Commit Graph

152 Commits

Author SHA1 Message Date
Disco DeDisco
0b2320e39b natus wheel: ASC/MC angles — tooltips, aspect lines, section headers, tooltip polish
- ASC/MC clickable w. DON/DOFF aspect lines (fixed: open w.o. lines; DON/DOFF
  both work; angles ring handled in _toggleAspects; lines origin at R.planetR)
- btn-disabled click-through fix: pointer-events:auto on DON/DOFF; bounding-rect
  workaround removed
- planet tooltip: applying ⇥ left, separating ↦ right; sign shown for angle partners
- sign tooltip: Planets + Cusps section headers; ordinal house + domain; em-dash fallback
- house tooltip: Planets header; Angular/Succedent/Cadent + phase labels; em-dash fallback
- element tooltips: Planets header for Fire/Stone/Air/Water; Stellium/Parade as
  section-header labels; compact single-stellium Tempo; Parade sign : planets format
- tt-ord: no negative margin in .tt-angle-house context

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 00:58:19 -04:00
Disco DeDisco
5c05bd6552 sky: store birth_tz, prefill form from User model, drop localStorage
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 21:54:34 -04:00
Disco DeDisco
b8ac004fb6 sky wheel: element contributor display; sign + house tooltips — TDD
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
sky_save now re-fetches from PySwiss server-side on save so stored
chart_data always carries enriched element format (contributors/stellia/
parades). New sky/data endpoint serves fresh PySwiss data to the My Sky
applet on load, replacing the stale inline json_script approach.

natus-wheel.js: sign ring slices (data-sign-name) and house ring slices
(data-house) now have click handlers with _activateSign/_activateHouse;
em-dash fallback added for classic elements with empty contributor lists.
Action URLs sky/preview, sky/save, sky/data lose trailing slashes.

Jasmine: T12 sign tooltip, T13 house tooltip, T14 enriched element
contributor display (symbols, Stellium/Parade formations, em-dash fallback).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 20:07:40 -04:00
Disco DeDisco
fbf260b148 NATUS WHEEL: tick lines + dual conjunction tooltip — TDD
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- _computeConjunctions(planets, threshold=8) detects conjunct pairs
- Tick lines (nw-planet-tick) radiate from each planet circle outward
  past the zodiac ring; animated via attrTween; styled with --pri* colours
- planetEl.raise() on mouseover puts hovered planet on top in SVG z-order
- Dual tooltip: hovering a conjunct planet shows #id_natus_tooltip_2 beside
  the primary, populated with the hidden partner's sign/degree/retrograde data
- #id_natus_tooltip_2 added to home.html, sky.html, room.html
- _natus.scss: tick line rules + both tooltip IDs share all selectors;
  #id_natus_confirm gets position:relative/z-index:1 to fix click intercept
- NatusWheelSpec.js: T7 (tick extends past zodiac), T8 (raise to front),
  T9j (conjunction dual tooltip) in new conjunction describe block
- FT T3 trimmed to element-ring hover only; planet/conjunction hover
  delegated to Jasmine (ActionChains planet-circle hover unreliable in Firefox)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 00:16:05 -04:00
Disco DeDisco
09ed64080b natus tooltip: fix portal placement + viewport clamping + SVG sign icon
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- Move #id_natus_tooltip out of #id_applets_container (container-type:
  inline-size breaks position:fixed) → add to home.html alongside
  #id_tooltip_portal
- Move #id_natus_tooltip out of .natus-modal-wrap (transform breaks
  position:fixed) → place as sibling of .natus-overlay in room.html
- Add _positionTooltip() helper in natus-wheel.js: flips tooltip to
  left of cursor when it would overflow right edge; clamps both axes
- Replace hardcoded 280px in dashboard.js palette tooltip with measured
  offsetWidth; add left-edge floor (Math.max margin)
- Planet tooltip format: @14.0° Capricorn (<svg-icon>) using preloaded
  _signPaths; falls back to unicode symbol if not yet loaded
- Add .tt-sign-icon SCSS: fill:currentColor, vertical-align:middle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-18 14:02:49 -04:00
Disco DeDisco
122de3bc80 PALETTE: swatch preview + tooltip + OK commit — TDD
Some checks failed
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline failed
Clicking a swatch instantly swaps the body palette class for a live
preview; OK commits silently (POST, no reload); click-elsewhere or
10 s auto-dismiss reverts. Tooltip portal shows label, shoptalk,
lock state. Locked swatches show × (disabled). 20 FTs green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-18 02:05:27 -04:00
Disco DeDisco
7c03bded8d some FT renames for readability; added natus form to My Sky applet
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
2026-04-17 22:30:11 -04:00
Disco DeDisco
8a24021739 MY SKY: full-page layout polish — aperture pinning, wheel-above-form, centred wheel
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- sky_view passes page_class="page-sky" so the footer pins correctly
- _natus.scss: page-sky aperture block (mirrors page-wallet pattern);
  sky-page stacks wheel above form via flex order + page-level scroll;
  wheel col uses aspect-ratio:1/1 so it takes natural square size without
  compressing to fit the form
- natus-wheel.js: _layout() sets viewBox + preserveAspectRatio="xMidYMid meet"
  so the wheel is always centred inside the SVG element regardless of its
  aspect ratio (fixes left-alignment in the dashboard applet)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 14:40:52 -04:00
Disco DeDisco
abf8be8861 MY SKY: dashboard applet + full-page natal chart — TDD
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- User model: sky_birth_dt/lat/lon/place/house_system/chart_data fields (lyric migration 0018)
- Applet seed: my-sky (6×6, dashboard context) via applets migration 0009
- dashboard/sky/ — full monoapplet page: natus form + D3 wheel, LS key scoped to dashboard:sky; saves to User model
- dashboard/sky/preview/ — PySwiss proxy (same logic as epic:natus_preview, no seat check)
- dashboard/sky/save/ — persists 6 sky fields to User via update_fields
- _applet-my-sky.html: tile with h2 link to /dashboard/sky/
- 2 FTs (applet→link→form, localStorage persistence) + 12 ITs — all green

