Commit Graph

57 Commits

Author SHA1 Message Date
Disco DeDisco
fbe6c12ded fix CAST SKY click opening tray instead of Sky Select — TDD
CAST SKY btn click handler in sig-select.js init() was bound to `Tray.open()` — wrong on two counts: (1) the tray was already played during the `polarity_room_done` → `Tray.placeSig` sequence (sig stage card slides into the tray cell before the overlay dismisses), so re-opening it on CAST SKY click pops the tray a second time; (2) Sky Select never opens — `_sky_overlay.html` is only `{% include %}`d server-side when `room.table_status == "SKY_SELECT"`, so during SIG_SELECT the partial + its `openSky` handler aren't in the DOM and `Tray.open()` is the only thing the click does. Bug surfaced symmetrically in both polarity rooms regardless of which finished first ; fix: replace `Tray.open()` w. `window.location.reload()` so the server re-renders the room w. table_status=SKY_SELECT — which surfaces the sky overlay partial + the `openSky` handler bound at _sky_overlay.html:192-193. Same pattern as `_onSkyConfirmed` in the sky partial (location.reload after sky save) ; testability hook mirrors `RoleSelect.setReload` (role-select.js:236): `var _reload = function () { window.location.reload(); };` at module scope, listener calls `_reload()` (closure looks up the var at click time so reassignment works), `setReload(fn)` exposed on the module's test API. SigSelectSpec.js adds `describe("CAST SKY click (post pick_sky_available)")` w. 2 specs — reload spy hit on click + `Tray.open` spy NOT hit on click; the negative assertion catches the original bug, the positive verifies the fix's intent. Existing 363 specs untouched ; Jasmine FT green in 8.6s; full IT/UT 999 green in 44s ; collectstatic mirror at src/static/apps/epic/sig-select.js refreshed in same commit so the served JS carries the fix (Django serves from STATIC_ROOT, not from app static dirs, in StaticLiveServerTestCase)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 17:21:32 -04:00
Disco DeDisco
3242873625 btn-primary label renames + stage-card polarity color refinements — two interleaved threads from one session, committing together since both touch sig + sea stage cards ; LABEL RENAMES: PICK SIGS → SCAN SIGS (room.html #id_pick_sigs_btn), PICK SKY → CAST SKY (room.html #id_pick_sky_btn × 2), PICK SEA → DRAW SEA (room.html #id_pick_sea_btn), TAKE SIG → SAVE SIG (sig-select.js _takeSigBtn.textContent × 2 callsites + section comment) — Element IDs (id_pick_sky_btn etc.), URL names (epic:pick_sigs, epic:pick_sky), and Python state enums (TableStatus.PICK_SKY, PICK_SEA, SIG_SELECT) intentionally retained as stable identifiers; the renamed text is purely the .btn-primary user-facing label ; FT + IT mentions of the old labels swept in test_game_room_select_{sig,sky,sea,role}.py, test_billboard.py, setup_sea_session.py mgmt cmd, apps/epic/{views,utils,models,tasks,tests/integrated/test_views}.py, SigSelectSpec.js, sky_overlay/sea_overlay/dashboard/sky.html, _card-deck.scss, _sky.scss — all docstring/comment references updated for cascade-grep cleanliness ; STAGE-CARD COLOR + CLASS REFINEMENTS (earlier in session): sig-stage card text colour split per polarity — gravity gets --terUser on .fan-card-name + .fan-card-reversal-{name,qualifier} + .sig-qualifier-{above,below}, levity gets --quiUser on the same five slots; all selectors prefixed w. .sig-stage-card to match the 0,4,0 specificity of the default .sig-stage .sig-stage-card .fan-card-face .sig-qualifier-* rule (without the prefix the polarity overrides lose the cascade — .sig-qualifier-below was visibly stuck on the default --quiUser) ; .stat-face-label gets polarity-inverse colours — gravity stat-block bg is --secUser (opposite of card's --priUser) so the label takes --quiUser to stay legible; levity is the symmetric flip (label = --terUser on --priUser stat-block bg) ; levity card title/qualifier drop-shadow swapped from rgba(0,0,0,…) → rgba(255,255,255,…) — dark drop reads as harsh smudge against the inverted-frame levity --secUser bg; applied to both sig-overlay[data-polarity="levity"] stage card AND sea-stage--levity via $_sea-title-shadow-levity (former shared $_sea-title-shadow split into per-polarity {levity,gravity} variants) ; reversal-face class/content alignment so each .fan-card-reversal-* class always carries its semantic content — DOM order per arcana type controls visual layout after the 180° SPIN (DOM-second appears visually on top): Major → title in .fan-card-reversal-name @ DOM-second (visually top after spin), qualifier in .fan-card-reversal-qualifier @ DOM-first; Non-major → title in .fan-card-reversal-name @ DOM-first (visually bottom after spin), qualifier in .fan-card-reversal-qualifier @ DOM-second (preserves the original "qualifier word reads first after spin" layout for Middle/Minor arcana — e.g. "Relieving / Eight of Crowns" not "Eight of Crowns / Relieving") ; _tarot_fan.html renders per-arcana DOM order directly (Django template branches handle both layouts); sig + sea overlays render a fixed two-<p> skeleton (one DOM order) so stage-card.js's populator dynamically rewrites the two <p>s' className per arcana — Major/override branch flips DOM-second to .fan-card-reversal-name + content, DOM-first to .fan-card-reversal-qualifier; non-major branch keeps DOM-first as .fan-card-reversal-name + title, DOM-second as .fan-card-reversal-qualifier + reversalQualifier-or-polarity-fallback ; SigSelectSpec.js + SeaDealSpec.js fixtures + Major reversed-face assertion updated for the new semantic — TDD
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 00:25:10 -04:00
Disco DeDisco
f7fa250804 .bud-duplicate-flash: auto-ease-out 3s after FYI + palette swap — note.js's Brief.showDuplicateBanner FYI handler now setTimeout(() => target.classList.remove('bud-duplicate-flash'), 3000) after the .add(); the existing transition: color 600ms ease, text-shadow 600ms ease rule on the class already covered the ease-in (default → flash), so the same rule now also covers the ease-out (flash → default) when the class drops — net behaviour: tap FYI → flash peaks → flash visibly fades back to the default text styling over ~600ms after a 3s hold, instead of persisting til page refresh; palette keys swapped per user steer — color: var(--terUser); text-shadow: var(--ninUser)color: var(--ninUser); text-shadow: var(--terUser), so the highlight reads as a lighter handle w. a gold glow rather than a gold handle w. a light glow, matching the duplicate-guard spec the user re-aligned on; affects all three flash targets uniformly (.bud-entry .bud-name on /billboard/my-buds/, .post-recipient on post.html share-flow, .gate-slot.filled on the gatekeeper invite-flow) since they all flow through the same _bud.scss .bud-duplicate-flash selector + the same Brief.showDuplicateBanner JS handler; new Jasmine spec D7b in NoteSpec.js uses jasmine.clock().install() + clock().tick(3001) to fast-forward past the dismiss window + assert the class is gone (existing D7 still pins the immediate-after-FYI peak state); existing FTs (test_bill_my_buds.test_re_add_existing_bud_shows_already_present_brief… + test_core_bud_btn duplicate-guard FTs) still green because they assert immediately after the FYI click (well inside the 3s hold) — TDD
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Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 <noreply@anthropic.com>
2026-05-13 00:43:03 -04:00
Disco DeDisco
e2040fda8f applet rows: hover + click-lock highlight on every .applet-list-entry.row-3col (My Posts / My Buds / My Notes / My Scrolls / My Games) — bg shifts to --secUser, title to --quiUser (overriding the inherited --terUser link color + stripping the text-shadow the global .applet-list-entry a:hover rule had been baking in), body + ts cells come up from their dimmed 0.6 / 0.5 opacity to full --priUser so the dim middle/right cols pop against the --secUser fill; new apps/applets/static/apps/applets/row-lock.js IIFE module owns the touch-persistence state machine (single _lockedRow ref, .row-locked class toggle): clicking a row not currently locked → locks (clearing any prior lock); clicking the locked row again → unlocks; clicking another row → moves the lock to the new row; clicking anywhere not inside a .row-3col → clears the lock — mirrors the note-page notes-locked click-lock state machine but lighter (no DON/DOFF, no greeting swap, no fetch), one document-level click listener bound once via _bound re-entry guard so beforeEach _init() calls in specs don't pile up handlers; loaded globally via base.html next to applets.js since the rows render on both /billboard/ + /gameboard/; padding-inline 0.5rem + border-radius 0.25rem on the row container shrinks the highlight to a chip shape so hovered rows don't bleed all the way to the applet box edge; 6 Jasmine specs in RowLockSpec.js cover the four state-machine transitions + the "child element of row still locks the parent row" affordance (since the user can tap the body cell text, not just the title link) + the "only one row carries .row-locked at a time" invariant; SpecRunner.html updated (both static_src + the static/ runtime mirror the FT reads from per the project's static-src→static copy discipline) — TDD
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 <noreply@anthropic.com>
2026-05-13 00:27:39 -04:00
Disco DeDisco
be919c7aff bud panels duplicate-add guard: server-side already_present flag + client-side error Brief w. FYI flash highlight on the existing entry — for each of the three #id_bud_btn panels (My Buds / post-share / gatekeeper-invite), the JSON response from add_bud / share_post / invite_gamer now carries {already_present, recipient_display, recipient_user_id}; bud-btn.js branches on already_present → calls new Brief.showDuplicateBanner({display_name, target_selector}) instead of the normal onSuccess append; banner title reads @<username> is already present, NVM dismisses, FYI dismisses AND eases in the .bud-duplicate-flash class (color: var(--terUser); text-shadow: 0 0 .5em var(--ninUser); transition: 600ms) onto the existing element (.bud-entry .bud-name / .post-recipient[data-user-id=…] / .gate-slot.filled[data-user-id=…]); gatekeeper "already present" = recipient is either GateSlot.FILLED + gamer OR has TableSeat OR has a pending RoomInvite (highlight target only set when seated — pending invites have no visible slot); .post-recipient chips + .gate-slot.filled cells gain data-user-id so the FYI selector can find them; my_buds.html now loads note.js via the {% block scripts %} pattern (Brief module is required by the duplicate banner path); bonus: latent test_jasmine.py bug fixed — "0 failures" in result.text matched "10 failures" / "20 failures" / etc, silently passing up to 99 failed specs; replaced w. re.search(r"(?<!\d)0 failures\b", …) (caught my new red specs, would've caught any prior Jasmine regression); 18 new ITs + 10 new Jasmine specs + 3 new FTs (one per panel) — TDD
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Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 16:40:15 -04:00
Disco DeDisco
ba5f6556c0 buddy btn sprint: banner-anchor + window.Brief fix lands the last red FT — 16/16 buddy + 12 share/jasmine/my_notes + 818 IT regression — TDD
Two small fixes close out the OK→banner gap:

