Disco DeDisco
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cd5252c185
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note palette: swatch previews body palette, NVM reverts, OK saves sitewide; note_set_palette also saves user.palette — TDD
- note-page.js: body class swap on swatch click; 10s auto-revert timer; NVM reverts;
.note-item--active persists border/glow while modal open; .previewing on swatch
- billboard/views.py: note_set_palette also saves user.palette via _unlocked_palettes_for_user
- _note.scss: .note-swatch-body gradient (palette vars cascade from parent palette-* class);
.previewing state; .note-item--active; note-palette-modal tooltip glass;
note-palette-confirm floats below modal (position:absolute, out of flow)
- my_notes.html: note-item__body wrapper; image-box right; swatch row OK buttons removed
- FTs: T2a URL fix (/recognition → /my-notes); T2b split into preview+persist & NVM tests;
NoteSetPaletteViewTest.test_also_saves_user_palette IT
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-04-22 23:54:05 -04:00 |
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Disco DeDisco
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473e6bc45a
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rename: Note→Post/Line (dashboard); Recognition→Note (drama); new-post/my-posts to billboard
- dashboard: Note→Post, Item→Line across models, forms, views, API, urls & tests
- new-post (9×3) & my-posts (3×3) applets migrate from dashboard→billboard context; billboard view passes form & recent_posts
- drama: Recognition→Note, related_name notes; billboard URL /recognition/→/my-notes/, set-palette at /note/<slug>/set-palette
- recognition.js→note.js (module Note, data.note key); recognition-page.js→note-page.js; .recog-*→.note-*
- _recognition.scss→_note.scss; BillNotes page header; applet slug billboard-recognition→billboard-notes (My Notes)
- NoteSpec.js replaces RecognitionSpec.js; test_recognition.py→test_applet_my_notes.py
- 4 migrations applied: dashboard 0004, applets 0011+0012, drama 0005; 683 ITs green
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-04-22 22:32:34 -04:00 |
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Disco DeDisco
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6d9d3d4f54
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recognition: page, palette modal, & dashboard palette unlock — TDD
- billboard/recognition/ view + template; recognition/<slug>/set-palette endpoint (no trailing slash)
- recognition.html: <template>-based modal (clone on open, remove on close — Selenium find_elements compatible)
- recognition-page.js: image-box → modal → swatch preview → body-click restore → OK → confirm → POST set-palette
- _palettes_for_user() replaces static PALETTES; Recognition.palette unlocks swatch + populates data-shoptalk
- _unlocked_palettes_for_user() wires dynamic unlock check into set_palette view
- _applet-palette.html: data-shoptalk from context instead of hard-coded "Placeholder"
- _recognition.scss: banner, recog-list/item, image-box, modal, palette-confirm; :not([hidden]) pattern avoids display override
- FT T2 split into T2a (banner → FYI → recog page), T2b (palette modal flow), T2c (dashboard palette applet)
- 684 ITs green; 7 FTs green
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-04-22 04:02:14 -04:00 |
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Disco DeDisco
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7c249500bd
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refactor: extract apply_applet_toggle, rooms_for_user & natus helpers to utils; DRY toggle views
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- epic/utils.py (new): _planet_house, _compute_distinctions, rooms_for_user
- applets/utils.py: apply_applet_toggle replaces 5 copy-pasted toggle loops
- dashboard/views.py: use apply_applet_toggle; fix double free_tokens/tithe_tokens query in wallet(); promote _compute_distinctions import to module level
- gameboard/views.py: use apply_applet_toggle & rooms_for_user; fix double free_tokens query in toggle_game_applets
- billboard/views.py: use apply_applet_toggle & rooms_for_user
- SCSS: %tt-token-fields placeholder in _tooltips.scss; _gameboard & _game-kit @extend it
- epic/tests/unit/test_utils.py (new): coverage for _planet_house fallback path
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-04-21 15:46:30 -04:00 |
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Disco DeDisco
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32d8d97360
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wired PICK SKY server-side polarity countdown via threading.Timer (tasks.py); fixed polarity_done overlay gating on refresh; cleared sig-select floats on overlay dismiss; filtered Redact events from Most Recent applet
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-04-13 00:34:05 -04:00 |
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Disco DeDisco
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cde231d43c
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billscroll should now remember user's position across devices
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2026-03-24 17:44:34 -04:00 |
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Disco DeDisco
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c71f4eb68c
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styled more of Most Recent applet, allowing for scrolling of 36 most recent events and Load More link
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2026-03-24 17:19:09 -04:00 |
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Disco DeDisco
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189d329e76
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new applet structure for apps.billboard, incl. My Scrolls, Contacts & Most Recent applets; completely revamped _billboard.scss, tho some styling inconsistencies persist; ensured #id_billboard_applets_container inherited base styles found in _applets.scss; a pair of new migrations in apps.applets to support new applet models & fields; billboard gets its first ITs, new urls & views; pair of new FT classes in FTs.test_billboard
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2026-03-24 16:46:46 -04:00 |
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Disco DeDisco
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91e0eaad8e
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new DRAMA & BILLBOARD apps to start provenance system; new billboard.html & _scroll.html templates; admin area now displays game event log; new CLAUDE.md file to free up Claude Code's memory.md space; minor additions to apps.epic.views to ensure new systems just described adhere to existing game views
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-19 15:48:59 -04:00 |
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