FT helper: sig_page.py — _seed_earthman_sig_pile + _assign_sig — Sprint 4c of My Sea roadmap — TDD
Pure test-infra refactor. Sprint 5+ (sea-select / DRAW SEA / latest-draw rendering) all need a "user has sig" precondition without walking the picker — extracting it once now prevents Sprint 5's setUps from copy-pasting the inline assignment dance again. Two helpers in new `src/functional_tests/sig_page.py` (mirrors the `room_page.py` / `post_page.py` / `my_posts_page.py` convention — underscored to signal "test infrastructure, not API surface", public within `functional_tests/`): - `_seed_earthman_sig_pile()` — re-seeds Earthman DeckVariant + the 16 MIDDLE court cards (Maid/Jack/Queen/King × BRANDS/CROWNS/BLADES/GRAILS) that `personal_sig_cards(user)` returns. Hoisted verbatim from the duplicate definitions in `test_bill_my_sign.py` + `test_game_my_sea.py` introduced in [[sprint_serialized_rollback_ft_fix_may19]]. Major 0/1 are deliberately NOT seeded — `_filter_major_unlocks` in `personal_sig_cards()` strips them for users w.o the matching Note unlocks, which is the default state in solo FTs. - `_assign_sig(user, card=None, reversed_flag=False)` — sets `user.significator` + `significator_reversed` directly, bypassing the picker UI. Returns the assigned card so downstream assertions can use it. `card=None` defaults to `personal_sig_cards(user)[0]` (the same target the picker happy-path FT uses). Call sites updated: - `test_bill_my_sign.py` — drops the local `_seed_earthman_sig_pile` definition (32 lines); imports from `sig_page`. `MySignClearTest.setUp` now uses `_assign_sig(self.gamer)` instead of the 4-line manual sig-assignment block. - `test_game_my_sea.py` — drops the local `_seed_earthman_sig_pile` definition (22 lines); imports from `sig_page`. `MySeaSignGateTest`'s two "user w. sig" tests (#4 + #6) swap their 2-line `self.gamer.significator = ... ; .save(...)` blocks for `_assign_sig(self.gamer, self.target_card)`. Diff stat: +69 lines (new helper module), -59 lines (duplicate code removed). Net +10 LOC but the duplication trap is closed — single source of truth for sig-state FT setup. 20/20 FT green across both files in 174s post-refactor. Code architected by Disco DeDisco <discodedisco@outlook.com> Git commit message Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -10,8 +10,9 @@ is branded "Sign" / "Game Sign".
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from selenium.webdriver.common.by import By
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from .base import FunctionalTest
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from .sig_page import _assign_sig, _seed_earthman_sig_pile
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from apps.applets.models import Applet
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from apps.epic.models import DeckVariant, TarotCard, personal_sig_cards
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from apps.epic.models import personal_sig_cards
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from apps.lyric.models import User
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@@ -23,29 +24,6 @@ def _seed_my_sign_applet():
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)
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def _seed_earthman_sig_pile():
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"""Re-seed Earthman DeckVariant + the 16 MIDDLE court cards that
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personal_sig_cards() returns. TransactionTestCase flushes wipe the
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migration seed between tests, so each setUp must restore them.
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See [[feedback_transactiontestcase_flush]]."""
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earthman, _ = DeckVariant.objects.get_or_create(
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slug="earthman",
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defaults={"name": "Earthman", "card_count": 106, "is_default": True},
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)
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_NAME = {11: "Maid", 12: "Jack", 13: "Queen", 14: "King"}
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for suit in ("BRANDS", "CROWNS", "BLADES", "GRAILS"):
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for number in (11, 12, 13, 14):
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TarotCard.objects.get_or_create(
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deck_variant=earthman,
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slug=f"{_NAME[number].lower()}-of-{suit.lower()}-em",
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defaults={"arcana": "MIDDLE", "suit": suit, "number": number,
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"name": f"{_NAME[number]} of {suit.capitalize()}",
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"levity_qualifier": "Elevated",
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"gravity_qualifier": "Graven"},
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)
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return earthman
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class MySignPickerTest(FunctionalTest):
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"""Happy-path picker: a user with the Earthman deck equipped lands at
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/billboard/my-sign/, picks a card, clicks SAVE SIGN, and sees the sig
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@@ -469,13 +447,8 @@ class MySignClearTest(FunctionalTest):
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_seed_my_sign_applet()
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self.email = "clear@test.io"
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self.gamer = User.objects.create(email=self.email)
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sig_pile = personal_sig_cards(self.gamer)
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self.target_card = sig_pile[0] if sig_pile else None
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self.assertIsNotNone(self.target_card)
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# Pre-save a sig so the CLEAR affordance is visible on landing.
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self.gamer.significator = self.target_card
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self.gamer.significator_reversed = False
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self.gamer.save(update_fields=["significator", "significator_reversed"])
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# Pre-save a sig so the DEL affordance is visible on landing.
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self.target_card = _assign_sig(self.gamer)
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# ── Test 1 ───────────────────────────────────────────────────────────────
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