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39 Commits

Author SHA1 Message Date
Disco DeDisco
66b2947e8c My Sign: Brief banner + Earthman [Shabby Cardstock] backup deck when no equipped — TDD
User-reported gap on /billboard/my-sign/ — admin user's only deck was in-use as `TableSeat.deck_variant` in another room (Wonderbeard) → `equipped_deck` cleared → previous my-sign template showed "Equip a card deck first…" w. no actionable next step. User scoped fix: don't force equip, just nudge via a Brief banner "Look!—no deck is equipped. Navigate to the Game Kit to equip one (FYI) or (NVM) proceed with the Earthman [Shabby Cardstock] deck.", title "Default deck warning". NVM dismisses + picker proceeds against an Earthman card pile labeled in-copy as the temporary backup; FYI links to /gameboard/ (Game Kit equip). User-modified line text in template: "Paperboard" → "Cardstock" mid-session ; **helper fallback** (epic/models.py): `personal_sig_cards(user)` now falls back to `DeckVariant.objects.filter(slug='earthman').first()` when `user.equipped_deck` is None — same 16-or-18 card pile, just sourced from the canonical Earthman deck rather than the empty FK. No new DeckVariant row needed; "Shabby Cardstock" is purely UX framing (cards are the same TarotCard records the room sig-select uses). Preserves the existing helper signature so no callers had to change ; **view + template** (billboard/views.py + my_sign.html): view passes `no_equipped_deck` + `show_backup_intro_banner` flags. Template removes the old `{% if not equipped_deck %}` forced-equip branch — picker now renders unconditionally w. cards from the backup helper when no deck is equipped. Brief banner fires via `Brief.showBanner({...})` on DOMContentLoaded when `show_backup_intro_banner` is true — gets h2-overlay positioning + NVM behavior + portal styling for free (per [[sprint-baltimorean-note-unlock-may18]] portrait h2 measurement in note.js's `_alignToH2`). Added `<script src="note.js">` to my_sign.html since the page didn't load it before. Post-render JS tags the Brief w. a `.my-sign-intro-banner` class so FTs (and any future my-sign-specific styling) can distinguish this nudge from other Briefs on the page ; **TDD trail** — 4 new FTs in `MySignBackupDeckTest` (test_bill_my_sign.py): T1 banner renders w. "Default deck warning" title + "no deck is equipped" + "Shabby Cardstock" copy + both action btns visible; T2 picker still populates 16 cards from backup; T3 NVM click removes the banner from the DOM; T4 FYI href ends w. /gameboard/. Initial reds (`NoSuchElementException` on all 4) confirmed before implementation. Plus 1 new IT in `PersonalSigCardsTest` pinning the helper fallback (16 cards w. all `c.deck_variant.slug == "earthman"`) ; pre-existing change picked up: `static_src/scss/rootvars.scss` (user-modified mid-session) ; 1020 IT/UT green; 7 FTs green (3 picker happy-path + 4 backup deck) in 56s. Sprint 4a-follow complete — primary deferral from Sprint 4a (deck-source fallback UX) now landed. Unblocks Sprint 4b (My Sea gating w. --terUser link to /billboard/my-sign/ when no sig set)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 22:49:49 -04:00
Disco DeDisco
400762c0e5 Game Sign picker @ /billboard/my-sign/ + billboard applet — Sprint 4a of My Sea roadmap — TDD
User scope (per design conv this session): split the room's sig-select responsibility off into a standalone billboard-context "My Significator" applet — branded "Game Sign" on the surface. Same 18-card pile as room sig-select (16 middle arcana + Major 0 & 1 filtered by Note unlocks); polarity collapses to a single FLIP choice (the FLIP btn in the picker carousel toggles User.significator_reversed). Selection persists globally on the User model + propagates to the billboard's Game Sign applet ; **naming convention locked**: "significator" stays at storage (User.significator FK + User.significator_reversed) + room sig-select context (DRY w. existing template/JS); "Sign" / "Game Sign" is the billboard-surface branding (file my_sign.html, URL /billboard/my-sign/, URL names my_sign + save_sign, applet name "Game Sign", page wordmark "Game Sign", btn label SAVE SIGN). Action URLs don't carry a trailing slash per project convention (/billboard/my-sign/save vs the page's /billboard/my-sign/) ; **schema**: User gains 2 fields — `significator: FK → epic.TarotCard (nullable, on_delete=SET_NULL)` + `significator_reversed: BooleanField(default=False)`. Migration lyric/0006_user_significator_user_significator_reversed.py auto-generated; reversible. Applet seed in applets/0009_seed_my_sig_applet.py adds the row (slug='my-sign', name='Game Sign', context='billboard', default_visible=True, grid_cols=4, grid_rows=6), idempotent update_or_create, reversible unseed() ; **picker page** (my_sign.html): solo lift of `_sig_select_overlay.html` — sig-stage-card scaffold + sig-stat-block + 18-card grid + SAVE SIGN form. Stripped: countdown / WebSocket / polarity / multi-user / reservations. Empty-state branch covers no-equipped-deck (link back to Game Kit; full Brief-redirect + Earthman-Backup fallback deferred to a follow-up sub-sprint). Minimal inline JS: click .sig-card → mark .sig-focused + set hidden card_id + enable SAVE SIGN; FLIP btn toggles .is-reversed + the hidden reversed input. Stage-card preview (name/qualifier population + keyword swap on FLIP) deferred — Sprint 4a follow-up will lift stage-card.js's populator into a non-room context ; **applet partial** (_applet-my-sign.html): renders