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2 Commits

Author SHA1 Message Date
Disco DeDisco
8e476f5658 feat: wallet Tokens applet shows CARTE + BAND + COIN + PASS independently — Chunk 1 of the Shop applet rollout per [[project-wallet-shop-expansion]]. Pre-Chunk-1 the _applet-wallet-tokens.html template used a {% if pass_token %} ... {% elif band %} ... {% elif coin %} chain that suppressed 2-of-3 trinkets from the wallet whenever the user held a higher-priority one — bad UX since the equip slot is now the user's opt-in for trinket-as-token use per [[feedback-equip-slot-gates-trinket-use]], so ALL owned trinkets need visibility. Fix: dropped the elif chain → independent {% if %} blocks for PASS / BAND / COIN; added a new CARTE block w. fa-money-check icon mirroring the Game Kit's render. View context (apps.dashboard.views.wallet + :toggle_wallet_applets) now passes carte = user.tokens.filter(token_type=Token.CARTE).first() alongside the existing pass/band/coin keys (no is_staff filter — CARTE has no admin gate). TDD — new WalletTokensAppletAllTrinketsVisibleTest (9 ITs): 6 pin individual #id_<token> visibility for a staff user holding all 5 types, 2 pin view-context shape (carte + band keys), 1 pins CARTE-on-non-staff. New FT test_wallet_tokens_applet_shows_all_owned_trinket_types reads BAND/CARTE .tt innerHTML directly (no hover ceremony — already covered by the COIN/FREE hover paths in test_new_user_wallet_shows_starting_balances) to pin the new template blocks server-render full tooltip prose. **Trap caught mid-build**: initial multi-line {# ... #} Django comment leaked as plain text into the rendered DOM (Django's hash-comment is single-line only), pushing the COIN tile off-screen + breaking the existing hover FT. Switched to {% comment %}...{% endcomment %}. Captured in [[feedback-django-comments-single-line-only]] — symptom signature: previously-passing Selenium hover times out + screendump shows literal {# ... text near the broken element. 1169 IT/UT + 6 wallet FTs green
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 23:07:42 -04:00
Disco DeDisco
f9c05a3eba functional_tests + CI: rename pass + structural consolidations + parallel test-FTs split — every FT file now starts with one of 6 prefixes (test_admin_* / test_bill_* / test_core_* / test_dash_* / test_game_room_* / test_trinket_*) plus the 4 page-roots test_billboard / test_dashboard / test_gameboard / test_jasmine, so the partition is unambiguous and stable for tooling (the previous mix of test_applet_*, test_room_*, test_component_*, ad-hoc names had no consistent grouping); session-side: merged test_gatekeeper_bud_btn.py into test_bud_btn.py (then user renamed to test_core_bud_btn.py) — both files drove the same #id_bud_btn UI in two contexts (post-share + gatekeeper invite) and shared the bud-btn.js skeleton, so consolidation was overdue; split test_component_cards_tarot.py into test_admin_tarot.py (just TarotAdminTest, sitting next to test_admin / test_admin_post_readonly) + 3 classes (TarotDeckTest / GameKitDeckSelectionTest / GameKitPageTest) appended to test_game_room_tray.py; updated stale test_bud_btn.py references in the test_core_bud_btn.py docstring + test_admin_post_readonly.py comment to point at the new filename; user-driven renames (22 files): test_applet_my_notes/posts → test_bill_my_*, test_applet_new_post[_line_validation] → test_bill_new_post[_line_validation], test_applet_my_sky → test_dash_my_sky, test_applet_palette → test_dash_palette, test_wallet → test_dash_wallet, test_login → test_core_login, test_navbar → test_core_navbar, test_sharing → test_core_sharing, test_layout_and_styling → test_core_styling, test_my_buds → test_bill_my_buds, test_bud_btn → test_core_bud_btn, test_deck_contribution → test_game_room_deck_contrib, test_game_invite → test_game_room_invite, test_room_gatekeeper → test_game_room_gatekeeper, test_room_role_select → test_game_room_select_role, test_room_sea_select → test_game_room_select_sea, test_room_sig_select → test_game_room_select_sig, test_room_sky_select → test_game_room_select_sky, test_room_tray → test_game_room_tray, test_component_tray_tooltip → test_game_room_tray_tooltip; the post_page.py / room_page.py helper modules from the May-12 sprint absorbed the cross-file FT imports that would otherwise have cascade-broken on these renames
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.woodpecker/main.yaml — CI test-FTs step splits into parallel siblings test-FTs-non-room (22 files via `ls functional_tests/test_*.py | grep -v 'test_game_room_'`) + test-FTs-room (9 files via `ls functional_tests/test_game_room_*.py`); room cluster is the heaviest (~70% of the pre-split ~40-min wall-clock) and now runs concurrently w. the rest instead of in series; DAG explicit via depends_on on every step (Woodpecker mixes default-sequential w. depends_on awkwardly, so each step pins its prerequisite); collectstatic stays in test-two-browser-FTs only — the shared workspace propagates assets to both parallel FT steps, no race + no duplication; screendumps + build-and-push fan back in (depends_on both parallel steps); deploy-staging + deploy-prod depend on build-and-push

smoke-import: 31/31 FT modules green after the rename pass

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 20:06:25 -04:00