add Carte Blanche trinket: equip system, gatekeeper multi-slot, mini tooltip portal; new token type Token.CARTE ('carte') with fa-money-check icon; migrations 0010-0012:
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CARTE type, User.equipped_trinket FK, Token.slots_claimed field; post_save signal sets equipped_trinket=COIN for new users, PASS for staff; kit bag now shows only the equipped trinket in Trinkets section; Game Kit applet mini tooltip portal shows Equipped or Equip Trinket per token; AJAX POST equip-trinket id updates equippedId in-place; equip btn now works for COIN, PASS, and CARTE (data-token-id added to all three); Gatekeeper CARTE flow: drop_token sets current_room (no slot reserved); each empty slot up to slots_claimed+1 gets a drop-token-btn; slots_claimed high-water mark advances on fill, never decrements; highest CARTE-filled slot gets NVM (release_slot); token_return_btn resets current_room + slots_claimed + un-fills all CARTE slots; gate_status always returns full template so launch-game-btn persists via HTMX when gate_status == OPEN; room.html includes gatekeeper when GATHERING or OPEN; new FT test_trinket_carte_blanche.py (2 tests, both passing); 299 tests green
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325
src/functional_tests/test_trinket_carte_blanche.py
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325
src/functional_tests/test_trinket_carte_blanche.py
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from selenium.webdriver.common.action_chains import ActionChains
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from selenium.webdriver.common.by import By
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from .base import FunctionalTest
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from apps.applets.models import Applet
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from apps.lyric.models import Token, User
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class CarteBlancheTest(FunctionalTest):
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def setUp(self):
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super().setUp()
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for slug, name, cols, rows in [
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("new-game", "New Game", 6, 3),
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("my-games", "My Games", 6, 3),
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("game-kit", "Game Kit", 6, 3),
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]:
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Applet.objects.get_or_create(
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slug=slug,
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defaults={
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"name": name, "grid_cols": cols,
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"grid_rows": rows, "context": "gameboard",
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},
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)
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# is_staff triggers COIN + FREE + PASS via post_save signal; PASS auto-equipped
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self.gamer = User.objects.create(email="blanche@test.io", is_staff=True)
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Token.objects.create(user=self.gamer, token_type=Token.TITHE)
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self.carte = Token.objects.create(user=self.gamer, token_type=Token.CARTE)
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# ── Test 1 ───────────────────────────────────────────────────────────────
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def test_equipped_pass_shows_mini_tooltip_in_game_kit(self):
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# 1. Log in, land on dashboard
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self.create_pre_authenticated_session("blanche@test.io")
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self.browser.get(self.live_server_url)
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# 2. Open kit bag — Backstage Pass visible in Trinkets section
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_kit_btn")).click()
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self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR,
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f'#id_kit_bag_dialog [data-token-type="{Token.PASS}"]',
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)
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)
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# 3. Navigate to gameboard
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self.browser.find_element(
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By.CSS_SELECTOR, '#id_footer_nav a[href="/gameboard/"]'
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).click()
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self.wait_for(
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lambda: self.assertRegex(self.browser.current_url, r"/gameboard/$")
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)
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# 4. Find Backstage Pass in the Game Kit applet
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_game_kit"))
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pass_el = self.browser.find_element(By.ID, "id_kit_pass")
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self.browser.execute_script(
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"arguments[0].scrollIntoView({block: 'center'})", pass_el
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)
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# 5. Hover over Pass — main tooltip appears via portal
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ActionChains(self.browser).move_to_element(pass_el).perform()
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self.wait_for(
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lambda: self.assertTrue(
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self.browser.find_element(By.ID, "id_tooltip_portal").is_displayed()
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)
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)
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portal = self.browser.find_element(By.ID, "id_tooltip_portal")
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self.assertIn("Backstage Pass", portal.text)
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self.assertIn("Admit All Entry", portal.text)
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# 6. A mini tooltip appears below the main tooltip, flush with its right edge.
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# Since Pass is the equipped trinket, it says "Equipped."
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mini = self.browser.find_element(By.ID, "id_mini_tooltip_portal")
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self.wait_for(lambda: self.assertTrue(mini.is_displayed()))
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self.assertIn("Equipped", mini.text)
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portal_rect = self.browser.execute_script(
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"return arguments[0].getBoundingClientRect()", portal
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)
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mini_rect = self.browser.execute_script(
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"return arguments[0].getBoundingClientRect()", mini
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)
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self.assertGreater(mini_rect["top"], portal_rect["bottom"] - 5) # below main
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self.assertAlmostEqual(mini_rect["right"], portal_rect["right"], delta=10) # flush right
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# ── Test 2 ───────────────────────────────────────────────────────────────
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def test_carte_blanche_equip_and_multi_slot_gatekeeper(self):
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# 1. Log in, navigate directly to gameboard
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self.create_pre_authenticated_session("blanche@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_game_kit"))
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# 2. Hover over Coin-on-a-String, Free Token — no mini tooltip (not equippable)
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for token_id in ("id_kit_coin_on_a_string", "id_kit_free_token"):
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el = self.browser.find_element(By.ID, token_id)
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ActionChains(self.browser).move_to_element(el).perform()
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_tooltip_portal").is_displayed()
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)
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self.assertFalse(
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self.browser.find_element(By.ID, "id_mini_tooltip_portal").is_displayed()
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)
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# 3. Hover Carte Blanche — main tooltip present; mini tooltip shows "Equip Trinket?"
