pronouns: per-user pronouns ideology + Pronouns applet on Game Kit; provenance prose uses actor.pronouns at render time — TDD

- User.pronouns CharField w. choices=[pluralism (default), bawlmorese, misogyny, misandry, misanthropy] + pronoun_subj/obj/poss properties; PRONOUN_TABLE single source of truth in apps.lyric.models; mig 0002_user_pronouns
- drama.GameEvent.to_prose() drops module-level PRONOUN_* constants; SIG_READY/SIG_UNREADY/ROLE_SELECTED now resolve poss/subj from self.actor.pronouns at render time, so flipping a user's preference rewrites all their existing scroll prose; default actor → "their"
- SIG_READY prose strips a leading "The " from card_name so "the The Wanderer" reads "the Wanderer" and "the Engraven The Nomad" reads "the Engraven Nomad"; minor arcana ("Maid of Brands") untouched
- new applets/0005 seeds 'pronouns' applet (3x3, game-kit, default visible); _game_kit_sections.html grows a #id_gk_pronouns block w. 5 .gk-pronoun-card items labeled by ideology slug (italic) and tagged data-pronoun + data-trio
- card click → window.showGuard(card, "Set pronoun preference?<span class='guard-pronoun-trio'>{trio}</span>", commitCb); on OK fetches POST /dashboard/set-pronouns w. CSRF cookie + reloads so .active class moves and provenance prose re-renders; NVM dismisses
- dashboard.set_pronouns view (POST-only, login_required, 204/400/405) at /dashboard/set-pronouns; rejects choices not in PRONOUN_TABLE
- _game-kit.scss extends shared card rule to .gk-pronoun-card w. .active fill state + italic ideology label; #id_guard_portal .guard-pronoun-trio styled small/dim/centered under the question
- billscroll aperture: padding-right 0.75rem on #id_drama_scroll inside .applet-scroll so the timestamp column no longer sits beneath the scrollbar

Code architected by Disco DeDisco <discodedisco@outlook.com>
Git commit message Co-Authored-By:
Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Disco DeDisco
2026-05-04 01:11:40 -04:00
parent 599d40decd
commit 29493c4f74
15 changed files with 393 additions and 14 deletions

View File

@@ -212,6 +212,7 @@ class GameKitViewTest(TestCase):
Applet.objects.get_or_create(slug="gk-tokens", defaults={"name": "Tokens", "context": "game-kit"})
Applet.objects.get_or_create(slug="gk-decks", defaults={"name": "Card Decks", "context": "game-kit"})
Applet.objects.get_or_create(slug="gk-dice", defaults={"name": "Dice Sets", "context": "game-kit"})
Applet.objects.get_or_create(slug="pronouns", defaults={"name": "Pronouns", "context": "game-kit"})
response = self.client.get("/gameboard/game-kit/")
self.parsed = lxml.html.fromstring(response.content)
@@ -247,7 +248,27 @@ class GameKitViewTest(TestCase):
def test_all_sections_visible_by_default(self):
sections = self.parsed.cssselect("#id_gk_sections_container section")
self.assertEqual(len(sections), 4)
# Trinkets, Tokens, Card Decks, Dice Sets, Pronouns
self.assertEqual(len(sections), 5)
def test_pronouns_section_renders_five_cards(self):
[section] = self.parsed.cssselect("#id_gk_pronouns")
cards = section.cssselect(".gk-pronoun-card")
self.assertEqual(len(cards), 5)
slugs = [c.get("data-pronoun") for c in cards]
self.assertEqual(
slugs,
["pluralism", "bawlmorese", "misogyny", "misandry", "misanthropy"],
)
def test_pronouns_section_marks_current_choice_active(self):
# Default user pronouns = "pluralism" — that card should carry .active.
[active] = self.parsed.cssselect("#id_gk_pronouns .gk-pronoun-card.active")
self.assertEqual(active.get("data-pronoun"), "pluralism")
def test_game_kit_applet_menu_has_pronouns_checkbox(self):
[inp] = self.parsed.cssselect("#id_game_kit_menu input[value='pronouns']")
self.assertEqual(inp.get("type"), "checkbox")
class ToggleGameKitSectionsViewTest(TestCase):