room gate-view: mid-game renewal area (room_gate) + renew_token endpoint + _room_gear nvm_url — TDD

Phase 4 of the room GATE VIEW + seat-renewal sprint. The 3rd-person
mirror of my_sea_gate: a gate-view a seated gamer can open at any time
to check token TIME REMAINING or RENEW, reachable even mid-game (the
gatekeeper redirects to the table once table_status is set — this view
does not).

- `room_gate` view + `room/<uuid>/gate/view/` URL — renders the viewer's
  own seat/position circle, a live time-remaining ticker (counts down to
  cost_current_until, then to grace_expires_at in renewal grace), and a
  RENEW affordance. page_class carries `page-room` (drives the navbar
  GATE VIEW in Phase 0). No seat → "no seat" copy, no RENEW btn.
- `renew_token` view + `room/<uuid>/gate/renew` URL — re-deposits a token
  into the viewer's already-FILLED slot via the existing `debit_token`
  (resets filled_at=now → restarts the cost-current window). Reuses
  select_token / debit_token wholesale; distinct from confirm_token,
  which needs a RESERVED slot. 402 when token-depleted; no-op redirect
  when the user holds no filled slot (already auto-BYE'd).
- `room_gate.html` — reuses the gatekeeper's .gate-overlay/.gate-modal
  chrome (hand-rolled like my_sea_gate, inner content differs) + an
  inline countdown ticker mirroring the status-dots IIFE.
- DRY: `_room_gear.html` now takes an `nvm_url` param (default the
  gameboard listing — room.html's own gear unchanged); the gate-view
  passes the table-hex URL so NVM returns to the hex, mirroring
  _my_sea_gear's contract.

Tests: RoomGateViewTest (7) + RoomRenewTokenTest (6) — renders mid-game,
own seat circle, data-cost-until, RENEW posts to renew_token, NVM→hex,
page-room marker, no-seat render; renew resets filled_at + consumes FREE
+ records SLOT_FILLED, no-slot/GET redirects, 402 when depleted. 504
epic tests green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-05-31 22:55:17 -04:00
parent 6fd515bc6d
commit 516b917420
5 changed files with 293 additions and 1 deletions

