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python-tdd/src/static_src/tests/RoleSelectSpec.js

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describe("RoleSelect", () => {
let testDiv;
beforeEach(() => {
RoleSelect._testReset(); // zero _placeCardDelay; clear _animationPending/_pendingTurnChange
testDiv = document.createElement("div");
testDiv.innerHTML = `
<div class="room-page"
data-select-role-url="/epic/room/test-uuid/select-role">
</div>
`;
document.body.appendChild(testDiv);
window.fetch = jasmine.createSpy("fetch").and.returnValue(
Promise.resolve({ ok: true })
);
// Default stub: auto-confirm so existing card-click tests pass unchanged.
// The click-guard integration describe overrides this with a capturing spy.
window.showGuard = (_anchor, _msg, onConfirm) => onConfirm && onConfirm();
});
afterEach(() => {
RoleSelect.closeFan();
testDiv.remove();
delete window.showGuard;
});
// ------------------------------------------------------------------ //
// openFan() //
// ------------------------------------------------------------------ //
describe("openFan()", () => {
it("creates .role-select-backdrop in the DOM", () => {
RoleSelect.openFan();
expect(document.querySelector(".role-select-backdrop")).not.toBeNull();
});
it("creates #id_role_select inside the backdrop", () => {
RoleSelect.openFan();
expect(document.getElementById("id_role_select")).not.toBeNull();
});
it("renders exactly 6 .card elements", () => {
RoleSelect.openFan();
const cards = document.querySelectorAll("#id_role_select .card");
expect(cards.length).toBe(6);
});
it("does not open a second backdrop if already open", () => {
RoleSelect.openFan();
RoleSelect.openFan();
expect(document.querySelectorAll(".role-select-backdrop").length).toBe(1);
});
});
// ------------------------------------------------------------------ //
// closeFan() //
// ------------------------------------------------------------------ //
describe("closeFan()", () => {
it("removes .role-select-backdrop from the DOM", () => {
RoleSelect.openFan();
RoleSelect.closeFan();
expect(document.querySelector(".role-select-backdrop")).toBeNull();
});
it("removes #id_role_select from the DOM", () => {
RoleSelect.openFan();
RoleSelect.closeFan();
expect(document.getElementById("id_role_select")).toBeNull();
});
it("does not throw if no fan is open", () => {
expect(() => RoleSelect.closeFan()).not.toThrow();
});
});
// ------------------------------------------------------------------ //
// Card interactions //
// ------------------------------------------------------------------ //
describe("card interactions", () => {
beforeEach(() => {
RoleSelect.openFan();
});
it("mouseenter adds .flipped to the card", () => {
const card = document.querySelector("#id_role_select .card");
card.dispatchEvent(new MouseEvent("mouseenter"));
expect(card.classList.contains("flipped")).toBe(true);
});
it("mouseleave removes .flipped from the card", () => {
const card = document.querySelector("#id_role_select .card");
card.dispatchEvent(new MouseEvent("mouseenter"));
card.dispatchEvent(new MouseEvent("mouseleave"));
expect(card.classList.contains("flipped")).toBe(false);
});
it("clicking a card closes the fan", () => {
const card = document.querySelector("#id_role_select .card");
card.click();
expect(document.getElementById("id_role_select")).toBeNull();
});
it("clicking a card POSTs to the select_role URL", () => {
const card = document.querySelector("#id_role_select .card");
card.click();
expect(window.fetch).toHaveBeenCalledWith(
"/epic/room/test-uuid/select-role",
jasmine.objectContaining({ method: "POST" })
);
});
});
// ------------------------------------------------------------------ //
// Backdrop click //
// ------------------------------------------------------------------ //
describe("backdrop click", () => {
it("closes the fan", () => {
RoleSelect.openFan();
document.querySelector(".role-select-backdrop").click();
expect(document.getElementById("id_role_select")).toBeNull();
});
});
// ------------------------------------------------------------------ //