user.significator's corner-rank + suit-icon + name_title if set; `.my-sign-applet-empty` "No sign chosen yet." otherwise. Header `<h2><a href="{% url 'billboard:my_sign' %}">Game Sign</a></h2>` links to the picker ; **helper refactor** (epic/models.py): extracted `_sig_unique_cards_for_deck(deck_variant)` from `_sig_unique_cards(room)`. New public `personal_sig_cards(user)` parallels `levity_sig_cards / gravity_sig_cards` but pulls from `user.equipped_deck` instead of `room.deck_variant`. Same Note-unlock filtering. No behavior change to existing room callers (3-line wrapper preserves the room signature) ; **TDD trail** — user called out mid-sprint that I'd skipped FTs; pivoted to FT-first. test_bill_my_sign.py (new, 3 FTs): T1 picker renders w. wordmark + target card present in grid; T2 click card → SAVE SIGN enables → POST persists → applet shows the card; T3 fresh user → applet renders empty-state. Initial reds — (a) setUp's `personal_sig_cards(user)` returned [] because StaticLiveServerTestCase → TransactionTestCase flushes migration-seeded DeckVariant + TarotCard between tests; fixed w. `serialized_rollback = True` on the test class (per [[feedback_transactiontestcase_flush]]); (b) h2 wordmark assertion against `MYSIGNIFICATOR` failed against the renamed "Game Sign" + the letter-splitter spreading chars across <span> children — switched to whitespace-stripped substring check `GAMESIGN`; (c) `.fan-corner-rank` text is CSS-hidden so Selenium returns "" — replaced corner-rank assertions w. data-card-id selectors (already-proven reliable from the parent .sig-card lookup) ; ITs (+12, in apps.billboard.tests.integrated.test_views): MySignViewTest (6 — login redirect, 200 + template, 16-card pile, save persists, invalid card_id → 403, GET save redirects); BillboardAppletMySignTest (3 — applet rendered, empty-state w/o sig, card+reversed class w. sig). PersonalSigCardsTest in apps.epic.tests.integrated.test_models (3 — happy path 16 cards, no-equipped-deck → [], schizo Note unlocks Major 1) ; pre-existing change picked up by the commit: my_sea.html branding "Game Sea" (user-modified mid-session; was "My Sea" in Sprint 3 — divergence captured in MEMORY.md follow-up) ; 1020 IT/UT green (+12) in 46s; 3 FTs green in 24s. Sprint 4a unblocks Sprint 4b (My Sea gating w. --terUser link to /billboard/my-sign/) + Sprint 4c (FT helper for mocking the sig choice across other FTs)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 22:23:24 -04:00
Disco DeDisco
5e5bc5a6af COIN: unequip on deposit (parity w. CARTE) ; fix FT false-positive masking the bug
User reported on iPhone: after depositing a COIN at a game's gatekeeper, the Kit Bag's Trinket slot still shows the COIN — even though the tooltip correctly carries the room attribution ("Ready 2026-05-25 / Billingsworth"). Expected behavior matches CARTE: the deposited token disappears from the Kit Bag Trinket slot because it's committed elsewhere & can't be re-used as the active trinket until released. PASS preserved — auto-admits w.o ever going thru the deposit path so it stays equipped ; **the real bug**: `debit_token` in epic/models.py's COIN branch set `current_room` + `next_ready_at` but never cleared `user.equipped_trinket`. CARTE's `drop_token` view (epic/views.py:440-442) explicitly unequips at deposit time via `user.equipped_trinket = None; user.save(update_fields=["equipped_trinket"])`; COIN had no parity. Fix: same 4-line unequip stanza now lives inside the COIN branch of `debit_token`, guarded by `if user.equipped_trinket_id == token.pk` so a fresh-purchased COIN deposit (not the equipped one) doesn't accidentally clear another trinket. PASS untouched — falls thru `debit_token` w.o entering any branch & never reaches this path; CARTE untouched too (its branch is `pass`, unequip happens at `drop_token` time before debit_token is even called) ; **the FT false-positive**: yesterday's Sprint 2 commit (d2491c5) shipped `test_coin_deposit_unequips_from_kit_bag_and_fills_one_slot` w. selector `#id_kit_bag_dialog .kit-bag-placeholder`. That selector was matching the **Dice** section's placeholder (Dice feature isn't built — `_kit_bag_panel.html` L23-29 renders `.kit-bag-placeholder` unconditionally), masking the bug whether or not the Trinket section was empty. Tightened to `.kit-bag-section--trinket .kit-bag-placeholder` w. comment explaining why a bare selector is unsafe ; template change in `_kit_bag_panel.html` L31: Trinket section gains a `kit-bag-section--trinket` modifier class so the FT (and any future selector that needs to single out the trinket section vs the deck/dice/tokens siblings) has an anchor. Mirrors the existing `kit-bag-section--tokens` class at L70 ; TDD trail: (1) tightened selector + reran → red on `NoSuchElement` (no `.kit-bag-section--trinket .kit-bag-placeholder` because COIN still equipped post-deposit, so trinket section renders the token card not the placeholder); (2) added unequip stanza to debit_token; (3) reran → green. 10 trinket FTs in 99s; 999 IT/UT in 46s — no regressions ; **generalizable trap**: when an FT waits for an element via a CSS selector, scope the selector to the section/container that uniquely identifies the assertion target — a class like `.kit-bag-placeholder` that's reused across multiple sections will silently pass even when the section you care about is in the wrong state. This is the second false-positive trap in two days (cf. d2491c5's wrong-selector trap where `.token-slot.claimed` was Carte-specific); pattern's worth noting

