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python-tdd/src/apps/epic/tests/integrated/test_models.py

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from datetime import timedelta
from django.db.models import Q
from django.test import TestCase
from django.urls import reverse
from django.utils import timezone
from apps.lyric.models import Token, User
from apps.epic.models import (
DeckVariant, GateSlot, Room, RoomInvite, TableSeat, TarotCard,
debit_token, select_token, sig_deck_cards, sig_seat_order, active_sig_seat,
)
class RoomCreationTest(TestCase):
def test_creating_a_room_generates_six_gate_slots(self):
owner = User.objects.create(email="founder@example.com")
room = Room.objects.create(name="Test Room", owner=owner)
self.assertEqual(GateSlot.objects.filter(room=room).count(), 6)
class DebitTokenTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(
name="Test Room",
owner=self.owner,
renewal_period=timedelta(days=7)
)
self.slot = self.room.gate_slots.get(slot_number=1)
def test_debit_free_token_consumes_token_and_fills_slot(self):
free_token = Token.objects.get(user=self.owner, token_type=Token.FREE)
debit_token(self.owner, self.slot, free_token)
self.assertFalse(Token.objects.filter(pk=free_token.pk).exists())
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.FILLED)
self.assertEqual(self.slot.gamer, self.owner)
def test_debit_coin_does_not_consume_token(self):
coin_token = Token.objects.get(user=self.owner, token_type=Token.COIN)
debit_token(self.owner, self.slot, coin_token)
self.assertTrue(Token.objects.filter(pk=coin_token.pk).exists())
self.slot.refresh_from_db()
self.assertEqual(self.slot.status, GateSlot.FILLED)
self.assertEqual(self.slot.gamer, self.owner)
def test_debit_fills_last_slot_and_opens_gate(self):
for i in range(2, 7):
gamer = User.objects.create(email=f"g{i}@test.io")
slot = self.room.gate_slots.get(slot_number=i)
slot.gamer = gamer
slot.status = GateSlot.FILLED
slot.save()
free_token = Token.objects.get(user=self.owner, token_type=Token.FREE)
debit_token(self.owner, self.slot, free_token)
self.room.refresh_from_db()
self.assertEqual(self.room.gate_status, Room.OPEN)
class CoinTokenInUseTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(
name="Dragon's Den",
owner=self.owner,
renewal_period=timedelta(days=7),
)
self.slot = self.room.gate_slots.get(slot_number=1)
self.coin = Token.objects.get(user=self.owner, token_type=Token.COIN)
debit_token(self.owner, self.slot, self.coin)
self.coin.refresh_from_db()
def test_coin_tooltip_expiry_shows_next_ready_date(self):
expected_date = self.coin.next_ready_at.strftime("%Y-%m-%d")
self.assertIn(expected_date, self.coin.tooltip_expiry())
def test_coin_tooltip_room_html_contains_anchor(self):
room_url = reverse("epic:gatekeeper", kwargs={"room_id": self.room.id})
html = self.coin.tooltip_room_html()
self.assertIn(f'href="{room_url}"', html)
self.assertIn(self.room.name, html)
class SelectTokenTest(TestCase):
def setUp(self):
self.user = User.objects.create(email="gamer@test.io")
self.other_room = Room.objects.create(name="Other Room", owner=self.user)
self.coin = Token.objects.get(user=self.user, token_type=Token.COIN)
def test_returns_coin_when_available(self):
token = select_token(self.user)
self.assertEqual(token.token_type, Token.COIN)
def test_returns_free_token_when_coin_in_use(self):
self.coin.current_room = self.other_room
self.coin.save()
token = select_token(self.user)
self.assertEqual(token.token_type, Token.FREE)
def test_free_token_selection_is_fefo(self):
self.coin.current_room = self.other_room
self.coin.save()
Token.objects.filter(user=self.user, token_type=Token.FREE).delete()
soon = Token.objects.create(
user=self.user, token_type=Token.FREE,
expires_at=timezone.now() + timedelta(days=2),
)
Token.objects.create(
user=self.user, token_type=Token.FREE,
expires_at=timezone.now() + timedelta(days=6),
)
token = select_token(self.user)
self.assertEqual(token.pk, soon.pk)
def test_returns_tithe_when_coin_in_use_and_no_free_tokens(self):
self.coin.current_room = self.other_room
self.coin.save()
Token.objects.filter(user=self.user, token_type=Token.FREE).delete()
tithe = Token.objects.create(user=self.user, token_type=Token.TITHE)
token = select_token(self.user)
self.assertEqual(token.pk, tithe.pk)
def test_returns_none_when_all_depleted(self):
self.coin.current_room = self.other_room