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 03:03:19 -04:00
Disco DeDisco
2910012b67 PICK SKY: natal wheel planet tooltips + FT modernisation
- natus-wheel.js: per-planet <g> group with data-planet/sign/degree/retrograde
  attrs; mouseover/mouseout on group (pointer-events:none on child text/℞ so
  the whole apparatus triggers hover); tooltip uses .tt-title/.tt-description;
  in-sign degree via _inSignDeg() (ecliptic % 30); D3 switched from CDN to
  local d3.min.js
- _natus.scss: .nw-planet--hover glow; #id_natus_tooltip position:fixed z-200
- _natus_overlay.html: tooltip div uses .tt; local d3.min.js script tag
- T3/T4/T5 converted from Selenium execute_script to Jasmine unit tests
  (NatusWheelSpec.js) — NatusWheel was never defined in headless GeckoDriver;
  SpecRunner.html updated to load D3 + natus-wheel.js
- test_pick_sky.py: NatusWheelTooltipTest removed (replaced by Jasmine)
- test_component_cards_tarot / test_trinket_carte_blanche: equip assertions
  updated from legacy .equip-deck-btn/.equip-trinket-btn mini-tooltip pattern
  to current DON|DOFF (.btn-equip in main portal); mini-portal text assertions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 01:57:02 -04:00
Disco DeDisco
db9ac9cb24 GAME KIT: DON|DOFF equip system — portal tooltips, kit bag sync, btn-disabled fix
Some checks failed
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline failed
- DON/DOFF buttons on left edge of game kit applet portal tooltip (mirroring FLIP/FYI)
- equip-trinket/unequip-trinket/equip-deck/unequip-deck views + URLs
- Portal stays open after DON/DOFF; buttons swap state in-place (_setEquipState)
- _syncTokenButtons: updates all .tt DON/DOFF buttons after equip state change
- _syncKitBagDialog (DOFF): replaces card with grayed placeholder icon in-place
- _refreshKitDialog (DON): re-fetches kit content so newly-equipped card appears immediately
- kit-content-refreshed event: game-kit.js re-attaches card listeners after re-fetch
- Bounding box expanded 24px left so buttons at portal edge don't trigger close
- mini-portal pinned with right (not left) so text width changes grow/shrink leftward
- btn-disabled moved dead last in .btn block — wins by source order, no !important needed
- Kit bag panel: trinket + token sections always render (placeholder when empty)
- Backstage Pass in GameKitEquipTest setUp (is_staff, natural unequipped state)
- Portal padding 0.75rem / 1.5rem; tt-description/shoptalk smaller; tt-expiry --priRd
- Wallet tokens CSS hover rule for .tt removed (portal-only now)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 00:14:47 -04:00
Disco DeDisco
d3e4638233 TOOLTIPS: wallet tokens refactor — .token-tooltip → .tt + child classes
- _applet-wallet-tokens.html: all 6 token blocks (pass, coin, free×2, tithe×2)
  updated to .tt wrapper + .tt-title / .tt-description / .tt-shoptalk / .tt-expiry
  child classes; small→p.tt-shoptalk, p.expiry→p.tt-expiry
- wallet.js: querySelector('.token-tooltip') → querySelector('.tt') in initWalletTooltips

