stack--gravity .sea-stack-name { color: rgba(var(--quaUser), 1); }
|
||
.sea-deck-stack--levity .sea-stack-name { color: rgba(var(--terUser), 1); }
|
||
|
||
// Deck backs — face-down pile colour identifies polarity
|
||
$_sea-shadow: 1px 2px 0 rgba(0,0,0,0.7), 0 4px 0 rgba(0,0,0,0.18), 2px 5px 5px rgba(0,0,0,0.5);
|
||
$_glow-levity: 0 0 0.8rem 0.15rem rgba(var(--ninUser), 0.6);
|
||
$_glow-gravity: 0 0 0.8rem 0.15rem rgba(var(--quaUser), 0.6);
|
||
|
||
.sea-deck-stack--levity .sea-stack-face {
|
||
background: rgba(var(--terUser), 0.88);
|
||
border-color: rgba(var(--ninUser), 0.65);
|
||
box-shadow: $_sea-shadow;
|
||
}
|
||
.sea-deck-stack--gravity .sea-stack-face {
|
||
background: rgba(var(--quiUser), 0.88);
|
||
border-color: rgba(var(--quaUser), 0.65);
|
||
box-shadow: $_sea-shadow;
|
||
}
|
||
// Sprint A.7-polish — single (non-polarized) deck stack for my_sea.html
|
||
// when the equipped deck has no polarity (Minchiate today). Neutral palette
|
||
// vs. gravity/levity polarity colors. When the deck also has card images,
|
||
// the actual back-image overlays the face via .sea-stack-face-img (object-
|
||
// fit: cover so the PNG fills the rect cleanly; positioned absolute so the
|
||
// FLIP btn on top still sits center).
|
||
.sea-deck-stack--single .sea-stack-face {
|
||
background: rgba(var(--priUser), 0.88);
|
||
border-color: rgba(var(--terUser), 0.65);
|
||
box-shadow: $_sea-shadow;
|
||
overflow: hidden; // clip the back-img to the rounded-rect face
|
||
}
|
||
.sea-stack-face-img {
|
||
position: absolute;
|
||
inset: 0;
|
||
width: 100%;
|
||
height: 100%;
|
||
object-fit: cover;
|
||
border-radius: 0.15rem; // inner radius matches the face's outer
|
||
z-index: 0;
|
||
}
|
||
|
||
// Glow on hover, :active, and while OK is showing (--active class set by JS)
|
||
.sea-deck-stack--levity:hover .sea-stack-face,
|
||
.sea-deck-stack--levity:active .sea-stack-face,
|
||
.sea-deck-stack--levity.sea-deck-stack--active .sea-stack-face { box-shadow: $_sea-shadow, $_glow-levity; }
|
||
.sea-deck-stack--gravity:hover .sea-stack-face,
|
||
.sea-deck-stack--gravity:active .sea-stack-face,
|
||
.sea-deck-stack--gravity.sea-deck-stack--active .sea-stack-face { box-shadow: $_sea-shadow, $_glow-gravity; }
|
||
// Single-stack hover/active glow — neutral --terUser tone vs. gravity's
|
||
// --quaUser + levity's --ninUser, matching the face border color.
|
||
.sea-deck-stack--single:hover .sea-stack-face,
|
||
.sea-deck-stack--single:active .sea-stack-face,
|
||
.sea-deck-stack--single.sea-deck-stack--active .sea-stack-face {
|
||
box-shadow: $_sea-shadow, 0 0 0.8rem 0.15rem rgba(var(--terUser), 0.6);
|
||
}
|
||
|
||
// Form action row — LOCK HAND + DEL side by side at the bottom
|
||
.sea-form-actions {
|
||
display: flex;
|
||
gap: 0.5rem;
|
||
margin-top: auto;
|
||
padding-top: 0.75rem;
|
||
|
||
}
|
||
|
||
// NVM button — same positioning as .sky-modal-wrap > .btn-cancel
|
||
.sea-modal-wrap > .btn-cancel {
|
||
position: absolute;
|
||
top: -1rem;
|
||
right: -1rem;
|
||
z-index: 10;
|
||
}
|
||
|
||
// ── Sea stage — big card viewer ───────────────────────────────────────────────
|
||
|
||
.sea-stage {
|
||
position: fixed;
|
||
inset: 0;
|
||
z-index: 200;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
}
|
||
|
||
.sea-stage-backdrop {
|
||
position: absolute;
|
||
inset: 0;
|
||
cursor: pointer;
|
||
background: rgba(0, 0, 0, 0.3);
|
||
backdrop-filter: blur(4px);
|
||
}
|
||
|
||
.sea-stage-content {
|
||
// Card width drives the stage-card AND the stat block (which reuses
|
||
// --sig-card-w via the shared stat-block-shared mixin's calc rules).
