extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs
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src/templates/apps/gameboard/_partials/_applet-game-kit.html
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27
src/templates/apps/gameboard/_partials/_applet-game-kit.html
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<section
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id="id_applet_game_kit"
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style="--applet-cols: {{ entry.applet.grid_cols }}; --applet-rows: {{ entry.applet.grid_rows }};"
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>
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<button
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id="id_game_kit_btn"
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onclick="document.getElementById('id_game_kit').style.display='block'"
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>
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Game Kit
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</button>
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<div id="id_game_kit" style="display: none;">
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{% if coin %}
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<div id="id_kit_coin_on_a_string" class="token">
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<i class="fa-solid fa-clover"></i>
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<span class="token-tooltip">{{ coin.tooltip_text }}</span>
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</div>
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{% endif %}
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{% for token in free_tokens %}
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<div id="id_kit_free_token_{{ forloop.counter0 }}" class="token">
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<i class="fa-solid fa-coins"></i>
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<span class="token-tooltip">{{ token.tooltip_text }}</span>
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</div>
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{% endfor %}
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<div id="id_kit_card_deck" class="kit-item"><i class="fa-regular fa-id-badge"></i></div>
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<div id="id_kit_dice_set" class="kit-item"><i class="fa-solid fa-dice"></i></div>
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</div>
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</section>
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