Disco DeDisco
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01de6e7548
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Django Channels role-select sprint: turn_changed, roles_revealed, role_select_start consumer handlers; WS URL changed from room_slug to room_id UUID; TableSeat model - room, gamer, slot_number, role, role_revealed, seat_position fields; Room.table_status field with ROLE_SELECT, SIG_SELECT, IN_GAME choices; migration 0006_table_status_and_table_seat; pick_roles and select_role views; _role_select_context helper; _notify_turn_changed, _notify_roles_revealed, _notify_role_select_start notifiers; all gate-mutation views now call _notify_gate_update; ChannelsFunctionalTest base class with serve_static, screenshot, dump helpers; SQLite TEST NAME set to file path for ChannelsLiveServerTestCase; InMemoryChannelLayer added to test CHANNEL_LAYERS settings; FT 5 and FT 6 now passing - active seat arc and turn advance via WS, no page refresh; room.js, gatekeeper.js, role-select.js added to apps/epic/static; applets.js, game-kit.js, dashboard.js, wallet.js relocated to app-scoped static dirs; room.html: hex table, table-seat arcs, card-stack, inventory panel, role-card hand, WS scripts; _room.scss: room-shell flex layout, .table-hex polygon clip-path, .table-seat and .seat-card-arc, .card-stack eligible/ineligible states, .card flip animation, .inv-role-card stacked hand, .role-select-backdrop; gear btn and room menu always position: fixed; 375 tests, 0 skipped
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2026-03-17 00:24:23 -04:00 |
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Disco DeDisco
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ff7b71792f
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narrow desktop breakpoint constraint relaxed somewhat to accomodate more fringe-case window aspect ratios; #id_gear_btn now, like #id_kit_btn, restyles to contain --quaUser rgb value when menu is active; dashboard.html include ordering switched for #id_dash_applet_menu & #id_gear_btn, to fix an issue causing the menu to overlay the btn instead of the other way around
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-15 16:39:14 -04:00 |
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Disco DeDisco
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2d453dbc78
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new _kit_bag_panel.html partial in core to allow user to manage equipped kit items from anywhere on site; #id_kit_btn moved from _footer.html partial directly into a base.html include; new trinket for superusers now incl. in apps.lyric.models; apps.gameboard.views handles this new type of PASS token; apps.epic.views allows payment with several different token types based on rarity & expiration hierarchy; kit bag and PASS functionality now handled in apps.dashboard.views; /kit-bag/ now pathed in .urls; styles abound; fully passing test suite (tho much work to be done, chiefly with stacking like coins in FEFO order)
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-15 01:17:09 -04:00 |
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Disco DeDisco
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af3523c9bb
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new _room_gear.html to manage room actions for various gamers (e.g., founders & guests); new _room.scss for gatekeeper styling (still flimsy); added new .btn-abandon Bl-btn palette to _button-pad.scss; new FTs & epic view ITs assert functionality (100 percent coverage, fully passing test suite)
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2026-03-14 00:10:40 -04:00 |
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Disco DeDisco
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8807d31274
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unified header_title template values across dashboard applet destination pages; styled &/ added applet titles across all applets
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-11 14:50:08 -04:00 |
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Disco DeDisco
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aa1cef6e7b
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new migration in apps.applets to seed wallet applet models; many expanded styles in wallet.js, chiefly concerned w. wallet-oriented FTs tbh; some intermittent Windows cache errors quashed in dash view ITs; apps.dash.views & .urls now support wallet applets; apps.lyric.models now discerns tithe coins (available for purchase soon); new styles across many scss files, again many concerning wallet applets but also applets more generally and also unorthodox media query parameters to make UX more usable; a slew of new wallet partials
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-11 00:58:24 -04:00 |
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Disco DeDisco
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fe6d2c5db1
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stylistic changes primarily, esp. to page titles(new spans in header_text block, for instance)
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-10 01:25:07 -04:00 |
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Disco DeDisco
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645b265c80
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several user QoL styling improvements, incl. footer icon .active color painting
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2026-03-09 22:42:30 -04:00 |
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Disco DeDisco
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382dd5958f
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full test suite passes; .gear-btn once again moved, this time to new file _applets.scss, along with generic applet styling attrs (removed from _base & .dash, respectively); _gameboard.scss in many ways mirrors particularities of _dash, but also feat. style attrs for the Game Kit applet consumables array; sacrificed btn in the latter now that applet dimensions defined on gameboard.html
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-09 21:52:54 -04:00 |
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