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carte_el = self.browser.find_element(By.ID, "id_kit_carte_blanche")
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self.browser.execute_script(
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"arguments[0].scrollIntoView({block: 'center'})", carte_el
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)
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ActionChains(self.browser).move_to_element(carte_el).perform()
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_tooltip_portal").is_displayed()
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)
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portal = self.browser.find_element(By.ID, "id_tooltip_portal")
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self.assertIn("Carte Blanche", portal.text)
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self.assertIn("Admit up to +6", portal.text)
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self.assertIn("taking over from here", portal.text)
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self.assertIn("no expiry", portal.text)
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mini = self.browser.find_element(By.ID, "id_mini_tooltip_portal")
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self.wait_for(lambda: self.assertTrue(mini.is_displayed()))
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equip_btn = mini.find_element(By.CSS_SELECTOR, ".equip-trinket-btn")
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self.assertEqual(equip_btn.text, "Equip Trinket?")
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# 4. Click "Equip Trinket?" — DB switches; both portals close
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equip_btn.click()
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self.wait_for(
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lambda: self.assertFalse(
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self.browser.find_element(By.ID, "id_tooltip_portal").is_displayed()
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)
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)
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# 5. JS-side optimistic update: data-equipped-id reflects Carte immediately
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game_kit = self.browser.find_element(By.ID, "id_game_kit")
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self.wait_for(
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lambda: self.assertEqual(
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game_kit.get_attribute("data-equipped-id"),
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str(self.carte.pk),
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)
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)
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# NOTE: re-hovering carte_el here to assert "Equipped" in mini is unreliable in
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# headless GeckoDriver — move_to_element uses a different scroll-into-view algorithm
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# than scrollIntoView({block:'center'}), so the computed element centre can match the
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# cursor's current position and no mousemove fires. The equip round-trip is validated
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# implicitly by the DB-side check below (step 6: Pass now shows "Equip Trinket?").
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# 6. Hover Backstage Pass — mini tooltip shows "Equip Trinket?" (Pass no longer equipped)
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pass_el = self.browser.find_element(By.ID, "id_kit_pass")
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ActionChains(self.browser).move_to_element(pass_el).perform()
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self.wait_for(
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lambda: self.assertIn(
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"Backstage Pass",
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self.browser.find_element(By.ID, "id_tooltip_portal").text,
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)
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)
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mini = self.browser.find_element(By.ID, "id_mini_tooltip_portal")
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self.wait_for(lambda: self.assertTrue(mini.is_displayed()))
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self.assertTrue(mini.find_element(By.CSS_SELECTOR, ".equip-trinket-btn").is_displayed())
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# ── GATEKEEPER PHASE ─────────────────────────────────────────────────
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# 8. Create a new game room via the New Game applet
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("The Long Room")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(
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lambda: self.assertIn("/gameboard/room/", self.browser.current_url)
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)
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-overlay")
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)
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def open_kit_and_select_carte():
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self.browser.find_element(By.ID, "id_kit_btn").click()
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self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR,
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f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]',
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)
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)
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self.browser.find_element(
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By.CSS_SELECTOR,
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f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]',
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).click()
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def deposit_carte():
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self.browser.find_element(By.CSS_SELECTOR, "button.token-rails").click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".token-slot.claimed")
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)
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# 9. Open kit bag, select Carte Blanche, deposit via rails btn
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open_kit_and_select_carte()
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deposit_carte()
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# Helper: always fetches a fresh gate-slot element (avoid stale refs after redirects)
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def get_circle(i):
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return self.browser.find_element(
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By.CSS_SELECTOR, f".gate-slot[data-slot='{i + 1}']"
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)
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# 10. Return panel glows; circle 1 gains OK btn → click it → fills
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return_panel = self.browser.find_element(By.CSS_SELECTOR, ".token-slot.claimed")
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self.assertTrue(return_panel.is_displayed())
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self.wait_for(
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lambda: get_circle(0).find_element(By.CSS_SELECTOR, ".drop-token-btn")
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).click()
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self.wait_for(
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lambda: self.assertIn("filled", get_circle(0).get_attribute("class"))
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)
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# 11. Return panel still glows; circle 2 now has OK btn
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self.assertTrue(
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self.browser.find_element(By.CSS_SELECTOR, ".token-slot.claimed").is_displayed()
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)
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self.wait_for(lambda: get_circle(1).find_element(By.CSS_SELECTOR, ".drop-token-btn"))
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# 12. Carte tooltip in kit bag shows room name (lease info)
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self.browser.find_element(By.ID, "id_kit_btn").click()
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self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR,
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f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]',
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)
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)
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carte_in_bag = self.browser.find_element(
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By.CSS_SELECTOR, f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]'
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)
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# Kit bag tooltips are CSS-hidden; read textContent (not .text) to avoid
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# relying on hover visibility in headless Firefox.
