Commit Graph

213 Commits

Author SHA1 Message Date
Disco DeDisco
5aaff6240b palette tooltip: contextual description per lock state; earned date below Unlocked in green — TDD
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- _palettes_for_user: shoptalk→description; "available by default" / "explore to unlock" / "recognized via {Title}"; unlocked_date key carries earned_at ISO for Note-unlocked
- template: data-shoptalk→data-description; data-unlocked-date now holds ISO datetime (was literal "Default")
- dashboard.js: lockText drops "— Default"; dateLine renders "Apr 22, 2026 · 3:05 AM" after Unlocked line
- _palette-picker.scss: tt-shoptalk→tt-description in display:block list; tt-date added
- _tooltips.scss: .tt-date mirrors .tt-expiry w. --priGn colour

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-26 18:59:10 -04:00
Disco DeDisco
2088fedeee load note.js in dashboard _scripts.html so My Sky applet banner works; fix stale new-note applet seeds in FTs
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- _scripts.html: add note.js alongside dashboard.js — Note global now available on dashboard
  page, enabling Note.handleSaveResponse from _applet-my-sky.html save handler
- test_dashboard.py: remove stale new-note applet seed (renamed to new-post/billboard)
- test_room_tray.py: remove stale new-note applet seed

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 02:34:40 -04:00
Disco DeDisco
b86a4ddd73 fix FT note→post renames in test_sharing & test_layout_and_styling; note page layout polish
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- test_sharing.py: NotePage→PostPage, MyNotesPage→MyPostsPage, add_note_item→add_post_line,
  share_note_with→share_post_with, get_note_owner→get_post_owner; navigate to /billboard/
- test_layout_and_styling.py: NotePage→PostPage, get_item_input_box→get_line_input_box,
  add_note_item→add_post_line; navigate to /billboard/
- my_notes.html: remove "My Notes" h2 heading
- _note.scss: .note-page padding 0.75rem 1.5rem; .note-don-doff top:-1rem (DON centers on
  corner), gap:0.4rem (tight like game kit); .note-item padding-left:1.25rem (left buffer)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 01:55:12 -04:00
Disco DeDisco
214120ef2d note title equip: DON/DOFF buttons outside top-left corner; User.active_title FK; don/doff views; greeting updated via JS — TDD
- lyric/models.py: active_title = ForeignKey('drama.Note', null=True, SET_NULL)
- lyric migration 0020_add_active_title
- billboard/views.py: don_title + doff_title views; is_equipped per note_item context
- billboard/urls.py: note/<slug>/don + note/<slug>/doff routes
- _navbar.html: id_greeting_name span; shows active_title.slug|capfirst when set
- my_notes.html: .note-don-doff buttons (DON/DOFF, × when disabled); data-don-url/doff-url/title attrs
- note-page.js: _bindDonDoff() — DON POST sets greeting + swaps btn state; DOFF restores Earthman
- _note.scss: .note-don-doff position:absolute left:-1rem top:0; flex-direction:column gap:1.25rem
- ITs: NoteEquipTitleViewTest (5 tests); UserModelTest.test_active_title_* (3 tests)
- FT: NoteEquipTitleTest.test_don_equips_title_greeting_and_doff_restores

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 01:44:58 -04:00
Disco DeDisco
7d4389a74a note palette modal: NVM closes confirm only; confirm visibility via style.display; swatch labels from _PALETTE_DEFS; recognitions block — TDD
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- note-page.js: NVM hides confirm (style.display='none') — swatch modal stays open;
  _showConfirm/_hideConfirm use style.display to bypass CSS specificity issues;
  _doSetPalette reads data-palette-label before modal closes; appends
  .note-recognitions__palette-line w. dim+bold markup after OK
- billboard/views.py: import _PALETTE_DEFS; _PALETTE_LABELS dict; _palette_opts()
  enriches palette_options w. {name, label}; my_notes adds palette_label to note_items
- _note.scss: confirmed palette swatch uses gradient (palette vars cascade from
  palette-* class); hardcoded bardo/sheol bg overrides removed; .note-recognitions block
  w. .note-recognitions__header (tt-sign-section-header style) & __dim (tt-dim style);
  .note-swatch-label in terUser bold; .note-item__palette gradient; confirm display:none default
- my_notes.html: p.name/p.label replaces slice hack; data-palette-label on swatch rows;
  Recognitions block w. dim spans & strong values; removes hidden attr from confirm
- IT: test_palette_modal_renders_swatch_labels; test_also_saves_user_palette
- FT: NVM test corrected — modal stays open, confirm is_displayed() False; T2a URL fix

