PICK SKY DEL: server purge of seat Character + race guards stop the btn from re-injecting; readonly opacity bump (0.6 → 0.85) — TDD
Two related Sky Select bugs the old DEL flow couldn't address. (1) DEL btn lingered after a clear because an in-flight schedulePreview's .then() could resolve AFTER the OK callback ran, calling _ensureDelBtn() against a freshly-cleared wheel-col. (2) Sky data rehydrated on refresh because clicking SAVE SKY confirms a Character row on the seat — the DEL handler only purged localStorage & in-memory state, leaving the durable Character row to drive subsequent renders.
Server: new epic.sky_delete(room_id) view (POST → JsonResponse {deleted:True}) deletes every Character on the requesting gamer's seat where retired_at is null — drafts (confirmed_at NULL) and confirmed rows alike. 405 on GET, 403 for outsiders, never touches User.sky_chart_data (Dashsky/My Sky applet's DEL owns that side).
JS (_sky_overlay.html): DEL OK callback now (a) bumps a _fetchSeq counter so any in-flight schedulePreview .then()/.catch() short-circuits when its captured seq != current — kills the re-injection race; (b) clearTimeout-s _chartDebounce + _placeDebounce so a typed-just-before-DEL keystroke can't fire schedulePreview after the clear; (c) POSTs to DELETE_URL (overlay.dataset.deleteUrl wired via {% url 'epic:sky_delete' room.id %}) so the seat's Character row is dropped server-side; (d) clears LS + DOM state as before.
SCSS: .sky-field input[readonly] opacity 0.6 → 0.85, & dropped the redundant .sky-coords > div input { opacity:0.6 } that was previously winning the cascade by virtue of being declared later. The browser's default ::placeholder is ~0.54, so 0.85 × 0.54 ≈ 0.46 — close to the birth-place placeholder's ~0.54 effective opacity per the user's "appreciably higher tho not opacity 1" target. Values land at 0.85 (clearly readable but still de-emphasized vs. the editable place input).
Tests: 4 new ITs in PickSkyRenderingTest cover (a) POST clears confirmed Character, returns JSON {deleted:True}; (b) 405 on GET; (c) 403 for non-seat-owner; (d) User.sky_chart_data untouched by in-room DEL. PickSkyDelTest FT picks up an extra assertion: id_sky_delete_btn must be absent from DOM after OK (the bug-1 regression guard). 55-test sky suite green.
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -9,6 +9,7 @@
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id="id_sky_overlay"
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data-preview-url="{% url 'epic:sky_preview' room.id %}"
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data-save-url="{% url 'epic:sky_save' room.id %}"
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data-delete-url="{% url 'epic:sky_delete' room.id %}"
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data-sea-partial-url="{% url 'epic:sea_partial' room.id %}"
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data-user-seat-role="{{ user_seat_role }}">
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@@ -126,12 +127,16 @@
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const PREVIEW_URL = overlay.dataset.previewUrl;
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const SAVE_URL = overlay.dataset.saveUrl;
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const DELETE_URL = overlay.dataset.deleteUrl;
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const NOMINATIM = 'https://nominatim.openstreetmap.org/search';
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const USER_AGENT = 'EarthmanRPG/1.0 (https://earthmanrpg.me)';
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let _lastChartData = null;
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let _placeDebounce = null;
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let _chartDebounce = null;
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// Bumped on every clear so an in-flight schedulePreview() resolving after
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// DEL doesn't paint the wheel back & re-inject the DEL btn.
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let _fetchSeq = 0;
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const PLACE_DELAY = 400; // ms — Nominatim polite rate
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const CHART_DELAY = 300; // ms — chart preview debounce
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@@ -321,12 +326,18 @@
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setStatus('Calculating…');
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confirmBtn.disabled = true;
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const seq = ++_fetchSeq;
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fetch(`${PREVIEW_URL}?${params}`, { credentials: 'same-origin' })
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.then(r => {
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if (!r.ok) throw new Error(`HTTP ${r.status}`);
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return r.json();
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})
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.then(data => {
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// Stale fetch — DEL ran (or another preview superseded). Bail before
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// we paint the wheel & re-inject the DEL btn against cleared state.
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if (seq !== _fetchSeq) return;
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_lastChartData = data;
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// Back-fill timezone field from proxy response (first render)
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@@ -344,6 +355,7 @@
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_ensureDelBtn();
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})
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.catch(err => {
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if (seq !== _fetchSeq) return;
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setStatus(`Could not fetch chart: ${err.message}`, 'error');
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confirmBtn.disabled = true;
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});
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@@ -420,6 +432,22 @@
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_delBtn.addEventListener('click', () => {
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if (!window.showGuard) return;
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window.showGuard(_delBtn, 'Forget sky?', () => {
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// 1. Invalidate any in-flight preview so its .then() can't paint the
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// wheel back & re-inject this btn after we've cleared.
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_fetchSeq++;
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// 2. Cancel pending debounces so a typed-just-before-DEL keystroke
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// can't fire schedulePreview after the clear.
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clearTimeout(_chartDebounce);
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clearTimeout(_placeDebounce);
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// 3. Server purge — drops any Character (draft or confirmed) on this
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// seat, so a refresh after SAVE-then-DEL doesn't rehydrate state
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// from the durable Character row.
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fetch(DELETE_URL, {
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method: 'POST',
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credentials: 'same-origin',
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headers: { 'X-CSRFToken': _getCsrf() },
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}).catch(() => {});
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// 4. Client DOM/state reset.
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while (svgEl.firstChild) svgEl.removeChild(svgEl.firstChild);
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form.reset();
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latInput.value = '';
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