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 19:35:08 -04:00
Disco DeDisco
3242873625 btn-primary label renames + stage-card polarity color refinements — two interleaved threads from one session, committing together since both touch sig + sea stage cards ; LABEL RENAMES: PICK SIGS → SCAN SIGS (room.html #id_pick_sigs_btn), PICK SKY → CAST SKY (room.html #id_pick_sky_btn × 2), PICK SEA → DRAW SEA (room.html #id_pick_sea_btn), TAKE SIG → SAVE SIG (sig-select.js _takeSigBtn.textContent × 2 callsites + section comment) — Element IDs (id_pick_sky_btn etc.), URL names (epic:pick_sigs, epic:pick_sky), and Python state enums (TableStatus.PICK_SKY, PICK_SEA, SIG_SELECT) intentionally retained as stable identifiers; the renamed text is purely the .btn-primary user-facing label ; FT + IT mentions of the old labels swept in test_game_room_select_{sig,sky,sea,role}.py, test_billboard.py, setup_sea_session.py mgmt cmd, apps/epic/{views,utils,models,tasks,tests/integrated/test_views}.py, SigSelectSpec.js, sky_overlay/sea_overlay/dashboard/sky.html, _card-deck.scss, _sky.scss — all docstring/comment references updated for cascade-grep cleanliness ; STAGE-CARD COLOR + CLASS REFINEMENTS (earlier in session): sig-stage card text colour split per polarity — gravity gets --terUser on .fan-card-name + .fan-card-reversal-{name,qualifier} + .sig-qualifier-{above,below}, levity gets --quiUser on the same five slots; all selectors prefixed w. .sig-stage-card to match the 0,4,0 specificity of the default .sig-stage .sig-stage-card .fan-card-face .sig-qualifier-* rule (without the prefix the polarity overrides lose the cascade — .sig-qualifier-below was visibly stuck on the default --quiUser) ; .stat-face-label gets polarity-inverse colours — gravity stat-block bg is --secUser (opposite of card's --priUser) so the label takes --quiUser to stay legible; levity is the symmetric flip (label = --terUser on --priUser stat-block bg) ; levity card title/qualifier drop-shadow swapped from rgba(0,0,0,…) → rgba(255,255,255,…) — dark drop reads as harsh smudge against the inverted-frame levity --secUser bg; applied to both sig-overlay[data-polarity="levity"] stage card AND sea-stage--levity via $_sea-title-shadow-levity (former shared $_sea-title-shadow split into per-polarity {levity,gravity} variants) ; reversal-face class/content alignment so each .fan-card-reversal-* class always carries its semantic content — DOM order per arcana type controls visual layout after the 180° SPIN (DOM-second appears visually on top): Major → title in .fan-card-reversal-name @ DOM-second (visually top after spin), qualifier in .fan-card-reversal-qualifier @ DOM-first; Non-major → title in .fan-card-reversal-name @ DOM-first (visually bottom after spin), qualifier in .fan-card-reversal-qualifier @ DOM-second (preserves the original "qualifier word reads first after spin" layout for Middle/Minor arcana — e.g. "Relieving / Eight of Crowns" not "Eight of Crowns / Relieving") ; _tarot_fan.html renders per-arcana DOM order directly (Django template branches handle both layouts); sig + sea overlays render a fixed two-<p> skeleton (one DOM order) so stage-card.js's populator dynamically rewrites the two <p>s' className per arcana — Major/override branch flips DOM-second to .fan-card-reversal-name + content, DOM-first to .fan-card-reversal-qualifier; non-major branch keeps DOM-first as .fan-card-reversal-name + title, DOM-second as .fan-card-reversal-qualifier + reversalQualifier-or-polarity-fallback ; SigSelectSpec.js + SeaDealSpec.js fixtures + Major reversed-face assertion updated for the new semantic — TDD
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 00:25:10 -04:00
Disco DeDisco
cc2a3f3526 rename natus → sky across the codebase — natal chart abstraction is now sky throughout, since chart inputs aren't birthday-gated
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Mechanical rename: 5 files (sky-wheel.js, _sky.scss, _sky_overlay.html, SkyWheelSpec.js x2), 24 in-place edits across templates/views/urls/SCSS/JS/tests/CLAUDE.md. URL names epic:natus_save → epic:sky_save (epic namespaced, no clash w. dashboard:sky_save), JS module NatusWheel → SkyWheel, DOM ids id_natus_* → id_sky_*, BEM classes natus-* → sky-*, dashboard sky_natus_data/sky_natus_preview collapsed to sky_data/sky_preview_data. No DB migration needed (User.sky_chart_data + GameEvent.SKY_SAVED already used sky-prefix). 778 ITs + Jasmine green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:36:15 -04:00
Disco DeDisco
3410f073f0 fan-card title symmetry; pips → Minor; tray Sig card
- title slot: <h3> → <p>; font-size 0.1 → 0.087 (deck) / 0.093 → 0.08 (sig/sea); text-wrap: balance — kills upright/reversal asymmetry & all per-card squeeze hacks
- trump 8 hyphen → U+2011, trump 9 space → U+00A0 (mig 0021) so titles wrap as intended
- pips (Earthman 1–10) → MINOR arcana (mig 0022); StageCard._arcanaDisplay() picks the right label
- PICK SEA: re-clicking a deposited slot now restores the server-rolled reversed state (sea.js _populate toggle)
- tray Sig card: render same .sig-stage-card.sea-sig-card (rank + icon, -5deg) as Sea center; --sig-card-w sized off --tray-cell-size
- title_squeeze_class kept as no-op for template compat
- 0020 (Self-Unimportance rename) included from prior turn