// room:roles_revealed event //
// ------------------------------------------------------------------ //
describe("room:roles_revealed event", () => {
let reloadCalled;
beforeEach(() => {
reloadCalled = false;
RoleSelect.setReload(() => { reloadCalled = true; });
});
afterEach(() => {
RoleSelect.setReload(() => { window.location.reload(); });
});
it("triggers a page reload", () => {
window.dispatchEvent(new CustomEvent("room:roles_revealed", { detail: {} }));
expect(reloadCalled).toBe(true);
});
});
// ------------------------------------------------------------------ //
// room:turn_changed event //
// ------------------------------------------------------------------ //
describe("room:turn_changed event", () => {
let stack, trayWrap;
beforeEach(() => {
// Six table seats, slot 1 starts active
for (let i = 1; i <= 6; i++) {
const seat = document.createElement("div");
seat.className = "table-seat" + (i === 1 ? " active" : "");
seat.dataset.slot = String(i);
seat.innerHTML = '<div class="seat-card-arc"></div>';
testDiv.appendChild(seat);
}
stack = document.createElement("div");
stack.className = "card-stack";
stack.dataset.state = "ineligible";
stack.dataset.userSlots = "1";
stack.dataset.starterRoles = "";
testDiv.appendChild(stack);
trayWrap = document.createElement("div");
trayWrap.id = "id_tray_wrap";
// Simulate server-side class during ROLE_SELECT
trayWrap.className = "role-select-phase";
testDiv.appendChild(trayWrap);
});
it("calls Tray.forceClose() on turn change", () => {
spyOn(Tray, "forceClose");
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
expect(Tray.forceClose).toHaveBeenCalled();
});
it("re-adds role-select-phase to tray wrap on turn change", () => {
trayWrap.classList.remove("role-select-phase"); // simulate it was shown
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
expect(trayWrap.classList.contains("role-select-phase")).toBe(true);
});
it("clears .active from all seats on turn change", () => {
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
expect(testDiv.querySelector(".table-seat.active")).toBeNull();
});
it("removes .active from the previously active seat", () => {
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
expect(
testDiv.querySelector(".table-seat[data-slot='1']").classList.contains("active")
).toBe(false);
});
it("sets data-state to eligible when active_slot matches user slot", () => {
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 1 }
}));
expect(stack.dataset.state).toBe("eligible");
});
it("sets data-state to ineligible when active_slot does not match", () => {
stack.dataset.state = "eligible";
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
expect(stack.dataset.state).toBe("ineligible");
});
it("clicking stack opens fan when newly eligible", () => {
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 1 }
}));
stack.click();
expect(document.querySelector(".role-select-backdrop")).not.toBeNull();
});
it("clicking stack does not open fan when ineligible", () => {
// Make eligible first (adds listener), then flip back to ineligible
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 1 }
}));
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2 }
}));
stack.click();
expect(document.querySelector(".role-select-backdrop")).toBeNull();
});
it("updates seat icon to fa-circle-check when role appears in starter_roles", () => {
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "PC";
const ban = document.createElement("i");
ban.className = "position-status-icon fa-solid fa-ban";
seat.appendChild(ban);
testDiv.appendChild(seat);
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: ["PC"] }
}));
expect(seat.querySelector(".fa-ban")).toBeNull();
expect(seat.querySelector(".fa-circle-check")).not.toBeNull();
});
it("adds role-confirmed to seat when role appears in starter_roles", () => {
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "PC";
testDiv.appendChild(seat);
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: ["PC"] }
}));
expect(seat.classList.contains("role-confirmed")).toBe(true);