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self.assertIn(
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"The Long Room",
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carte_in_bag.find_element(By.CSS_SELECTOR, ".token-tooltip").get_attribute("textContent"),
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)
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# Close kit bag
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self.browser.find_element(By.ID, "id_kit_btn").click()
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self.wait_for(
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lambda: self.assertFalse(
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self.browser.find_element(By.ID, "id_kit_bag_dialog").is_displayed()
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)
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)
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# 13. Cold feet: click return panel → Carte returned, return panel gone
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self.browser.find_element(By.CSS_SELECTOR, ".token-return-btn").click()
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self.wait_for(
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lambda: self.assertEqual(
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len(self.browser.find_elements(By.CSS_SELECTOR, ".token-slot.claimed")), 0
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)
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)
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# Lease info cleared from kit bag tooltip
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self.browser.find_element(By.ID, "id_kit_btn").click()
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self.wait_for(
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lambda: self.browser.find_element(
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By.CSS_SELECTOR,
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f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]',
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)
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)
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carte_in_bag = self.browser.find_element(
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By.CSS_SELECTOR, f'#id_kit_bag_dialog [data-token-type="{Token.CARTE}"]'
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)
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self.assertNotIn(
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"The Long Room",
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carte_in_bag.find_element(By.CSS_SELECTOR, ".token-tooltip").get_attribute("textContent"),
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)
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self.browser.find_element(By.ID, "id_kit_btn").click()
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# ── COLD FEET RESOLVED: full six-slot run ────────────────────────────
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# 14. Re-deposit Carte
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open_kit_and_select_carte()
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deposit_carte()
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# 15. Click OK on circle 1 → fills; circle 1 loses its OK btn; circle 2 gains one
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self.wait_for(
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lambda: get_circle(0).find_element(By.CSS_SELECTOR, ".drop-token-btn")
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).click()
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self.wait_for(
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lambda: self.assertIn("filled", get_circle(0).get_attribute("class"))
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)
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self.wait_for(
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lambda: self.assertEqual(
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len(get_circle(0).find_elements(By.CSS_SELECTOR, ".drop-token-btn")), 0
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)
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)
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self.wait_for(lambda: get_circle(1).find_element(By.CSS_SELECTOR, ".drop-token-btn"))
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# 16. Click OK on circle 2 → turns to NVM; circle 3 gains OK
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self.wait_for(
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lambda: get_circle(1).find_element(By.CSS_SELECTOR, ".drop-token-btn")
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).click()
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self.wait_for(
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lambda: self.assertEqual(
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get_circle(1).find_element(By.CSS_SELECTOR, ".slot-release-btn").text.upper(),
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"NVM",
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)
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)
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self.wait_for(lambda: get_circle(2).find_element(By.CSS_SELECTOR, ".drop-token-btn"))
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# 17. Click NVM on circle 2 → returns to OK; circle 3 still has OK
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# Circle 1 still filled; return panel still glowing; lease name still present
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self.wait_for(
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lambda: get_circle(1).find_element(By.CSS_SELECTOR, ".slot-release-btn")
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).click()
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self.wait_for(lambda: get_circle(1).find_element(By.CSS_SELECTOR, ".drop-token-btn"))
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self.assertIn("filled", get_circle(0).get_attribute("class"))
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self.assertTrue(
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self.browser.find_element(By.CSS_SELECTOR, ".token-slot.claimed").is_displayed()
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)
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self.wait_for(lambda: get_circle(2).find_element(By.CSS_SELECTOR, ".drop-token-btn"))
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# 18. Fill circles 2 → 6 sequentially; verify each subsequent OK appears
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for i in range(1, 6):
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self.wait_for(
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lambda i=i: get_circle(i).find_element(By.CSS_SELECTOR, ".drop-token-btn")
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).click()
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self.wait_for(
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lambda i=i: self.assertIn("filled", get_circle(i).get_attribute("class"))
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)
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if i < 5:
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self.wait_for(
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lambda i=i: get_circle(i + 1).find_element(
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By.CSS_SELECTOR, ".drop-token-btn"
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)
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)
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# 19. All six circles filled — launch btn appears
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".launch-game-btn")
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)
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Block a user