1. Anchor over h2: base.html drops <div id="id_brief_banner_anchor"></div> right before {% block content %} (after the messages block). note.js's showBanner now prefers the explicit anchor over the first <h2> — keeps the banner in the visible content flow on pages where the first h2 is position:absolute (post.html's rotated navbar header was the immediate motivator; sky.html's rotated h2 is the same shape, so this catches that pre-emptively too).
2. window.Brief explicit assignment: const Brief = (...) at script-tag scope is reachable as a bare name but does NOT auto-attach to window. The buddy panel's OK handler gates banner reveal on `if (window.Brief && data.brief)` — that gate was always false, so Brief.showBanner never fired on share-OK even though the chip + Line append in DOM proved the fetch.then() was running. Explicit window.Brief = Brief; window.Note = Note; in note.js (post-IIFE) closes the gap.

Also picks up the deferred page-object update — functional_tests.post_page.PostPage.share_post_with() now drives the buddy-btn flow (click #id_buddy_btn → type → click #id_buddy_panel .btn.btn-confirm → wait for recipient chip), so legacy SharingTest exercises the new pipeline end-to-end.

NoteSpec.js T10 split into T10a/T10b: a covers the anchor-preferred path, b covers the <h2> fallback.

16/16 buddy FTs green (previously 15/16). 12/12 sharing + Jasmine + my_notes FTs green. 818-test IT sweep green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-08 19:14:50 -04:00
Disco DeDisco
fa53bf561a brief sprint C3.a: Note unlock spawns Line + Brief on the user's per-category Post; banner JS consumes the new brief payload (FYI → post detail, square → my-notes) — TDD
Wires the C2 Brief model into the existing Note-unlock pipeline. Per the per-category Post model: each user has a single Post(owner=user, kind=NOTE_UNLOCK) titled by the header Line "Look! — new Note unlocked"; each unlock appends a per-event Line ("Stargazer, 5:21:00 PM") + spawns a Brief FK'd to that Line.

Server:
- billboard.Post gains a `kind` enum (NOTE_UNLOCK / USER_POST / SHARE_INVITE, default USER_POST) so the per-category Post is deterministically discoverable via (owner, kind=NOTE_UNLOCK).
- drama.Note.grant_if_new now returns (note, created, brief) — backwards-incompat tuple shape; the new third slot is None on idempotent re-grants. On a fresh grant it: get-or-creates the user's Note Unlocks Post; ensures the header Line; appends a per-event Line w. timestamp; creates a Brief(kind=NOTE_UNLOCK, owner, post, line, title=note.display_title).
- dashboard.views.sky_save's response shape flips {note: {...}|null} → {brief: {...}|null}. The new helper _brief_to_banner_dict exposes {id, kind, title, line_text, post_url, square_url, created_at}; for NOTE_UNLOCK kind, square_url = reverse('billboard:my_notes').

Banner JS (apps/dashboard/note.js):
- Module renamed Note → Brief (Note kept as an alias during the C3 sprint; will retire in C3.e). showBanner now consumes the Brief shape: title from brief.title, body from brief.line_text, time from brief.created_at, FYI href = brief.post_url, NVM dismisses, .note-banner__image is rendered as a clickable <a href=brief.square_url> when square_url is set. The CSS class names (.note-banner, .note-banner__title, etc.) stay so all existing SCSS + FT selectors keep working.
- sky.html + _applet-my-sky.html flip Note.handleSaveResponse → Brief.handleSaveResponse.