13 FTs green (trinket_carte_blanche + game_kit + gameboard)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:42:37 -04:00
Disco DeDisco
10a6809dcf TOOLTIPS: game kit applet refactor — .token-tooltip → .tt + double-tooltip fix
- _applet-game-kit.html: all 5 token blocks use .tt + child classes (.tt-title,
  .tt-description, .tt-shoptalk, .tt-expiry); removed .token-tooltip-body wrapper
- gameboard.js: 4× querySelector('.token-tooltip') → querySelector('.tt')
- _gameboard.scss: extend hover suppressor to .tt so CSS hover doesn't show inline
  .tt when JS portal is active (fixed double tooltip visual bug)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:39:01 -04:00
Disco DeDisco
de4ac60aec tooltips app TDD spike + kit bag refactor to .tt
- New apps.tooltips: TooltipContent model, {% tooltip data %} inclusion
  tag, _tooltip.html partial with .tt/.tt-title/.tt-description etc.
  class contract; 34 tests green
- Kit bag panel (_kit_bag_panel.html): .token-tooltip → .tt + child
  class renames (tt-title, tt-description, tt-shoptalk, tt-expiry)
- game-kit.js attachTooltip: .token-tooltip → .tt selector
- SCSS: .tt added alongside .token-tooltip for display:none default +
  hover rules in _wallet-tokens.scss and _game-kit.scss

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 22:16:50 -04:00
Disco DeDisco
71ef3dcb7f PICK SKY: natal wheel icon + palette sprint — inline SVG zodiac icons, per-planet alchemical colors
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- Replace Unicode glyph text elements with inline SVG <path> icons loaded from icons/zodiac-signs/*.svg files
- NatusWheel.preload() fetches + caches all 12 zodiac SVG paths before first draw; auto-detects static base URL from <script src>
- Per-element (fire/stone/air/water) colored circles behind zodiac icons; icon fill colors use element palette vars
- PLANET_ELEMENTS map (au/ag/hg/cu/fe/sn/pb/u/np/pu) drives per-planet circle + label CSS modifier classes
- Planet circles: ternary fill + senary stroke per alchemical metal palette; labels: senary fill + stroke halo
- Zodiac icon scale = 85% of circle diameter (15% inset so icons breathe inside circles)
- Zodiac + house segment bg opacity 0.5; all ring/segment borders --terUser