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 01:31:19 -04:00
Disco DeDisco
cd5252c185 note palette: swatch previews body palette, NVM reverts, OK saves sitewide; note_set_palette also saves user.palette — TDD
- note-page.js: body class swap on swatch click; 10s auto-revert timer; NVM reverts;
  .note-item--active persists border/glow while modal open; .previewing on swatch
- billboard/views.py: note_set_palette also saves user.palette via _unlocked_palettes_for_user
- _note.scss: .note-swatch-body gradient (palette vars cascade from parent palette-* class);
  .previewing state; .note-item--active; note-palette-modal tooltip glass;
  note-palette-confirm floats below modal (position:absolute, out of flow)
- my_notes.html: note-item__body wrapper; image-box right; swatch row OK buttons removed
- FTs: T2a URL fix (/recognition → /my-notes); T2b split into preview+persist & NVM tests;
  NoteSetPaletteViewTest.test_also_saves_user_palette IT

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 23:54:05 -04:00
Disco DeDisco
48aad6ce35 note banner: tooltip style (Gaussian bg, border, blur); fix Recognition→Note in sky.html & _applet-my-sky.html
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 22:41:40 -04:00
Disco DeDisco
473e6bc45a rename: Note→Post/Line (dashboard); Recognition→Note (drama); new-post/my-posts to billboard
- dashboard: Note→Post, Item→Line across models, forms, views, API, urls & tests
- new-post (9×3) & my-posts (3×3) applets migrate from dashboard→billboard context; billboard view passes form & recent_posts
- drama: Recognition→Note, related_name notes; billboard URL /recognition/→/my-notes/, set-palette at /note/<slug>/set-palette
- recognition.js→note.js (module Note, data.note key); recognition-page.js→note-page.js; .recog-*→.note-*
- _recognition.scss→_note.scss; BillNotes page header; applet slug billboard-recognition→billboard-notes (My Notes)
- NoteSpec.js replaces RecognitionSpec.js; test_recognition.py→test_applet_my_notes.py
- 4 migrations applied: dashboard 0004, applets 0011+0012, drama 0005; 683 ITs green

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 22:32:34 -04:00
Disco DeDisco
6d9d3d4f54 recognition: page, palette modal, & dashboard palette unlock — TDD
- billboard/recognition/ view + template; recognition/<slug>/set-palette endpoint (no trailing slash)
- recognition.html: <template>-based modal (clone on open, remove on close — Selenium find_elements compatible)
- recognition-page.js: image-box → modal → swatch preview → body-click restore → OK → confirm → POST set-palette
- _palettes_for_user() replaces static PALETTES; Recognition.palette unlocks swatch + populates data-shoptalk
- _unlocked_palettes_for_user() wires dynamic unlock check into set_palette view
- _applet-palette.html: data-shoptalk from context instead of hard-coded "Placeholder"
- _recognition.scss: banner, recog-list/item, image-box, modal, palette-confirm; :not([hidden]) pattern avoids display override
- FT T2 split into T2a (banner → FYI → recog page), T2b (palette modal flow), T2c (dashboard palette applet)
- 684 ITs green; 7 FTs green

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 04:02:14 -04:00
Disco DeDisco
565f727aa6 recognition: recognition.js showBanner/handleSaveResponse; wired into sky SAVE handler on applet & sky page — TDD
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 03:05:35 -04:00
Disco DeDisco
3cc9f5a527 recognition: seed billboard-recognition applet 4×4; vertical title link; placement in billboard grid
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 02:21:35 -04:00
Disco DeDisco
0b2320e39b natus wheel: ASC/MC angles — tooltips, aspect lines, section headers, tooltip polish
- ASC/MC clickable w. DON/DOFF aspect lines (fixed: open w.o. lines; DON/DOFF
  both work; angles ring handled in _toggleAspects; lines origin at R.planetR)
- btn-disabled click-through fix: pointer-events:auto on DON/DOFF; bounding-rect
  workaround removed
- planet tooltip: applying ⇥ left, separating ↦ right; sign shown for angle partners
- sign tooltip: Planets + Cusps section headers; ordinal house + domain; em-dash fallback
- house tooltip: Planets header; Angular/Succedent/Cadent + phase labels; em-dash fallback
- element tooltips: Planets header for Fire/Stone/Air/Water; Stellium/Parade as
  section-header labels; compact single-stellium Tempo; Parade sign : planets format
- tt-ord: no negative margin in .tt-angle-house context

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 00:58:19 -04:00
Disco DeDisco
5c05bd6552 sky: store birth_tz, prefill form from User model, drop localStorage
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 21:54:34 -04:00
Disco DeDisco
b8ac004fb6 sky wheel: element contributor display; sign + house tooltips — TDD
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sky_save now re-fetches from PySwiss server-side on save so stored
chart_data always carries enriched element format (contributors/stellia/
parades). New sky/data endpoint serves fresh PySwiss data to the My Sky
applet on load, replacing the stale inline json_script approach.

natus-wheel.js: sign ring slices (data-sign-name) and house ring slices
(data-house) now have click handlers with _activateSign/_activateHouse;
em-dash fallback added for classic elements with empty contributor lists.
Action URLs sky/preview, sky/save, sky/data lose trailing slashes.