Tests:
- new IT class GrantIfNewSpawnsBriefTest (5 tests): first grant creates Post+Line+Brief, idempotent on second grant returns no brief, two different slugs share one Post, line text carries note title, post.kind == NOTE_UNLOCK. PostKindFieldTest (2 tests): default user_post + all three choices present.
- existing drama test_models.GrantIfNew tests updated to unpack the third tuple element.
- dashboard.tests.integrated.test_sky_views: 5 tests flipped from data["note"] → data["brief"] w/ the new payload shape (kind=note_unlock, title=Stargazer, line_text contains Stargazer, post_url under /billboard/post/, square_url=/billboard/my-notes/).
- NoteSpec.js (Jasmine): 12 specs rewritten for the Brief shape — SAMPLE_BRIEF carries the seven fields, T6 asserts the square is a clickable <a>, T8 asserts FYI points at brief.post_url (was hardcoded /billboard/my-notes/).
- functional_tests.test_applet_my_notes: T2 split — FYI now navigates to /billboard/post/<uuid>/ (the post detail / mark-read contract), the .note-banner__image square preserves the legacy jump direct to /billboard/my-notes/.

billboard/0003_post_kind migration auto-generated. 808 ITs + 9 my_notes FTs + 1 Jasmine FT all green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-08 18:00:01 -04:00
Disco DeDisco
cc2a3f3526 rename natus → sky across the codebase — natal chart abstraction is now sky throughout, since chart inputs aren't birthday-gated
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Mechanical rename: 5 files (sky-wheel.js, _sky.scss, _sky_overlay.html, SkyWheelSpec.js x2), 24 in-place edits across templates/views/urls/SCSS/JS/tests/CLAUDE.md. URL names epic:natus_save → epic:sky_save (epic namespaced, no clash w. dashboard:sky_save), JS module NatusWheel → SkyWheel, DOM ids id_natus_* → id_sky_*, BEM classes natus-* → sky-*, dashboard sky_natus_data/sky_natus_preview collapsed to sky_data/sky_preview_data. No DB migration needed (User.sky_chart_data + GameEvent.SKY_SAVED already used sky-prefix). 778 ITs + Jasmine green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:36:15 -04:00
Disco DeDisco
5413e63585 billboard Most Recent Scroll: fix SQLite NULL drop on SIG_READY exclude; pronouns flow FT; Blades middle reversal Nervous → Fickle — TDD
- billboard/views.py _billboard_context: `.exclude(verb=SIG_READY, data__retracted=True)` was silently dropping every SIG_READY event whose data had no `retracted` key — `WHERE NOT (NULL AND verb='sig_ready')` evaluates to NULL via JSON_EXTRACT, which the SQL engine treats as "row not satisfying WHERE", so the row was excluded. Fix: pull a 100-row buffer w. only the SIG_UNREADY exclude at the SQL level, then post-filter retracted SIG_READY in Python before slicing to 36; PostgreSQL handles the lookup correctly so this is a SQLite-only manifestation that explained intermittent "No events yet" in Most Recent Scroll
- CLAUDE.md gotchas: new entry warning that `.exclude(data__key=value)` / `.filter(data__key=value)` on SQLite JSONField bites on missing keys; if the predicate must require key existence, post-filter in Python
- functional_tests/test_game_kit.py PronounsAppletFlowTest: end-to-end profile-wide pronoun flip — start on per-room billscroll seeing "their" cognates, navigate to Game Kit, click bawlmorese card, assert guard portal active w. "yo/yo/yos" preview, click OK, navigate to billboard + see Most Recent Scroll re-rendered w. "yos", navigate back to billscroll + see same flip; covers the whole render-time-pronoun-resolution path on real DOM
- epic/0008_blades_reversal_fickle.py: rename Middle Arcana Blades reversal_qualifier "Nervous" → "Fickle" (RunPython forward+reverse on arcana=MIDDLE, suit=BLADES, number ∈ {11,12,13,14}); SigSelectSpec.js hardcoded "Nervous" updated to "Fickle" + collected static

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-04 01:27:17 -04:00
Disco DeDisco
b1a11504f5 game kit + role icons + tarot fan: in-use mini-portal label, FLIP cue polarity reset, role icon redraws
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Heterogeneous pre-existing changes (carried across multiple sessions, finally committed alongside the SIG SELECT exit sprint). Grouped:

- gameboard.js: _inUseLabel(roomName) — buildMiniContent renders "In-Use: <name>" on hover (cap 24 chars; overflow → 21 + "…"). Reads token.dataset.inUseRoomName for decks & token.dataset.currentRoomName for trinkets.
- _applet-game-kit.html: removes the inline <p class="tt-token-room-name"> + <p class="tt-deck-game-name"> paragraphs (now redundant — mini-portal carries the name); deck token gains data-in-use-room-name attr.
- gameboard tests: assertions retargeted at data-in-use-room-name + the mini-portal flow rather than the deleted inline paragraphs (test_views, test_deck_contribution, test_trinket_carte_blanche).

- game-kit.js: openFan + _testOpen reset _polarity = 'levity' so reopening the fan after FLIP-to-gravity always lands on the levity-painted face (the FLIP cue). The sessionStorage bookmark intentionally tracks card index only; polarity does NOT persist across reopen.
- _tarot_fan.html: SSR-default polarity flipped from levity to gravity (levity_emanation → gravity_emanation, levity_qualifier → gravity_qualifier, levity_reversal → gravity_reversal across upright + reversal faces). Pairs w. the JS polarity reset above so JS repaints to levity on open.
- FanStageSpec: 2 new specs — openFan polarity reset on reopen even after FLIP-to-gravity; sessionStorage stores no levity/gravity string.

- starter-role-*.svg (Alchemist, Builder, Economist, Narrator, Player, Shepherd): redrawn / re-cropped art — viewBox tightened from 288×560 to ~154×156, paths re-traced. No new role added; existing 6 swapped in place. New starter-role-blank.svg added as fallback for unmapped role codes (referenced by tray.js _ROLE_SCRAWL default → 'Blank').