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 18:20:39 -04:00
Disco DeDisco
9beb21bffe PICK SKY: natal wheel polish — house/sign fill fixes, button layout, localStorage FT
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
- Fix D3 arc coordinate offset (add π/2 to all arc angles — D3 subtracts it
  internally, causing fills to render 90° CW from label midpoints)
- Fix house-12 wrap-around: normalise nextCusp += 360 when it crosses 0°,
  eliminating the 330° ghost arc that buried house fill/number layers
- Draw all house fills before cusp lines + numbers (z-order fix)
- SCSS: sign/element fills corrected to rgba(var(--priXx, R, G, B), α) —
  CSS vars are raw RGB tuples so bare var() in fill was invalid
- brighten Stone/Air/Water fallback colours; raise house fill opacities
- Button layout: SAVE SKY moves into form column (full-width, pinned bottom);
  NVM becomes a btn-sm circle anchored on the modal's top-right corner via
  .natus-modal-wrap (position:relative, outside overflow:hidden modal);
  entrance animation moved to wrapper so NVM rides the fade+slide
- Form fields wrapped in .natus-form-main (scrollable); portrait layout
  switches form-col to flex-row so form spans most width, SAVE SKY on right
- Modal max-height 92→96vh, max-width 840→920px, SVG cap 400→480px
- FT: PickSkyLocalStorageTest (2 tests) — form fields restored after NVM
  and after page refresh

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-15 00:49:14 -04:00
Disco DeDisco
6248d95bf3 PICK SKY overlay: D3 natal wheel, Character model, PySwiss aspects+tz
All checks were successful
ci/woodpecker/push/pyswiss Pipeline was successful
ci/woodpecker/push/main Pipeline was successful
PySwiss:
- calculate_aspects() in calc.py (conjunction/sextile/square/trine/opposition with orbs)
- /api/tz/ endpoint (timezonefinder lat/lon → IANA timezone)
- aspects included in /api/chart/ response
- timezonefinder==8.2.2 added to requirements
- 14 new unit tests (test_calc.py) + 12 new integration tests (TimezoneApiTest, aspect fields)

Main app:
- Sign, Planet, AspectType, HouseLabel reference models + seeded migrations (0032–0033)
- Character model with birth_dt/lat/lon/place, house_system, chart_data, celtic_cross,
  confirmed_at/retired_at lifecycle (migration 0034)
- natus_preview proxy view: calls PySwiss /api/chart/ + optional /api/tz/ auto-resolution,
  computes planet-in-house distinctions, returns enriched JSON
- natus_save view: find-or-create draft Character, confirmed_at on action='confirm'
- natus-wheel.js: D3 v7 SVG natal wheel (elements pie, signs, houses, planets, aspects,
  ASC/MC axes); NatusWheel.draw() / redraw() / clear()
- _natus_overlay.html: Nominatim place autocomplete (debounced 400ms), geolocation button
  with reverse-geocode city name, live chart preview (debounced 300ms), tz auto-fill,
  NVM / SAVE SKY footer; html.natus-open class toggle pattern
- _natus.scss: Gaussian backdrop+modal, two-column form|wheel layout, suggestion dropdown,
  portrait collapse at 600px, landscape sidebar z-index sink
- room.html: include overlay when table_status == SKY_SELECT

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 02:09:26 -04:00
Disco DeDisco
32d8d97360 wired PICK SKY server-side polarity countdown via threading.Timer (tasks.py); fixed polarity_done overlay gating on refresh; cleared sig-select floats on overlay dismiss; filtered Redact events from Most Recent applet
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 00:34:05 -04:00
Disco DeDisco
df421fb6c0 added PICK SKY ready gate: SigReservation.ready + countdown_remaining fields, Room.SKY_SELECT status + sig_select_started_at, sig_ready + sig_confirm views, WS notifiers for countdown_start/cancel/polarity_room_done/pick_sky_available, migration 0031, PICK SKY btn in hex center at SKY_SELECT, tray cell 2 sig card placeholder; FTs SRG1-8 written (pending JS/consumer)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 01:17:24 -04:00
Disco DeDisco
cf40f626e6 Sig select: _card-deck.scss extract, WS cursor fixes, own-role indicators, role icon refresh
- New _card-deck.scss: sig select styles moved out of _room.scss + _game-kit.scss
- sig-select.js: 3 WS bug fixes — thumbs-up deferred to window.load (layout settled
  before getBoundingClientRect), hover cursor cleared for all cards on reservation
  (not just the reserved card), applyHover guards against already-reserved roles
- Own-role indicators: gamer now sees their own role-coloured card outline + thumbs-up
- Reservation glow: replaced blurry role+ninUser double-shadow with crisp 2px outline
- Gravity qualifier: Graven text set to --terUser (matches Leavened/--quiUser pattern)
- Role card SVGs refreshed; starter-role-Blank removed
- FTs + Jasmine specs extended for sig select WS behaviour
- setup_sig_session management command for multi-browser manual testing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:52:49 -04:00
Disco DeDisco
520fdf7862 Sig select: caution tooltip, FLIP/FYI stat block, keyword display
- TarotCard.cautions JSONField + cautions_json property; migrations
  0027–0029 seed The Schizo (number=1) with 4 rival-interaction cautions
  (Roman-numeral card refs: I. The Pervert / II. The Occultist, etc.)
- Sig-select overlay: FLIP (stat-block toggle) + FYI (caution tooltip)
  buttons; nav PRV/NXT portaled outside tooltip at bottom corners (z-70);
  caution tooltip covers stat block (inset:0, z-60, Gaussian blur);
  tooltip click dismisses; FLIP/FYI fully dead while btn-disabled;
  nav wraps circularly (4/4 → 1/4, 1/4 → 4/4)
- SCSS: btn-disabled specificity fix (!important); btn-nav-left/right
  classes; sig-caution-* layout; stat-face keyword lists
- Jasmine suite expanded: stat block + FLIP (5 specs), caution tooltip
  (16 specs) including wrap-around and disabled-button behaviour
- IT tests: TarotCardCautionsTest (5), SigSelectRenderingTest (8)
- Role-card SVG icons added to static/

