PICK SEA reversal axis: server-side roll + preview + deposited slot — TDD

- new apps/epic/utils.STACK_REVERSAL_PROBABILITY (=0.25) + stack_reversal_probability(user, room) helper; single source of truth across game phases & one-line swap point for forthcoming per-user-profile config
- sea_deck view rolls each card's `reversed` axis at fetch time using the helper, attaches to card JSON; matches the eager shuffle pattern (whole deal determined at phase start)
- room_view + sea_partial pass `stack_reversal_pct` into context for the new <p class="sea-reversal-hint">25% reversals</p> hint above the SPREAD combobox (italic, 0.7rem, 0.55 opacity)
- SeaDeal.openStage applies .stage-card--reversed + .is-reversed to stat block when card.reversed → preview lands face-reversed w. REVERSAL keywords
- _fillSlot adds .sea-card-slot--reversed → slot itself rotates 180° (bg + border + content stack flips, not just inner chars upside-down in place); .sea-pos-cross overrides to 270° to compose w. its existing 90°
- _fillSlot adds .sea-card-slot--rank-long when corner_rank.length ≥ 5 (XVIII / XXIII / XXVIII / XXXIII / XXXVIII / XLIII / XLVIII) → SCSS scaleX(0.7) + letter-spacing -0.05em squeezes horizontally w.o changing font-size

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-05-01 00:11:40 -04:00
parent da57106d7a
commit c264b6e3ee
5 changed files with 89 additions and 2 deletions

View File

@@ -1053,6 +1053,28 @@ $sea-card-h: 6.5rem;
border-color: rgba(var(--secUser), 0.6);
}
// Reversed — pre-rolled by sea_deck server-side. Rotate the whole slot
// (background + border + content) so the rank/icon stacking order also
// flips (rank-top + icon-bottom upright → icon-top + rank-bottom reversed),
// not just each character upside-down in place.
.sea-card-slot--reversed { transform: rotate(180deg); }
// Cross-position adds 90° already; reversed cross combines to 270°. Higher
// specificity than the .sea-pos-cross .sea-card-slot rule so it wins.
.sea-pos-cross .sea-card-slot--reversed { transform: rotate(270deg); }
// Long Roman numerals (≥ 5 chars: XVIII, XXIII, XXVIII, XXXIII, XXXVIII,
// XLIII, XLVIII) — squeeze horizontally via scaleX so they fit the slot
// without dropping font-size (height stays the same). Class added in
// _fillSlot when card.corner_rank.length >= 5. Slot-level reversed rotation
// already carries the rank along, so scaleX is the only inner transform
// regardless of reversal state.
.sea-card-slot--rank-long .fan-corner-rank {
display: inline-block;
transform: scaleX(0.7);
letter-spacing: -0.05em;
}
// Deposited — fully opaque by default; Cover/Cross are semi-transparent
.sea-card-slot--visible { opacity: 1; transition: opacity 1s ease, box-shadow 0.15s ease; }
@@ -1188,6 +1210,16 @@ $sea-card-h: 6.5rem;
label { font-size: 0.75rem; text-transform: uppercase; letter-spacing: 0.05em; opacity: 0.7; }
}
// Forthcoming-feature hint between SPREAD label and the combobox; rendered
// value comes from apps.epic.utils.stack_reversal_probability via the view
// context.
.sea-reversal-hint {
font-size: 0.7rem;
opacity: 0.55;
margin: -0.1rem 0 0;
font-style: italic;
}
// Custom combobox replacement for native <select>. See combobox.js for the
// expected markup; SCSS owns all visuals because the OS-native dropdown ignored
// option background/color anyway.