game kit gear menu + login form UX polish; left-side position indicator flip
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
Some checks failed
ci/woodpecker/push/woodpecker Pipeline failed
game kit: new Applet model rows (context=game-kit) for Trinkets, Tokens, Card Decks, Dice Sets via applets migration 0008; _game_kit_context() helper in gameboard.views; toggle_game_kit_sections view + URL; new _game_kit_sections.html (HTMX-swappable, visibility-conditional) + _game_kit_applet_menu.html partials; game_kit.html wired to gear btn + menu; Dice Sets now renders _forthcoming.html partial; 16 new green ITs in GameKitViewTest + ToggleGameKitSectionsViewTest login form: .input-group now position:fixed + vertically centred (top:50%) across all breakpoints as default; landscape block reduced to left/right sidebar offsets only; form-control width 24rem, text-align:center; alert block moved below h2 in base.html; alert margin 0.75rem all sides; home.html header switches between Howdy Stranger (anon) and Dashboard (authed) room.html position indicators: slots 3/4/5 (AC/SC/EC) column order flipped via SCSS data-slot selectors so .fa-chair sits table-side and label+status icon sit outward Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -2,7 +2,13 @@
|
||||
{% load lyric_extras %}
|
||||
|
||||
{% block title_text %}Dashboard{% endblock title_text %}
|
||||
{% block header_text %}<span>Dash</span>board{% endblock header_text %}
|
||||
{% block header_text %}
|
||||
{% if user.is_authenticated %}
|
||||
<span>Dash</span>board
|
||||
{% else %}
|
||||
<span>Howdy </span>stranger
|
||||
{% endif %}
|
||||
{% endblock header_text %}
|
||||
|
||||
{% block scripts %}
|
||||
{% include "apps/dashboard/_partials/_scripts.html" %}
|
||||
|
||||
Reference in New Issue
Block a user