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 22:28:32 -04:00
Disco DeDisco
f78177778f SIG SELECT exit: 2s hang after tray closes; suppress waiting msg if PICK SKY already up — TDD
- polarity_room_done handler in sig-select.js wraps Tray.placeSig's callback in setTimeout(_settle, 2000) so the user gets a beat to register the tray closing before the overlay vanishes. Visual order now: stage → tray slides in → sig fades into the tray cell → tray slides out → 2s pause → overlay dismisses → table hex.
- _showWaitingMsg early-exits if #id_pick_sky_btn is already revealed. The cross-polarity case — the OTHER room finishes WHILE this gamer's tray sequence is mid-flight — fires pick_sky_available during the hang, which removes any waiting msg & shows PICK SKY. When _settle fires after the hang, the PICK SKY check skips the now-stale waiting msg.
- 2 SigSelectSpec specs: 2s delay before overlay dismisses; waiting msg suppressed when pick_sky_btn is visible. jasmine.clock() drives the setTimeout in both.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 22:11:07 -04:00
Disco DeDisco
480cb4aed6 tray: Tray.placeSig analogue of placeCard for SIG SELECT exit; rename arc-in → fade-in — TDD
After all 3 gamers in a polarity room confirm TAKE SIG and the 12s countdown
expires, sig-select.js's room:polarity_room_done handler now plays the same
tray-open / fade-in / tray-close sequence the role-select uses, then
dismisses the sig overlay & shows the waiting msg ("Gravity settling…" /
"Levity appraising…") on Tray.placeSig's completion callback. Visual order:
sig stage → tray slides in → sig fades into the second tray cell → tray
slides out → table hex w. waiting msg. Cross-polarity events (other room
finishing while we're still in our overlay) are no-op as before.

- tray.js: new Tray.placeSig(sourceEl, onComplete). Mutates the SECOND
  .tray-cell in place (sig slot), copies aria-label / data-energies /
  data-operations / corner-rank + suit-icon markup from the source
  .sig-stage-card, then runs the shared open → fade-in → close sequence.
  Extracted _runFadeInSequence helper so placeCard + placeSig share the
  same animation glue. reset() now also clears .tray-sig-card from cells.

- _tray.scss: .tray-sig-card.fade-in > .sig-stage-card animates via the
  existing tray-role-fade-in keyframes.

- sig-select.js polarity_room_done handler: Tray.placeSig(stageCard,
  _settle); _settle runs the existing _dismissSigOverlay + _showWaitingMsg.
  Falls back to immediate dismiss when Tray is undefined (test environments
  without the tray).

- arc-in → fade-in rename across tray.js, role-select.js, _tray.scss
  (incl. @keyframes tray-role-arc-in → tray-role-fade-in), TraySpec.js
  spec descriptions + assertions, & test_room_role_select.py docstrings.
  The original "arc-in" name suggested a curved-path animation; the actual
  behaviour is a 1s opacity fade, so fade-in is the accurate label.

- TraySpec: 10 new placeSig specs mirroring placeCard (second-cell mutation,
  data + markup copy, tabIndex, fade-in class, animationend-triggered close,
  onComplete callback, landscape parity, reset cleanup).

- SigSelectSpec: 3 new specs (Tray.placeSig called w. stageCard on own
  polarity; not called on other polarity; overlay dismiss deferred to the
  Tray.placeSig completion callback).

344 specs / 4 pending green; RoleSelectTrayTest FT still green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 21:58:44 -04:00
Disco DeDisco
9b93b9d31b tray tooltips: tilt persists while portal is open; PRV|NXT pinned to corners — TDD
- TrayTooltip adds .tt-active to the .tray-role-card / .tray-sig-card cell while its tooltip is open & removes it on _hide. The hover-tilt selectors gain .tt-active alongside :hover, :focus so the card stays tilted while the user is hovering the portal itself rather than the cell.
- #id_tooltip_portal: .fyi-prev / .fyi-next pinned to the bottom corners w. 1rem outside the panel (bottom: -1rem; left/right: -1rem) — same anchor the @stat-block-shared mixin uses for fan / sig / sea, restated here since the portal isn't covered by that mixin.
- 2 new TrayTooltipSpec specs (.tt-active added on hover, removed on _hide; for both role & sig branches).

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 21:18:09 -04:00
Disco DeDisco
b29bcf5c38 tray sig-card tooltip: portal w. PRV|NXT pager — TDD
Phase 2 of the apps.tooltips integration on the tray. Hovering
.tray-sig-card > .sig-stage-card opens #id_tooltip_portal w. an FYI panel
that mirrors #id_fan_fyi_panel (Energy / Operation entries cycled via
PRV|NXT), but w.o. the stage block, w.o. Reversal entries, & w.o. the fan
stage's click-to-dismiss handler — the panel-body click is reserved for
future drag-and-drop on .tray-sig-card:active.

- _partials/_sig_fyi_panel.html — new partial, the .sig-info + PRV|NXT
  block extracted out of game_kit.html, _sig_select_overlay.html, &
  _sea_overlay.html. {% include %}d back from those 3 callers; pure
  copy-paste extraction (no behavioural change to fan stage, sig select,
  or sea select).
- room.html: .tray-sig-card > .sig-stage-card gains data-energies +
  data-operations (the only attrs StageCard.buildInfoData reads), keyed
  off my_tray_sig.energies_json / .operations_json (existing TarotCard
  properties).
- tray-tooltip.js: new sig branch — _showSig() builds the panel inline,
  paints via StageCard.renderFyi, & wires PRV|NXT cycle handlers; the
  mousemove union now covers the .fyi-prev / .fyi-next btn rects (the
  btns hang past the portal's left & right edges) so mouse-over them
  keeps the panel alive. Click stopPropagation on the btns prevents the
  panel-body click from reaching anything else.
- TrayTooltipSpec: 6 new sig-branch specs (panel structure; first energy
  entry rendered; PRV|NXT cycling; body click no-dismiss; pointer over
  btn rects keeps panel alive; pointer outside full union clears).
- test_component_tray_tooltip.py: 4 sig FTs (hover populates portal w.
  Energy/TESTLIBIDO/effect/1-of-2; PRV|NXT cycle; body click does NOT
  dismiss; mouseleave clears).

FT helper note — the sig FT's _hover dispatches a synthetic mouseenter
via JS rather than ActionChains.move_to_element, because the role-card
& sig-card cells sit side-by-side in the tray grid: the pointer's
animated path crosses the role-card on its way to the sig-card &
opens the role tooltip mid-flight, which then occludes the sig stage
by the time the move lands. Direct dispatch lands the event on the
intended trigger w.o. the cross-cell drag-by.

313 epic ITs + 335 Jasmine specs (incl. 6 new) + 6 tray-tooltip FTs all
green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 21:07:33 -04:00
Disco DeDisco
08243d109d tray cards: shadow, hover-tilt w. focus persistence, role-card tooltip — TDD
- _tray.scss: drop-shadow on cell child elements (img → filter:drop-shadow so the silhouette is the shadow caster, div → box-shadow); 7° hover-tilt on .tray-role-card > img (-7°) and .tray-sig-card > .sig-stage-card (+7° via the standalone `rotate` property so the existing -5° baseline transform composes); :focus persists the tilt after click; cursor: pointer
- tray.js: set tabIndex=0 on placeCard's role cell + on template-rendered .tray-role-card / .tray-sig-card cells at init() so :focus latches the hover state; clear tabindex in reset() for Jasmine afterEach
- TraySpec: 4 new specs covering placeCard tabindex, reset cleanup, init-time tabindex on template-rendered sig & role cards, no-tabindex on bare cells
- New tray-tooltip.js (#id_tooltip_portal) — Phase 1 of the apps.tooltips integration: hovering .tray-role-card > img copies its sibling .tt's innerHTML into the page-root portal, anchors above/below the trigger, & clamps to the viewport horizontally; mousemove outside the union of [trigger, portal] rects clears the portal (Game-Kit pattern, no btns)
- room.html: #id_tooltip_portal mounted at room-page root (outside tray's overflow:hidden); .tt block rendered inline inside .tray-role-card via {% tooltip %} templatetag w. title=role display name & description="[Placeholder description]"
- epic/views.py: my_tray_role_tooltip context dict ({title, description}) keyed off the seated role
- TrayTooltipSpec: 8 specs covering portal population, .active class, sibling-.tt fallback, viewport-edge clamp left/right, and union-rect mouseleave
- 2 FTs in test_component_tray_tooltip.py: hover role img → portal title=Player + description=Placeholder; mouseleave → portal clears

