2026-03-14 00:34:07 -04:00
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import time
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2026-03-13 00:31:17 -04:00
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from selenium.webdriver.common.by import By
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from .base import FunctionalTest
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from apps.applets.models import Applet
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2026-03-13 22:51:42 -04:00
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from apps.epic.models import Room, GateSlot
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from apps.lyric.models import User
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2026-03-13 00:31:17 -04:00
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class GatekeeperTest(FunctionalTest):
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def setUp(self):
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super().setUp()
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Applet.objects.get_or_create(
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slug="new-game", defaults={"name": "New Game", "context": "gameboard"}
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)
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2026-03-13 17:31:52 -04:00
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Applet.objects.get_or_create(
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slug="my-games", defaults={"name": "My Games", "context": "gameboard"}
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)
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2026-03-13 00:31:17 -04:00
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def test_founder_creates_room_and_sees_gatekeeper(self):
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# 1. Log in, navigate to gameboard
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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# 2. New Game applet has room name input, create button
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_applet_new_game")
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)
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Test Room")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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# 3. User is redirected to Gatekeeper page for new room
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self.wait_for(
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lambda: self.assertIn("/gameboard/room/", self.browser.current_url)
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)
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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# 4. Page shows room name, GATHERING status
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body = self.browser.find_element(By.TAG_NAME, "body")
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self.assertIn("Test Room", body.text)
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2026-03-14 01:14:05 -04:00
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self.assertIn("GATHERING GAMERS", body.text)
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2026-03-13 00:31:17 -04:00
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# 5. Six token slots are visible
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slots = self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot")
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self.assertEqual(len(slots), 6)
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# 6. Slot 1 has Drop Token btn; slots 2–6 show as empty
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slot_1 = slots[0]
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slot_1.find_element(By.CSS_SELECTOR, ".drop-token-btn")
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for slot in slots[1:]:
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self.assertIn("empty", slot.get_attribute("class"))
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2026-03-13 17:31:52 -04:00
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def test_founder_drops_token_and_slot_fills(self):
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# 1. Set up: log in, create room, arrive at gatekeeper
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_new_game_name")
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)
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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# 2. Founder clicks Drop Token on slot 1
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drop_btn = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".drop-token-btn")
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)
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drop_btn.click()
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# 3. Slot 1 now filled; drop btn gone
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
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)
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slots = self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot")
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self.assertIn("filled", slots[0].get_attribute("class"))
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self.assertEqual(
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len(self.browser.find_elements(By.CSS_SELECTOR, ".drop-token-btn")), 0
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)
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def test_room_appears_in_my_games_after_creation(self):
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# 1. Set up founder, game room, name
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_new_game_name")
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)
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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# 2. Navigate back to gameboard
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self.browser.get(self.live_server_url + "/gameboard/")
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my_games = self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_applet_my_games")
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)
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self.assertIn("Dragon's Den", my_games.text)
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2026-03-13 18:37:19 -04:00
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def test_second_gamer_drops_token_into_open_slot(self):
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# 1. Founder creates room, fills slot 1
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url +"/gameboard/")
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_new_game_name")
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)
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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room_url = self.browser.current_url
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self.browser.find_element(By.CSS_SELECTOR, ".drop-token-btn").click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
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)
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# 2. Founder invites friend via email (duplicate invite logic from My Notes applet)
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invite_input = self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_invite_email")
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)
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invite_input.send_keys("friend@test.io")
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self.browser.find_element(By.ID, "id_invite_btn").click()
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# 3. Friend logs in, sees invitation in My Games
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self.create_pre_authenticated_session("friend@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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my_games = self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_applet_my_games")
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)
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self.assertIn("Dragon's Den", my_games.text)
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# 3. Friend follows link to gatekeeper
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self.browser.find_element(By.LINK_TEXT, "Dragon's Den").click()
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# 4. Friend sees drop btn on open slot
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drop_btn = self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".drop-token-btn")
