Commit Graph

7 Commits

Author SHA1 Message Date
Disco DeDisco
db9ac9cb24 GAME KIT: DON|DOFF equip system — portal tooltips, kit bag sync, btn-disabled fix
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- DON/DOFF buttons on left edge of game kit applet portal tooltip (mirroring FLIP/FYI)
- equip-trinket/unequip-trinket/equip-deck/unequip-deck views + URLs
- Portal stays open after DON/DOFF; buttons swap state in-place (_setEquipState)
- _syncTokenButtons: updates all .tt DON/DOFF buttons after equip state change
- _syncKitBagDialog (DOFF): replaces card with grayed placeholder icon in-place
- _refreshKitDialog (DON): re-fetches kit content so newly-equipped card appears immediately
- kit-content-refreshed event: game-kit.js re-attaches card listeners after re-fetch
- Bounding box expanded 24px left so buttons at portal edge don't trigger close
- mini-portal pinned with right (not left) so text width changes grow/shrink leftward
- btn-disabled moved dead last in .btn block — wins by source order, no !important needed
- Kit bag panel: trinket + token sections always render (placeholder when empty)
- Backstage Pass in GameKitEquipTest setUp (is_staff, natural unequipped state)
- Portal padding 0.75rem / 1.5rem; tt-description/shoptalk smaller; tt-expiry --priRd
- Wallet tokens CSS hover rule for .tt removed (portal-only now)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 00:14:47 -04:00
Disco DeDisco
12146037f0 now that like token_types stack in UX, _0 removed from 4 test methods that previously looked for specific token's ID
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2026-03-15 16:57:24 -04:00
Disco DeDisco
d2861077a4 tooltips now fully styled, appearing above applet container to avoid clipping issues; new methods added to apps.lyric.models.Token 2026-03-09 23:48:20 -04:00
Disco DeDisco
645b265c80 several user QoL styling improvements, incl. footer icon .active color painting 2026-03-09 22:42:30 -04:00
Disco DeDisco
382dd5958f full test suite passes; .gear-btn once again moved, this time to new file _applets.scss, along with generic applet styling attrs (removed from _base & .dash, respectively); _gameboard.scss in many ways mirrors particularities of _dash, but also feat. style attrs for the Game Kit applet consumables array; sacrificed btn in the latter now that applet dimensions defined on gameboard.html
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2026-03-09 21:52:54 -04:00
Disco DeDisco
47d84b6bf2 extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs 2026-03-09 21:13:35 -04:00
Disco DeDisco
571f659b19 two new FTs, neither yet passing; test_wallet drives Stripe integration; test_gameboard drives Token system & apps.gameboard creation 2026-03-08 01:52:03 -05:00