seat-card-arc fan driven by data-card-count (0/1/2/3); active arc glows/floats;dual CSS class aliases: .table-seat/.table-position, .seat-portrait/.position-portrait etc.; seat_role_counts context var; room.html arcs populated server-side on load; per-position inventory model: assigned_seats=[] always; JS clears #id_inv_role_card on turn_changed; _notify_turn_changed includes seat_counts (str keys) for observer arc sync; selectRole() increments active arc immediately + disables stack to prevent double-picks; room.js WS auto-reconnect with exponential backoff (1s->30s); _applet_menu.html extracted from gameboard/_applets.html and wallet/_applets.html (menu now sibling of applets container, not nested inside it); partial fix for mask clip bug — deferred; commented out footer background-gradient (revealed underlying clip bug); removed landscape .room-page .gear-btn bottom override; FT 3d: assert arc data-card-count=1 on re-entry instead of inventory cards
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This commit is contained in:
Disco DeDisco
2026-03-17 15:48:38 -04:00
parent 568497d09d
commit 97b406c7e0
2 changed files with 48 additions and 0 deletions

View File

@@ -0,0 +1,24 @@
<div id="id_game_applet_menu" style="display:none;">
<form
hx-post="{% url "toggle_game_applets" %}"
hx-target="#id_game_applets_container"
hx-swap="outerHTML"
>
{% csrf_token %}
{% for entry in applets %}
<label>
<input
type="checkbox"
name="applets"
value="{{ entry.applet.slug }}"
{% if entry.visible %}checked{% endif %}
>
{{ entry.applet.name }}
</label>
{% endfor %}
<div class="menu-btns">
<button type="submit" class="btn btn-confirm">OK</button>
<button type="button" id="id_game_applet_menu_cancel" class="btn btn-cancel applet-menu-cancel">NVM</button>
</div>
</form>
</div>