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:22:04 -04:00
Disco DeDisco
0bcc7567bb XL landscape polish: btn-primary sizing, tray from right, footer bg, layout fixes
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
- .btn-xl removed; .btn-primary absorbs 4rem sizing (same as PICK SIGS/PICK ROLES)
- Landscape navbar .btn-primary: 3rem → 4rem to match base; XL stays 4rem (consistent)
- _button-pad.scss XL: base .btn ×1.2 (2.4rem); .btn-xl block deleted
- _tray.scss XL (≥1800px): portrait-style tray (slides from right, z-95)
- tray.js: _isLandscape() returns false at ≥1800px; portrait code paths run throughout
- Footer sidebar: background-color added so opaque footer masks tray sliding behind it
- Copyright .footer-container: bottom → top in landscape sidebar
- #id_room_menu: right: 2.5rem override in _room.scss XL block (cascade fix)
- navbar-text XL: 0.65rem × 1.2 = 0.78rem
- All landscape media queries: max-width: 1440px cutoff removed (already done prior)
- btn-xl class stripped from all 5 templates; test_navbar.py assertion updated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 03:02:37 -04:00
Disco DeDisco
55bb450d27 z-index audit + aperture fill + resize:end debounce + landscape sig-grid cap
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
- #id_aperture_fill: position:fixed→absolute (clips to .room-page, avoids h2/navbar);
  z-index 105→90 (below blur backdrops at z-100); landscape override removed (inset:0 works both orientations)
- _base.scss: landscape footer z-index:100 (matches navbar); corrects unset z-index
- _room.scss: fix stale "navbar z-300" comment; landscape sig-deck-grid columns
  repeat(9,1fr)→repeat(9,minmax(0,90px)) to cap card size on wide viewports
- room.js: add resize:end listeners for scaleTable + sizeSigModal; new IIFE dispatches
  resize:end 500ms after resize stops so both functions re-measure settled layout
- tray.js: extract _reposition() from inline resize handler; wire to both resize and
  resize:end so tray repositions correctly after rapid resize or orientation change

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 00:48:25 -04:00
Disco DeDisco
b110bb6d01 remove obsolete skipped tests; fix billboard applet menu containment; align landscape menus
Deleted skips:
- test_fan_next_button_advances_card (T11) + test_fan_remembers_position_on_reopen (T13):
  fan-nav nav button obstruction — deferred indefinitely, not worth tracking
- test_selected_sig_card_removed_from_deck_for_other_gamers (S5): card count
  mismatch in channels context — grand overhaul pending, obsolete with new sig-select
- Removed stale TODO comment about #id_inv_sig_card (element no longer exists)
- Dropped unused `import unittest` from test_room_sig_select.py

billboard applet menu fix: moved #id_billboard_applet_menu out of
#id_billboard_applets_container — container-type:inline-size was making the
container a containing block for fixed-position descendants, clipping the menu.