});
it("leaves seat icon as fa-ban when role not in starter_roles", () => {
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "NC";
const ban = document.createElement("i");
ban.className = "position-status-icon fa-solid fa-ban";
seat.appendChild(ban);
testDiv.appendChild(seat);
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: ["PC"] }
}));
expect(seat.querySelector(".fa-ban")).not.toBeNull();
expect(seat.querySelector(".fa-circle-check")).toBeNull();
});
it("adds role-assigned to slot-1 circle when 1 role assigned", () => {
const circle = document.createElement("div");
circle.className = "gate-slot filled";
circle.dataset.slot = "1";
testDiv.appendChild(circle);
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: ["PC"] }
}));
expect(circle.classList.contains("role-assigned")).toBe(true);
});
it("leaves slot-2 circle visible when only 1 role assigned", () => {
const circle = document.createElement("div");
circle.className = "gate-slot filled";
circle.dataset.slot = "2";
testDiv.appendChild(circle);
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: ["PC"] }
}));
expect(circle.classList.contains("role-assigned")).toBe(false);
});
it("updates data-active-slot on card stack to the new active slot", () => {
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: [] }
}));
expect(stack.dataset.activeSlot).toBe("2");
});
});
// ------------------------------------------------------------------ //
// selectRole slot-circle fade-out //
// ------------------------------------------------------------------ //
describe("selectRole() slot-circle behaviour", () => {
let circle, stack;
beforeEach(() => {
// Gate-slot circle for slot 1 (active turn)
circle = document.createElement("div");
circle.className = "gate-slot filled";
circle.dataset.slot = "1";
testDiv.appendChild(circle);
// Card stack with active-slot=1 so selectRole() knows which circle to hide
stack = document.createElement("div");
stack.className = "card-stack";
stack.dataset.state = "eligible";
stack.dataset.starterRoles = "";
stack.dataset.userSlots = "1";
stack.dataset.activeSlot = "1";
testDiv.appendChild(stack);
spyOn(Tray, "placeCard");
});
it("adds role-assigned to the active slot's circle immediately on confirm", () => {
RoleSelect.openFan();
document.querySelector("#id_role_select .card").click();
expect(circle.classList.contains("role-assigned")).toBe(true);
});
});
// ------------------------------------------------------------------ //
// Tray card placement after successful role selection //
// ------------------------------------------------------------------ //
// The tray-role-card is created in the fetch .then() callback, so //
// these tests are async — await Promise.resolve() flushes the //
// microtask queue before asserting. //
// ------------------------------------------------------------------ //
describe("tray card after successful role selection", () => {
let guardConfirm, trayWrap;
beforeEach(() => {
trayWrap = document.createElement("div");
trayWrap.id = "id_tray_wrap";
trayWrap.className = "role-select-phase";
testDiv.appendChild(trayWrap);
// Spy on Tray.placeCard: call the onComplete callback immediately.
spyOn(Tray, "placeCard").and.callFake((roleCode, cb) => {
if (cb) cb();
});
// Capturing guard spy — holds onConfirm so we can fire it per-test
window.showGuard = jasmine.createSpy("showGuard").and.callFake(
(anchor, message, onConfirm) => { guardConfirm = onConfirm; }
);
RoleSelect.openFan();
document.querySelector("#id_role_select .card").click();
});
it("calls Tray.placeCard() on success", async () => {
guardConfirm();
await Promise.resolve(); // flush fetch .then()
await new Promise(r => setTimeout(r, 0)); // flush _placeCardDelay setTimeout
expect(Tray.placeCard).toHaveBeenCalled();
});
it("passes the role code string to Tray.placeCard", async () => {
guardConfirm();
await Promise.resolve(); // flush fetch .then()
await new Promise(r => setTimeout(r, 0)); // flush _placeCardDelay setTimeout
const roleCode = Tray.placeCard.calls.mostRecent().args[0];