View File

@@ -2609,3 +2609,124 @@ class RoomBurgerBtnRenderTest(TestCase):
self.room.save() self.room.save()
response = self.client.get(self.url) response = self.client.get(self.url)
self.assertContains(response, 'id="id_burger_btn"') self.assertContains(response, 'id="id_burger_btn"')
class RoomGateViewTest(TestCase):
"""Room renewal gate-view (sprint 2026-05-31) — reachable mid-game (the
gatekeeper redirects to the table once table_status is set; this view
does not). Shows the viewer's own seat/circle + token time-remaining + a
RENEW affordance; the gear-menu NVM returns to the table hex."""
def setUp(self):
self.owner = User.objects.create(email="owner@test.io", username="owner")
self.room = Room.objects.create(
name="Renewal Room", owner=self.owner,
renewal_period=timedelta(days=7),
gate_status=Room.OPEN, table_status=Room.ROLE_SELECT,
)
self.slot = self.room.gate_slots.get(slot_number=1)
self.slot.gamer = self.owner
self.slot.status = GateSlot.FILLED
self.slot.filled_at = timezone.now()
self.slot.debited_token_type = Token.FREE
self.slot.save()
self.client.force_login(self.owner)
self.url = reverse("epic:room_gate", args=[self.room.id])
def test_renders_200_even_when_table_status_set(self):
# gatekeeper would 302 to the room; the gate-view must render mid-game.
response = self.client.get(self.url)
self.assertEqual(response.status_code, 200)
def test_shows_viewer_own_seat_circle(self):
response = self.client.get(self.url)
self.assertContains(response, 'data-slot="1"')
self.assertContains(response, "PC") # slot 1 role label
def test_shows_time_remaining_data_attr(self):
response = self.client.get(self.url)
self.assertContains(response, "data-cost-until=")
self.assertContains(response, "id_room_gate_remaining")
def test_renew_button_posts_to_renew_endpoint(self):
response = self.client.get(self.url)
self.assertContains(
response, reverse("epic:renew_token", args=[self.room.id]))
self.assertContains(response, "RENEW")
def test_nvm_returns_to_room_hex(self):
response = self.client.get(self.url)
self.assertContains(
response, f'href="{reverse("epic:room", args=[self.room.id])}"')
def test_page_class_carries_page_room(self):
response = self.client.get(self.url)
self.assertIn("page-room", response.context["page_class"])
def test_no_seat_viewer_still_renders(self):
stranger = User.objects.create(email="stranger@test.io")
self.client.force_login(stranger)
response = self.client.get(self.url)
self.assertEqual(response.status_code, 200)
self.assertNotContains(response, "id_room_renew_btn")
class RoomRenewTokenTest(TestCase):
"""The RENEW endpoint — re-deposit a token into the viewer's own FILLED
slot, resetting filled_at=now (via debit_token) so the cost-current
window restarts. Distinct from confirm_token (which needs a RESERVED
slot). 402 when token-depleted."""
def setUp(self):
self.owner = User.objects.create(email="owner@test.io", username="owner")
self.owner.equipped_trinket = None
self.owner.save(update_fields=["equipped_trinket"])
self.owner.tokens.exclude(token_type=Token.FREE).delete() # keep FREE only
self.room = Room.objects.create(
name="Renewal Room", owner=self.owner,
renewal_period=timedelta(days=7),
gate_status=Room.OPEN, table_status=Room.ROLE_SELECT,
)
self.slot = self.room.gate_slots.get(slot_number=1)
self.slot.gamer = self.owner
self.slot.status = GateSlot.FILLED
self.slot.filled_at = timezone.now() - timedelta(days=8) # in grace
self.slot.debited_token_type = Token.FREE
self.slot.save()
self.client.force_login(self.owner)
self.url = reverse("epic:renew_token", args=[self.room.id])
def test_renew_resets_filled_at(self):
self.client.post(self.url)
self.slot.refresh_from_db()
self.assertGreater(self.slot.filled_at, timezone.now() - timedelta(minutes=1))
self.assertTrue(self.slot.cost_current)
def test_renew_consumes_free_token(self):
self.client.post(self.url)
self.assertFalse(
self.owner.tokens.filter(token_type=Token.FREE).exists())
self.slot.refresh_from_db()
self.assertEqual(self.slot.debited_token_type, Token.FREE)
def test_renew_records_slot_filled_event(self):
self.client.post(self.url)
self.assertTrue(
self.room.events.filter(
actor=self.owner, verb=GameEvent.SLOT_FILLED).exists())
def test_renew_without_filled_slot_redirects(self):
self.slot.status = GateSlot.EMPTY
self.slot.gamer = None
self.slot.save()
response = self.client.post(self.url)
self.assertEqual(response.status_code, 302)
def test_renew_402_when_token_depleted(self):
self.owner.tokens.all().delete()
response = self.client.post(self.url)
self.assertEqual(response.status_code, 402)
def test_renew_get_redirects(self):
response = self.client.get(self.url)
self.assertEqual(response.status_code, 302)

View File

@@ -8,6 +8,8 @@ urlpatterns = [
path('rooms/create_room', views.create_room, name='create_room'), path('rooms/create_room', views.create_room, name='create_room'),
path('room/<uuid:room_id>/', views.room_view, name='room'), path('room/<uuid:room_id>/', views.room_view, name='room'),
path('room/<uuid:room_id>/gate/', views.gatekeeper, name='gatekeeper'), path('room/<uuid:room_id>/gate/', views.gatekeeper, name='gatekeeper'),
path('room/<uuid:room_id>/gate/view/', views.room_gate, name='room_gate'),
path('room/<uuid:room_id>/gate/renew', views.renew_token, name='renew_token'),
path('room/<uuid:room_id>/gate/drop_token', views.drop_token, name='drop_token'), path('room/<uuid:room_id>/gate/drop_token', views.drop_token, name='drop_token'),
path('room/<uuid:room_id>/gate/confirm_token', views.confirm_token, name='confirm_token'), path('room/<uuid:room_id>/gate/confirm_token', views.confirm_token, name='confirm_token'),
path('room/<uuid:room_id>/gate/return_token', views.return_token, name='return_token'), path('room/<uuid:room_id>/gate/return_token', views.return_token, name='return_token'),