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 02:06:55 -04:00
Disco DeDisco
da57106d7a castanedan virtues + card 49 tweak; italic_word for trumps 19–21; sig/sea propagation — TDD
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- migration 0016: card 49 gravity_reversal All-Bestowing → Bestowing
- migration 0017: implicit virtues (trumps 6–9) Sublimating/Sedimentary qualifiers + shared reversals (Indulged Folly / Indulgent Doing / Self-Indulgence / Indulging Personal History); explicit virtues (trumps 19–21) full-string emanation/reversal overrides (The Hunter's/Sleeper's/Quarry's etc.); canonicalize trump 7 name "Not Doing" → "Not-Doing"
- migrations 0018+0019: TarotCard.italic_word field; populated for trumps 19–21 (Stalking / Dreaming / Intent)
- _tarot_fan.html: data-italic-word + |italicize:card.italic_word filter applied to all rendered title slots
- new templatetags/tarot_filters.py: italicize(text, word) — escape-safe <em> wrapping
- StageCard JS: parse data-italic-word; new _escape / _italicize / _setTitle helpers wrap matching word in <em> via innerHTML when present (textContent otherwise)
- views.py _card_dict: include polarity-split overrides + italic_word so Sea Select stage gets them via fetch JSON
- _sig_select_overlay.html: emit the five new data-* attrs on sig-card markup so Sig Select stage picks them up via StageCard.fromDataset

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 23:36:35 -04:00
Disco DeDisco
270e48ab2c cards 48–49 polarity-split titles; sea-stage mobile breakpoints; @comment fix — TDD
- migration 0015 fills card 49 levity_reversal=The Vibrational Mould of Man, gravity_reversal=The All-Bestowing Eagle (card 48 already seeded in 0004)
- _tarot_fan.html: 4 new data-* attrs (data-levity-emanation / data-gravity-emanation / data-levity-reversal / data-gravity-reversal); upright + reversal slots render full polarity-split title in name slot when set, qualifier slots blank
- StageCard.fromDataset: parse the 4 new attrs; populateCard: emanationOverride / reversalOverride per polarity bypasses the standard name+qualifier rendering
- model: emanation_for / reversal_for fall back to name_title (group prefix stripped) instead of full self.name; reversal_for uses self.reversal_qualifier (was leftover self.reversal post-rename)
- sea-stage-content: --sig-card-w lifted from inline style to SCSS w. portrait ≤480px / landscape ≤500h breakpoints both stepping to 130px (mirrors fan modal triggers); default 180px
- _tarot_fan.html: rewrite multi-line {# #} that rendered as page text into {% comment %}{% endcomment %}

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 21:51:23 -04:00
Disco DeDisco
2f039559e6 Game Kit fan stage + FLIP/SPIN; sig/sea/fan refactor — TDD
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- fan modal: stage block w. idle-reveal/careen-out; carousel shifts left so focused card sits left-of-center; SPIN rotates whole card via Element.animate(); FLIP toggles polarity (Levity ↔ Gravity) via perspective rotateY w. mid-flip repaint; SPIN state retained across FLIP; FLIP btn hover-revealed only when focused card or btn is hovered (:has)
- mobile breakpoints: --fan-card-w / --fan-card-h / --fan-stage-shift / --fan-carousel-step lifted to CSS vars on .tarot-fan-wrap; portrait ≤ 480px @ 150×230, landscape ≤ 500h @ 150×235; corners + face text/padding scale w. card width
- shared StageCard JS module (apps/epic/stage-card.js): fromDataset, populateCard, populateKeywords, buildInfoData, renderFyi — sig/sea/fan all delegate; ~150 lines de-duplicated
- shared @mixin stat-block-shared (SCSS) lifts duplicated stat-face / stat-keywords / sig-info rules; @mixin stage-card-polarity unifies sea-stage--levity/--gravity + fan[data-polarity] coloring
- model rename: TarotCard.reversal → reversal_qualifier (migration 0014); render-time fallback to current polarity's qualifier when blank
- class unification: .sig-info-open / .sea-info-open / .fyi-open → .fyi-open (on stat block); .sig-flip-btn / .sea-spin-btn / .fan-spin-btn → .spin-btn; same for .fyi-btn / .fyi-prev / .fyi-next
- custom combobox (apps/epic/combobox.js) replaces native <select> for PICK SEA spread picker — keyboard nav, click-outside-close, aria roles; Firefox/Chrome OS-rendered <option> ignored CSS
- Jasmine: FanStageSpec.js w. idle-reveal / population / SPIN / FYI / FLIP specs; sig + sea fixtures + IT view assertions updated for renamed classes
- 748 ITs + Jasmine green