self.coin.save()
Token.objects.filter(user=self.user, token_type=Token.FREE).delete()
token = select_token(self.user)
self.assertIsNone(token)
def test_returns_pass_for_staff(self):
self.user.is_staff = True
self.user.save()
pass_token = Token.objects.create(user=self.user, token_type=Token.PASS)
token = select_token(self.user)
self.assertEqual(token.token_type, Token.PASS)
class RoomTableStatusTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@test.io")
self.room = Room.objects.create(name="Test Room", owner=self.owner)
def test_table_status_defaults_to_blank(self):
self.room.refresh_from_db()
self.assertFalse(self.room.table_status)
def test_room_has_role_select_constant(self):
self.assertEqual(Room.ROLE_SELECT, "ROLE_SELECT")
def test_room_has_sig_select_constant(self):
self.assertEqual(Room.SIG_SELECT, "SIG_SELECT")
def test_room_has_in_game_constant(self):
self.assertEqual(Room.IN_GAME, "IN_GAME")
def test_table_status_accepts_role_select(self):
self.room.table_status = Room.ROLE_SELECT
self.room.save()
self.room.refresh_from_db()
self.assertEqual(self.room.table_status, Room.ROLE_SELECT)
class TableSeatModelTest(TestCase):
def setUp(self):
self.owner = User.objects.create(email="founder@test.io")
self.room = Room.objects.create(name="Test Room", owner=self.owner)
def test_table_seat_can_be_created(self):
seat = TableSeat.objects.create(
room=self.room,
gamer=self.owner,
slot_number=1,
)
self.assertEqual(seat.slot_number, 1)
self.assertIsNone(seat.role)
self.assertFalse(seat.role_revealed)
self.assertIsNone(seat.seat_position)
def test_table_seat_role_choices_cover_all_six(self):
role_codes = [c[0] for c in TableSeat.ROLE_CHOICES]
for code in ["PC", "BC", "SC", "AC", "NC", "EC"]:
self.assertIn(code, role_codes)
def test_partner_map_pairs_are_mutual(self):
for a, b in [(TableSeat.PC, TableSeat.BC), (TableSeat.SC, TableSeat.AC), (TableSeat.NC, TableSeat.EC)]:
self.assertEqual(TableSeat.PARTNER_MAP[a], b)
self.assertEqual(TableSeat.PARTNER_MAP[b], a)
def test_room_table_seats_reverse_relation(self):
TableSeat.objects.create(room=self.room, gamer=self.owner, slot_number=1)
self.assertEqual(self.room.table_seats.count(), 1)
class RoomInviteTest(TestCase):
def setUp(self):
self.founder = User.objects.create(email="founder@example.com")
self.room = Room.objects.create(name="Dragon's Den", owner=self.founder)
def test_founder_can_invite_by_email(self):
invite = RoomInvite.objects.create(
room=self.room,
inviter=self.founder,
invitee_email="friend@example.com",
)
self.assertEqual(invite.status, RoomInvite.PENDING)
def test_invited_room_appears_in_my_games_queryset(self):
friend = User.objects.create(email="friend@example.com")
RoomInvite.objects.create(
room=self.room,
inviter=self.founder,
invitee_email=friend.email,
)
rooms = Room.objects.filter(
Q(owner=friend) |
Q(gate_slots__gamer=friend) |
Q(invites__invitee_email=friend.email, invites__status=RoomInvite.PENDING)
).distinct()
self.assertIn(self.room, rooms)
# ── Significator deck helpers ─────────────────────────────────────────────────
SIG_SEAT_ORDER = ["PC", "NC", "EC", "SC", "AC", "BC"]
def _full_sig_room(name="Sig Room", role_order=None):
"""Return (room, gamers, earthman) with all 6 seats filled, roles assigned,
table_status=SIG_SELECT, and every gamer's equipped_deck set to Earthman.
Uses get_or_create for DeckVariant migration data persists in TestCase."""
if role_order is None:
role_order = SIG_SEAT_ORDER[:]
earthman, _ = DeckVariant.objects.get_or_create(
slug="earthman",
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
owner = User.objects.create(email="founder@sig.io")
gamers = [owner]
for i in range(2, 7):
gamers.append(User.objects.create(email=f"g{i}@sig.io"))
for gamer in gamers:
gamer.equipped_deck = earthman
gamer.save(update_fields=["equipped_deck"])
room = Room.objects.create(name=name, owner=owner)
for i, (gamer, role) in enumerate(zip(gamers, role_order), start=1):
slot = room.gate_slots.get(slot_number=i)
slot.gamer = gamer
slot.status = GateSlot.FILLED
slot.save()
TableSeat.objects.create(
room=room, gamer=gamer, slot_number=i,
role=role, role_revealed=True,
)
room.table_status = Room.SIG_SELECT
room.save()
return room, gamers, earthman
class SigDeckCompositionTest(TestCase):
"""sig_deck_cards(room) returns exactly 36 cards with correct suit/arcana split."""