View File

@@ -456,6 +456,62 @@ def room_view(request, room_id):
return render(request, "apps/gameboard/room.html", ctx) return render(request, "apps/gameboard/room.html", ctx)
@login_required
def room_gate(request, room_id):
"""Room renewal gate-view — reachable mid-game (unlike `gatekeeper`,
which redirects to the table once `table_status` is set). GATE VIEW
(navbar + center supersession) routes here. Shows the viewer's own
seat/position circle, their token time-remaining, and a RENEW
affordance; the gear-menu NVM returns to the table hex, not /gameboard/.
Mirrors the my-sea gate-view (`my_sea_gate`) for the 3rd-person table."""
room = Room.objects.get(id=room_id)
user_slot = room.gate_slots.filter(
gamer=request.user, status=GateSlot.FILLED
).first()
return render(request, "apps/gameboard/room_gate.html", {
"room": room,
"user_filled_slot": user_slot,
"cost_current": user_slot.cost_current if user_slot else True,
"cost_current_until": user_slot.cost_current_until if user_slot else None,
"grace_expires_at": user_slot.grace_expires_at if user_slot else None,
"in_renewal_grace": user_slot.in_renewal_grace if user_slot else False,
"slot_role_label": (
SLOT_ROLE_LABELS.get(user_slot.slot_number, "") if user_slot else ""
),
"page_class": "page-gameboard page-room page-room-gate",
})
@login_required
def renew_token(request, room_id):
"""Renew the viewer's seat — re-deposit a token into their already-FILLED
slot, resetting `filled_at=now` (via `debit_token`) so the cost-current
window restarts. Distinct from `confirm_token` (which transitions a
RESERVED slot); renewal is a FILLED→FILLED refresh of an occupied seat.
402 when the user is token-depleted; no-op redirect when the user holds
no filled slot (e.g. already auto-BYE'd out of the room)."""
if request.method != "POST":
return redirect("epic:room_gate", room_id=room_id)
room = Room.objects.get(id=room_id)
slot = room.gate_slots.filter(
gamer=request.user, status=GateSlot.FILLED
).first()
if slot is None:
return redirect("epic:room_gate", room_id=room_id)
token_id = request.POST.get("token_id")
token = (request.user.tokens.filter(id=token_id).first()
if token_id else select_token(request.user))
if token is None:
return HttpResponse(status=402)
debit_token(request.user, slot, token) # resets filled_at=now → A=now
record(room, GameEvent.SLOT_FILLED, actor=request.user,
slot_number=slot.slot_number, token_type=token.token_type,
token_display=token.get_token_type_display(),
renewal_days=(room.renewal_period.days if room.renewal_period else 7))
_notify_gate_update(room_id)
return redirect("epic:room_gate", room_id=room_id)
@login_required @login_required
def drop_token(request, room_id): def drop_token(request, room_id):
if request.method == "POST": if request.method == "POST":

View File

@@ -1,5 +1,9 @@
{# `nvm_url` lets a caller redirect NVM elsewhere (the room gate-view passes #}
{# the table-hex URL so NVM returns to the hex, not out to /gameboard/). #}
{# Defaults to the gameboard listing — room.html's own gear menu is unchanged.#}
{% if not nvm_url %}{% url 'gameboard' as nvm_url %}{% endif %}
<div id="id_room_menu" style="display:none"> <div id="id_room_menu" style="display:none">
<a href="/gameboard/" class="btn btn-cancel">NVM</a> <a href="{{ nvm_url }}" class="btn btn-cancel">NVM</a>
{% if request.user == room.owner %} {% if request.user == room.owner %}
<form method="POST" action="{% url 'epic:delete_room' room.id %}"> <form method="POST" action="{% url 'epic:delete_room' room.id %}">
{% csrf_token %} {% csrf_token %}

