Disco DeDisco
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189d329e76
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new applet structure for apps.billboard, incl. My Scrolls, Contacts & Most Recent applets; completely revamped _billboard.scss, tho some styling inconsistencies persist; ensured #id_billboard_applets_container inherited base styles found in _applets.scss; a pair of new migrations in apps.applets to support new applet models & fields; billboard gets its first ITs, new urls & views; pair of new FT classes in FTs.test_billboard
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2026-03-24 16:46:46 -04:00 |
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Disco DeDisco
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62f6c27806
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many styling changes to applets and palettes applet esp.; all applets seeded w. < 3rows bumped to 3 w. new migration in apps.applets; setting palette no longer reloads entire page, only preset background-color vars; two new ITs in apps.dash.tests.ITs.test_views.SetPaletteTest to ensure dash.views functionality fires; unified h2 applet title html structure & styled its text vertically to waste less applet space
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-24 00:26:22 -04:00 |
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Disco DeDisco
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01de6e7548
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Django Channels role-select sprint: turn_changed, roles_revealed, role_select_start consumer handlers; WS URL changed from room_slug to room_id UUID; TableSeat model - room, gamer, slot_number, role, role_revealed, seat_position fields; Room.table_status field with ROLE_SELECT, SIG_SELECT, IN_GAME choices; migration 0006_table_status_and_table_seat; pick_roles and select_role views; _role_select_context helper; _notify_turn_changed, _notify_roles_revealed, _notify_role_select_start notifiers; all gate-mutation views now call _notify_gate_update; ChannelsFunctionalTest base class with serve_static, screenshot, dump helpers; SQLite TEST NAME set to file path for ChannelsLiveServerTestCase; InMemoryChannelLayer added to test CHANNEL_LAYERS settings; FT 5 and FT 6 now passing - active seat arc and turn advance via WS, no page refresh; room.js, gatekeeper.js, role-select.js added to apps/epic/static; applets.js, game-kit.js, dashboard.js, wallet.js relocated to app-scoped static dirs; room.html: hex table, table-seat arcs, card-stack, inventory panel, role-card hand, WS scripts; _room.scss: room-shell flex layout, .table-hex polygon clip-path, .table-seat and .seat-card-arc, .card-stack eligible/ineligible states, .card flip animation, .inv-role-card stacked hand, .role-select-backdrop; gear btn and room menu always position: fixed; 375 tests, 0 skipped
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2026-03-17 00:24:23 -04:00 |
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Disco DeDisco
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ff7b71792f
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narrow desktop breakpoint constraint relaxed somewhat to accomodate more fringe-case window aspect ratios; #id_gear_btn now, like #id_kit_btn, restyles to contain --quaUser rgb value when menu is active; dashboard.html include ordering switched for #id_dash_applet_menu & #id_gear_btn, to fix an issue causing the menu to overlay the btn instead of the other way around
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-15 16:39:14 -04:00 |
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Disco DeDisco
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52e171cb20
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patched some local fails & errors; pipeline still expected to show cracks
ci/woodpecker/push/woodpecker Pipeline failed
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2026-03-15 02:22:07 -04:00 |
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Disco DeDisco
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068b99d030
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added missing dunderinits to apps.applets.tests & .tests.integrated; some of the test_models ITs never were passing til now but never tested either; new apps.lyric.tests.integrated.test_models cover missing Applet model return
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-11 15:53:31 -04:00 |
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Disco DeDisco
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f45740d8b3
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renamed List to Note everywhere thru-out project in preparation for complete overhaul of applet capabilities
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2026-03-11 13:59:43 -04:00 |
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Disco DeDisco
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aa1cef6e7b
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new migration in apps.applets to seed wallet applet models; many expanded styles in wallet.js, chiefly concerned w. wallet-oriented FTs tbh; some intermittent Windows cache errors quashed in dash view ITs; apps.dash.views & .urls now support wallet applets; apps.lyric.models now discerns tithe coins (available for purchase soon); new styles across many scss files, again many concerning wallet applets but also applets more generally and also unorthodox media query parameters to make UX more usable; a slew of new wallet partials
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-11 00:58:24 -04:00 |
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Disco DeDisco
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47d84b6bf2
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extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs
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2026-03-09 21:13:35 -04:00 |
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Disco DeDisco
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97601586c5
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new applets app for cross-board usage of Applet() & UserApplet() models; dashboard migrations reset and apps reseeded w. new default specs; core.settings & many tests thru-out suite updated accordingly
ci/woodpecker/push/woodpecker Pipeline was successful
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2026-03-09 16:08:28 -04:00 |
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