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-30 21:01:52 -04:00
Disco DeDisco
2af59b3a7f tarot card icons + ranks; sig fallback for pre-sync Characters; DECKS label sizing — TDD
- migration 0011: The Nomad (0) → fa-hat-cowboy; The Schizo (1) → fa-hat-wizard
- corner_rank: non-MAJOR pip card 1 → 'A' (Ace); court unchanged (M/J/Q/K); TDD
- 17 unit model tests for corner_rank + suit_icon
- _role_select_context: my_tray_sig falls back to seat.significator when
  confirmed_char.significator is None (Characters created before natus_save sync)
- _card-deck.scss: DECKS label bigger (1rem, 0.32em letter-spacing) to fill
  stack height; sea-stack-name: opacity 0.6, scaleY(1.5), margin-top -0.4rem
  partially under face; sea-stack-face z-index:1

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 00:20:55 -04:00
Disco DeDisco
ed55e4e529 SIG SELECT FYI: mechanisms→energies, articulations→operations; .sig-caution→.sig-info; .btn-caution→.btn-info — TDD
- TarotCard.mechanisms renamed to energies, articulations to operations (migration 0008);
  energies_json + operations_json properties replace old names
- migration 0008 also seeds The Schizo (card 1) w. 4 Energies (LIBIDO/NUMEN/VOLUPTAS×2)
  + 4 Operations (COVER/CROWN/BEHIND/BEFORE)
- FYI info panel renamed throughout: .sig-caution-* → .sig-info-*; data-mechanisms →
  data-energies; data-articulations → data-operations
- _renderCaution() now sets dynamic title (Energies/Operations) + .sig-info-title--energies/
  --operations colour modifier; type element shows entry.type (LIBIDO, COVER etc.)
- .btn-caution → .btn-info across note.js, role-select.js, specs, FT + _button-pad.scss rule
- Major arcana reversed face: card title always shown (reversal concept moves to FYI)
- SigSelectSpec.js rewritten: 242 specs; FYI describe block updated for energies/operations

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 20:22:19 -04:00
Disco DeDisco
505744312b SIG SELECT sprint 1+2: SPIN animation; Emanation/Reversal; Ally Interaction FYI — TDD
Sprint 1 (template + SCSS):
- Stage card gains .fan-card-reversal-name + .fan-card-reversal-qualifier elements
  (pre-rotated 180° so they read forward after card spins); sig cards gain data-reversal attr
- _card-deck.scss: Z-axis rotate(180deg) spin on .stage-card--reversed; reversed elements
  dim @ opacity 0.25 normally, flip to 1 when card is spun; upright content dims in return
- Stat face labels: Upright→Emanation, Reversed→Reversal
- Fixture updated: Emanation/Reversal labels; reversal elements + data-reversal attr

Sprint 2 (FYI from mechanisms + articulations):
- sig-select.js: _openCaution() now parses data-mechanisms + data-articulations (concat)
  instead of data-cautions; _renderCaution() sets .sig-caution-title from entry.category,
  .sig-caution-effect.innerHTML from entry.effect; empty fallback: "No ally interactions"
- TarotCard model: mechanisms_json + articulations_json @property (parallel to cautions_json)
- Template: data-cautions→data-mechanisms+data-articulations; "Caution!"→"" title (set by JS);
  "Rival Interaction"→"Ally Interaction"; shoptalk <p> removed
- SigSelectSpec.js: all old caution tests migrated to {category,effect} dict format +
  data-mechanisms; 7-spec "FYI from mechanisms + articulations" describe block; 242 specs green

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 17:18:16 -04:00
Disco DeDisco
6ad736413b super-schizo + super-nomad Notes: auto-grant to superusers; sig unlock; navbar titles — TDD
- drama/models.py: _NOTE_DISPLAY dict; Note.display_title / .display_greeting
  properties; super-schizo → "21st Century" + "Schizoid Man";
  super-nomad → "Howdy," + "Stranger"
- billboard/views.py: _NOTE_META super-schizo/nomad entries with mark_safe
  HTML descriptions ("card-ref"-styled card names), swatch_label "I"/"0",
  no palette_options; swatch_label added to note_items context
- lyric/models.py post_save: new superusers get super-schizo + super-nomad
  Notes automatically; setup_sig_session grants them explicitly too
- epic/models.py _filter_major_unlocks: accepts super-nomad / super-schizo
  as valid unlocks alongside their plain counterparts
- _navbar.html: display_greeting|safe + display_title replace slug|capfirst
- my_notes.html: note-item__image-box--label branch for swatch_label
- _note.scss: .note-item__image-box--label modifier (bold italic, solid border)
- _base.scss: .ord global ordinal superscript class (21st etc.)
- ITs: SuperuserNoteGrantTest (3); SigSelectRenderingTest +2 (super- variants)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 01:30:02 -04:00
Disco DeDisco
1c2b8f96ab SIG SELECT: Nomad/Schizo locked by default; Note-unlock gate — TDD
- _filter_major_unlocks(cards, user): strips Major 0 (Nomad) and Major 1
  (Schizo) unless user has matching 'nomad'/'schizo' Note; unauthenticated
  users see 0 majors
- levity_sig_cards(room, user) / gravity_sig_cards(room, user): accept user
  param; default 16 court cards, up to 18 with both Note unlocks
- View wires user into both calls; _sig_unique_cards / sig_deck_cards unchanged
  (game-table deck still includes all 18 unique)
- _full_sig_setUp: seats now carry deck_variant=earthman
- SigCardHelperTest: 4 new ITs (default 16, nomad +1, schizo +1); empty-deck
  test updated to clear seats + owner
- SigSelectRenderingTest: 18-card test updated to 16-default + 3 Note-unlock ITs