|
||
// Override per breakpoint below to keep the stage from blowing up on small
|
||
// screens.
|
||
--sig-card-w: 180px;
|
||
|
||
position: relative;
|
||
z-index: 1;
|
||
display: flex;
|
||
flex-direction: row;
|
||
align-items: flex-end;
|
||
gap: 0.75rem;
|
||
padding: 1.5rem;
|
||
}
|
||
|
||
// Sea-stage mobile breakpoints — mirror the fan modal's portrait/landscape
|
||
// trigger thresholds so behavior across staging surfaces stays consistent.
|
||
@media (orientation: portrait) and (max-width: 480px) {
|
||
.sea-stage-content { --sig-card-w: 130px; }
|
||
}
|
||
@media (orientation: landscape) and (max-height: 500px) {
|
||
.sea-stage-content { --sig-card-w: 130px; }
|
||
}
|
||
|
||
// Stage card — size matches sig-select stage (--sig-card-w driven by inline style)
|
||
.sea-stage-card {
|
||
flex-shrink: 0;
|
||
width: var(--sig-card-w, 140px);
|
||
height: auto;
|
||
aspect-ratio: 5 / 8;
|
||
border-radius: 0.5rem;
|
||
background: rgba(var(--priUser), 1);
|
||
border: 0.15rem solid rgba(var(--secUser), 0.6);
|
||
display: flex;
|
||
flex-direction: column;
|
||
position: relative;
|
||
padding: 0.25rem;
|
||
overflow: hidden;
|
||
transform-style: preserve-3d;
|
||
transition: transform 0.4s ease;
|
||
|
||
// Flip-in animation when stage opens
|
||
&--shown {
|
||
animation: sea-flip-in 0.35s ease forwards;
|
||
}
|
||
|
||
.fan-card-corner--tl,
|
||
.fan-card-corner--br {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
line-height: 1.1;
|
||
gap: 0.1rem;
|
||
.fan-corner-rank { font-size: calc(var(--sig-card-w, 140px) * 0.133); font-weight: 700; }
|
||
i { font-size: calc(var(--sig-card-w, 140px) * 0.1); }
|
||
}
|
||
|
||
.fan-card-face {
|
||
flex: 1;
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
text-align: center;
|
||
padding: 0.25rem 0.15rem;
|
||
gap: 0.2rem;
|
||
|
||
.fan-card-face-upright { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; }
|
||
.fan-card-face-reversal { display: flex; flex-direction: column; align-items: center; gap: 0.15rem; padding-top: 0.1rem; }
|
||
.fan-card-name-group { font-size: calc(var(--sig-card-w, 140px) * 0.073); opacity: 0.6; }
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below,
|
||
.fan-card-reversal-qualifier { font-size: calc(var(--sig-card-w, 140px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
|
||
.fan-card-name,
|
||
.fan-card-reversal-name { font-size: calc(var(--sig-card-w, 140px) * 0.08); font-weight: 600; color: rgba(var(--quiUser), 1); transition: opacity 0.2s; text-wrap: balance; }
|
||
.fan-card-arcana { font-size: calc(var(--sig-card-w, 140px) * 0.067); text-transform: uppercase; letter-spacing: 0.06em; opacity: 0.5; }
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name { transform: rotate(180deg); opacity: 0.25; }
|
||
}
|
||
|
||
&.stage-card--reversed {
|
||
transform: rotate(180deg);
|
||
.fan-card-reversal-qualifier,
|
||
.fan-card-reversal-name { opacity: 1; }
|
||
.fan-card-name,
|
||
.sig-qualifier-above,
|
||
.sig-qualifier-below { opacity: 0.25; }
|
||
}
|
||
}
|
||
|
||
@keyframes sea-flip-in {
|
||
0% { transform: perspective(600px) rotateY(-90deg) scale(0.4); opacity: 0; }
|
||
60% { transform: perspective(600px) rotateY(8deg) scale(1.03); opacity: 1; }
|
||
100% { transform: perspective(600px) rotateY(0deg) scale(1); opacity: 1; }
|
||
}
|
||
|
||
// Sea stage card title — polarity-specific colour + glow. Drop shadow polarity-split:
|
||
// levity card has a light --secUser bg so a dark drop reads as smudge under the
|
||
// --quiUser title; gravity card is dark --priUser bg so the dark drop reads clean.