expect(typeof roleCode).toBe("string");
expect(roleCode.length).toBeGreaterThan(0);
});
it("does not call Tray.placeCard() on server rejection", async () => {
window.fetch = jasmine.createSpy("fetch").and.returnValue(
Promise.resolve({ ok: false })
);
guardConfirm();
await Promise.resolve();
expect(Tray.placeCard).not.toHaveBeenCalled();
});
it("removes role-select-phase from tray wrap on successful pick", async () => {
guardConfirm();
await Promise.resolve();
expect(trayWrap.classList.contains("role-select-phase")).toBe(false);
});
it("adds role-confirmed class to the seated position after placeCard completes", async () => {
// Add a seat element matching the first available role (PC)
const seat = document.createElement("div");
seat.className = "table-seat";
seat.dataset.role = "PC";
seat.innerHTML = '<i class="position-status-icon fa-solid fa-ban"></i>';
testDiv.appendChild(seat);
guardConfirm();
await Promise.resolve(); // fetch resolves + placeCard fires
await new Promise(r => setTimeout(r, 0)); // flush _postTrayDelay setTimeout
expect(seat.classList.contains("role-confirmed")).toBe(true);
});
});
// ------------------------------------------------------------------ //
// WS turn_changed pause during animation //
// ------------------------------------------------------------------ //
describe("WS turn_changed pause during placeCard animation", () => {
let stack, guardConfirm;
beforeEach(() => {
// Six table seats, slot 1 starts active
for (let i = 1; i <= 6; i++) {
const seat = document.createElement("div");
seat.className = "table-seat" + (i === 1 ? " active" : "");
seat.dataset.slot = String(i);
testDiv.appendChild(seat);
}
stack = document.createElement("div");
stack.className = "card-stack";
stack.dataset.state = "ineligible";
stack.dataset.userSlots = "1";
stack.dataset.starterRoles = "";
testDiv.appendChild(stack);
const grid = document.createElement("div");
grid.id = "id_tray_grid";
testDiv.appendChild(grid);
// placeCard spy that holds the onComplete callback
let heldCallback = null;
spyOn(Tray, "placeCard").and.callFake((roleCode, cb) => {
heldCallback = cb; // don't call immediately — simulate animation in-flight
});
spyOn(Tray, "forceClose");
// Expose heldCallback so tests can fire it
Tray._testFirePlaceCardComplete = () => {
if (heldCallback) heldCallback();
};
window.showGuard = jasmine.createSpy("showGuard").and.callFake(
(anchor, message, onConfirm) => { guardConfirm = onConfirm; }
);
});
afterEach(() => {
delete Tray._testFirePlaceCardComplete;
RoleSelect._testReset();
});
it("turn_changed during animation does not call Tray.forceClose immediately", async () => {
RoleSelect.openFan();
document.querySelector("#id_role_select .card").click();
guardConfirm();
await Promise.resolve(); // fetch resolves; placeCard called; animation pending
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: [] }
}));
expect(Tray.forceClose).not.toHaveBeenCalled();
});
it("turn_changed during animation does not immediately move the active seat", async () => {
RoleSelect.openFan();
document.querySelector("#id_role_select .card").click();
guardConfirm();
await Promise.resolve();
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: [] }
}));
const activeSeat = testDiv.querySelector(".table-seat.active");
expect(activeSeat && activeSeat.dataset.slot).toBe("1"); // still slot 1
});
it("deferred turn_changed is processed when animation completes", async () => {
RoleSelect.openFan();
document.querySelector("#id_role_select .card").click();
guardConfirm();
await Promise.resolve(); // flush fetch .then()
await new Promise(r => setTimeout(r, 0)); // flush _placeCardDelay → placeCard called, heldCallback set
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: [] }
}));
// Fire onComplete — post-tray delay (0 in tests) still uses setTimeout
Tray._testFirePlaceCardComplete();
await new Promise(r => setTimeout(r, 0)); // flush _postTrayDelay setTimeout
// Seat glow is JS-only (tray animation window); after deferred
// handleTurnChanged runs, all seat glows are cleared.