Phase 2 (sig-card tooltip mirroring #id_fan_fyi_panel via a DRY refactor) deferred per plan.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 18:40:10 -04:00
Disco DeDisco
2f039559e6 Game Kit fan stage + FLIP/SPIN; sig/sea/fan refactor — TDD
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- fan modal: stage block w. idle-reveal/careen-out; carousel shifts left so focused card sits left-of-center; SPIN rotates whole card via Element.animate(); FLIP toggles polarity (Levity ↔ Gravity) via perspective rotateY w. mid-flip repaint; SPIN state retained across FLIP; FLIP btn hover-revealed only when focused card or btn is hovered (:has)
- mobile breakpoints: --fan-card-w / --fan-card-h / --fan-stage-shift / --fan-carousel-step lifted to CSS vars on .tarot-fan-wrap; portrait ≤ 480px @ 150×230, landscape ≤ 500h @ 150×235; corners + face text/padding scale w. card width
- shared StageCard JS module (apps/epic/stage-card.js): fromDataset, populateCard, populateKeywords, buildInfoData, renderFyi — sig/sea/fan all delegate; ~150 lines de-duplicated
- shared @mixin stat-block-shared (SCSS) lifts duplicated stat-face / stat-keywords / sig-info rules; @mixin stage-card-polarity unifies sea-stage--levity/--gravity + fan[data-polarity] coloring
- model rename: TarotCard.reversal → reversal_qualifier (migration 0014); render-time fallback to current polarity's qualifier when blank
- class unification: .sig-info-open / .sea-info-open / .fyi-open → .fyi-open (on stat block); .sig-flip-btn / .sea-spin-btn / .fan-spin-btn → .spin-btn; same for .fyi-btn / .fyi-prev / .fyi-next
- custom combobox (apps/epic/combobox.js) replaces native <select> for PICK SEA spread picker — keyboard nav, click-outside-close, aria roles; Firefox/Chrome OS-rendered <option> ignored CSS
- Jasmine: FanStageSpec.js w. idle-reveal / population / SPIN / FYI / FLIP specs; sig + sea fixtures + IT view assertions updated for renamed classes
- 748 ITs + Jasmine green

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 21:01:52 -04:00
Disco DeDisco
26a3af21fa PICK SEA crucifix grid: rename CSS position classes + remove dead code
Stage 1 — free 'cross':
- sea-cross-cell → sea-crucifix-cell (template, Jasmine fixture, SCSS)

Stage 2 — semantic position names:
- sea-pos-past → sea-pos-leave; grid-area: past → leave
- sea-pos-center → sea-pos-core; grid-area: center → core
- sea-pos-future → sea-pos-loom; grid-area: future → loom
- sea-pos-root → sea-pos-lay; grid-area: root → lay
- grid-template-areas updated to match
- sea-pos-crossing removed (dead code — no element ever carried it)

Jasmine + 35 ITs green.

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 14:19:30 -04:00
Disco DeDisco
e084bcc2d5 PICK SEA slot interaction: polarity card bg/border, cross-slot opacity fix, two-step tap; _hideOk ReferenceError removed from sea.js; Jasmine spec updated for two-step; migration 0012 PENTACLES cleanup — TDD
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Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 02:30:59 -04:00
Disco DeDisco
08aa4dc819 PICK SEA Sprint C: sea stage card viewer — FLIP in, SPIN/FYI, deposit/re-expand — TDD
- sea.js: SeaDeal module — openStage() shows big card viewer w. flip-in animation;
  SPIN toggles stage-card--reversed; FYI shows energies/operations (Energy/Operation
  titles, PRV/NXT nav); backdrop click deposits card to slot; click deposited slot
  re-opens stage; resetHand() clears hand on DEL
- sea_deck view: adds name_group/name_title/reversal/keywords_upright/keywords_reversed/
  energies/operations to each card dict (full sig-select stage data set)
- _sea_overlay.html: data-sea-user-polarity attr; sea stage HTML (sig-stage-card shell
  + fan-card-face-upright/reversal structure + sea-stat-block w. SPIN/FYI/PRV/NXT);
  FLIP click calls SeaDeal.openStage(); _fillPos removed (sea.js handles slot fill);
  _reset calls SeaDeal.resetHand()
- room.html: sea.js included alongside sig-select.js
- _card-deck.scss: sea-stage layout (fixed overlay, backdrop, content row); sea-stage-card
  w. @keyframes sea-flip-in (3D rotateY perspective); sea-stat-block scoped styles
  incl. SPIN/FYI btns, stat faces, sig-info FYI panel
- SeaDealSpec.js: 20 Jasmine specs — openStage, SPIN, FYI, backdrop dismiss, slot re-expand

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 01:12:06 -04:00
Disco DeDisco
b5fbc3d354 SIG SELECT: fix major arcana reversed face slot order — title first, qualifier second after spin — TDD
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DOM-second flex child appears first after card rotates 180°; swap qualifier/name slot
assignments for major arcana so reversed face reads "The Schizo, / Enlightened" not
"Enlightened / The Schizo"; spec updated to document the slot-swap invariant

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 20:48:47 -04:00
Disco DeDisco
4852113fbd SIG SELECT FYI: .card-ref spans in Schizo effects; Energy/Operation singular titles; .sig-info CSS fix — TDD
- migration 0009: re-seeds The Schizo energies/operations w. .card-ref spans on all card titles
  (1. The Priest, 2. The Occultist, 2. Pestilence, 1. The Pervert, etc.)
- migration 0008: updated data constants to match (fresh-install canonical source)
- sig-select.js: title reads "Energy" / "Operation" (singular)
- _card-deck.scss: .sig-info-tooltip → .sig-info (fixes invisible panel + broken dismiss);
  Energy + Operation titles both use --quaUser (gold --terUser reserved for .card-ref spans)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 20:44:50 -04:00
Disco DeDisco
ed55e4e529 SIG SELECT FYI: mechanisms→energies, articulations→operations; .sig-caution→.sig-info; .btn-caution→.btn-info — TDD
- TarotCard.mechanisms renamed to energies, articulations to operations (migration 0008);
  energies_json + operations_json properties replace old names
- migration 0008 also seeds The Schizo (card 1) w. 4 Energies (LIBIDO/NUMEN/VOLUPTAS×2)
  + 4 Operations (COVER/CROWN/BEHIND/BEFORE)
- FYI info panel renamed throughout: .sig-caution-* → .sig-info-*; data-mechanisms →
  data-energies; data-articulations → data-operations
- _renderCaution() now sets dynamic title (Energies/Operations) + .sig-info-title--energies/
  --operations colour modifier; type element shows entry.type (LIBIDO, COVER etc.)
- .btn-caution → .btn-info across note.js, role-select.js, specs, FT + _button-pad.scss rule
- Major arcana reversed face: card title always shown (reversal concept moves to FYI)
- SigSelectSpec.js rewritten: 242 specs; FYI describe block updated for energies/operations

