new landscape styling & scripting for gameroom #id_tray apparatus, & some overall scripting & styling like wobble on click-to-close; new --undUser & --duoUser rootvars universally the table felt values; many new Jasmine tests to handle tray functionality
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@@ -266,7 +266,7 @@ body {
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}
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}
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// Container: fill centre, compensate for fixed sidebars on both sides
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// Container: fill center, compensate for fixed sidebars on both sides
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body .container {
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flex: 1;
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min-width: 0;
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@@ -284,7 +284,7 @@ body {
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margin: 0 0 0.25rem;
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letter-spacing: 0.4em;
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text-align: center;
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text-align-last: center;
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text-align-last: left;
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}
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}
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@@ -363,26 +363,6 @@ body {
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}
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}
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// @media (min-width: 1024px) and (max-height: 700px) {
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// body .container .navbar {
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// padding: 0.5rem 0;
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// .navbar-brand h1 {
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// font-size: 1.4rem;
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// }
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// }
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// #id_footer {
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// height: 3.5rem;
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// padding: 0.7rem 1rem;
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// gap: 0.35rem;
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// #id_footer_nav a {
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// font-size: 1.2rem;
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// }
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// }
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// }
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#id_footer {
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flex-shrink: 0;
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height: 6rem;
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