View File

@@ -0,0 +1,109 @@
{% extends "core/base.html" %}
{% load static %}
{% load lyric_extras %}
{% block title_text %}Game Gate{% endblock title_text %}
{% block header_text %}<span>Game</span><span>Gate</span>{% endblock header_text %}
{% block content %}
{# Room renewal gate-view (sprint 2026-05-31) — the 3rd-person mirror of #}
{# `my_sea_gate.html`. Reachable mid-game: unlike the gatekeeper (which #}
{# redirects to the table once table_status is set), GATE VIEW routes here #}
{# at any time so a seated gamer can check their token TIME REMAINING or #}
{# RENEW. Reuses the room gatekeeper's `.gate-overlay` / `.gate-modal` #}
{# chrome (hand-rolled, not `{% include _gatekeeper %}` — the inner content #}
{# differs: one seat circle + countdown + RENEW, no rails/PICK ROLES). The #}
{# gear-menu NVM returns to the table hex (passed `nvm_url`), not /gameboard.#}
<div class="room-page room-gate-page" data-room-id="{{ room.id }}">
<div id="id_gate_wrapper" class="room-gate-wrapper">
<div class="gate-backdrop"></div>
<div class="gate-overlay room-gate-overlay">
<div class="gate-modal room-gate-modal" role="dialog" aria-label="Renewal Gate">
<div class="gate-title-panel">
<header class="gate-header">
<h1>{{ room.name }}</h1>
<div class="gate-status-wrap">
<span class="gate-status-text">{% if not user_filled_slot %}No Seat{% elif cost_current %}Token Current{% elif in_renewal_grace %}Renewal Due{% else %}Grace Expired{% endif %}</span>
</div>
</header>
</div>
<div class="gate-top-row">
<div class="gate-main-panel">
{% if user_filled_slot %}
{# The viewer's own seat + position circle — held while #}
{# they hold the slot (through the renewal-grace window).#}
<div class="room-gate-seat table-seat seated" data-slot="{{ user_filled_slot.slot_number }}">
<i class="fa-solid fa-chair"></i>
<span class="seat-position-label">{{ slot_role_label }}</span>
<i class="position-status-icon fa-solid fa-circle-check"></i>
</div>
{# Live time-remaining — ticks to cost_current_until while #}
{# current, then to grace_expires_at once in renewal grace. #}
<p id="id_room_gate_remaining"
class="room-gate-remaining"
data-cost-until="{{ cost_current_until|date:'c' }}"
data-grace-until="{{ grace_expires_at|date:'c' }}"></p>
{% else %}
<p class="room-gate-remaining">You hold no seat in this room.</p>
{% endif %}
</div>
<div class="gate-roles-panel">
{% if user_filled_slot %}
<form method="POST" action="{% url 'epic:renew_token' room.id %}" style="display:contents">
{% csrf_token %}
<button type="submit"
id="id_room_renew_btn"
class="launch-game-btn btn btn-primary">RENEW</button>
</form>
{% endif %}
</div>
</div>
</div>
</div>
</div>
{# NVM nav-backs one step to the table hex (not out to /gameboard/). #}
{% url 'epic:room' room.id as nvm_url %}
{% include "apps/gameboard/_partials/_room_gear.html" with nvm_url=nvm_url %}
{% include "apps/gameboard/_partials/_burger.html" %}
</div>
{% endblock content %}
{% block scripts %}
<script src="{% static 'apps/dashboard/note.js' %}"></script>
<script src="{% static 'apps/epic/burger-btn.js' %}"></script>
<script>
{# Time-remaining ticker mirrors the status-dots IIFE pattern in #}
{# _gatekeeper.html. Counts down to cost_current_until while the token #}
{# cost is current, then to grace_expires_at once in renewal grace. #}
(function () {
var el = document.getElementById('id_room_gate_remaining');
if (!el) return;
var costUntil = el.dataset.costUntil ? new Date(el.dataset.costUntil) : null;
var graceUntil = el.dataset.graceUntil ? new Date(el.dataset.graceUntil) : null;
function fmt(ms) {
if (ms <= 0) return '0h';
var d = Math.floor(ms / 86400000);
var h = Math.floor((ms % 86400000) / 3600000);
return (d > 0 ? d + 'd ' : '') + h + 'h';
}
function tick() {
var now = new Date();
if (costUntil && now < costUntil) {
el.textContent = 'Token current — ' + fmt(costUntil - now) + ' remaining';
} else if (graceUntil && now < graceUntil) {
el.textContent = 'Renewal due — ' + fmt(graceUntil - now) + ' to renew';
} else {
el.textContent = 'Renewal grace expired';
}
}
tick();
clearInterval(window._roomGateTick);
window._roomGateTick = setInterval(tick, 60000);
}());
</script>
{% endblock scripts %}