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 20:22:19 -04:00
Disco DeDisco
2757ae855f SIG SELECT: non-major reversal display; face wrapper divs; middle arcana reversal seed — TDD
- sig-select.js: three-way reversal branch — major (qualifier + concept name),
  non-major w. reversal (suit qualifier word on own line + card title),
  non-major fallback (polarity qualifier only)
- template: .fan-card-face-upright + .fan-card-face-reversal wrapper divs for
  compact centred text groups; arcana label sits between them
- _card-deck.scss: wrapper divs display:flex; padding-top on reversal group
  equalises gap to MIDDLE ARCANA label on both sides; removes margin:auto overcorrect
- migration 0007: populates reversal qualifier word per suit on Earthman Middle
  Arcana court cards (Seething/Gloomy/Nervous/Vacant); clears The Schizo's
  incorrectly inherited Territoriality reversal

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 20:09:23 -04:00
Disco DeDisco
505744312b SIG SELECT sprint 1+2: SPIN animation; Emanation/Reversal; Ally Interaction FYI — TDD
Sprint 1 (template + SCSS):
- Stage card gains .fan-card-reversal-name + .fan-card-reversal-qualifier elements
  (pre-rotated 180° so they read forward after card spins); sig cards gain data-reversal attr
- _card-deck.scss: Z-axis rotate(180deg) spin on .stage-card--reversed; reversed elements
  dim @ opacity 0.25 normally, flip to 1 when card is spun; upright content dims in return
- Stat face labels: Upright→Emanation, Reversed→Reversal
- Fixture updated: Emanation/Reversal labels; reversal elements + data-reversal attr

Sprint 2 (FYI from mechanisms + articulations):
- sig-select.js: _openCaution() now parses data-mechanisms + data-articulations (concat)
  instead of data-cautions; _renderCaution() sets .sig-caution-title from entry.category,
  .sig-caution-effect.innerHTML from entry.effect; empty fallback: "No ally interactions"
- TarotCard model: mechanisms_json + articulations_json @property (parallel to cautions_json)
- Template: data-cautions→data-mechanisms+data-articulations; "Caution!"→"" title (set by JS);
  "Rival Interaction"→"Ally Interaction"; shoptalk <p> removed
- SigSelectSpec.js: all old caution tests migrated to {category,effect} dict format +
  data-mechanisms; 7-spec "FYI from mechanisms + articulations" describe block; 242 specs green

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 17:18:16 -04:00
Disco DeDisco
0522b5c126 SIG SELECT: FLIP→SPIN rename; stage-card reversal JS — TDD
- Template: FLIP btn label → SPIN; .btn-reverse class + .sig-flip-btn kept
- _button-pad.scss: .btn-reverse restyled w. cyan (--priCy/--terCy); .btn-tip
  removed; button section comments added (BIG, BYE, FYI, OK, SPIN etc.)
- sig-select.js: SPIN/FLIP handler also toggles .stage-card--reversed on
  stageCard; updateStage() populates .fan-card-reversal-name (data-reversal)
  + .fan-card-reversal-qualifier (polarity qualifier); resets .stage-card--reversed
  on each new hover — TDD
- SigSelectSpec.js: SPIN card animation describe block (7 specs); spec
  descriptions updated FLIP→SPIN; fixture gains reversal elements +
  data-reversal attr; 235 Jasmine specs green

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 16:51:53 -04:00
Disco DeDisco
e78bbb873b Billnotes note-page interaction: hover glow, click-lock, DON/DOFF; note titles + card-ref styling — TDD
- note-page.js: click-lock (_lockedItem + notes-locked body class); DON auto-DOFFs prev donned; _setGreeting updates navbar; _donnedItem exposed for test API
- NotePageSpec.js: 18 Jasmine specs covering lock/unlock, DON/DOFF state, auto-DOFF, greeting update, initial load; flushPromises helper for chained fetch .then()
- _note.scss: DON/DOFF opacity:0 by default; hover + locked + donned states show them; body:not(.notes-locked) hover suppression
- views.py: Super-Schizo/Super-Nomad card titles; recognition_title field (display_title) separate from card title; mark_safe descriptions w. card-ref spans
- my_notes.html: |safe on description; recognition_title for Recognitions block
- _navbar.html: id_greeting_prefix/id_greeting_name spans for JS greeting update
- _base.scss: global .card-ref rule (--terUser, font-weight 600, !important)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 01:54:57 -04:00
Disco DeDisco
e512e94056 ROLE SELECT: block role pick without deck; SigSelect qualifier spec fix — TDD
- role-select.js: _showNoDeckWarning(stack) intercepts at openFan() — fan never
  opens when data-equipped-deck=""; warning positioned fixed over card-stack via
  getBoundingClientRect(); .guard-actions wrapper for FYI/.btn-caution + NVM/.btn-cancel
- room.html: card-stack gains data-equipped-deck="{{ equipped_deck_id|default:'' }}"
- room view context: equipped_deck_id added
- _room.scss: .role-no-deck-warning — glass guard style matching #id_guard_portal
- _base.scss + _room.scss: guard portal + no-deck warning opacity 0.5 → 0.75
  (matches .tt tooltip; light-palette handled via --tooltip-bg CSS var)
- RoleSelectSpec.js: 8 Jasmine specs — no-deck (fan blocked, warning, FYI/NVM,
  no duplicate, no POST) + deck-present pass-through; afterEach cleans up warning
- SigSelectSpec.js: card fixture gains data-levity-qualifier + data-gravity-qualifier;
  all "Leavened" expectations updated to "Elevated"

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 23:52:22 -04:00
Disco DeDisco
c78ecb61bf natus wheel: unified PRV/NXT cycle merging planets & angles; drop degree from classic element contribs; tt-planet-sym larger; tt-sign-type italic — TDD
- _chartItems merges _planetItems + _angleItems sorted by degree desc;
  _stepCycle dispatches to _activatePlanet or _activateAngle via unified list
- T15g/h/i: angle↔planet boundary navigation & wrap; T9n/T9w updated for merged cycle
- classic element contrib rows: removed @ deg° (pdata/inDeg lookup dropped)
- .tt-planet-sym 1.2→1.8rem; .tt-house-of/.tt-house-type 0.6em→0.7rem;
  .tt-sign-type added alongside .tt-house-type selector, font-style: italic