Jasmine: T12 sign tooltip, T13 house tooltip, T14 enriched element
contributor display (symbols, Stellium/Parade formations, em-dash fallback).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 20:07:40 -04:00
Disco DeDisco
fbf260b148 NATUS WHEEL: tick lines + dual conjunction tooltip — TDD
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- _computeConjunctions(planets, threshold=8) detects conjunct pairs
- Tick lines (nw-planet-tick) radiate from each planet circle outward
  past the zodiac ring; animated via attrTween; styled with --pri* colours
- planetEl.raise() on mouseover puts hovered planet on top in SVG z-order
- Dual tooltip: hovering a conjunct planet shows #id_natus_tooltip_2 beside
  the primary, populated with the hidden partner's sign/degree/retrograde data
- #id_natus_tooltip_2 added to home.html, sky.html, room.html
- _natus.scss: tick line rules + both tooltip IDs share all selectors;
  #id_natus_confirm gets position:relative/z-index:1 to fix click intercept
- NatusWheelSpec.js: T7 (tick extends past zodiac), T8 (raise to front),
  T9j (conjunction dual tooltip) in new conjunction describe block
- FT T3 trimmed to element-ring hover only; planet/conjunction hover
  delegated to Jasmine (ActionChains planet-circle hover unreliable in Firefox)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 00:16:05 -04:00
Disco DeDisco
09ed64080b natus tooltip: fix portal placement + viewport clamping + SVG sign icon
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- Move #id_natus_tooltip out of #id_applets_container (container-type:
  inline-size breaks position:fixed) → add to home.html alongside
  #id_tooltip_portal
- Move #id_natus_tooltip out of .natus-modal-wrap (transform breaks
  position:fixed) → place as sibling of .natus-overlay in room.html
- Add _positionTooltip() helper in natus-wheel.js: flips tooltip to
  left of cursor when it would overflow right edge; clamps both axes
- Replace hardcoded 280px in dashboard.js palette tooltip with measured
  offsetWidth; add left-edge floor (Math.max margin)
- Planet tooltip format: @14.0° Capricorn (<svg-icon>) using preloaded
  _signPaths; falls back to unicode symbol if not yet loaded
- Add .tt-sign-icon SCSS: fill:currentColor, vertical-align:middle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-18 14:02:49 -04:00
Disco DeDisco
122de3bc80 PALETTE: swatch preview + tooltip + OK commit — TDD
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Clicking a swatch instantly swaps the body palette class for a live
preview; OK commits silently (POST, no reload); click-elsewhere or
10 s auto-dismiss reverts. Tooltip portal shows label, shoptalk,
lock state. Locked swatches show × (disabled). 20 FTs green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-18 02:05:27 -04:00
Disco DeDisco
7c03bded8d some FT renames for readability; added natus form to My Sky applet
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2026-04-17 22:30:11 -04:00
Disco DeDisco
8a24021739 MY SKY: full-page layout polish — aperture pinning, wheel-above-form, centred wheel
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- sky_view passes page_class="page-sky" so the footer pins correctly
- _natus.scss: page-sky aperture block (mirrors page-wallet pattern);
  sky-page stacks wheel above form via flex order + page-level scroll;
  wheel col uses aspect-ratio:1/1 so it takes natural square size without
  compressing to fit the form
- natus-wheel.js: _layout() sets viewBox + preserveAspectRatio="xMidYMid meet"
  so the wheel is always centred inside the SVG element regardless of its
  aspect ratio (fixes left-alignment in the dashboard applet)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 14:40:52 -04:00
Disco DeDisco
abf8be8861 MY SKY: dashboard applet + full-page natal chart — TDD
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- User model: sky_birth_dt/lat/lon/place/house_system/chart_data fields (lyric migration 0018)
- Applet seed: my-sky (6×6, dashboard context) via applets migration 0009
- dashboard/sky/ — full monoapplet page: natus form + D3 wheel, LS key scoped to dashboard:sky; saves to User model
- dashboard/sky/preview/ — PySwiss proxy (same logic as epic:natus_preview, no seat check)
- dashboard/sky/save/ — persists 6 sky fields to User via update_fields
- _applet-my-sky.html: tile with h2 link to /dashboard/sky/
- 2 FTs (applet→link→form, localStorage persistence) + 12 ITs — all green

