{% extends "core/base.html" %} {% load static %} {% block title_text %}Game Sign{% endblock title_text %} {% block header_text %}GameSign{% endblock header_text %} {% block content %} {# Two-phase picker. Landing renders the DRY table hex (1-chair) w. a #} {# central SCAN SIGN btn; the stage frame above previews the user's #} {# saved sig if any. Clicking SCAN SIGN swaps to picker phase: the hex #} {# hides, the card grid appears below the stage. Selection is a two-step #} {# click on the thumbnail itself (matching room sig-select): click thumb #} {# → OK btn appears; click OK → lock (stat block + FLIP + SAVE SIGN #} {# enable + NVM appears for deselect). #} {# "Significator" is preserved at the storage layer (User.significator); #} {# this billboard surface re-brands to "Sign". #}
Emanation
Reversal