|
||
$_sea-title-shadow-levity: 1px 1px 0 rgba(255,255,255,1), 0 0 0.25rem rgba(var(--ninUser), 0.25);
|
||
$_sea-title-shadow-gravity: 1px 1px 0 rgba(0,0,0,1), 0 0 0.25rem rgba(var(--ninUser), 0.25);
|
||
$_sea-title-els: '.fan-card-name, .sig-qualifier-above, .sig-qualifier-below, .fan-card-reversal-name, .fan-card-reversal-qualifier';
|
||
|
||
.sea-stage--levity .sea-stage-card {
|
||
@include stage-card-polarity(
|
||
$titles-color: rgba(var(--quiUser), 1),
|
||
$text-shadow: $_sea-title-shadow-levity,
|
||
$invert-frame: true,
|
||
);
|
||
color: rgba(var(--priUser), 1);
|
||
.fan-card-arcana,
|
||
.fan-card-corner { color: rgba(var(--priUser), 1); }
|
||
|
||
// Polish-5: image-mode override mirrors the sea-sig-card pattern. The
|
||
// `$invert-frame: true` arg above sets `--secUser` bg + `--priUser`
|
||
// border, which then OUT-CASCADES the shared image-mode comma-list rule
|
||
// (same 0,2,0 specificity but later in source). Re-state transparency
|
||
// here so image-mode drawn cards (Minchiate today) don't show a beige
|
||
// card-shape behind the PNG art.
|
||
&.sig-stage-card--image {
|
||
background: transparent;
|
||
border: 0;
|
||
}
|
||
}
|
||
.sea-stage--gravity .sea-stage-card {
|
||
@include stage-card-polarity(
|
||
$titles-color: rgba(var(--terUser), 1),
|
||
$text-shadow: $_sea-title-shadow-gravity,
|
||
);
|
||
}
|
||
|
||
// Sea stat block — reuses sig-select stat-block sizing, scoped to sea-stage.
|
||
// `background` left blank here; the `.sea-stage--gravity` / `.sea-stage--
|
||
// levity` parent rules below set the polarity-aware bg (sig convention,
|
||
// user-spec 2026-05-23: stat block always carries the OPPOSITE-polarity
|
||
// color of its adjacent card — gravity card / secUser stat block, levity
|
||
// card / priUser stat block). Fallback `--priUser` 0.85 stays for any
|
||
// stray `.sea-stat-block` rendered outside the polarity-classed parent.
|
||
.sea-stage-content .sea-stat-block {
|
||
flex: 0 0 auto;
|
||
width: var(--sig-card-w, 140px);
|
||
height: calc(var(--sig-card-w, 140px) * 8 / 5);
|
||
// Sprint A.7.5-polish-3 — unified 1.0 alpha across all stat-block surfaces.
|
||
background: rgba(var(--priUser), 1);
|
||
border-radius: 0.4rem;
|
||
border: 0.1rem solid rgba(var(--terUser), 0.15);
|
||
position: relative;
|
||
display: block;
|
||
|
||
@include stat-block-shared;
|
||
|
||
// PRV/NXT only appear once the FYI tooltip is open (matches sig + fan).
|
||
&.fyi-open {
|
||
.fyi-prev, .fyi-next { display: inline-flex; }
|
||
}
|
||
}
|
||
|
||
// Sea stat block — polarity inversion (sig convention applied to sea,
|
||
// user-spec 2026-05-23). The drawn card's polarity (set by SeaDeal at
|
||
// stage-open time via `.sea-stage--gravity` / `.sea-stage--levity` on
|
||
// the stage root) cascades to the stat block here. SPIN/face-swap is
|
||
// unchanged — `.is-reversed` still just toggles which face renders;
|
||
// it does NOT shift the bg (orientation is preview-only, polarity is
|
||
// the persisted axis that paints the surfaces).
|
||
// Sprint A.7.5 user-spec 2026-05-25 PM — gravity stat-block bg flipped to
|
||
// match the My Sign applet (always --priUser regardless of polarity). Both
|
||
// gravity + levity collapse to the same colors since both sit on --priUser
|
||
// bg now; the original opposite-polarity inversion is dropped.
|
||
.sea-stage--gravity .sea-stat-block,
|
||
.sea-stage--levity .sea-stat-block {
|
||
// Sprint A.7.5-polish-3 — unified 1.0 alpha across all stat-block surfaces.
|
||
background: rgba(var(--priUser), 1);
|
||
border-color: rgba(var(--terUser), 0.15);
|
||
.stat-face-label { color: rgba(var(--secUser), 1); }
|
||
.stat-keywords li {
|
||
color: rgba(var(--quiUser), 1);
|
||
border-bottom-color: rgba(var(--terUser), 0.18);
|
||
}
|
||
}
|
||
// Levity rule above (combined w. gravity since both now use --priUser bg).
|
||
|
||
@media (orientation: landscape) {
|
||
html.sea-open body .container .navbar,
|
||
html.sea-open body #id_footer {
|
||
z-index: 90;
|
||
}
|
||
}
|
||
|