extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs
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src/templates/apps/dashboard/_partials/_applet-palette.html
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21
src/templates/apps/dashboard/_partials/_applet-palette.html
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<section
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id="id_applet_palette"
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class="palette"
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style="--applet-cols: {{ entry.applet.grid_cols }}; --applet-rows: {{ entry.applet.grid_rows }};"
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>
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<div class="palette-scroll">
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{% for palette in palettes %}
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<div class="palette-item">
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<div class="swatch {{ palette.name }}{% if user_palette == palette.name %} active{% endif %}{% if palette.locked %} locked{% endif %}"></div>
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{% if not palette.locked %}
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<form method="POST" action="{% url "set_palette" %}">
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{% csrf_token %}
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<button type="submit" name="palette" value="{{ palette.name }}" class="btn btn-confirm">OK</button>
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</form>
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{% else %}
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<span class="btn btn-disabled">×</span>
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{% endif %}
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</div>
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{% endfor %}
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</div>
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</section>
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