Pending: superusers auto-granted nomad + schizo Notes on creation (ask user)

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 01:05:25 -04:00
Disco DeDisco
eaff2a1edb setup_sig_session: wire deck contributions; _room_deck_variant replaces owner.equipped_deck
- setup_sig_session: drop _ensure_earthman() (deck seeded by migration); set
  deck_variant=earthman on all TableSeats; users get unlocked_decks add but
  equipped_deck=None (seat owns the deck); docstring documents role-pair mapping
- _room_deck_variant(room): new helper looks up deck from any seated deck_variant,
  falls back to owner.equipped_deck for legacy rooms
- sig_deck_cards / _sig_unique_cards: use _room_deck_variant instead of
  owner.equipped_deck — sig cards now work even when users have unequipped their deck
  after role confirmation

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 00:45:22 -04:00
Disco DeDisco
94a864b05b deck contribution sprint 1: TableSeat.deck_variant FK + select_role wiring — TDD
- epic.TableSeat gains deck_variant FK → DeckVariant (nullable, SET_NULL)
- select_role view assigns request.user.equipped_deck to seat on role confirmation
- Migration 0006_add_deck_variant_to_tableseat
- ITs: test_select_role_assigns_equipped_deck_to_seat,
       test_select_role_no_deck_leaves_deck_variant_null

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 22:38:07 -04:00
Disco DeDisco
c3f0342a2d Earthman deck: new TarotCard fields + full 49-card major arcana reseed
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- TarotCard: add reversal, levity/gravity_qualifier, levity/gravity_emanation, levity/gravity_reversal, mechanisms, articulations; emanation_for(polarity) + reversal_for(polarity) methods
- 0035: schema migration for new fields
- 0036: reseed major arcana — 52 cards → 50 (Nomad untouched); delete Wheel of Fortune/Junkboat/Great Hunt; insert Asteroid Belt; rename/renumber all into Pope/Horseman, Elements, Realms, Virtues, Zodiac, Lunars, Planets, Inner Rings; levity/gravity qualifiers throughout; cards 48-49 polarity-split levity/gravity emanation + reversal
- 0037: Polestar qualifiers → Precessional / Recessional
- 0038: correspondences → Fiorentine card names (Magician–Hierophant for 1-5; sign names for zodiac 22-33)
- 0039: reversals — Pope/Horseman 1-5 → Territoriality/Despotism/Capitalism/Fascism; Zodiac 22-33 → House of Self … House of Reprisal
- 0040: trump 21 → Intent (was Jovent)

⚠ pending: cards 1-2 reversal both 'Territoriality' — confirm if distinct; Implicit/Explicit Virtue qualifiers blank

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 01:51:40 -04:00
Disco DeDisco
6248d95bf3 PICK SKY overlay: D3 natal wheel, Character model, PySwiss aspects+tz
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PySwiss:
- calculate_aspects() in calc.py (conjunction/sextile/square/trine/opposition with orbs)
- /api/tz/ endpoint (timezonefinder lat/lon → IANA timezone)
- aspects included in /api/chart/ response
- timezonefinder==8.2.2 added to requirements
- 14 new unit tests (test_calc.py) + 12 new integration tests (TimezoneApiTest, aspect fields)

Main app:
- Sign, Planet, AspectType, HouseLabel reference models + seeded migrations (0032–0033)
- Character model with birth_dt/lat/lon/place, house_system, chart_data, celtic_cross,
  confirmed_at/retired_at lifecycle (migration 0034)
- natus_preview proxy view: calls PySwiss /api/chart/ + optional /api/tz/ auto-resolution,
  computes planet-in-house distinctions, returns enriched JSON
- natus_save view: find-or-create draft Character, confirmed_at on action='confirm'
- natus-wheel.js: D3 v7 SVG natal wheel (elements pie, signs, houses, planets, aspects,
  ASC/MC axes); NatusWheel.draw() / redraw() / clear()
- _natus_overlay.html: Nominatim place autocomplete (debounced 400ms), geolocation button
  with reverse-geocode city name, live chart preview (debounced 300ms), tz auto-fill,
  NVM / SAVE SKY footer; html.natus-open class toggle pattern
- _natus.scss: Gaussian backdrop+modal, two-column form|wheel layout, suggestion dropdown,
  portrait collapse at 600px, landscape sidebar z-index sink
- room.html: include overlay when table_status == SKY_SELECT