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 03:03:19 -04:00
Disco DeDisco
2910012b67 PICK SKY: natal wheel planet tooltips + FT modernisation
- natus-wheel.js: per-planet <g> group with data-planet/sign/degree/retrograde
  attrs; mouseover/mouseout on group (pointer-events:none on child text/℞ so
  the whole apparatus triggers hover); tooltip uses .tt-title/.tt-description;
  in-sign degree via _inSignDeg() (ecliptic % 30); D3 switched from CDN to
  local d3.min.js
- _natus.scss: .nw-planet--hover glow; #id_natus_tooltip position:fixed z-200
- _natus_overlay.html: tooltip div uses .tt; local d3.min.js script tag
- T3/T4/T5 converted from Selenium execute_script to Jasmine unit tests
  (NatusWheelSpec.js) — NatusWheel was never defined in headless GeckoDriver;
  SpecRunner.html updated to load D3 + natus-wheel.js
- test_pick_sky.py: NatusWheelTooltipTest removed (replaced by Jasmine)
- test_component_cards_tarot / test_trinket_carte_blanche: equip assertions
  updated from legacy .equip-deck-btn/.equip-trinket-btn mini-tooltip pattern
  to current DON|DOFF (.btn-equip in main portal); mini-portal text assertions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 01:57:02 -04:00
Disco DeDisco
db9ac9cb24 GAME KIT: DON|DOFF equip system — portal tooltips, kit bag sync, btn-disabled fix
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- DON/DOFF buttons on left edge of game kit applet portal tooltip (mirroring FLIP/FYI)
- equip-trinket/unequip-trinket/equip-deck/unequip-deck views + URLs
- Portal stays open after DON/DOFF; buttons swap state in-place (_setEquipState)
- _syncTokenButtons: updates all .tt DON/DOFF buttons after equip state change
- _syncKitBagDialog (DOFF): replaces card with grayed placeholder icon in-place
- _refreshKitDialog (DON): re-fetches kit content so newly-equipped card appears immediately
- kit-content-refreshed event: game-kit.js re-attaches card listeners after re-fetch
- Bounding box expanded 24px left so buttons at portal edge don't trigger close
- mini-portal pinned with right (not left) so text width changes grow/shrink leftward
- btn-disabled moved dead last in .btn block — wins by source order, no !important needed
- Kit bag panel: trinket + token sections always render (placeholder when empty)
- Backstage Pass in GameKitEquipTest setUp (is_staff, natural unequipped state)
- Portal padding 0.75rem / 1.5rem; tt-description/shoptalk smaller; tt-expiry --priRd
- Wallet tokens CSS hover rule for .tt removed (portal-only now)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 00:14:47 -04:00
Disco DeDisco
d3e4638233 TOOLTIPS: wallet tokens refactor — .token-tooltip → .tt + child classes
- _applet-wallet-tokens.html: all 6 token blocks (pass, coin, free×2, tithe×2)
  updated to .tt wrapper + .tt-title / .tt-description / .tt-shoptalk / .tt-expiry
  child classes; small→p.tt-shoptalk, p.expiry→p.tt-expiry
- wallet.js: querySelector('.token-tooltip') → querySelector('.tt') in initWalletTooltips

13 FTs green (trinket_carte_blanche + game_kit + gameboard)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:42:37 -04:00
Disco DeDisco
10a6809dcf TOOLTIPS: game kit applet refactor — .token-tooltip → .tt + double-tooltip fix
- _applet-game-kit.html: all 5 token blocks use .tt + child classes (.tt-title,
  .tt-description, .tt-shoptalk, .tt-expiry); removed .token-tooltip-body wrapper
- gameboard.js: 4× querySelector('.token-tooltip') → querySelector('.tt')
- _gameboard.scss: extend hover suppressor to .tt so CSS hover doesn't show inline
  .tt when JS portal is active (fixed double tooltip visual bug)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:39:01 -04:00
Disco DeDisco
de4ac60aec tooltips app TDD spike + kit bag refactor to .tt
- New apps.tooltips: TooltipContent model, {% tooltip data %} inclusion
  tag, _tooltip.html partial with .tt/.tt-title/.tt-description etc.
  class contract; 34 tests green
- Kit bag panel (_kit_bag_panel.html): .token-tooltip → .tt + child
  class renames (tt-title, tt-description, tt-shoptalk, tt-expiry)
- game-kit.js attachTooltip: .token-tooltip → .tt selector
- SCSS: .tt added alongside .token-tooltip for display:none default +
  hover rules in _wallet-tokens.scss and _game-kit.scss

