extensive refactor push to continue to liberate applets from dashboard; new _applets.html & .gear.html template partials for use across all -board views; all applets.html sections have been liberated into their own _applet-<applet-name>.html template partials in their respective templates/apps/*board/_partials/ dirs; gameboard.html & home.html greatly simplified; .gear-btn describes gear menu now, #id_<*board nickname>*gear IDs abandoned; as such, .gear-btn styling moved from _dashboard.scss to _base.scss; new applets.js file contains related initGearMenus scripts, which no longer waits for window reload; new apps.applets.utils file manages applet_context() fn; new gameboard.js file but currently empty (false start); updates across all sorts of ITs & dash- & gameboard FTs
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@@ -2,6 +2,7 @@ from django.db.utils import IntegrityError
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from django.test import TestCase
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from apps.applets.models import Applet, UserApplet
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from apps.applets.utils import applet_context
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from apps.lyric.models import User
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@@ -25,6 +26,7 @@ class AppletModelTest(TestCase):
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self.assertEqual(self.applet.grid_cols, 12)
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self.assertEqual(self.applet.grid_rows, 3)
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class UserAppletModelTest(TestCase):
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def setUp(self):
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self.user = User.objects.create(email="a@b.cde")
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@@ -37,4 +39,27 @@ class UserAppletModelTest(TestCase):
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def test_user_applet_unique_per_user_and_applet(self):
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UserApplet.objects.create(user=self.user, applet=self.applet, visible=True)
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with self.assertRaises(IntegrityError):
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UserApplet.objects.create(user=self.user, applet=self.applet, visible=False)
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UserApplet.objects.create(user=self.user, applet=self.applet, visible=False)
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class AppletContextTest(TestCase):
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def setUp(self):
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self.user = User.objects.create(email="a@b.cde")
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self.dash_applet = Applet.objects.create(slug="username", name="Username", context="dashboard")
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self.game_applet = Applet.objects.create(slug="new-game", name="New Game", context="gameboard")
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def test_filters_by_context(self):
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result = applet_context(self.user, "dashboard")
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slugs = [e["applet"].slug for e in result]
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self.assertIn("username", slugs)
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self.assertNotIn("new-game", slugs)
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def test_defaults_to_applet_default_visible(self):
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result = applet_context(self.user, "dashboard")
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[entry] = [e for e in result if e["applet"].slug == "username"]
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self.assertTrue(entry["visible"])
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def test_respects_user_applet_visible_false(self):
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UserApplet.objects.create(user=self.user, applet=self.dash_applet, visible=False)
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result = applet_context(self.user, "dashboard")
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[entry] = [e for e in result if e["applet"].slug == "username"]
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self.assertFalse(entry["visible"])
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