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-26 18:42:47 -04:00
Disco DeDisco
cd5252c185 note palette: swatch previews body palette, NVM reverts, OK saves sitewide; note_set_palette also saves user.palette — TDD
- note-page.js: body class swap on swatch click; 10s auto-revert timer; NVM reverts;
  .note-item--active persists border/glow while modal open; .previewing on swatch
- billboard/views.py: note_set_palette also saves user.palette via _unlocked_palettes_for_user
- _note.scss: .note-swatch-body gradient (palette vars cascade from parent palette-* class);
  .previewing state; .note-item--active; note-palette-modal tooltip glass;
  note-palette-confirm floats below modal (position:absolute, out of flow)
- my_notes.html: note-item__body wrapper; image-box right; swatch row OK buttons removed
- FTs: T2a URL fix (/recognition → /my-notes); T2b split into preview+persist & NVM tests;
  NoteSetPaletteViewTest.test_also_saves_user_palette IT

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 23:54:05 -04:00
Disco DeDisco
473e6bc45a rename: Note→Post/Line (dashboard); Recognition→Note (drama); new-post/my-posts to billboard
- dashboard: Note→Post, Item→Line across models, forms, views, API, urls & tests
- new-post (9×3) & my-posts (3×3) applets migrate from dashboard→billboard context; billboard view passes form & recent_posts
- drama: Recognition→Note, related_name notes; billboard URL /recognition/→/my-notes/, set-palette at /note/<slug>/set-palette
- recognition.js→note.js (module Note, data.note key); recognition-page.js→note-page.js; .recog-*→.note-*
- _recognition.scss→_note.scss; BillNotes page header; applet slug billboard-recognition→billboard-notes (My Notes)
- NoteSpec.js replaces RecognitionSpec.js; test_recognition.py→test_applet_my_notes.py
- 4 migrations applied: dashboard 0004, applets 0011+0012, drama 0005; 683 ITs green

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 22:32:34 -04:00
Disco DeDisco
565f727aa6 recognition: recognition.js showBanner/handleSaveResponse; wired into sky SAVE handler on applet & sky page — TDD
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 03:05:35 -04:00
Disco DeDisco
0b2320e39b natus wheel: ASC/MC angles — tooltips, aspect lines, section headers, tooltip polish
- ASC/MC clickable w. DON/DOFF aspect lines (fixed: open w.o. lines; DON/DOFF
  both work; angles ring handled in _toggleAspects; lines origin at R.planetR)
- btn-disabled click-through fix: pointer-events:auto on DON/DOFF; bounding-rect
  workaround removed
- planet tooltip: applying ⇥ left, separating ↦ right; sign shown for angle partners
- sign tooltip: Planets + Cusps section headers; ordinal house + domain; em-dash fallback
- house tooltip: Planets header; Angular/Succedent/Cadent + phase labels; em-dash fallback
- element tooltips: Planets header for Fire/Stone/Air/Water; Stellium/Parade as
  section-header labels; compact single-stellium Tempo; Parade sign : planets format
- tt-ord: no negative margin in .tt-angle-house context

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 00:58:19 -04:00
Disco DeDisco
b8ac004fb6 sky wheel: element contributor display; sign + house tooltips — TDD
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sky_save now re-fetches from PySwiss server-side on save so stored
chart_data always carries enriched element format (contributors/stellia/
parades). New sky/data endpoint serves fresh PySwiss data to the My Sky
applet on load, replacing the stale inline json_script approach.

natus-wheel.js: sign ring slices (data-sign-name) and house ring slices
(data-house) now have click handlers with _activateSign/_activateHouse;
em-dash fallback added for classic elements with empty contributor lists.
Action URLs sky/preview, sky/save, sky/data lose trailing slashes.

Jasmine: T12 sign tooltip, T13 house tooltip, T14 enriched element
contributor display (symbols, Stellium/Parade formations, em-dash fallback).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 20:07:40 -04:00
Disco DeDisco
02975d79d3 natus wheel: fix DON/DOFF reset on PRV/NXT return to DONned planet — TDD
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_aspectsVisible was set to false when stepping away to a different planet,
but the guard `if (item0.name !== _aspectPlanet)` only skipped resetting it
on return — it never restored it to true. Replace the conditional with a
direct assignment: _aspectsVisible = (item0.name === _aspectPlanet).

T11g: navigating away via NXT then back via PRV restores DOFF-active state.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 16:04:32 -04:00
Disco DeDisco
ea2bfa6ce1 natus wheel: aspect line system, element tooltip overhaul, ring/spoke changes — TDD
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- DON/DOFF toggle: aspect lines persist across planet switches & outside clicks; cleared only by DON (new planet) or DOFF; planet-keyed --asp-* colors (--sixU/--terU on light palettes)
- planet tooltip: aspect rows w. 2× thick line legend, planet symbol + .tt-asp-in 'in' + sign icon + orb; applying/separating direction symbols
- element tooltip: 80px square badge (float right); DON/DOFF hidden; symbol-based contributor rows (☉ @ 15.3°  +1); Stellium/Parade +N underlined headers; parade sign-grouped w. parenthetical planet symbols, counterclockwise order
- ring swap: planets outer (0.50–0.68r), houses inner (0.32–0.48r) to reduce stellia crowding
- house spokes: angle cusps only (ASC/IC/DSC/MC); non-angle spokes removed
- outside-click guard: bounding-rect check for DON/DOFF/PRV/NXT so pointer-events:none buttons don't trigger close
- add element-square & energy-vector icon dirs (Ardor/Ossum/Tempo/Nexus/Pneuma/Humor SVGs)
- T11a–f Jasmine specs for DON/DOFF line persistence

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 03:17:20 -04:00
Disco DeDisco
2be330e698 NATUS WHEEL: half-wheel tooltip positioning + click-outside fix — TDD
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Tooltip positioning:
- Scrapped SVG-edge priority; now places in opposite vertical half anchored
  1rem from the centreline (lower edge above CL if item in bottom half,
  upper edge below CL if item in top half)
- Horizontal: left edge aligns with item when item is left of centre;
  right edge aligns with item when right of centre
- Clamped to svgRect bounds (not window.inner*)

Click-outside fix:
- Added event.stopPropagation() to D3 v7 planet and element click handlers
- Removed svgNode.contains() guard from _attachOutsideClick so clicks on
  empty wheel areas (zodiac ring, background) now correctly dismiss the tooltip

