tray: Tray.placeSig analogue of placeCard for SIG SELECT exit; rename arc-in → fade-in — TDD
After all 3 gamers in a polarity room confirm TAKE SIG and the 12s countdown
expires, sig-select.js's room:polarity_room_done handler now plays the same
tray-open / fade-in / tray-close sequence the role-select uses, then
dismisses the sig overlay & shows the waiting msg ("Gravity settling…" /
"Levity appraising…") on Tray.placeSig's completion callback. Visual order:
sig stage → tray slides in → sig fades into the second tray cell → tray
slides out → table hex w. waiting msg. Cross-polarity events (other room
finishing while we're still in our overlay) are no-op as before.
- tray.js: new Tray.placeSig(sourceEl, onComplete). Mutates the SECOND
.tray-cell in place (sig slot), copies aria-label / data-energies /
data-operations / corner-rank + suit-icon markup from the source
.sig-stage-card, then runs the shared open → fade-in → close sequence.
Extracted _runFadeInSequence helper so placeCard + placeSig share the
same animation glue. reset() now also clears .tray-sig-card from cells.
- _tray.scss: .tray-sig-card.fade-in > .sig-stage-card animates via the
existing tray-role-fade-in keyframes.
- sig-select.js polarity_room_done handler: Tray.placeSig(stageCard,
_settle); _settle runs the existing _dismissSigOverlay + _showWaitingMsg.
Falls back to immediate dismiss when Tray is undefined (test environments
without the tray).
- arc-in → fade-in rename across tray.js, role-select.js, _tray.scss
(incl. @keyframes tray-role-arc-in → tray-role-fade-in), TraySpec.js
spec descriptions + assertions, & test_room_role_select.py docstrings.
The original "arc-in" name suggested a curved-path animation; the actual
behaviour is a 1s opacity fade, so fade-in is the accurate label.
- TraySpec: 10 new placeSig specs mirroring placeCard (second-cell mutation,
data + markup copy, tabIndex, fade-in class, animationend-triggered close,
onComplete callback, landscape parity, reset cleanup).
- SigSelectSpec: 3 new specs (Tray.placeSig called w. stageCard on own
polarity; not called on other polarity; overlay dismiss deferred to the
Tray.placeSig completion callback).
344 specs / 4 pending green; RoleSelectTrayTest FT still green.
Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -123,7 +123,7 @@ $tray-bevel: 0.3rem; // inner bevel ring; grid must sit inside this
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}
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// ─── Role card: scrawl fade-in ───────────────────────────────────────────────
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@keyframes tray-role-arc-in {
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@keyframes tray-role-fade-in {
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from { opacity: 0; }
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to { opacity: 1; }
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}
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@@ -162,8 +162,8 @@ $tray-bevel: 0.3rem; // inner bevel ring; grid must sit inside this
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}
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// Cell stays static; only the scrawl image fades in.
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&.arc-in img {
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animation: tray-role-arc-in 1s ease forwards;
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&.fade-in img {
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animation: tray-role-fade-in 1s ease forwards;
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}
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}
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@@ -191,6 +191,12 @@ $tray-bevel: 0.3rem; // inner bevel ring; grid must sit inside this
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&.tt-active > .sig-stage-card {
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rotate: 7deg;
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}
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// Fade-in mirrors .tray-role-card.fade-in img — the .sig-stage-card child
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// fades from opacity 0 to 1 once placeSig() lands.
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&.fade-in > .sig-stage-card {
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animation: tray-role-fade-in 1s ease forwards;
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}
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}
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@keyframes tray-wobble {
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