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:16:50 -04:00
Disco DeDisco
71ef3dcb7f PICK SKY: natal wheel icon + palette sprint — inline SVG zodiac icons, per-planet alchemical colors
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- Replace Unicode glyph text elements with inline SVG <path> icons loaded from icons/zodiac-signs/*.svg files
- NatusWheel.preload() fetches + caches all 12 zodiac SVG paths before first draw; auto-detects static base URL from <script src>
- Per-element (fire/stone/air/water) colored circles behind zodiac icons; icon fill colors use element palette vars
- PLANET_ELEMENTS map (au/ag/hg/cu/fe/sn/pb/u/np/pu) drives per-planet circle + label CSS modifier classes
- Planet circles: ternary fill + senary stroke per alchemical metal palette; labels: senary fill + stroke halo
- Zodiac icon scale = 85% of circle diameter (15% inset so icons breathe inside circles)
- Zodiac + house segment bg opacity 0.5; all ring/segment borders --terUser

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 18:20:39 -04:00
Disco DeDisco
9beb21bffe PICK SKY: natal wheel polish — house/sign fill fixes, button layout, localStorage FT
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- Fix D3 arc coordinate offset (add π/2 to all arc angles — D3 subtracts it
  internally, causing fills to render 90° CW from label midpoints)
- Fix house-12 wrap-around: normalise nextCusp += 360 when it crosses 0°,
  eliminating the 330° ghost arc that buried house fill/number layers
- Draw all house fills before cusp lines + numbers (z-order fix)
- SCSS: sign/element fills corrected to rgba(var(--priXx, R, G, B), α) —
  CSS vars are raw RGB tuples so bare var() in fill was invalid
- brighten Stone/Air/Water fallback colours; raise house fill opacities
- Button layout: SAVE SKY moves into form column (full-width, pinned bottom);
  NVM becomes a btn-sm circle anchored on the modal's top-right corner via
  .natus-modal-wrap (position:relative, outside overflow:hidden modal);
  entrance animation moved to wrapper so NVM rides the fade+slide
- Form fields wrapped in .natus-form-main (scrollable); portrait layout
  switches form-col to flex-row so form spans most width, SAVE SKY on right
- Modal max-height 92→96vh, max-width 840→920px, SVG cap 400→480px
- FT: PickSkyLocalStorageTest (2 tests) — form fields restored after NVM
  and after page refresh

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 00:49:14 -04:00
Disco DeDisco
6248d95bf3 PICK SKY overlay: D3 natal wheel, Character model, PySwiss aspects+tz
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PySwiss:
- calculate_aspects() in calc.py (conjunction/sextile/square/trine/opposition with orbs)
- /api/tz/ endpoint (timezonefinder lat/lon → IANA timezone)
- aspects included in /api/chart/ response
- timezonefinder==8.2.2 added to requirements
- 14 new unit tests (test_calc.py) + 12 new integration tests (TimezoneApiTest, aspect fields)

Main app:
- Sign, Planet, AspectType, HouseLabel reference models + seeded migrations (0032–0033)
- Character model with birth_dt/lat/lon/place, house_system, chart_data, celtic_cross,
  confirmed_at/retired_at lifecycle (migration 0034)
- natus_preview proxy view: calls PySwiss /api/chart/ + optional /api/tz/ auto-resolution,
  computes planet-in-house distinctions, returns enriched JSON
- natus_save view: find-or-create draft Character, confirmed_at on action='confirm'
- natus-wheel.js: D3 v7 SVG natal wheel (elements pie, signs, houses, planets, aspects,
  ASC/MC axes); NatusWheel.draw() / redraw() / clear()
- _natus_overlay.html: Nominatim place autocomplete (debounced 400ms), geolocation button
  with reverse-geocode city name, live chart preview (debounced 300ms), tz auto-fill,
  NVM / SAVE SKY footer; html.natus-open class toggle pattern
- _natus.scss: Gaussian backdrop+modal, two-column form|wheel layout, suggestion dropdown,
  portrait collapse at 600px, landscape sidebar z-index sink
- room.html: include overlay when table_status == SKY_SELECT

