GAME KIT: DON|DOFF equip system — portal tooltips, kit bag sync, btn-disabled fix
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- DON/DOFF buttons on left edge of game kit applet portal tooltip (mirroring FLIP/FYI)
- equip-trinket/unequip-trinket/equip-deck/unequip-deck views + URLs
- Portal stays open after DON/DOFF; buttons swap state in-place (_setEquipState)
- _syncTokenButtons: updates all .tt DON/DOFF buttons after equip state change
- _syncKitBagDialog (DOFF): replaces card with grayed placeholder icon in-place
- _refreshKitDialog (DON): re-fetches kit content so newly-equipped card appears immediately
- kit-content-refreshed event: game-kit.js re-attaches card listeners after re-fetch
- Bounding box expanded 24px left so buttons at portal edge don't trigger close
- mini-portal pinned with right (not left) so text width changes grow/shrink leftward
- btn-disabled moved dead last in .btn block — wins by source order, no !important needed
- Kit bag panel: trinket + token sections always render (placeholder when empty)
- Backstage Pass in GameKitEquipTest setUp (is_staff, natural unequipped state)
- Portal padding 0.75rem / 1.5rem; tt-description/shoptalk smaller; tt-expiry --priRd
- Wallet tokens CSS hover rule for .tt removed (portal-only now)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-04-16 00:14:47 -04:00
parent d3e4638233
commit db9ac9cb24
13 changed files with 509 additions and 108 deletions

View File

@@ -30,8 +30,8 @@ def gameboard(request):
"pass_token": pass_token,
"coin": coin,
"carte": carte,
"equipped_trinket_id": str(request.user.equipped_trinket_id or ""),
"equipped_deck_id": str(request.user.equipped_deck_id or ""),
"equipped_trinket_id": request.user.equipped_trinket_id,
"equipped_deck_id": request.user.equipped_deck_id,
"deck_variants": list(request.user.unlocked_decks.all()),
"free_tokens": free_tokens,
"free_count": len(free_tokens),
@@ -60,8 +60,8 @@ def toggle_game_applets(request):
"pass_token": request.user.tokens.filter(token_type=Token.PASS).first() if request.user.is_staff else None,
"coin": request.user.tokens.filter(token_type=Token.COIN).first(),
"carte": request.user.tokens.filter(token_type=Token.CARTE).first(),
"equipped_trinket_id": str(request.user.equipped_trinket_id or ""),
"equipped_deck_id": str(request.user.equipped_deck_id or ""),
"equipped_trinket_id": request.user.equipped_trinket_id,
"equipped_deck_id": request.user.equipped_deck_id,
"deck_variants": list(request.user.unlocked_decks.all()),
"free_tokens": list(request.user.tokens.filter(
token_type=Token.FREE, expires_at__gt=timezone.now()
@@ -102,6 +102,28 @@ def equip_deck(request, deck_id):
return HttpResponse(status=405)
@login_required(login_url="/")
def unequip_trinket(request, token_id):
token = get_object_or_404(Token, pk=token_id, user=request.user)
if request.method == "POST":
if request.user.equipped_trinket_id == token.pk:
request.user.equipped_trinket = None
request.user.save(update_fields=["equipped_trinket"])
return HttpResponse(status=204)
return HttpResponse(status=405)
@login_required(login_url="/")
def unequip_deck(request, deck_id):
get_object_or_404(DeckVariant, pk=deck_id)
if request.method == "POST":
if request.user.equipped_deck_id == deck_id:
request.user.equipped_deck = None
request.user.save(update_fields=["equipped_deck"])
return HttpResponse(status=204)
return HttpResponse(status=405)
def _game_kit_context(user):
coin = user.tokens.filter(token_type=Token.COIN).first()
pass_token = user.tokens.filter(token_type=Token.PASS).first() if user.is_staff else None