Commit Graph

9 Commits

Author SHA1 Message Date
Disco DeDisco
4728cde771 Jacks & Cavaliers replaced in Earthman deck w. Maids & Jacks; numerals or numbers + symbols added to cards; migrations made in apps.epic to rename cards; _tarot_fan.html partial updated accordingly 2026-03-25 00:24:26 -04:00
Disco DeDisco
f5a5ed9d8d currently equipped card deck & placeholder for dice set added to kit bag; scrollability of tokens added to styling; equipped_deck added to apps.dash.views.kit_bag; html structure added to templates/core/_partials/_kit_bag_panel.html; two new test cases added to FTs.test_game_kit.GameKitTest 2026-03-24 23:18:04 -04:00
Disco DeDisco
a5d71925fc game kit page: four 6×3 applets (trinkets, tokens, card decks, dice sets) with applet grid; tarot fan modal with coverflow, sessionStorage position memory, and 403 guard on locked decks; unlocked_decks M2M on User with backfill migration; game kit icon wrap fix; tarot_deck.html moved to gameboard/ per template dir convention (now documented in CLAUDE.md); FTs 6–13, 2 new ITs; 360 passing [log Co-Authored-By: Claude Sonnet 4.6] 2026-03-24 22:57:12 -04:00
Disco DeDisco
a1f8d294a3 several more styling fixes to get landscape FTs to pass pipeline
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2026-03-23 19:50:08 -04:00
Disco DeDisco
5607f70852 added type='button' to both guard portal btns so firefox won't normalize to type='submit'; fixed several FTs for new click-guard functionality on Role card select & room gear menu DEL & BYE btns; several restorations to landscape breakpoint incl. logged-ion display_name, copyright info; provided title to room_scroll.html; a slurry of other minor fixes
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2026-03-23 19:31:57 -04:00
Disco DeDisco
eecb6c2be6 ensured footer was pinned to bottom of page for new-ish billboard.html & room_scroll.html pages; introduced mobile landscape layout, incl. leftward 'navbar', rightward 'footer'; ensured z-index primacy of #id_kit_btn, which would here appear behind the kit bar when open; other fixes introduced by problems stemming largely from new landscape styling
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ci/woodpecker/push/woodpecker Pipeline was successful
2026-03-23 01:06:14 -04:00
Disco DeDisco
12146037f0 now that like token_types stack in UX, _0 removed from 4 test methods that previously looked for specific token's ID
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ci/woodpecker/push/woodpecker Pipeline was successful
2026-03-15 16:57:24 -04:00
Disco DeDisco
ff7b71792f narrow desktop breakpoint constraint relaxed somewhat to accomodate more fringe-case window aspect ratios; #id_gear_btn now, like #id_kit_btn, restyles to contain --quaUser rgb value when menu is active; dashboard.html include ordering switched for #id_dash_applet_menu & #id_gear_btn, to fix an issue causing the menu to overlay the btn instead of the other way around
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ci/woodpecker/push/woodpecker Pipeline failed
2026-03-15 16:39:14 -04:00
Disco DeDisco
2d453dbc78 new _kit_bag_panel.html partial in core to allow user to manage equipped kit items from anywhere on site; #id_kit_btn moved from _footer.html partial directly into a base.html include; new trinket for superusers now incl. in apps.lyric.models; apps.gameboard.views handles this new type of PASS token; apps.epic.views allows payment with several different token types based on rarity & expiration hierarchy; kit bag and PASS functionality now handled in apps.dashboard.views; /kit-bag/ now pathed in .urls; styles abound; fully passing test suite (tho much work to be done, chiefly with stacking like coins in FEFO order)
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ci/woodpecker/push/woodpecker Pipeline failed
2026-03-15 01:17:09 -04:00