game kit gear menu + login form UX polish; left-side position indicator flip
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game kit: new Applet model rows (context=game-kit) for Trinkets, Tokens, Card Decks, Dice Sets via applets migration 0008; _game_kit_context() helper in gameboard.views; toggle_game_kit_sections view + URL; new _game_kit_sections.html (HTMX-swappable, visibility-conditional) + _game_kit_applet_menu.html partials; game_kit.html wired to gear btn + menu; Dice Sets now renders _forthcoming.html partial; 16 new green ITs in GameKitViewTest + ToggleGameKitSectionsViewTest login form: .input-group now position:fixed + vertically centred (top:50%) across all breakpoints as default; landscape block reduced to left/right sidebar offsets only; form-control width 24rem, text-align:center; alert block moved below h2 in base.html; alert margin 0.75rem all sides; home.html header switches between Howdy Stranger (anon) and Dashboard (authed) room.html position indicators: slots 3/4/5 (AC/SC/EC) column order flipped via SCSS data-slot selectors so .fa-chair sits table-side and label+status icon sit outward Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -21,6 +21,14 @@
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<div class="container">
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{% include "core/_partials/_navbar.html" %}
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<div class="row">
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<div class="col-lg-6">
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<h2 >{% block header_text %}{% endblock header_text %}</h2>
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{% block extra_header %}
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{% endblock extra_header %}
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</div>
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</div>
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{% if messages %}
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<div class="row">
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<div class="col-md-12">
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@@ -35,14 +43,6 @@
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</div>
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{% endif %}
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<div class="row">
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<div class="col-lg-6">
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<h2 >{% block header_text %}{% endblock header_text %}</h2>
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{% block extra_header %}
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{% endblock extra_header %}
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</div>
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</div>
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{% block content %}
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{% endblock content %}
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