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 02:09:26 -04:00
Disco DeDisco
df421fb6c0 added PICK SKY ready gate: SigReservation.ready + countdown_remaining fields, Room.SKY_SELECT status + sig_select_started_at, sig_ready + sig_confirm views, WS notifiers for countdown_start/cancel/polarity_room_done/pick_sky_available, migration 0031, PICK SKY btn in hex center at SKY_SELECT, tray cell 2 sig card placeholder; FTs SRG1-8 written (pending JS/consumer)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 01:17:24 -04:00
Disco DeDisco
3800c5bdad fixed attribution of .fa-hand-pointer cursor color scheme to ordering according to token-drop sequence instead of seat sequence; updates to accomodate this throughout apps.epic.models & .views, plus new apps.epic migration; assigned #id_sig_cursor_portal a z-index value corresponding to a high position but still beneath the #id_tray apparatus; minor semantic reordering of INSTALLED_APPS in core.settings
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2026-04-08 22:53:44 -04:00
Disco DeDisco
520fdf7862 Sig select: caution tooltip, FLIP/FYI stat block, keyword display
- TarotCard.cautions JSONField + cautions_json property; migrations
  0027–0029 seed The Schizo (number=1) with 4 rival-interaction cautions
  (Roman-numeral card refs: I. The Pervert / II. The Occultist, etc.)
- Sig-select overlay: FLIP (stat-block toggle) + FYI (caution tooltip)
  buttons; nav PRV/NXT portaled outside tooltip at bottom corners (z-70);
  caution tooltip covers stat block (inset:0, z-60, Gaussian blur);
  tooltip click dismisses; FLIP/FYI fully dead while btn-disabled;
  nav wraps circularly (4/4 → 1/4, 1/4 → 4/4)
- SCSS: btn-disabled specificity fix (!important); btn-nav-left/right
  classes; sig-caution-* layout; stat-face keyword lists
- Jasmine suite expanded: stat block + FLIP (5 specs), caution tooltip
  (16 specs) including wrap-around and disabled-button behaviour
- IT tests: TarotCardCautionsTest (5), SigSelectRenderingTest (8)
- Role-card SVG icons added to static/