Landscape menu alignment: all applet menus now right:0.5rem (flush with gear/kit
buttons in the 4rem right sidebar); added #id_room_menu to the landscape rule.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:33:13 -04:00
Disco DeDisco
c7370bda03 sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 22:01:23 -04:00
Disco DeDisco
a15d91dfe6 wrapped the _gatekeeper.html partial modal to split each function into four different panels; removed deviant landscape styling to unify it with default styling (much more robust now)
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
2026-04-05 19:10:02 -04:00
Disco DeDisco
40c747a837 landscape navbar centering: reset portrait margin-right on .container-fluid + margin-left on .navbar-brand so sidebar contents align to horizontal centre; showGuard gains invertY option for modal-grid callers (role-select cards fly away from centre); gameboard.js showPortals gains viewport-half detection so game-kit tooltips show below when tokens are in upper half (landscape clip fix); position-strip top: 0; tighten gear-btn btn-abandon selector to #id_room_menu scope
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 16:54:03 -04:00
Disco DeDisco
40a55721ab major navbar overhaul: .btn-primary.btn-xl now reads CONT GAME and links to the user's most recently active game; log out functionality transferred to new BYE .btn-abandon abutting login spans; tooltips for each asserted via new FTs.test_navbar methods to appear w.in visible area 2026-04-05 16:00:52 -04:00
Disco DeDisco
74f63a7721 rearranged Role select cards for final presentation ordering; unified Role select tooltip appearance; bottom row of Role select tooltips now appears below bottom row, not layered atop top row; clicking out of one Role select card tooltip and onto another Role select card specifically opens the next tooltip (former behavior made user click once to exit old tooltip, once more to open new one)
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-04-05 01:23:20 -04:00
Disco DeDisco
bd3d7fc7bd role-select.js ensures Role select card stack disappears via WS upon conclusion of Role selection, w. if-conditional support from apps.epic.views; ensured border present on card-stack when .active in _room.scss; changed default #id_tray to unhidden, only hidden during Role select until Role selected; polished & unified Role .card-front, .card.back & .card-stack styling 2026-04-05 01:14:31 -04:00
Disco DeDisco
b5de96660a fix to pipeline involving new #id_pick_sigs_btn css selector
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-04-04 15:05:55 -04:00
Disco DeDisco
4e07fcf38b fixed several animation & transition problems plaguing the inventory tray 2026-04-04 14:51:49 -04:00
Disco DeDisco
b74f8e1bb1 pick_sigs view + cursor polarity groups; game kit gear menu; housekeeping
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
roles_revealed WS event removed; select_role last pick now fires _notify_all_roles_filled() + stays in ROLE_SELECT; new pick_sigs view (POST /room/<uuid>/pick-sigs) transitions ROLE_SELECT→SIG_SELECT + broadcasts sig_select_started; room.html shows .pick-sigs-btn when all 6 roles filled; PICK SIGS btn absent during mid-selection; 11 new/modified ITs in SelectRoleViewTest + RoomViewAllRolesFilledTest + PickSigsViewTest

consumer: LEVITY_ROLES {PC/NC/SC} + GRAVITY_ROLES {BC/EC/AC}; connects to per-polarity cursor group (cursors_{id}_levity/gravity); receive_json routes cursor_move to cursor group; new handlers all_roles_filled, sig_select_started, cursor_move; CursorMoveConsumerTest (TransactionTestCase, @tag channels): levity cursor reaches fellow levity player, does not reach gravity player

game kit gear menu: #id_game_kit_menu registered in _applets.scss %applet-menu + fixed-position + landscape offset; id_gk_sections_container added to appletContainerIds in applets.js so OK submit dismisses menu; _game_kit_sections.html sections use entry.applet.grid_cols/grid_rows (was hardcoded 6); %applets-grid applied to #id_gk_sections_container (direct parent of sections, not outer wrapper); FT setUp seeds gk-* applets via get_or_create