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 02:09:26 -04:00
Disco DeDisco
32d8d97360 wired PICK SKY server-side polarity countdown via threading.Timer (tasks.py); fixed polarity_done overlay gating on refresh; cleared sig-select floats on overlay dismiss; filtered Redact events from Most Recent applet
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 00:34:05 -04:00
Disco DeDisco
df421fb6c0 added PICK SKY ready gate: SigReservation.ready + countdown_remaining fields, Room.SKY_SELECT status + sig_select_started_at, sig_ready + sig_confirm views, WS notifiers for countdown_start/cancel/polarity_room_done/pick_sky_available, migration 0031, PICK SKY btn in hex center at SKY_SELECT, tray cell 2 sig card placeholder; FTs SRG1-8 written (pending JS/consumer)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 01:17:24 -04:00
Disco DeDisco
cf40f626e6 Sig select: _card-deck.scss extract, WS cursor fixes, own-role indicators, role icon refresh
- New _card-deck.scss: sig select styles moved out of _room.scss + _game-kit.scss
- sig-select.js: 3 WS bug fixes — thumbs-up deferred to window.load (layout settled
  before getBoundingClientRect), hover cursor cleared for all cards on reservation
  (not just the reserved card), applyHover guards against already-reserved roles
- Own-role indicators: gamer now sees their own role-coloured card outline + thumbs-up
- Reservation glow: replaced blurry role+ninUser double-shadow with crisp 2px outline
- Gravity qualifier: Graven text set to --terUser (matches Leavened/--quiUser pattern)
- Role card SVGs refreshed; starter-role-Blank removed
- FTs + Jasmine specs extended for sig select WS behaviour
- setup_sig_session management command for multi-browser manual testing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:52:49 -04:00
Disco DeDisco
520fdf7862 Sig select: caution tooltip, FLIP/FYI stat block, keyword display
- TarotCard.cautions JSONField + cautions_json property; migrations
  0027–0029 seed The Schizo (number=1) with 4 rival-interaction cautions
  (Roman-numeral card refs: I. The Pervert / II. The Occultist, etc.)
- Sig-select overlay: FLIP (stat-block toggle) + FYI (caution tooltip)
  buttons; nav PRV/NXT portaled outside tooltip at bottom corners (z-70);
  caution tooltip covers stat block (inset:0, z-60, Gaussian blur);
  tooltip click dismisses; FLIP/FYI fully dead while btn-disabled;
  nav wraps circularly (4/4 → 1/4, 1/4 → 4/4)
- SCSS: btn-disabled specificity fix (!important); btn-nav-left/right
  classes; sig-caution-* layout; stat-face keyword lists
- Jasmine suite expanded: stat block + FLIP (5 specs), caution tooltip
  (16 specs) including wrap-around and disabled-button behaviour
- IT tests: TarotCardCautionsTest (5), SigSelectRenderingTest (8)
- Role-card SVG icons added to static/

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:22:04 -04:00
Disco DeDisco
0bcc7567bb XL landscape polish: btn-primary sizing, tray from right, footer bg, layout fixes
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- .btn-xl removed; .btn-primary absorbs 4rem sizing (same as PICK SIGS/PICK ROLES)
- Landscape navbar .btn-primary: 3rem → 4rem to match base; XL stays 4rem (consistent)
- _button-pad.scss XL: base .btn ×1.2 (2.4rem); .btn-xl block deleted
- _tray.scss XL (≥1800px): portrait-style tray (slides from right, z-95)
- tray.js: _isLandscape() returns false at ≥1800px; portrait code paths run throughout
- Footer sidebar: background-color added so opaque footer masks tray sliding behind it
- Copyright .footer-container: bottom → top in landscape sidebar
- #id_room_menu: right: 2.5rem override in _room.scss XL block (cascade fix)
- navbar-text XL: 0.65rem × 1.2 = 0.78rem
- All landscape media queries: max-width: 1440px cutoff removed (already done prior)
- btn-xl class stripped from all 5 templates; test_navbar.py assertion updated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 03:02:37 -04:00
Disco DeDisco
55bb450d27 z-index audit + aperture fill + resize:end debounce + landscape sig-grid cap
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- #id_aperture_fill: position:fixed→absolute (clips to .room-page, avoids h2/navbar);
  z-index 105→90 (below blur backdrops at z-100); landscape override removed (inset:0 works both orientations)
- _base.scss: landscape footer z-index:100 (matches navbar); corrects unset z-index
- _room.scss: fix stale "navbar z-300" comment; landscape sig-deck-grid columns
  repeat(9,1fr)→repeat(9,minmax(0,90px)) to cap card size on wide viewports
- room.js: add resize:end listeners for scaleTable + sizeSigModal; new IIFE dispatches
  resize:end 500ms after resize stops so both functions re-measure settled layout
- tray.js: extract _reposition() from inline resize handler; wire to both resize and
  resize:end so tray repositions correctly after rapid resize or orientation change