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)
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drop_btn.click()
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# 5. Now two slots filled
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self.wait_for(
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lambda: self.assertEqual(
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len(self.browser.find_elements(By.CSS_SELECTOR, ".gate-slot.filled")), 2
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)
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)
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2026-03-13 22:51:42 -04:00
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def test_gate_opens_when_all_slots_filled(self):
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# 1. Founder creates room
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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self.wait_for(
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lambda: self.browser.find_element(By.ID, "id_new_game_name")
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)
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Dragon's Den")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(
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lambda: self.assertIn("/gate/", self.browser.current_url)
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)
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room_url = self.browser.current_url
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# 2. Fill all 6 slots directly via ORM (founder + 5 extras)
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self.browser.find_element(By.CSS_SELECTOR, ".drop-token-btn").click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-slot.filled")
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)
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room = Room.objects.get(name="Dragon's Den")
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for i, email in enumerate([
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"g2@test.io", "g3@test.io", "g4@test.io", "g5@test.io", "g6@test.io"
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], start=2):
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gamer = User.objects.create(email=email)
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slot = room.gate_slots.get(slot_number=i)
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slot.gamer = gamer
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slot.status = GateSlot.FILLED
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slot.save()
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room.refresh_from_db()
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room.gate_status = Room.OPEN
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room.save()
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# 3. Gatekeeper disappears via htmx
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self.wait_for(
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lambda: self.assertEqual(
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len(self.browser.find_elements(By.CSS_SELECTOR, ".gate-modal")), 0
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)
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)
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# Restore the following once room built
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# body = self.browser.find_element(By.TAG_NAME, "body")
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# self.assertIn("OPEN", body.text)
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2026-03-14 00:10:40 -04:00
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def test_owner_can_delete_room_via_gear_menu(self):
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self.create_pre_authenticated_session("founder@test.io")
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self.browser.get(self.live_server_url + "/gameboard/")
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self.wait_for(lambda: self.browser.find_element(By.ID, "id_new_game_name"))
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self.browser.find_element(By.ID, "id_new_game_name").send_keys("Doomed Room")
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self.browser.find_element(By.ID, "id_create_game_btn").click()
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self.wait_for(lambda: self.assertIn("/gate/", self.browser.current_url))
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self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-danger")
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).click()
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self.wait_for(lambda: self.assertEqual(
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self.browser.current_url, self.live_server_url + "/gameboard/"
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))
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self.assertFalse(Room.objects.filter(name="Doomed Room").exists())
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2026-03-14 00:34:07 -04:00
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def test_gatekeeper_overlay_persists_after_htmx_poll(self):
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# 1. Create room directly (GATHERING) and navigate to its gate URL
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self.create_pre_authenticated_session("founder@test.io")
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founder = User.objects.get(email="founder@test.io")
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room = Room.objects.create(name="Persistent Room", owner=founder)
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self.browser.get(self.live_server_url + f"/gameboard/room/{room.id}/gate/")
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# 2. Assert overlay visible on initial page load
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".gate-overlay")
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)
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# 3. Wait for HTMX poll cycle to fire (poll interval is 3s)
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time.sleep(4)
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# 4. Assert overlay still present and visible after poll
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overlays = self.browser.find_elements(By.CSS_SELECTOR, ".gate-overlay")
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self.assertEqual(len(overlays), 1)
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self.assertTrue(overlays[0].is_displayed())
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2026-03-14 00:10:40 -04:00
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def test_gamer_can_abandon_room_via_gear_menu(self):
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founder = User.objects.create(email="founder@test.io")
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room = Room.objects.create(name="Dragon's Den", owner=founder)
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slot = room.gate_slots.get(slot_number=2)
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self.create_pre_authenticated_session("gamer@test.io")
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gamer, _ = User.objects.get_or_create(email="gamer@test.io")
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slot.gamer = gamer
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slot.status = "FILLED"
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slot.save()
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self.browser.get(self.live_server_url + f"/gameboard/room/{room.id}/gate/")
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self.browser.find_element(By.CSS_SELECTOR, ".gear-btn").click()
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self.wait_for(
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lambda: self.browser.find_element(By.CSS_SELECTOR, ".btn-abandon")
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).click()
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self.wait_for(lambda: self.assertEqual(
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self.browser.current_url, self.live_server_url + "/gameboard/"
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))
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slot.refresh_from_db()
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self.assertEqual(slot.status, "EMPTY")
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self.assertIsNone(slot.gamer)
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