drama test reorg: integrated/test_views.py deleted (no drama views); two test classes moved to epic/tests/integrated/test_views.py + GameEvent import added; drama/tests/unit/test_models.py → drama/tests/integrated/test_models.py; unit/ dir removed

login form: position:fixed + vertically centred in base styles across all breakpoints; 24rem width, text-align:center; landscape block reduced to left/right sidebar offsets; alert moved below h2; left-side position indicator slots 3/4/5 column order flipped via CSS data-slot selectors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-04 14:33:35 -04:00
Disco DeDisco
188365f412 game kit gear menu + login form UX polish; left-side position indicator flip
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
game kit: new Applet model rows (context=game-kit) for Trinkets, Tokens, Card Decks, Dice Sets via applets migration 0008; _game_kit_context() helper in gameboard.views; toggle_game_kit_sections view + URL; new _game_kit_sections.html (HTMX-swappable, visibility-conditional) + _game_kit_applet_menu.html partials; game_kit.html wired to gear btn + menu; Dice Sets now renders _forthcoming.html partial; 16 new green ITs in GameKitViewTest + ToggleGameKitSectionsViewTest

login form: .input-group now position:fixed + vertically centred (top:50%) across all breakpoints as default; landscape block reduced to left/right sidebar offsets only; form-control width 24rem, text-align:center; alert block moved below h2 in base.html; alert margin 0.75rem all sides; home.html header switches between Howdy Stranger (anon) and Dashboard (authed)

room.html position indicators: slots 3/4/5 (AC/SC/EC) column order flipped via SCSS data-slot selectors so .fa-chair sits table-side and label+status icon sit outward

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-04 13:49:48 -04:00
Disco DeDisco
afe8e2b32c tweaked some prose templating in apps.drama.models; updated _applet-billboard-most-recent.html partial to mirror new row-by-row styling & html structure of room_scroll.html
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-04-02 15:38:44 -04:00
Disco DeDisco
8538f76b13 new core.middleware sets cookie for scroll timestamp view to local browser time, w. new corresponding tests in core.tests.UTs.test_middleware; apps.lyric.templatetags.lyric_extras determines timestamp format based on duration elapsed since timestamp; apps.bill.tests.ITs.test_views renamed, now also asserts scroll renders event body and time in columns
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-04-02 14:51:08 -04:00
Disco DeDisco
b65cba5ed2 wrapped room table in .room-table-scene div, built styles and scripts to ensure table scales w. available viewport or aperture space
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
2026-04-01 23:24:17 -04:00
Disco DeDisco
736b59b5c0 role-select UX: tray timing delays, seat/circle state polish, 394 ITs green
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
- _animationPending set before fetch (not in .then()) — blocks WS turn advance during in-flight request
- _placeCardDelay (3s) + _postTrayDelay (3s) give gamer time to see each step; both zeroed by _testReset()
- .role-confirmed class: full-opacity chair after placeCard completes; server-rendered on reload
- Slot circles disappear in join order (slot 1 first) via count-based logic, not role-label matching
- data-active-slot on card-stack; handleTurnChanged writes it for selectRole() to read
- #id_tray_wrap not rendered during gate phase ({% if room.table_status %})
- Tray slide/arc-in slowed to 1s for diagnostics; wobble kept at 0.45s
- Obsolete test_roles_revealed_simultaneously FT removed; T8 tray FT uses ROLE_SELECT room
- Jasmine macrotask flush pattern: await new Promise(r => setTimeout(r, 0)) after fetch .then()