expect(testDiv.querySelector(".table-seat.active")).toBeNull();
});
it("turn_changed after animation completes is processed immediately", () => {
// No animation in flight — turn_changed should run right away
window.dispatchEvent(new CustomEvent("room:turn_changed", {
detail: { active_slot: 2, starter_roles: [] }
}));
expect(Tray.forceClose).toHaveBeenCalled();
// Seats are not persistently glowed; all active cleared
expect(testDiv.querySelector(".table-seat.active")).toBeNull();
});
});
// ------------------------------------------------------------------ //
// click-guard integration //
// ------------------------------------------------------------------ //
// NOTE: cascade prevention (outside-click on backdrop not closing the //
// fan while the guard is active) relies on the guard portal's capture- //
// phase stopPropagation, which lives in base.html and requires //
// integration testing. The callback contract is fully covered below. //
// ------------------------------------------------------------------ //
describe("click-guard integration", () => {
let guardAnchor, guardMessage, guardConfirm, guardDismiss;
beforeEach(() => {
window.showGuard = jasmine.createSpy("showGuard").and.callFake(
(anchor, message, onConfirm, onDismiss) => {
guardAnchor = anchor;
guardMessage = message;
guardConfirm = onConfirm;
guardDismiss = onDismiss;
}
);
RoleSelect.openFan();
});
describe("clicking a card", () => {
let card;
beforeEach(() => {
card = document.querySelector("#id_role_select .card");
card.click();
});
it("calls window.showGuard", () => {
expect(window.showGuard).toHaveBeenCalled();
});
it("passes the card element as the anchor", () => {
expect(guardAnchor).toBe(card);
});
it("message contains the role name", () => {
const roleName = card.querySelector(".card-role-name").textContent.trim();
expect(guardMessage).toContain(roleName);
});
it("message contains the role code", () => {
expect(guardMessage).toContain(card.dataset.role);
});
it("message contains a <br>", () => {
expect(guardMessage).toContain("<br>");
});
it("does not immediately close the fan", () => {
expect(document.querySelector(".role-select-backdrop")).not.toBeNull();
});
it("does not immediately POST to the select_role URL", () => {
expect(window.fetch).not.toHaveBeenCalled();
});
it("adds .flipped to the card", () => {
expect(card.classList.contains("flipped")).toBe(true);
});
it("adds .guard-active to the card", () => {
expect(card.classList.contains("guard-active")).toBe(true);
});
it("mouseleave does not remove .flipped while guard is active", () => {
card.dispatchEvent(new MouseEvent("mouseleave"));
expect(card.classList.contains("flipped")).toBe(true);
});
});
describe("confirming the guard (OK)", () => {
let card;
beforeEach(() => {
card = document.querySelector("#id_role_select .card");
card.click();
guardConfirm();
});
it("removes .guard-active from the card", () => {
expect(card.classList.contains("guard-active")).toBe(false);
});
it("closes the fan", () => {
expect(document.querySelector(".role-select-backdrop")).toBeNull();
});
it("POSTs to the select_role URL", () => {
expect(window.fetch).toHaveBeenCalledWith(
"/epic/room/test-uuid/select-role",
jasmine.objectContaining({ method: "POST" })
);
});
});
describe("dismissing the guard (NVM or outside click)", () => {
let card;
beforeEach(() => {
card = document.querySelector("#id_role_select .card");
card.click();
guardDismiss();
});
it("removes .guard-active from the card", () => {
expect(card.classList.contains("guard-active")).toBe(false);
});
it("removes .flipped from the card", () => {
expect(card.classList.contains("flipped")).toBe(false);
});
it("leaves the fan open", () => {
expect(document.querySelector(".role-select-backdrop")).not.toBeNull();
});
it("does not POST to the select_role URL", () => {
expect(window.fetch).not.toHaveBeenCalled();
});
it("restores normal mouseleave behaviour on the card", () => {
card.dispatchEvent(new MouseEvent("mouseenter"));
card.dispatchEvent(new MouseEvent("mouseleave"));
expect(card.classList.contains("flipped")).toBe(false);
});
});
});
});