def setUp(self):
self.room, self.gamers, self.earthman = _full_sig_room()
def test_sig_deck_returns_36_cards(self):
cards = sig_deck_cards(self.room)
self.assertEqual(len(cards), 36)
def test_sc_ac_contribute_court_cards_of_swords_and_cups(self):
cards = sig_deck_cards(self.room)
sc_ac = [c for c in cards if c.suit in ("SWORDS", "CUPS")]
# M/J/Q/K × 2 suits × 2 roles = 16
self.assertEqual(len(sc_ac), 16)
self.assertTrue(all(c.number in (11, 12, 13, 14) for c in sc_ac))
def test_pc_bc_contribute_court_cards_of_wands_and_pentacles(self):
cards = sig_deck_cards(self.room)
pc_bc = [c for c in cards if c.suit in ("WANDS", "PENTACLES")]
self.assertEqual(len(pc_bc), 16)
self.assertTrue(all(c.number in (11, 12, 13, 14) for c in pc_bc))
def test_nc_ec_contribute_schiz_and_chancellor(self):
cards = sig_deck_cards(self.room)
major = [c for c in cards if c.arcana == "MAJOR"]
self.assertEqual(len(major), 4)
self.assertEqual(sorted(c.number for c in major), [0, 0, 1, 1])
def test_each_card_appears_twice_once_per_pile(self):
"""18 unique card specs × 2 (levity + gravity) = 36 total."""
cards = sig_deck_cards(self.room)
slugs = [c.slug for c in cards]
unique_slugs = set(slugs)
self.assertEqual(len(unique_slugs), 18)
self.assertTrue(all(slugs.count(s) == 2 for s in unique_slugs))
class SigSeatOrderTest(TestCase):
"""sig_seat_order() and active_sig_seat() return seats in PC→NC→EC→SC→AC→BC order."""
def setUp(self):
# Assign roles in reverse of canonical order to prove reordering works
self.room, self.gamers, _ = _full_sig_room(
name="Order Room",
role_order=["BC", "AC", "SC", "EC", "NC", "PC"],
)
def test_sig_seat_order_returns_canonical_role_sequence(self):
seats = sig_seat_order(self.room)
self.assertEqual([s.role for s in seats], SIG_SEAT_ORDER)
def test_active_sig_seat_is_first_seat_without_significator(self):
seat = active_sig_seat(self.room)
self.assertEqual(seat.role, "PC")
def test_active_sig_seat_advances_after_significator_set(self):
pc_seat = TableSeat.objects.get(room=self.room, role="PC")
earthman = DeckVariant.objects.get(slug="earthman")
card = TarotCard.objects.filter(deck_variant=earthman, arcana="MINOR").first()
pc_seat.significator = card
pc_seat.save()
seat = active_sig_seat(self.room)
self.assertEqual(seat.role, "NC")
def test_active_sig_seat_is_none_when_all_chosen(self):
earthman = DeckVariant.objects.get(slug="earthman")
cards = list(TarotCard.objects.filter(deck_variant=earthman))
for i, seat in enumerate(TableSeat.objects.filter(room=self.room)):
seat.significator = cards[i]
seat.save()
self.assertIsNone(active_sig_seat(self.room))
class SigCardFieldTest(TestCase):
"""TableSeat.significator FK to TarotCard — default null, assignable."""
def setUp(self):
earthman, _ = DeckVariant.objects.get_or_create(
slug="earthman",
defaults={"name": "Earthman Deck", "card_count": 108, "is_default": True},
)
self.card = TarotCard.objects.get(
deck_variant=earthman, arcana="MINOR", suit="WANDS", number=11,
)
owner = User.objects.create(email="owner@test.io")
room = Room.objects.create(name="Field Test", owner=owner)
self.seat = TableSeat.objects.create(room=room, gamer=owner, slot_number=1, role="PC")
def test_significator_defaults_to_none(self):
self.assertIsNone(self.seat.significator)
def test_significator_can_be_assigned(self):
self.seat.significator = self.card
self.seat.save()
self.seat.refresh_from_db()
self.assertEqual(self.seat.significator, self.card)
def test_significator_nullable_on_delete(self):
self.seat.significator = self.card
self.seat.save()
self.card.delete()
self.seat.refresh_from_db()
self.assertIsNone(self.seat.significator)