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 00:01:04 -04:00
Disco DeDisco
a8592aeaec hex position indicators: chair icons at hex edge midpoints replace gate-slot circles
- Split .gate-overlay into .gate-backdrop (z-100, blur) + .gate-overlay modal (z-120) so .table-position elements (z-110) render above backdrop but below modal
- New _table_positions.html partial: 6 .table-position divs with .fa-chair, role label, and .fa-ban/.fa-circle-check status icons; included unconditionally in room.html
- New epic:room view at /gameboard/room/<uuid>/; gatekeeper redirects there when table_status set; pick_roles redirects there
- role-select.js: adds .active glow to position on selectRole(); swaps .fa-ban→.fa-circle-check in placeCard onComplete; handleTurnChanged clears stale .active from all positions
- FTs: PositionIndicatorsTest (5 tests) + RoleSelectTest 8a/8b (glow + check state)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-30 18:31:05 -04:00
Disco DeDisco
8b006be138 demo'd old inventory area in room.html to make way for new content (hex table now centered in view); old test suite now targets Role card in #id_tray cells where appropriate, or skips Sig card select until aforementioned new feature deployed; new scripts & jasmine tests too; removed one irrelevant test case from apps.epic.tests.ITs.test_views.SelectRoleViewTest 2026-03-30 16:42:23 -04:00
Disco DeDisco
39db59c71a styles related to #id_tray & apparatus separated out into _tray.scss; new tray.js computes the cell size of the tray grid for item organization; room.html now sports the grid as a separate div so as not to interfere w. tray styling or size; new tests in FTs.test_room_tray 2026-03-29 13:36:44 -04:00
Disco DeDisco
ab41797e57 refined styling for #id_tray & .table-hex, which now mirror ea. other visually as parts of a befelted table
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
2026-03-29 00:48:19 -04:00
Disco DeDisco
b35c9b483e seat tray: tray.js, SCSS, FTs, Jasmine specs
- new apps.epic.static tray.js: IIFE with drag-open/click-close/wobble
  behaviour; document-level pointermove+mouseup listeners; reset() for
  Jasmine afterEach; try/catch around setPointerCapture for synthetic events
- _room.scss: #id_tray_wrap fixed-right flex container; #id_tray_handle +
  #id_tray_grip (box-shadow frame, transparent inner window, border-radius
  clip); #id_tray_btn grab cursor; #id_tray bevel box-shadows, margin-left
  gap, height removed (align-items:stretch handles it); tray-wobble keyframes
- _applets.scss + _game-kit.scss: z-index raised (312-318) for primacy over
  tray (310)
- room.html: #id_tray_wrap + children markup; tray.js script tag
- FTs test_room_tray: 5 tests (T1-T5); _simulate_drag via execute_script
  pointer events (replaces unreliable ActionChains drag); wobble asserts on
  #id_tray_wrap not btn
- static_src/tests/TraySpec.js + SpecRunner.html: Jasmine unit tests for
  all tray.js branches

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-28 18:52:46 -04:00
Disco DeDisco
30ea0fad9d fixed sig-select deck styling, room.html aperture styling
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
2026-03-25 15:50:57 -04:00
Disco DeDisco
f0f419ff7e offloaded Significator FTs into FTs.test_room_sig_select; new sig-select.js imported into room.html; new apps.epic.consumers & .views, ITs to confirm functionality
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-03-25 11:03:53 -04:00
Disco DeDisco
713e24863d fixed two failing pipeline errors due to significator select; skipped two others
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-03-25 02:25:59 -04:00
Disco DeDisco
b3bc422f46 new migrations in apps.epic for .models additions, incl. Significator select order (= Start Role seat order), which cards of whom go into which deck, which are brought into Sig select; new select-sig urlpattern in .views; room.html supports this stage of game now
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-03-25 01:50:06 -04:00
Disco DeDisco
db1608fa38 Earthman card naming conventions overhauled: group-relative Arabic ordinals throughout (Implicit/Explicit Virtues, Classical/Absolute Elements, Zodiac, Wanderers, Popes); group prefix + title split across two lines in fan modal via name_group/name_title model properties; 4th suit migrated COINS → PENTACLES w. fa-star icon on both decks; pip names 2–10 spelled out; Classical Element 2 renamed Earth → Stone; migrations 0012–0015
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
2026-03-25 00:46:48 -04:00
Disco DeDisco
4728cde771 Jacks & Cavaliers replaced in Earthman deck w. Maids & Jacks; numerals or numbers + symbols added to cards; migrations made in apps.epic to rename cards; _tarot_fan.html partial updated accordingly 2026-03-25 00:24:26 -04:00
Disco DeDisco
2f6fc1ff20 horizontal scrolling where applicable can now be done via vertical mousewheel movement 2026-03-25 00:05:52 -04:00