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 00:48:25 -04:00
Disco DeDisco
b110bb6d01 remove obsolete skipped tests; fix billboard applet menu containment; align landscape menus
Deleted skips:
- test_fan_next_button_advances_card (T11) + test_fan_remembers_position_on_reopen (T13):
  fan-nav nav button obstruction — deferred indefinitely, not worth tracking
- test_selected_sig_card_removed_from_deck_for_other_gamers (S5): card count
  mismatch in channels context — grand overhaul pending, obsolete with new sig-select
- Removed stale TODO comment about #id_inv_sig_card (element no longer exists)
- Dropped unused `import unittest` from test_room_sig_select.py

billboard applet menu fix: moved #id_billboard_applet_menu out of
#id_billboard_applets_container — container-type:inline-size was making the
container a containing block for fixed-position descendants, clipping the menu.

Landscape menu alignment: all applet menus now right:0.5rem (flush with gear/kit
buttons in the 4rem right sidebar); added #id_room_menu to the landscape rule.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:33:13 -04:00
Disco DeDisco
c7370bda03 sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 22:01:23 -04:00
Disco DeDisco
a15d91dfe6 wrapped the _gatekeeper.html partial modal to split each function into four different panels; removed deviant landscape styling to unify it with default styling (much more robust now)
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2026-04-05 19:10:02 -04:00
Disco DeDisco
40c747a837 landscape navbar centering: reset portrait margin-right on .container-fluid + margin-left on .navbar-brand so sidebar contents align to horizontal centre; showGuard gains invertY option for modal-grid callers (role-select cards fly away from centre); gameboard.js showPortals gains viewport-half detection so game-kit tooltips show below when tokens are in upper half (landscape clip fix); position-strip top: 0; tighten gear-btn btn-abandon selector to #id_room_menu scope
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 16:54:03 -04:00
Disco DeDisco
40a55721ab major navbar overhaul: .btn-primary.btn-xl now reads CONT GAME and links to the user's most recently active game; log out functionality transferred to new BYE .btn-abandon abutting login spans; tooltips for each asserted via new FTs.test_navbar methods to appear w.in visible area 2026-04-05 16:00:52 -04:00
Disco DeDisco
74f63a7721 rearranged Role select cards for final presentation ordering; unified Role select tooltip appearance; bottom row of Role select tooltips now appears below bottom row, not layered atop top row; clicking out of one Role select card tooltip and onto another Role select card specifically opens the next tooltip (former behavior made user click once to exit old tooltip, once more to open new one)
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2026-04-05 01:23:20 -04:00
Disco DeDisco
bd3d7fc7bd role-select.js ensures Role select card stack disappears via WS upon conclusion of Role selection, w. if-conditional support from apps.epic.views; ensured border present on card-stack when .active in _room.scss; changed default #id_tray to unhidden, only hidden during Role select until Role selected; polished & unified Role .card-front, .card.back & .card-stack styling 2026-04-05 01:14:31 -04:00
Disco DeDisco
b5de96660a fix to pipeline involving new #id_pick_sigs_btn css selector
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2026-04-04 15:05:55 -04:00
Disco DeDisco
4e07fcf38b fixed several animation & transition problems plaguing the inventory tray 2026-04-04 14:51:49 -04:00
Disco DeDisco
b74f8e1bb1 pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
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roles_revealed WS event removed; select_role last pick now fires _notify_all_roles_filled() + stays in ROLE_SELECT; new pick_sigs view (POST /room/<uuid>/pick-sigs) transitions ROLE_SELECT→SIG_SELECT + broadcasts sig_select_started; room.html shows .pick-sigs-btn when all 6 roles filled; PICK SIGS btn absent during mid-selection; 11 new/modified ITs in SelectRoleViewTest + RoomViewAllRolesFilledTest + PickSigsViewTest

consumer: LEVITY_ROLES {PC/NC/SC} + GRAVITY_ROLES {BC/EC/AC}; connects to per-polarity cursor group (cursors_{id}_levity/gravity); receive_json routes cursor_move to cursor group; new handlers all_roles_filled, sig_select_started, cursor_move; CursorMoveConsumerTest (TransactionTestCase, @tag channels): levity cursor reaches fellow levity player, does not reach gravity player

game kit gear menu: #id_game_kit_menu registered in _applets.scss %applet-menu + fixed-position + landscape offset; id_gk_sections_container added to appletContainerIds in applets.js so OK submit dismisses menu; _game_kit_sections.html sections use entry.applet.grid_cols/grid_rows (was hardcoded 6); %applets-grid applied to #id_gk_sections_container (direct parent of sections, not outer wrapper); FT setUp seeds gk-* applets via get_or_create