FT fix: use execute_script click for element-ring slice (inside overflow-masked applet)
Jasmine: positioning describe block xdescribe'd (JSDOM has no layout engine)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 17:27:52 -04:00
Disco DeDisco
fbf260b148 NATUS WHEEL: tick lines + dual conjunction tooltip — TDD
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- _computeConjunctions(planets, threshold=8) detects conjunct pairs
- Tick lines (nw-planet-tick) radiate from each planet circle outward
  past the zodiac ring; animated via attrTween; styled with --pri* colours
- planetEl.raise() on mouseover puts hovered planet on top in SVG z-order
- Dual tooltip: hovering a conjunct planet shows #id_natus_tooltip_2 beside
  the primary, populated with the hidden partner's sign/degree/retrograde data
- #id_natus_tooltip_2 added to home.html, sky.html, room.html
- _natus.scss: tick line rules + both tooltip IDs share all selectors;
  #id_natus_confirm gets position:relative/z-index:1 to fix click intercept
- NatusWheelSpec.js: T7 (tick extends past zodiac), T8 (raise to front),
  T9j (conjunction dual tooltip) in new conjunction describe block
- FT T3 trimmed to element-ring hover only; planet/conjunction hover
  delegated to Jasmine (ActionChains planet-circle hover unreliable in Firefox)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-19 00:16:05 -04:00
Disco DeDisco
2910012b67 PICK SKY: natal wheel planet tooltips + FT modernisation
- natus-wheel.js: per-planet <g> group with data-planet/sign/degree/retrograde
  attrs; mouseover/mouseout on group (pointer-events:none on child text/℞ so
  the whole apparatus triggers hover); tooltip uses .tt-title/.tt-description;
  in-sign degree via _inSignDeg() (ecliptic % 30); D3 switched from CDN to
  local d3.min.js
- _natus.scss: .nw-planet--hover glow; #id_natus_tooltip position:fixed z-200
- _natus_overlay.html: tooltip div uses .tt; local d3.min.js script tag
- T3/T4/T5 converted from Selenium execute_script to Jasmine unit tests
  (NatusWheelSpec.js) — NatusWheel was never defined in headless GeckoDriver;
  SpecRunner.html updated to load D3 + natus-wheel.js
- test_pick_sky.py: NatusWheelTooltipTest removed (replaced by Jasmine)
- test_component_cards_tarot / test_trinket_carte_blanche: equip assertions
  updated from legacy .equip-deck-btn/.equip-trinket-btn mini-tooltip pattern
  to current DON|DOFF (.btn-equip in main portal); mini-portal text assertions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 01:57:02 -04:00
Disco DeDisco
32d8d97360 wired PICK SKY server-side polarity countdown via threading.Timer (tasks.py); fixed polarity_done overlay gating on refresh; cleared sig-select floats on overlay dismiss; filtered Redact events from Most Recent applet
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 00:34:05 -04:00
Disco DeDisco
cf40f626e6 Sig select: _card-deck.scss extract, WS cursor fixes, own-role indicators, role icon refresh
- New _card-deck.scss: sig select styles moved out of _room.scss + _game-kit.scss
- sig-select.js: 3 WS bug fixes — thumbs-up deferred to window.load (layout settled
  before getBoundingClientRect), hover cursor cleared for all cards on reservation
  (not just the reserved card), applyHover guards against already-reserved roles
- Own-role indicators: gamer now sees their own role-coloured card outline + thumbs-up
- Reservation glow: replaced blurry role+ninUser double-shadow with crisp 2px outline
- Gravity qualifier: Graven text set to --terUser (matches Leavened/--quiUser pattern)
- Role card SVGs refreshed; starter-role-Blank removed
- FTs + Jasmine specs extended for sig select WS behaviour
- setup_sig_session management command for multi-browser manual testing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:52:49 -04:00
Disco DeDisco
56dc094b45 Jasmine: fix 2 failing specs, drop 5 always-pending touch specs
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- FYI btn is now btn-disabled when caution open; rename test to assert
  disabled click does NOT close caution (old toggle expectation was stale)
- Hover-resets-is-reversed: cloneNode post-init has no mouseenter listener
  (direct binding, not delegation); use mouseleave + re-enter on same card
- Remove 3 touch describe blocks (5 specs total); TouchEvent unavailable
  in desktop Firefox means they never ran; touch behaviour covered by FTs

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:36:28 -04:00
Disco DeDisco
520fdf7862 Sig select: caution tooltip, FLIP/FYI stat block, keyword display
- TarotCard.cautions JSONField + cautions_json property; migrations
  0027–0029 seed The Schizo (number=1) with 4 rival-interaction cautions
  (Roman-numeral card refs: I. The Pervert / II. The Occultist, etc.)
- Sig-select overlay: FLIP (stat-block toggle) + FYI (caution tooltip)
  buttons; nav PRV/NXT portaled outside tooltip at bottom corners (z-70);
  caution tooltip covers stat block (inset:0, z-60, Gaussian blur);
  tooltip click dismisses; FLIP/FYI fully dead while btn-disabled;
  nav wraps circularly (4/4 → 1/4, 1/4 → 4/4)
- SCSS: btn-disabled specificity fix (!important); btn-nav-left/right
  classes; sig-caution-* layout; stat-face keyword lists
- Jasmine suite expanded: stat block + FLIP (5 specs), caution tooltip
  (16 specs) including wrap-around and disabled-button behaviour
- IT tests: TarotCardCautionsTest (5), SigSelectRenderingTest (8)
- Role-card SVG icons added to static/

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:22:04 -04:00
Disco DeDisco
2892b51101 fix SigSelect Jasmine: return test API from IIFE; pend touch specs on desktop
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window.SigSelect was being clobbered by the IIFE's undefined return value
(var SigSelect = (function(){...window.SigSelect={...}}()) overwrites window.SigSelect
with undefined). Fixed by using return {} like RoleSelect does.

TouchEvent is not defined in desktop Firefox, so the 5 touch-related specs now
call pending() when the API is absent rather than throwing a ReferenceError.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:14:56 -04:00
Disco DeDisco
c3ab78cc57 many deck changes, including pentacles to crowns, middle arcana, and major arcana fa icons 2026-04-05 22:32:40 -04:00
Disco DeDisco
c7370bda03 sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 22:01:23 -04:00
Disco DeDisco
d4518a0671 fixed jasmine & RoleSelectTest FT methods that were failing due to the Role card reordering in previous pipeline push
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2026-04-05 01:52:30 -04:00
Disco DeDisco
96bb05a4ba fixed some failing jasmine tests stemming from previous commit
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2026-04-04 14:54:54 -04:00
Disco DeDisco
736b59b5c0 role-select UX: tray timing delays, seat/circle state polish, 394 ITs green
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- _animationPending set before fetch (not in .then()) — blocks WS turn advance during in-flight request
- _placeCardDelay (3s) + _postTrayDelay (3s) give gamer time to see each step; both zeroed by _testReset()
- .role-confirmed class: full-opacity chair after placeCard completes; server-rendered on reload
- Slot circles disappear in join order (slot 1 first) via count-based logic, not role-label matching
- data-active-slot on card-stack; handleTurnChanged writes it for selectRole() to read
- #id_tray_wrap not rendered during gate phase ({% if room.table_status %})
- Tray slide/arc-in slowed to 1s for diagnostics; wobble kept at 0.45s
- Obsolete test_roles_revealed_simultaneously FT removed; T8 tray FT uses ROLE_SELECT room
- Jasmine macrotask flush pattern: await new Promise(r => setTimeout(r, 0)) after fetch .then()

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 00:01:04 -04:00
Disco DeDisco
8b006be138 demo'd old inventory area in room.html to make way for new content (hex table now centered in view); old test suite now targets Role card in #id_tray cells where appropriate, or skips Sig card select until aforementioned new feature deployed; new scripts & jasmine tests too; removed one irrelevant test case from apps.epic.tests.ITs.test_views.SelectRoleViewTest 2026-03-30 16:42:23 -04:00
Disco DeDisco
fb782cf5ef maybe don't delete collectstatic static/tests/ dir 2026-03-29 23:39:03 -04:00