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:22:04 -04:00
Disco DeDisco
c3ab78cc57 many deck changes, including pentacles to crowns, middle arcana, and major arcana fa icons 2026-04-05 22:32:40 -04:00
Disco DeDisco
c7370bda03 sig-select sprint: SigReservation model + sig_reserve view (OK/NVM hold); full sig-select.js rewrite with stage preview, WS hover cursors, reservation lock (must NVM before OK-ing another card — enforced server-side 409 + JS guard); sizeSigModal() + sizeSigCard() in room.js (JS-based card sizing avoids libsass cqw/cqh limitation); stat block hidden until OK pressed; mobile touch: dismiss stage on outside-grid tap when unfocused; 17 IT + Jasmine specs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 22:01:23 -04:00
Disco DeDisco
1aaf353066 renamed the Popes/0-card trumps from Earthman deck (feat. new apps.epic migrations to reseed); fixes to card deck horizontal scroll speed, game_kit.html, to make scrolling feel more natural 2026-04-01 14:45:53 -04:00
Disco DeDisco
b3bc422f46 new migrations in apps.epic for .models additions, incl. Significator select order (= Start Role seat order), which cards of whom go into which deck, which are brought into Sig select; new select-sig urlpattern in .views; room.html supports this stage of game now
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2026-03-25 01:50:06 -04:00
Disco DeDisco
db1608fa38 Earthman card naming conventions overhauled: group-relative Arabic ordinals throughout (Implicit/Explicit Virtues, Classical/Absolute Elements, Zodiac, Wanderers, Popes); group prefix + title split across two lines in fan modal via name_group/name_title model properties; 4th suit migrated COINS → PENTACLES w. fa-star icon on both decks; pip names 2–10 spelled out; Classical Element 2 renamed Earth → Stone; migrations 0012–0015
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2026-03-25 00:46:48 -04:00
Disco DeDisco
4728cde771 Jacks & Cavaliers replaced in Earthman deck w. Maids & Jacks; numerals or numbers + symbols added to cards; migrations made in apps.epic to rename cards; _tarot_fan.html partial updated accordingly 2026-03-25 00:24:26 -04:00
Disco DeDisco
15ac3216ff step 17 complete: game kit deck variant cards with hover-equip mini-tooltip; DeckVariant.short_key property for template ids; equip-deck view and url in gameboard; gameboard.js unified for decks and trinkets, portals now inline-display-controlled for FT compatibility; billboard scroll fix: pos captured at event time, rAF guard prevents spurious debounce reset on first visit; 3 new ITs for Earthman deck defaults, Fiorentine not auto-assigned; gameboard IT updated for deck variant cards [git log Co-Authored-By: Claude Sonnet 4.6]
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2026-03-24 21:52:57 -04:00
Disco DeDisco
588358a20f added default Earthman 108-card tarot deck, 78-card Minchiate Fiorentine deck, admin tests for each; DeckVariant model governs deck toggle; ran new migrations for apps.epic, apps.lyric; seeded DeckVariant migration to ensure Earthman is default deck; added min. tarot url; most new FTs passing 2026-03-24 21:07:01 -04:00
Disco DeDisco
01de6e7548 Django Channels role-select sprint: turn_changed, roles_revealed, role_select_start consumer handlers; WS URL changed from room_slug to room_id UUID; TableSeat model - room, gamer, slot_number, role, role_revealed, seat_position fields; Room.table_status field with ROLE_SELECT, SIG_SELECT, IN_GAME choices; migration 0006_table_status_and_table_seat; pick_roles and select_role views; _role_select_context helper; _notify_turn_changed, _notify_roles_revealed, _notify_role_select_start notifiers; all gate-mutation views now call _notify_gate_update; ChannelsFunctionalTest base class with serve_static, screenshot, dump helpers; SQLite TEST NAME set to file path for ChannelsLiveServerTestCase; InMemoryChannelLayer added to test CHANNEL_LAYERS settings; FT 5 and FT 6 now passing - active seat arc and turn advance via WS, no page refresh; room.js, gatekeeper.js, role-select.js added to apps/epic/static; applets.js, game-kit.js, dashboard.js, wallet.js relocated to app-scoped static dirs; room.html: hex table, table-seat arcs, card-stack, inventory panel, role-card hand, WS scripts; _room.scss: room-shell flex layout, .table-hex polygon clip-path, .table-seat and .seat-card-arc, .card-stack eligible/ineligible states, .card flip animation, .inv-role-card stacked hand, .role-select-backdrop; gear btn and room menu always position: fixed; 375 tests, 0 skipped 2026-03-17 00:24:23 -04:00
Disco DeDisco
4239245902 add Carte Blanche trinket: equip system, gatekeeper multi-slot, mini tooltip portal; new token type Token.CARTE ('carte') with fa-money-check icon; migrations 0010-0012:
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CARTE type, User.equipped_trinket FK, Token.slots_claimed field; post_save signal sets
equipped_trinket=COIN for new users, PASS for staff; kit bag now shows only the equipped
trinket in Trinkets section; Game Kit applet mini tooltip portal shows Equipped or Equip
Trinket per token; AJAX POST equip-trinket id updates equippedId in-place; equip btn
now works for COIN, PASS, and CARTE (data-token-id added to all three); Gatekeeper CARTE
flow: drop_token sets current_room (no slot reserved); each empty slot up to
slots_claimed+1 gets a drop-token-btn; slots_claimed high-water mark advances on fill,
never decrements; highest CARTE-filled slot gets NVM (release_slot); token_return_btn
resets current_room + slots_claimed + un-fills all CARTE slots; gate_status always returns
full template so launch-game-btn persists via HTMX when gate_status == OPEN; room.html
includes gatekeeper when GATHERING or OPEN; new FT test_trinket_carte_blanche.py (2
tests, both passing); 299 tests green
2026-03-16 00:07:52 -04:00
Disco DeDisco
2e24175ec8 new apps.epic app migrations for token expiration & cooldown; reject token renamed to return token everywhere; new mapps.epic.models & .views for expiration & cooldown; new apps.dash.views to manage stacking of like Token types not just in the kit bag but in the Gameboard's Game Kit applet & in the Dashwallet's Tokens applet; Free Tokens now display correctly in kit bag; apps.lyric.admin now ensures superuser cannot grant Free Tokens without an expiration date; corresponding tests in .tests.integrated.test_admin.TokenAdminFormTest; screendumps occurring for every test, regardless of passfail status, after one fail fixed in FTs.base; FTs.test_gatekeeper.GameKitInsertTest.test_free_token_insert_via_kit_consumed_on_confirm, for test purposes only, ensures starting Free Token deleted before fresh one assigned w. full 7d expiration battery 2026-03-15 16:08:34 -04:00
Disco DeDisco
4baaa63430 new model fields & migrations for apps.epic & apps.lyric; new FTs, ITs & UTs passing
; some styling changes effected primarily to _gatekeetper.html modal
2026-03-14 22:00:16 -04:00
Disco DeDisco
d9feb80b2a js snippet displays dynamic ellipsis on loading-style token gatekeeper modals; tweaks to existing pythonic & test structure to accomodate 2026-03-14 01:14:05 -04:00
Disco DeDisco
dddffd22d5 covered some test lacunae; gatekeeper now waits for +6 gamers to commit tokens to unblock game room 2026-03-13 22:51:42 -04:00
Disco DeDisco
e0d1f51bf1 new migrations in apps.epic app; new models, urls, views handle the founder of a New Game inviting a friend via email to a game gatekeeper; ea. may drop coin in any of up to 6 avail. slots; FTs & ITs passing 2026-03-13 18:37:19 -04:00
Disco DeDisco
6a42b91420 new migrations in apps.epic & apps.lyric apps; new Token fields of latter articulate upon Room model helper fns of former; new FTs, ITs & UTs capture new behavior accordingly; new template partial content in templates/apps/gameboard 2026-03-13 17:31:52 -04:00
Disco DeDisco
5773462b4c massive additions made thru somewhat new apps.epic.models, .urls, .views; new html page & partial in apps/gameboard; new apps.epic FT & ITs (all green); New Game applet now actually leads to game room feat. token-drop gatekeeper mechanism intended for 6 gamers 2026-03-13 00:31:17 -04:00
Disco DeDisco
681a1a4cd0 seeded apps.epic for backend gameboard logic; core.asgi & .settings now accomodate Channels via Redis; several new libraries in reqs to accomodate 2026-03-12 15:05:02 -04:00