new landscape styling & scripting for gameroom #id_tray apparatus, & some overall scripting & styling like wobble on click-to-close; new --undUser & --duoUser rootvars universally the table felt values; many new Jasmine tests to handle tray functionality

This commit is contained in:
Disco DeDisco
2026-03-28 21:23:50 -04:00
parent d63a4bec4a
commit c08b5b764e
7 changed files with 680 additions and 85 deletions

View File

@@ -266,7 +266,7 @@ body {
}
}
// Container: fill centre, compensate for fixed sidebars on both sides
// Container: fill center, compensate for fixed sidebars on both sides
body .container {
flex: 1;
min-width: 0;
@@ -284,7 +284,7 @@ body {
margin: 0 0 0.25rem;
letter-spacing: 0.4em;
text-align: center;
text-align-last: center;
text-align-last: left;
}
}
@@ -363,26 +363,6 @@ body {
}
}
// @media (min-width: 1024px) and (max-height: 700px) {
// body .container .navbar {
// padding: 0.5rem 0;
// .navbar-brand h1 {
// font-size: 1.4rem;
// }
// }
// #id_footer {
// height: 3.5rem;
// padding: 0.7rem 1rem;
// gap: 0.35rem;
// #id_footer_nav a {
// font-size: 1.2rem;
// }
// }
// }
#id_footer {
flex-shrink: 0;
height: 6rem;