COVERAGE: patch 91% → 96%+ — 603 tests, tasks.py at 100%
New/extended tests across billboard, dashboard, drama, epic, gameboard, and lyric to cover previously untested branches: dev_login view, scroll position endpoints, sky preview error paths, drama to_prose/to_activity branches, consumer broadcast handlers, tarot deck draw/shuffle, astrology model __str__, character model, sig reserve/ready/confirm views, natus preview/save views, and the full tasks.py countdown scheduler. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -87,6 +87,65 @@ class GameEventModelTest(TestCase):
|
||||
event = record(self.room, GameEvent.ROLES_REVEALED)
|
||||
self.assertIn("system", str(event))
|
||||
|
||||
# ── to_prose — remaining verb branches ───────────────────────────────
|
||||
|
||||
def test_slot_reserved_prose(self):
|
||||
event = record(self.room, GameEvent.SLOT_RESERVED, actor=self.user)
|
||||
self.assertEqual(event.to_prose(), "reserves a seat")
|
||||
|
||||
def test_slot_returned_prose(self):
|
||||
event = record(self.room, GameEvent.SLOT_RETURNED, actor=self.user)
|
||||
self.assertEqual(event.to_prose(), "withdraws from the gate")
|
||||
|
||||
def test_slot_released_prose_includes_slot_number(self):
|
||||
event = record(self.room, GameEvent.SLOT_RELEASED, actor=self.user, slot_number=3)
|
||||
self.assertIn("slot 3", event.to_prose())
|
||||
|
||||
def test_invite_sent_prose(self):
|
||||
event = record(self.room, GameEvent.INVITE_SENT, actor=self.user)
|
||||
self.assertEqual(event.to_prose(), "sends an invitation")
|
||||
|
||||
def test_role_select_started_prose(self):
|
||||
event = record(self.room, GameEvent.ROLE_SELECT_STARTED)
|
||||
self.assertEqual(event.to_prose(), "Role selection begins")
|
||||
|
||||
def test_roles_revealed_prose(self):
|
||||
event = record(self.room, GameEvent.ROLES_REVEALED)
|
||||
self.assertEqual(event.to_prose(), "All roles assigned")
|
||||
|
||||
def test_role_selected_prose_unknown_role_code_uses_question_mark_ordinal(self):
|
||||
event = record(self.room, GameEvent.ROLE_SELECTED, actor=self.user,
|
||||
role="XX", role_display="Unknown")
|
||||
self.assertIn("?", event.to_prose())
|
||||
|
||||
def test_sig_unready_prose(self):
|
||||
event = record(self.room, GameEvent.SIG_UNREADY, actor=self.user)
|
||||
self.assertIn("disembodies", event.to_prose())
|
||||
self.assertIn("Significator", event.to_prose())
|
||||
|
||||
def test_unknown_verb_falls_back_to_verb_string(self):
|
||||
event = record(self.room, "custom_event", actor=self.user)
|
||||
self.assertEqual(event.to_prose(), "custom_event")
|
||||
|
||||
def test_to_activity_returns_none_when_actor_has_no_username(self):
|
||||
actor = User.objects.create(email="noname@test.io")
|
||||
event = record(self.room, GameEvent.SLOT_FILLED, actor=actor, slot_number=1)
|
||||
self.assertIsNone(event.to_activity("https://example.com"))
|
||||
|
||||
|
||||
class ScrollPositionStrTest(TestCase):
|
||||
def setUp(self):
|
||||
self.user = User.objects.create(email="reader@test.io")
|
||||
self.room = Room.objects.create(name="Test Room", owner=self.user)
|
||||
|
||||
def test_str_includes_email_room_and_position(self):
|
||||
from apps.drama.models import ScrollPosition
|
||||
sp = ScrollPosition.objects.create(user=self.user, room=self.room, position=42)
|
||||
s = str(sp)
|
||||
self.assertIn("reader@test.io", s)
|
||||
self.assertIn("Test Room", s)
|
||||
self.assertIn("42", s)
|
||||
|
||||
|
||||
class ScrollPositionModelTest(TestCase):
|
||||
def setUp(self):
|
||||
|
||||
Reference in New Issue
Block a user