drama test reorg: integrated/test_views.py deleted (no drama views); two test classes moved to epic/tests/integrated/test_views.py + GameEvent import added; drama/tests/unit/test_models.py → drama/tests/integrated/test_models.py; unit/ dir removed

login form: position:fixed + vertically centred in base styles across all breakpoints; 24rem width, text-align:center; landscape block reduced to left/right sidebar offsets; alert moved below h2; left-side position indicator slots 3/4/5 column order flipped via CSS data-slot selectors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-04 14:33:35 -04:00
Disco DeDisco
188365f412 game kit gear menu + login form UX polish; left-side position indicator flip
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game kit: new Applet model rows (context=game-kit) for Trinkets, Tokens, Card Decks, Dice Sets via applets migration 0008; _game_kit_context() helper in gameboard.views; toggle_game_kit_sections view + URL; new _game_kit_sections.html (HTMX-swappable, visibility-conditional) + _game_kit_applet_menu.html partials; game_kit.html wired to gear btn + menu; Dice Sets now renders _forthcoming.html partial; 16 new green ITs in GameKitViewTest + ToggleGameKitSectionsViewTest

login form: .input-group now position:fixed + vertically centred (top:50%) across all breakpoints as default; landscape block reduced to left/right sidebar offsets only; form-control width 24rem, text-align:center; alert block moved below h2 in base.html; alert margin 0.75rem all sides; home.html header switches between Howdy Stranger (anon) and Dashboard (authed)

room.html position indicators: slots 3/4/5 (AC/SC/EC) column order flipped via SCSS data-slot selectors so .fa-chair sits table-side and label+status icon sit outward

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-04 13:49:48 -04:00
Disco DeDisco
afe8e2b32c tweaked some prose templating in apps.drama.models; updated _applet-billboard-most-recent.html partial to mirror new row-by-row styling & html structure of room_scroll.html
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2026-04-02 15:38:44 -04:00
Disco DeDisco
8538f76b13 new core.middleware sets cookie for scroll timestamp view to local browser time, w. new corresponding tests in core.tests.UTs.test_middleware; apps.lyric.templatetags.lyric_extras determines timestamp format based on duration elapsed since timestamp; apps.bill.tests.ITs.test_views renamed, now also asserts scroll renders event body and time in columns
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2026-04-02 14:51:08 -04:00
Disco DeDisco
b65cba5ed2 wrapped room table in .room-table-scene div, built styles and scripts to ensure table scales w. available viewport or aperture space
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2026-04-01 23:24:17 -04:00
Disco DeDisco
736b59b5c0 role-select UX: tray timing delays, seat/circle state polish, 394 ITs green
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- _animationPending set before fetch (not in .then()) — blocks WS turn advance during in-flight request
- _placeCardDelay (3s) + _postTrayDelay (3s) give gamer time to see each step; both zeroed by _testReset()
- .role-confirmed class: full-opacity chair after placeCard completes; server-rendered on reload
- Slot circles disappear in join order (slot 1 first) via count-based logic, not role-label matching
- data-active-slot on card-stack; handleTurnChanged writes it for selectRole() to read
- #id_tray_wrap not rendered during gate phase ({% if room.table_status %})
- Tray slide/arc-in slowed to 1s for diagnostics; wobble kept at 0.45s
- Obsolete test_roles_revealed_simultaneously FT removed; T8 tray FT uses ROLE_SELECT room
- Jasmine macrotask flush pattern: await new Promise(r => setTimeout(r, 0)) after fetch .then()

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 00:01:04 -04:00
Disco DeDisco
a8592aeaec hex position indicators: chair icons at hex edge midpoints replace gate-slot circles
- Split .gate-overlay into .gate-backdrop (z-100, blur) + .gate-overlay modal (z-120) so .table-position elements (z-110) render above backdrop but below modal
- New _table_positions.html partial: 6 .table-position divs with .fa-chair, role label, and .fa-ban/.fa-circle-check status icons; included unconditionally in room.html
- New epic:room view at /gameboard/room/<uuid>/; gatekeeper redirects there when table_status set; pick_roles redirects there
- role-select.js: adds .active glow to position on selectRole(); swaps .fa-ban→.fa-circle-check in placeCard onComplete; handleTurnChanged clears stale .active from all positions
- FTs: PositionIndicatorsTest (5 tests) + RoleSelectTest 8a/8b (glow + check state)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-30 18:31:05 -04:00